Level | 142 | Experience | 10240417 (73%) |
---|---|---|---|
Strength | 275 | Life | 8191/4246 |
Dexterity | 20 | Mana | 8030/3235 |
Vitality | 240 | Inventory Gold | 969992 |
Energy | 625 | Stash Gold | 1103089 |
Free stat points | 60 | Signets eaten | 400 |
Monsters killed | 1181874 | Character deaths | 245 |
Bosses killed | 1194 | Time spent | 163:12:21 |
Boss first kills | 0 | Charms completion | 66% |
Nature 25Harvest 28Barkskin 12Harvesters 1Bloom 7Growth | Seer 1Ember Spirit 1Hunting Banshee 1Pagan Rites 1Rain of Fire 32Spiritual Alignment 25Armageddon | Mastery 1Meditation 1Endurance 1Chemistry |
Reward 1Mythal 15Symbiosis 1Survival Instinct | Oskills 10Arcane Swarm 13Bloodlust 23Brimstone 9Demonic Speed 8Funeral Pyre 1Jitan's Gate 9Mark of the Wild 3Path of Flames 5Purify 30Pyroblast 22Rising Dawn 1Summon Edyrem 15Teleport 18Wolf Companion | |
1Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [15x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Dux Infernum
Dux Infernum
War Axe (Sacred) One-Hand Damage: 126 to 153 Required Level: 100 Required Strength: 581 Level 8 Hellfire Aura +5 to All Skills +174% Enhanced Damage Adds 500-1000 Fire Damage 71% to Fire Spell Damage (Based on Character Level) +200% to Summoned Minion Life Maximum Cold Resist -2% +200 Life on Melee Attack Socketed (0/6) row 0, column 0 |
War Axe (SSU) | Cube |
Radiance
Radiance
Tiara (Sacred) Defense: 784 Required Level: 100 Required Dexterity: 392 +2 Spell Focus per 1 Light Radius +3% Fire Spell Damage per 1 Light Radius -1% Cold Spell Damage per 1 Light Radius +3 to All Skills -19% to Enemy Fire Resistance Physical Resist +10% Cannot Be Frozen -5% to All Vendor Prices Socketed (0/4) row 0, column 2 |
Tiara (SSU) | Cube |
Tenet of Judgement
Tenet of Judgement
Item Design Cube with separate Ingredients to Design Xazax's Illusion 25 Shrines 3 Sacred Unique Gloves Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 0, column 4 |
Item Design | Cube |
Tenet of Judgement
Tenet of Judgement
Item Design Cube with separate Ingredients to Design Xazax's Illusion 25 Shrines 3 Sacred Unique Gloves Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 0, column 6 |
Item Design | Cube |
The Eviscerator
The Eviscerator
Short Sword (Sacred) One-Hand Damage: 37 to 38 Required Level: 100 Required Strength: 376 +10% Base Block Chance Socketed (0/3) row 0, column 8 |
Short Sword (SSU) | Cube |
Azgar's Mark
Azgar's Mark
Viper Bow (Sacred) Two-Hand Damage: 255 to 310 (Druid Only) Required Level: 100 Required Dexterity: 660 1% Chance to cast level 60 Meteor Shower on Kill 20% Chance to cast level 4 Arrow on Striking +4 to Druid Skill Levels +13% Bonus Damage to Mark of the Wild +89% Duration Bonus to Mark of the Wild +154% Enhanced Damage +8% Life stolen per Hit -15% to Enemy Fire Resistance Adds 60-100 Damage +75 Life Regenerated per Second Socketed (0/6) row 0, column 9 |
Viper Bow (SU) | Cube |
Superior Balanced Axe (Sacred)
Superior Balanced Axe (Sacred)
Throw Damage: 139 to 154 One-Hand Damage: 66 to 83 Quantity: 130 Required Level: 30 Required Strength: 590 Ethereal +44% Enhanced Damage Socketed (0/6) row 0, column 11 |
Superior Balanced Axe (Sacred) [eth] | Cube |
The Eviscerator
The Eviscerator
Short Sword (Sacred) One-Hand Damage: 37 to 38 Required Level: 100 Required Strength: 376 +10% Base Block Chance Socketed (0/3) row 0, column 13 |
Short Sword (SSU) | Cube |
Vizjerei Fury
Vizjerei Fury
Short Spear (Sacred) Throw Damage: 86 to 100 One-Hand Damage: 56 to 62 Quantity: 60 Required Level: 100 Required Dexterity: 1356 Ethereal You may Only use Melee, Summon and Support Skills 25% Chance to cast level 60 Trinity Beam on Melee Attack Ignore Target's Defense -33% to Enemy Fire Resistance -33% to Enemy Lightning Resistance -33% to Enemy Cold Resistance +23% to Dexterity +21% to Vitality Maximum Elemental Resists +2% Physical Resist +10% +77 Life after each Kill Requirements +200% Socketed (0/3) row 0, column 14 |
Short Spear (SSU) [eth] | Cube |
Tenet of Conflict
Tenet of Conflict
Item Design Cube with separate Ingredients to Design Neutrality Pact 3 Unique Mystic Orbs 3 Sacred Unique Boots Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 2, column 2 |
Item Design | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 4 |
Corrupted Treasure | Cube |
Manticore Sting
Manticore Sting
Repeating Crossbow (Sacred) Two-Hand Damage: 251 to 501 Required Level: 100 Required Strength: 670 -1% to Enemy Poison Resistance per 25 Strength 16% Chance to cast level 1 Bolt on Striking +196% Enhanced Damage +202% Bonus to Attack Rating +1500 Poison Damage over 2 seconds +10% Chance of Crushing Blow +176 to Maximum Damage +904 to Life +7 Life on Striking Socketed (0/6) row 2, column 6 |
Repeating Crossbow (SSU) | Cube |
Tenet of Restraint
Tenet of Restraint
Item Design Cube with separate Ingredients to Design The Sleep 4 Trophy Fragments 3 Unique Amulets Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 3, column 0 |
Item Design | Cube |
Tenet of Conflict
Tenet of Conflict
Item Design Cube with separate Ingredients to Design Neutrality Pact 3 Unique Mystic Orbs 3 Sacred Unique Boots Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 3, column 8 |
Item Design | Cube |
Tenet of Harmony
Tenet of Harmony
Item Design Cube with separate Ingredients to Design Weather Control 4 Large Cycles 3 Unique Rings Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 3, column 10 |
Item Design | Cube |
Tenet of Conflict
Tenet of Conflict
Item Design Cube with separate Ingredients to Design Neutrality Pact 3 Unique Mystic Orbs 3 Sacred Unique Boots Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 3, column 12 |
Item Design | Cube |
Absolute Zero
Absolute Zero
Battle Staff (Sacred) Two-Hand Damage: 61 to 66 Required Level: 100 Required Dexterity: 234 Glacial Nova: +150% Total Damage Fire Spell Damage Reduces Cold Spell Damage Fire Pierce Reduces Cold Pierce Glacial Nova Cooldown Reduced by 4 seconds -40% to Enemy Cold Resistance +23 to Glacial Nova Maximum Fire Resist -5% Maximum Cold Resist +10% +50% Bonus to Defense Cannot Be Frozen +50% Damage to Undead Socketed (0/4) row 3, column 14 |
Battle Staff (SSU) | Cube |
Bottled Will-o-Wisp
Bottled Will-o-Wisp
Preserved Head (Sacred) Defense: 3239 (1301) (Necromancer Only) Required Level: 100 Required Dexterity: 436 +4 to Necromancer Skill Levels -20% to Enemy Lightning Resistance +40% to Summoned Minion Life +149% Enhanced Defense Maximum Elemental Resists +1% Lightning Absorb +10% Socketed (0/4) row 4, column 2 |
Preserved Head (SU) | Cube |
Armor of the Old Religion
Armor of the Old Religion
Ceremonial Armor (Sacred) Defense: 10801 (3844) (Sorceress Only) Required Level: 100 Required Dexterity: 722 +5 to Sorceress Skill Levels +200 Spell Focus +50% Hit Recovery +38% to Fire Spell Damage +38% to Lightning Spell Damage +38% to Cold Spell Damage +9 to Sacrifices +181% Enhanced Defense Elemental Resists +25% +10% Chance to Avoid Damage +115 Life after each Kill Socketed (0/6) row 4, column 4 |
Ceremonial Armor (SU) | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 5, column 0 |
Corrupted Treasure | Cube |
Helepolis
Helepolis
Spangenhelm (Sacred) Defense: 3256 (1180) (Amazon Only) Required Level: 100 Required Strength: 675 +38 to Maximum Damage +15 to Guard Tower +10% Chance of Crushing Blow +176% Enhanced Defense +28% to Strength Physical Resist +20% +43% Bonus to Defense Socketed (0/4) row 5, column 12 |
Spangenhelm (SU) | Cube |
Icetomb
Icetomb
Field Plate (Sacred) Defense: 7440 (3207) Required Level: 100 Required Strength: 625 +2 to All Skills +50 Spell Focus +30% to Cold Spell Damage -23% to Enemy Cold Resistance +132% Enhanced Defense +13% to Strength +35 to all Attributes Maximum Fire Resist -1% Cannot Be Frozen Socketed (0/6) row 6, column 2 |
Field Plate (SU) | Cube |
Stygian Fury
Stygian Fury
Trebuchet (Sacred) Two-Hand Damage: 348 to 592 (Necromancer Only) Required Level: 100 Required Strength: 500 Total Defense Reduced by 25% +1% Deadly Strike per 6% Fire Spell Damage 3% Chance to cast level 63 Apocalypse on Kill 1% Chance to cast level 50 Funeral Pyre on Striking +171% Enhanced Damage -15% to Enemy Fire Resistance Adds 94-278 Damage Slow Target +15% Physical Resist +5% Socketed (0/6) row 7, column 0 |
Trebuchet (SSU) | Cube |
Belladonna Extract [2x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 7, column 11 |
Belladonna Extract | Cube |
Ahmn Rune (11)
Ahmn Rune
Enchanted Rune (11) Required Level: 100 Can be Inserted into Socketed Items Weapons: Poison Resist +40% Armor: Poison Resist +30% Shields: Poison Resist +30% row 7, column 12 |
Enchanted Rune | Cube |
Relic: War Cry
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Barbarian Skill Levels +9 to War Cry +27 to Energy row 7, column 13 |
Charm | Cube |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 7, column 14 |
Enchanted Rune | Cube |
Larzuk's Round Shot
Larzuk's Round Shot
Mystic Orb Right-Click to Apply row 8, column 11 |
UMO | Cube |
Hem Rune (15)
Hem Rune
Enchanted Rune (15) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Damage Armor: +7% to Summoned Minion Damage Shields: +7% to Summoned Minion Damage row 8, column 12 |
Enchanted Rune | Cube |
Relic: Hyena Strike
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus -6% to Enemy Poison Resistance +41 to Hyena Strike +10 Maximum Stamina row 8, column 13 |
Charm | Cube |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Lightning Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] row 8, column 14 |
Charm | Cube |
Ol Rune (01)
Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 9, column 2 |
Enchanted Rune | Cube |
Ring of Regha
Ring of Regha
Ring Adds 3-5 Damage +5% to Spell Damage +15 to Strength +13 to Dexterity Elemental Resists +10% row 9, column 3 |
Ring (TU) | Cube |
Zann Esu's Stone
Zann Esu's Stone
Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Poison Resist +1% row 9, column 10 |
Jewel (SU) | Cube |
Suicide Note
Suicide Note
Jewel Required Level: 110 Can be Inserted into Socketed Items +1 to All Skills +100 Defense Elemental Resists -5% +10 Required Level row 9, column 11 |
Jewel (SU) | Cube |
Relic: Frigid Nova
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus Frigid Nova: Double Freeze Duration +27 to Frigid Nova Maximum Cold Resist +1% Cold Resist +30% row 9, column 12 |
Charm | Cube |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 9, column 14 |
Charm | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Paragon Soulstone (3)
Paragon Soulstone (3)
Required Level: 136 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 143 7 Corrupted Crystals 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Elemental Resists +1% Physical Resist +10% Transmute at 144+ to upgrade, requires: 3 Belladonna Extracts 6x 25 Signets of Learning (unclaimed rewards are lost) row 0, column 2 |
Charm | Inventory |
Corrupted Cluster [55x]
Corrupted Cluster
(Right Click to Collect) Quantity: 55 row 0, column 3 |
Corrupted Cluster | Inventory |
Amulet
Amulet
+1 to All Skills +25% Attack Speed +20% Block Speed Weapon Physical Damage +50% +200 Defense +100 to Life Cold Resist +39% Poison Length Reduced by +25% Physical Damage Reduced by 20 +48 Required Level row 0, column 4 |
Amulet | Inventory |
Ol Rune (01)
Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 0, column 5 |
Enchanted Rune | Inventory |
Ring
Ring
+1 to All Skills +15% to Physical/Magic Spell Damage +12 to Vitality +79 Life Regenerated per Second row 0, column 6 |
Ring | Inventory |
Mystic Dye - Crystal Green
Mystic Dye
Right-click to set item color Color: Crystal Green row 0, column 7 |
Dye | Inventory |
Antlers (Sacred)
Antlers (Sacred)
Defense: 988 (Druid Only) Required Strength: 500 -15% to Enemy Fire Resistance +15 to Ignis Fatuus +19 to Vitality +136 to Mana Socketed (0/4) row 0, column 8 |
Antlers (Sacred) | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +25% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Poison Resist +1% Elemental Resists +10% row 0, column 10 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +26% (Based on Character Level) row 0, column 11 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 0, column 12 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 0, column 13 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 0, column 14 |
Charm | Inventory |
Niradyahk
Niradyahk
Amulet Required Level: 80 2% Chance to cast level 50 Singularity on Melee Attack +2 to All Skills +20% Cast Speed +250 to Life +125 to Mana 3% Reanimate as: Dried Corpse row 1, column 2 |
Amulet (SU) | Inventory |
Ring
Ring
+1 to All Skills -5% to Enemy Lightning Resistance +20 to Strength +70 Life Regenerated per Second +7 Mana after each Kill +18% Magic Find row 1, column 3 |
Ring | Inventory |
Medium Cycle [2x]: Life
Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(15 to 30) to Life +(2 to 15) to Mana Maximum Mana +(0 to 2)% +3 Required Level row 1, column 4 |
Cycle | Inventory |
Medium Cycle [2x]: Vitality
Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1% to Vitality +(5 to 15) to Vitality +3 Required Level row 1, column 5 |
Cycle | Inventory |
Large Signet of Learning
Large Signet of Learning
Right-click: Free Attribute Points: %d row 1, column 6 |
Signet | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +10% Cast Speed +1% to Lightning Spell Damage +1% to All Attributes +2 to Strength +2 to Dexterity +1% to Experience Gained row 1, column 7 |
Jewel | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +60 to Strength +64 to Dexterity +48 to Vitality +66 to Energy row 1, column 10 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 1, column 12 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 1, column 13 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +15% [11 to 15] Physical Resist +5% - Askari Valor - row 1, column 14 |
Charm | Inventory |
Arcane Cluster [313x]
Arcane Cluster
(Right Click to Collect) Quantity: 313 row 2, column 0 |
Arcane Cluster | Inventory |
Belladonna Extract [2x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 2, column 3 |
Belladonna Extract | Inventory |
Tuul Rune (10) [2x]
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 2, column 6 |
Enchanted Rune | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +12 Spell Focus +15% Block Speed +2 to Dexterity +2% to Energy +2 to Energy +1% to Experience Gained Requirements -10% row 2, column 7 |
Jewel | Inventory |
Call of the Damned [4x]
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 2, column 8 |
Scroll | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +42% Bonus to Attack Rating +2% to Energy Cold Resist +6% +2% to Experience Gained row 2, column 9 |
Jewel | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +22 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +14 to Strength [11 to 20] +20 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +18 to Energy [11 to 20] row 2, column 10 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds +20% to Summoned Minion Life +10% to Summoned Minion Resistances - Blighted Grace - row 2, column 11 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second -5% to Enemy Elemental Resistances +494 to Life [200 to 500] Poison Length Reduced by +50% - Web of Deception - row 2, column 12 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 2, column 13 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices row 2, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 3, column 0 |
Catalyst | Inventory |
Ring
Ring
1% Chance to cast level 6 Vampiric Icon when Struck +12% to Poison Spell Damage +16 to Strength +41 to Life row 3, column 3 |
Ring | Inventory |
Large Cycle: Vitality
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +2% to Vitality +(10 to 20) to Vitality +5 Required Level row 3, column 4 |
Cycle | Inventory |
Large Cycle: Combat Speeds
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(5 to 6)% Combat Speeds +4 Required Level row 3, column 5 |
Cycle | Inventory |
Large Cycle: Dexterity
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +2% to Dexterity +(10 to 20) to Dexterity +5 Required Level row 3, column 6 |
Cycle | Inventory |
Full Rejuvenation Potion
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 3, column 8 |
Potion | Inventory |
Scroll of Summoning
Scroll of Summoning
Quest Item Required Level: 122 Infernal Machine (Heroic) row 3, column 9 |
Scroll of Summoning | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 3, column 10 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +8% [1 to 10] row 3, column 12 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +1% +15% to Experience Gained Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 3, column 13 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 3, column 14 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 4, column 0 |
Catalyst | Inventory |
Medium Cycle [2x]: Energy
Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1% to Energy +(5 to 15) to Energy +3 Required Level row 4, column 8 |
Cycle | Inventory |
Oil of Conjuration [2x]
Oil of Conjuration
Cube Reagent row 4, column 9 |
Oil | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Hit Recovery +8 to Energy Poison Resist +6% +2% to Experience Gained row 4, column 10 |
Jewel | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +24% Lightning Resist +23% Cold Resist +22% +2 to Light Radius row 4, column 11 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 4, column 12 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +20% +499 to Life [100 to 500] +101 to Mana [50 to 250] - Demonic Forgery - row 4, column 13 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +36 to Strength [0 to 38] +30 to Dexterity [0 to 38] +37 to Vitality [0 to 38] +28 to Energy [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 4, column 14 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+1% to Experience Gained Gold Cost: 50000 row 5, column 0 |
Catalyst | Inventory |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 5, column 3 |
Enchanted Rune | Inventory |
Tenet of Vigor
Tenet of Vigor
Quest Item row 5, column 7 |
Tenet of Vigor | Inventory |
Ascendant Riftwalker Essence
Ascendant Riftwalker Essence
Cube Reagent Cube with your Riftwalker's Eye to Add Bonus Maximum Elemental Resists +1% row 5, column 10 |
Essence | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +138% Bonus to Attack Rating [21 to 150] +23 Life Regenerated per Second [1 to 4] row 5, column 12 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +77% Bonus to Summoned Edyrem Life [61 to 100] +5 to Purify [2 to 5] row 5, column 13 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +10% Combat Speeds +15 Life Regenerated per Second - Infernal Blaze - row 5, column 14 |
Charm | Inventory |
Relic: Demonic Speed
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +40% Damage to Demons +9 to Demonic Speed +88 Life after each Demon Kill row 6, column 0 |
Charm | Inventory |
Corrupted Shards (1)
Corrupted Shards (1)
Cube Reagent row 6, column 2 |
Corrupted Shards (1) | Inventory |
Niradyahk
Niradyahk
Amulet Required Level: 80 2% Chance to cast level 50 Singularity on Melee Attack +2 to All Skills +20% Cast Speed +250 to Life +125 to Mana 3% Reanimate as: Returned Warrior row 6, column 3 |
Amulet (SU) | Inventory |
Vizjerei's Necklace
Vizjerei's Necklace
Amulet Required Level: 100 +3 to All Skills +24% to Physical/Magic Spell Damage +15% to Energy Maximum Mana +10% +39 Life after each Kill row 6, column 4 |
Amulet (SU) | Inventory |
Medium Cycle [3x]: Strength
Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1% to Strength +(5 to 15) to Strength +3 Required Level row 6, column 5 |
Cycle | Inventory |
Vizjerei Judgment
Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 90 +1 to Sorceress Skill Levels +24% Cast Speed +912 to Mana Elemental Resists +27% Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 6, column 7 |
Amulet | Inventory |
Ghosts of Old Bremmtown Trophy
Ghosts of Old Bremmtown Trophy
Kill Dark Star Dragon in Under 30 Seconds to Apply Bonus Cube with Upgraded Dragon Claw to Add Bonus: +10% to Experience Gained row 6, column 9 |
Trophy | Inventory |
Depleted Riftstone (1)
Depleted Riftstone (
1
)
Quest Item Transmute With Arcane Crystal to Charge row 6, column 10 |
Riftstone | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 6, column 11 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +29% +30% Bonus to Defense [21 to 30] row 6, column 12 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +15% to Experience Gained [6 to 15] row 6, column 13 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +24 Life Regenerated per Second [10 to 25] Poison Resist +50% [26 to 50] row 6, column 14 |
Charm | Inventory |
Relic: Arcane Swarm
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +10% Cast Speed +7% to Spell Damage +10 to Arcane Swarm row 7, column 0 |
Charm | Inventory |
Ring
Ring
+25 Spell Focus Adds 7-8 Damage Poison Resist +16% +6% to Experience Gained +20% Magic Find row 7, column 1 |
Ring | Inventory |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items Already Upgraded +1% Chance of Crushing Blow +10 to Strength Elemental Resists +10% Requirements +10% row 7, column 2 |
Jewel (TU) | Inventory |
Locket of Dreams
Locket of Dreams
Amulet Required Level: 100 +2 to All Skills +100 to Vitality +155 Life when Struck by an Enemy +25% Gold Find +10 to Light Radius row 7, column 3 |
Amulet (SU) | Inventory |
Arcane Shards (3)
Arcane Shards (3)
Cube Reagent row 7, column 4 |
Arcane Shards (3) | Inventory |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 7, column 6 |
Reality Piercer | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +1 to All Skills +21% to Poison Spell Damage -13% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 7, column 7 |
Amulet | Inventory |
Depleted Riftstone (2)
Depleted Riftstone (
2
)
Quest Item Transmute With Arcane Crystal to Charge row 7, column 9 |
Riftstone | Inventory |
Charged Riftstone (1)
Charged Riftstone (
1
)
Quest Item Required Level: 126 Right click to open a portal Dimensional Labyrinth 1 Area Level: 131 Difficulty: Very Hard - Transmute for Full Monster Stats - row 7, column 10 |
Riftstone | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +100% Bonus to Attack Rating +750 to Attack Rating Maximum Elemental Resists +1% Physical Damage Reduced by 50 row 7, column 11 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 7, column 13 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 142 Keep in Inventory to Gain Bonus +15% to Dexterity +128 to Dexterity +42 Required Level row 7, column 14 |
Charm | Inventory |
Relic: Mark of the Wild
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +100% Duration Bonus to Mark of the Wild +9 to Mark of the Wild +2% Deadly Strike row 8, column 0 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Fire and Lightning Spell Damage (Max +40%) Current Bonus: +128% row 8, column 1 |
Charm | Inventory |
Ring
Ring
1% Chance to cast level 6 Vampiric Icon when Struck +1 to All Skills Adds 5-10 Damage +15% to Fire Spell Damage Fire Resist +20% +11 Life after each Kill row 8, column 4 |
Ring | Inventory |
Sigil of Tur Dulra
Sigil of Tur Dulra
Ring Required Level: 100 +2 to Druid Skill Levels +18% Bonus to Poison Skill Duration +20% Cast Speed -10% to Enemy Poison Resistance Elemental Resists +22% row 8, column 5 |
Ring (SU) | Inventory |
Oil of Augmentation
Oil of Augmentation
Cube Reagent row 8, column 7 |
Oil | Inventory |
Oil of Intensity [2x]
Oil of Intensity
Cube Reagent row 8, column 8 |
Oil | Inventory |
Xepera Xeper Xeperu
Xepera Xeper Xeperu
Jewel Required Level: 110 Can be Inserted into Socketed Items Slow Target +2% +10 to Strength +10 to Energy 1% Reanimate as: Dried Corpse row 8, column 10 |
Jewel (SU) | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +44 to Strength [11 to 30] +43 to Dexterity [11 to 30] +40 to Vitality [11 to 30] +45 to Energy [11 to 30] - Power Synthesis - row 8, column 11 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +15 to Teleport [3 to 15] +25 to Life +50 to Mana row 8, column 12 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +234 Defense [201 to 250] +25 to all Attributes [21 to 25] row 8, column 13 |
Charm | Inventory |
Caoi Dulra Fruit
Caoi Dulra Fruit
(Druid Challenge Item) (Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Druid Skill Levels Elemental Resists +30% +25% Bonus to Defense row 8, column 14 |
Charm | Inventory |
Relic: Brimstone
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +5% Bonus to Spell Focus +8% to Fire Spell Damage +23 to Brimstone row 9, column 0 |
Charm | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 9, column 5 |
Whisper of the Damned | Inventory |
Witchmoon
Witchmoon
Amulet Required Level: 100 1% Chance to cast level 17 Mana Sweep on Death Blow +3 to All Skills +14 Spell Focus +19% to Spell Damage Maximum Mana +32% row 9, column 7 |
Amulet (SU) | Inventory |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 9, column 8 |
Charm | Inventory |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 9, column 9 |
Reality Piercer | Inventory |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +147 to Life [50 to 150] +68 to Mana [25 to 75] row 9, column 11 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 9, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
Wind Runner
Wind Runner
Superior Greaves (Sacred) SilElqSilGul Defense: 3091 (934) Required Level: 136 Required Strength: 650 +50% Attack Speed +50% Movement Speed +12% Hit Recovery Adds 25-68 Damage +250% Bonus to Attack Rating +15% Life stolen per Hit +231% Enhanced Defense Physical Resist +1% +8% Bonus to Defense +36 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 8 Stone Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Adds 3-5 Damage Elq Rune Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items +10 to Maximum Damage Stone Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Adds 3-5 Damage Gul Rune Required Level: 65 Can be Inserted into Socketed Items +15% Attack Speed |
Superior Greaves (Sacred) | Mercenary |
Cinadide's Bender
Cinadide's Bender
Gauntlets (Sacred) Defense: 1746 (654) Required Level: 136 Required Strength: 625 +20% Attack Speed +40% Hit Recovery +10 to Maximum Damage Adds 35-70 Magic Damage Adds 50-100 Fire Damage +167% Enhanced Defense +46 to Strength Maximum Lightning Resist +4% Lightning Resist +80% +16% Bonus to Defense +22% Magic Find +36 Required Level Socketed (4/4) +80 to Strength Cannot Be Frozen Cinadide's Craft (Paladin Honor Set) Cinadide's Anvil Cinadide's Bellows Cinadide's Bender Cinadide's Malus Hold shift (before hovering) to see socketables row 0, column 8 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Gauntlets (Set) | Mercenary |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2502 (1203) Required Level: 134 Required Strength: 250 +12% Hit Recovery +10 to Maximum Damage +108% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Fire Resist +6% Maximum Lightning Resist +2% Maximum Cold Resist +2% Maximum Poison Resist +2% Fire Resist +112% Lightning Resist +32% Cold Resist +32% Poison Resist +32% Physical Resist +5% +29% Bonus to Defense Requirements -50% +44 Required Level Socketed (4/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 0, column 8 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Cap (Set) | Mercenary |
Death Ward
Death Ward
Amulet Required Level: 110 +3 to All Skills Maximum Elemental Resists +1% Poison Resist +30% Poison Length Reduced by +30% +30% Curse Length Reduction row 0, column 8 |
Amulet (SU) | Mercenary |
Stormchaser
Stormchaser
Pike (Sacred) JahJahJahJahJahJah Two-Hand Damage: 202 to 347 Required Level: 136 Required Strength: 859 Required Dexterity: 948 +50% Movement Speed +50% Hit Recovery +283% Enhanced Damage Adds 1000-2000 Lightning Damage +12% Life stolen per Hit +50 to Nova Charge +8 to Great Hunt +30 to Maximum Damage Maximum Elemental Resists +2% Cannot Be Frozen Requirements +81% +36 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 0, column 8 Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage Jah Rune Required Level: 80 Can be Inserted into Socketed Items +15% Enhanced Damage |
Pike (SSU) | Mercenary |
Akara's Robe
Akara's Robe
Quilted Armor (Sacred) Defense: 2808 (2308) Required Level: 80 Required Strength: 355 +1 to All Skills +500 Defense +45 to all Attributes +200 to Life Maximum Fire Resist +2% Maximum Lightning Resist +2% Maximum Cold Resist +2% Fire Resist +71% Lightning Resist +71% Cold Resist +71% Poison Resist +31% Requirements -29% Socketed (6/6) Hold shift (before hovering) to see socketables row 0, column 8 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Quilted Armor (Sacred) | Mercenary |
Cinadide's Anvil
Cinadide's Anvil
Plated Belt (Sacred) Defense: 3914 (1494) Required Level: 136 Required Strength: 338 Already Upgraded +1 to Paladin Skill Levels +30% Hit Recovery Adds 13-25 Damage Adds 50-100 Fire Damage +162% Enhanced Defense +25% to Strength Maximum Fire Resist +1% Maximum Lightning Resist +1% Fire Resist +20% Lightning Resist +20% +16% Bonus to Defense Requirements -50% +36 Required Level Socketed (2/2) +80 to Strength Cannot Be Frozen Cinadide's Craft (Paladin Honor Set) Cinadide's Anvil Cinadide's Bellows Cinadide's Bender Cinadide's Malus Hold shift (before hovering) to see socketables row 0, column 8 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Plated Belt (Set) | Mercenary |
Tainted Vessel [73x]
Tainted Vessel
(Right Click to Collect) Quantity: 73 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 0, column 0 |
Shrine Vessel | Stash |
Intimidating Vessel [78x]
Intimidating Vessel
(Right Click to Collect) Quantity: 78 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 1 |
Shrine Vessel | Stash |
Shimmering Vessel [70x]
Shimmering Vessel
(Right Click to Collect) Quantity: 70 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 0, column 2 |
Shrine Vessel | Stash |
Abandoned Vessel [63x]
Abandoned Vessel
(Right Click to Collect) Quantity: 63 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 3 |
Shrine Vessel | Stash |
Ornate Vessel [63x]
Ornate Vessel
(Right Click to Collect) Quantity: 63 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 0, column 4 |
Shrine Vessel | Stash |
Trinity Vessel [77x]
Trinity Vessel
(Right Click to Collect) Quantity: 77 +x% to Innate Elemental Damage +x to All Attributes row 0, column 5 |
Shrine Vessel | Stash |
Magical Vessel [69x]
Magical Vessel
(Right Click to Collect) Quantity: 69 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 0, column 6 |
Shrine Vessel | Stash |
Weird Vessel [71x]
Weird Vessel
(Right Click to Collect) Quantity: 71 +x% Enhanced Damage Adds x-y damage row 0, column 7 |
Shrine Vessel | Stash |
Spiritual Vessel [80x]
Spiritual Vessel
(Right Click to Collect) Quantity: 80 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 8 |
Shrine Vessel | Stash |
Enchanted Vessel [64x]
Enchanted Vessel
(Right Click to Collect) Quantity: 64 +x% to Physical/Magic Spell Damage Magic Resist +x% row 0, column 9 |
Shrine Vessel | Stash |
Sacred Vessel [89x]
Sacred Vessel
(Right Click to Collect) Quantity: 89 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 0, column 10 |
Shrine Vessel | Stash |
Quiet Vessel [77x]
Quiet Vessel
(Right Click to Collect) Quantity: 77 +x Life Regenerated per Second x% to Vitality +x to Vitality row 0, column 11 |
Shrine Vessel | Stash |
Creepy Vessel [66x]
Creepy Vessel
(Right Click to Collect) Quantity: 66 x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 12 |
Shrine Vessel | Stash |
Eerie Vessel [83x]
Eerie Vessel
(Right Click to Collect) Quantity: 83 +x Spell Focus x% to Energy +x to Energy row 0, column 13 |
Shrine Vessel | Stash |
Hidden Vessel [66x]
Hidden Vessel
(Right Click to Collect) Quantity: 66 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 2, column 0 |
Shrine Vessel | Stash |
Fascinating Vessel [51x]
Fascinating Vessel
(Right Click to Collect) Quantity: 51 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 2, column 1 |
Shrine Vessel | Stash |
Dyers Eve
Dyers Eve
Amulet Required Level: 136 Already Upgraded 5% Chance to cast level 5 Time Strike on Striking +2 to All Skills Adds 15-20 Damage +5% Life stolen per Hit +10% to Summoned Minion Resistances +80 to Life Elemental Resists +10% Physical Resist +2% +36 Required Level row 2, column 2 |
Amulet (SSU) | Stash |
Giant's Knuckle
Giant's Knuckle
Ring Required Level: 120 +20% Attack Speed Adds 10-15 Damage +10% Life stolen per Hit +5% Deadly Strike +25 Life Regenerated per Second +100 to Life Physical Resist +5% +20 Required Level row 2, column 3 |
Ring (SSU) | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 4 |
Corrupted Treasure | Stash |
Tenet of Harmony
Tenet of Harmony
Item Design Cube with separate Ingredients to Design Weather Control 4 Large Cycles 3 Unique Rings Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 2, column 6 |
Item Design | Stash |
Sash (Sacred)
Sash (Sacred)
Defense: 1025 Required Strength: 500 +5% Life stolen per Hit +4% to Fire Spell Damage -5% to Enemy Fire Resistance +17 to all Attributes +73 Life Regenerated per Second +8% to Experience Gained Socketed (0/2) row 2, column 8 |
Sash (Craft) | Stash |
Hawk Helm (Sacred)
Hawk Helm (Sacred)
Defense: 947 (Druid Only) Required Strength: 500 +3 to Druid Skill Levels +18% to Lightning Spell Damage -22% to Enemy Poison Resistance +15 to Ignis Fatuus +54 to Strength Poison Length Reduced by +47% Socketed (0/3) row 2, column 10 |
Hawk Helm (Sacred) | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 2, column 12 |
Key | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 2, column 13 |
Key | Stash |
Ripstar
Ripstar
Ring Required Level: 140 Already Upgraded +1 to All Skills +79 to Maximum Damage (Based on Character Level) +10% to Summoned Minion Resistances +100 to Life Physical Damage Reduced by 20 +20 Life on Melee Attack +15% Magic Find +80 Required Level row 3, column 2 |
Ring (TU) | Stash |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +29% to Poison Spell Damage -15% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 3, column 3 |
Amulet | Stash |
Ring
Ring
1% Chance to cast level 6 Vampiric Icon when Struck +1 to All Skills Adds 8-9 Damage +14% to Cold Spell Damage -10% to Enemy Cold Resistance row 3, column 8 |
Ring | Stash |
Vez Rune (26)
Vez Rune
Enchanted Rune (26) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Cast Speed Armor: +20% Cast Speed Shields: +20% Cast Speed row 3, column 9 |
Enchanted Rune | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 4, column 0 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 4, column 2 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 4, column 4 |
Corrupted Treasure | Stash |
Gur Rune (25) [2x]
Gur Rune
Enchanted Rune (25) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Attack Speed Armor: +20% Attack Speed Shields: +20% Attack Speed row 4, column 6 |
Enchanted Rune | Stash |
Quov Tsin's Talisman
Quov Tsin's Talisman
Amulet Required Level: 110 +15% Innate Elemental Damage -30% to Enemy Elemental Resistances row 4, column 7 |
Amulet (SU) | Stash |
Lux Rune (17) [3x]
Lux Rune
Enchanted Rune (17) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Resistances Armor: +7% to Summoned Minion Resistances Shields: +7% to Summoned Minion Resistances row 4, column 9 |
Enchanted Rune | Stash |
Iu Rune (16) [2x]
Iu Rune
Enchanted Rune (16) Required Level: 105 Can be Inserted into Socketed Items Weapons: +70% to Summoned Minion Attack Rating Armor: +70% to Summoned Minion Attack Rating Shields: +70% to Summoned Minion Attack Rating row 4, column 10 |
Enchanted Rune | Stash |
Zur Rune (29)
Zur Rune
Enchanted Rune (29) Required Level: 115 Can be Inserted into Socketed Items Weapons: Regenerate Mana +20% Armor: Regenerate Mana +7% Shields: Regenerate Mana +7% row 4, column 11 |
Enchanted Rune | Stash |
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred) Defense: 4078 (1494) Required Level: 100 3% Chance to cast level 2 Time Strike on Striking +173% Enhanced Defense -100 to Life +99% Magic Find Requirements -100% Socketed (0/2) row 4, column 12 |
Plated Belt (SU) | Stash |
Greater Signet of Learning [6x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 5, column 6 |
Signet | Stash |
Ka Rune (18)
Ka Rune
Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Strength Armor: +7% to Strength Shields: +7% to Strength row 5, column 7 |
Enchanted Rune | Stash |
Dyers Eve
Dyers Eve
Amulet Required Level: 100 5% Chance to cast level 5 Time Strike on Striking +2 to All Skills Adds 15-20 Damage +5% Life stolen per Hit Elemental Resists +10% Physical Resist +3% row 5, column 8 |
Amulet (SSU) | Stash |
Phul Rune (21) [2x]
Phul Rune
Enchanted Rune (21) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Energy Armor: +7% to Energy Shields: +7% to Energy row 5, column 9 |
Enchanted Rune | Stash |
Lew Rune (20)
Lew Rune
Enchanted Rune (20) Required Level: 110 Can be Inserted into Socketed Items Weapons: +6% to Vitality Armor: +6% to Vitality Shields: +6% to Vitality row 5, column 10 |
Enchanted Rune | Stash |
Tenet of Wisdom
Tenet of Wisdom
Item Design Cube with separate Ingredients to Design Ghost Trance Relic 3 Sacred Unique Belts Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 6, column 0 |
Item Design | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 6, column 2 |
Corrupted Treasure | Stash |
Taha Rune [2x]
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 6, column 4 |
Rune | Stash |
Qor Rune [2x]
Qor Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: +3% Deadly Strike Armor: +2% Deadly Strike Shields: +2% Deadly Strike row 6, column 5 |
Rune | Stash |
Ring
Ring
+1 to All Skills +3% Innate Elemental Damage +46 to Life Lightning Resist +17% +13 Life on Melee Attack +6% to Experience Gained row 6, column 6 |
Ring | Stash |
Ring
Ring
+1 to All Skills +10% to Fire Spell Damage +10 to all Attributes Fire Resist +20% +19% Magic Find row 6, column 7 |
Ring | Stash |
Ring
Ring
+1 to All Skills +13% to Physical/Magic Spell Damage +12% to Summoned Minion Life +15 to Energy +19% Magic Find row 6, column 8 |
Ring | Stash |
Doj Rune (14)
Doj Rune
Enchanted Rune (14) Required Level: 105 Can be Inserted into Socketed Items Weapons: +13% to Summoned Minion Life Armor: +13% to Summoned Minion Life Shields: +13% to Summoned Minion Life row 6, column 10 |
Enchanted Rune | Stash |
Amulet
Amulet
2% Chance to cast level 43 Sanguine Covenant on Kill +1 to All Skills +15 to Minimum Damage Weapon Physical Damage +50% +10% to Summoned Minion Resistances +27 to Dexterity +100 to Life Physical Damage Reduced by 12 +7% to Experience Gained +52 Required Level row 6, column 12 |
Amulet | Stash |
Amulet
Amulet
2% Chance to cast level 43 Sanguine Covenant on Kill +1 to All Skills +20% Cast Speed Weapon Physical Damage +50% Physical Damage Reduced by 22 2% Reanimate as: Undead Lancer row 6, column 13 |
Amulet | Stash |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +68% Bonus to Summoned Edyrem Life [61 to 100] +4 to Purify [2 to 5] row 7, column 5 |
Charm | Stash |
Emblem of Pain
Emblem of Pain
Cube Reagent (Secret) row 7, column 6 |
Emblem | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 7, column 8 |
Corrupted Treasure | Stash |
Fel Rune (19)
Fel Rune
Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Dexterity Armor: +7% to Dexterity Shields: +7% to Dexterity row 7, column 10 |
Enchanted Rune | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +63 to Strength +44 to Dexterity +57 to Vitality +57 to Energy row 7, column 11 |
Charm | Stash |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 7, column 12 |
Reality Piercer | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +10% to Spell Damage [6 to 10] +22 to Dexterity +12 to Vitality +21 to Energy Essence Slots: 5 row 7, column 13 |
Charm | Stash |
Banisher of Light Trophy
Banisher of Light Trophy
Cube with the Soul of Kabraxis to Add Bonus Adds 5-10 Damage row 8, column 0 |
Trophy | Stash |
Duncraig Fragment
Duncraig Fragment
Cube 3 identical Fragments to Create Trophy row 8, column 1 |
Trophy Fragment | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 8, column 2 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 8, column 4 |
Corrupted Treasure | Stash |
The Endless Light
The Endless Light
Mystic Orb Right-Click to Apply row 8, column 6 |
UMO | Stash |
In For The Kill
In For The Kill
Amulet Required Level: 100 2% Chance to cast level 20 APF-20 'Maelstrom' MkI on Kill 2% Chance to cast level 20 Thunder Hammer Nova on Kill 2% Chance to cast level 20 Widowmaker on Kill +20% Movement Speed Elemental Resists -20% +26% Magic Find row 8, column 10 |
Amulet (SSU) | Stash |
Ripstar
Ripstar
Ring Required Level: 60 +79 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 8, column 11 |
Ring (TU) | Stash |
Earth Rouser
Earth Rouser
Ring Required Level: 100 2% Chance to cast level 10 Shockwave on Melee Attack +5% Chance of Crushing Blow Weapon Physical Damage +15% +10% to Strength row 8, column 12 |
Ring (SU) | Stash |
Ripstar
Ripstar
Ring Required Level: 60 +79 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 8, column 13 |
Ring (TU) | Stash |
Quov Tsin Trophy
Quov Tsin Trophy
Cube with the Silver Seal of Ureh to Add Bonus +10% to Spell Damage row 9, column 0 |
Trophy | Stash |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Transmute with a Xith rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 9, column 6 |
Charm | Stash |
Relic: Rain of Fire
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +28 Spell Focus +7 to Rain of Fire (Druid Only) +31 to Rain of Fire Fire Absorb +3% row 9, column 9 |
Charm | Stash |
Ripstar
Ripstar
Ring Required Level: 136 +79 to Maximum Damage (Based on Character Level) +10% to Summoned Minion Resistances +100 to Life Physical Damage Reduced by 16 +20 Life on Melee Attack +15% Magic Find +76 Required Level row 9, column 10 |
Ring (TU) | Stash |
Ripstar
Ripstar
Ring Required Level: 60 +79 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 9, column 11 |
Ring (TU) | Stash |
Ripstar
Ripstar
Ring Required Level: 60 +79 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 9, column 12 |
Ring (TU) | Stash |
Black Dwarf
Black Dwarf
Amulet Required Level: 110 +2 to All Skills +20% Cast Speed +20% Hit Recovery +21% to Lightning Spell Damage -19% to Enemy Lightning Resistance +25% to Cold Spell Damage -9% to Enemy Cold Resistance +26 to Supernova +33% Bonus to Defense -5 to Light Radius row 9, column 13 |
Amulet (SU) | Stash |
Judgement Day Fragment
Judgement Day Fragment
Cube 3 identical Fragments to Create Trophy row 10, column 0 |
Trophy Fragment | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 10, column 1 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 10, column 3 |
Corrupted Treasure | Stash |
Ghal Rune
Ghal Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: +25 Spell Focus Armor: +15 Spell Focus Shields: +15 Spell Focus row 10, column 5 |
Rune | Stash |
Invisible
Invisible
Mystic Orb Right-Click to Apply row 10, column 6 |
UMO | Stash |
Marksman's Eye
Marksman's Eye
Mystic Orb Right-Click to Apply row 10, column 8 |
UMO | Stash |
Relic: Sacrifices
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +15 to Sacrifices +12 Life after each Kill 4% Reanimate as: Dried Corpse row 10, column 9 |
Charm | Stash |
Relic: Phalanx
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 13 Arrow on Striking +2 to Phalanx row 10, column 10 |
Charm | Stash |
Catalyst of Transference
Catalyst of Transference
Charges: 160 Abandoned Shrine row 10, column 11 |
Catalyst | Stash |
Skull Cluster [28x]
Skull Cluster
(Right Click to Collect) Quantity: 28 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 10, column 12 |
Gem Cluster | Stash |
Turquoise Cluster [28x]
Turquoise Cluster
(Right Click to Collect) Quantity: 28 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 10, column 13 |
Gem Cluster | Stash |
Ghosts of Old Bremmtown Fragment [2x]
Ghosts of Old Bremmtown Fragment
Cube 3 identical Fragments to Create Trophy row 11, column 0 |
Trophy Fragment | Stash |
Orb of Annihilation
Orb of Annihilation
Mystic Orb Right-Click to Apply row 11, column 7 |
UMO | Stash |
Essence of Itherael
Essence of Itherael
Mystic Orb Right-Click to Apply row 11, column 8 |
UMO | Stash |
Relic: Wyrmshot
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +3 Wyrmshot Targets +5% Innate Elemental Damage +22 to Wyrmshot row 11, column 9 |
Charm | Stash |
Relic: Raven Heart
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +6 to Raven Heart Cannot Be Frozen +50 Life when Struck by an Enemy row 11, column 10 |
Charm | Stash |
Relic: Spike Nova
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 5-15 Damage +14 to Spike Nova +6% Chance of Crushing Blow row 11, column 11 |
Charm | Stash |
Rainbow Stone Cluster [4x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 4 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 11, column 12 |
Gem Cluster | Stash |
Onyx Cluster [44x]
Onyx Cluster
(Right Click to Collect) Quantity: 44 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 11, column 13 |
Gem Cluster | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 12, column 0 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 12, column 3 |
Corrupted Treasure | Stash |
Belladonna Extract [2x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 12, column 5 |
Belladonna Extract | Stash |
Relic: Spike Nova
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 5-15 Damage +20 to Spike Nova +6% Chance of Crushing Blow row 12, column 7 |
Charm | Stash |
Nor Tiraj's Flaming Sphere
Nor Tiraj's Flaming Sphere
Mystic Orb Right-Click to Apply row 12, column 8 |
UMO | Stash |
Relic: Searing Glow
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Searing Glow: Dazzle Reduces Enemy Attack Rating by 5% 2% Chance to cast level 50 Searing Glow on Death Blow +25 to Searing Glow row 12, column 9 |
Charm | Stash |
Relic: Spark of Hope
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus Spark of Hope Duration Increased by 15 seconds +19 to Spark of Hope Half Freeze Duration row 12, column 10 |
Charm | Stash |
Lum Container (17) [13x]
Lum Container (17)
(Right Click to Collect) Quantity: 13 Weapons, Armor: +5% to Summoned Minion Resistances row 12, column 11 |
Rune Container | Stash |
Amethyst Cluster [1x]
Amethyst Cluster
(Right Click to Collect) Quantity: 1 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 12, column 12 |
Gem Cluster | Stash |
Amber Cluster [25x]
Amber Cluster
(Right Click to Collect) Quantity: 25 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 12, column 13 |
Gem Cluster | Stash |
The Triune Fragment
The Triune Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 2 |
Trophy Fragment | Stash |
Relic: Ice Bolt Nova
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +15 to Ice Bolt Nova Maximum Cold Resist +1% Cold Resist +30% Cannot Be Frozen row 13, column 5 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 100 Keep in Inventory to Gain Bonus row 13, column 6 |
Charm | Stash |
Zod Container (33) [31x]
Zod Container (33)
(Right Click to Collect) Quantity: 31 Weapons, Armor: +15 Life after each Kill row 13, column 8 |
Rune Container | Stash |
Cham Container (32) [33x]
Cham Container (32)
(Right Click to Collect) Quantity: 33 Weapons: Maximum Mana +3% Armor: Maximum Mana +2% row 13, column 9 |
Rune Container | Stash |
Jah Container (31) [28x]
Jah Container (31)
(Right Click to Collect) Quantity: 28 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 13, column 10 |
Rune Container | Stash |
Ber Container (30) [42x]
Ber Container (30)
(Right Click to Collect) Quantity: 42 Weapons: Slow Target +3% Armor: Slows Attacker by +2% row 13, column 11 |
Rune Container | Stash |
Sur Container (29) [28x]
Sur Container (29)
(Right Click to Collect) Quantity: 28 Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% row 13, column 12 |
Rune Container | Stash |
Bloodstone Cluster [40x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 40 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 13, column 13 |
Gem Cluster | Stash |
Strength | 376 | 62% | |
---|---|---|---|
Dexterity | 484 | 58% | |
Vitality | 340 | 43% | |
Energy | 356 | 51% | |
Life | 1394 | 19% | |
Mana | 335 | 44% | |
All Skills / Class Skills | 24 | 8 | |
Maximum Skill / Experience | 0 | 71% | |
Life / Mana stolen per Hit | 10% | 9% | |
Life / Mana after each Kill | 57 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 82.9/s | 10% | |
Cold Resistance / Max | 293% | 15% | |
Fire Resistance / Max | 245% | 16% | |
Lightning Resistance / Max | 289% | 15% | |
Poison Resistance / Max | 348% | 13% | |
Magic / Physical Resistance | 0% | 30% | |
Phys / Ele Damage Reduced | 50 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 5 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 164% | -10% | |
Movement Speed / Light Radius | 80% | -1 | |
wIAS / gIAS | 0% | 150% | |
FCR | 85% | ||
FHR / FBR | 120% | 35% | |
TCD / EWD | 109% | 69% | |
Attack Rating | 750 | 288% | |
Crushing Blow / Deadly Strike | 13% | 2% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 84 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 27% | 41% | |
Fire Spell Damage / Pierce | 237% | 166% | |
Lightning Spell Damage / Pierce | 28% | 41% | |
Poison Spell Damage / Pierce | 27% | 15% | |
P/M Spell Dam. / Poison Skill Dur. | 48% | 0% | |
Summoned Minion Life / Damage | 20% | 13% | |
Summoned Minion Resistances / AR | 35% | 0% |