Super Healing Potion
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 3
|
Potion |
Belt |
Horadric Cube
Horadric Cube
row 0, column 0
|
Horadric Cube |
Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50
Keep in Inventory to Gain Bonus
+2 to All Skills
+10% Combat Speeds
-5% to Enemy Fire Resistance
-5% to Enemy Lightning Resistance
-5% to Enemy Cold Resistance
+10% to All Attributes
Elemental Resists +40%
+5% to Experience Gained
row 0, column 2
|
Charm |
Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90
Keep in Inventory to Gain Bonus
+3% Innate Elemental Damage
-2% to Enemy Elemental Resistances
+3% Chance of Crushing Blow
Fire Resist +24%
Lightning Resist +24%
Cold Resist +25%
+4 to Light Radius
row 0, column 3
|
Charm |
Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90
Keep in Inventory to Gain Bonus
+10 to all Attributes
+20% Magic Find
+1 to Light Radius
Horror Under Tristram (Heroic)
Difficulty Level: 120
Transmute in the cube after reaching Level 120
row 0, column 4
|
Charm |
Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
+15% to Experience Gained
Bonus Quest I
(cube charm only on completion)
Defeat the Greater Riftwalker
- without taking damage from the Rift Storm
Bonus Quest II
(cube charm only on completion)
Defeat the Ascendant Riftwalker
- with at least one Frozen Shambler alive
- without taking damage from the Rift Storm
row 0, column 5
|
Charm |
Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90
Keep in Inventory to Gain Bonus
Weapon Physical Damage +26%
+22% Bonus to Defense
[21 to 30]
row 0, column 6
|
Charm |
Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Specialization
+25 to Strength
Maximum Mana +3%
[1 to 5]
Regenerate Mana +10%
Elemental Resists +6%
[1 to 10]
row 0, column 7
|
Charm |
Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90
Keep in Inventory to Gain Bonus
Maximum Elemental Resists +2%
Elemental Resists +17%
[11 to 20]
-5% to All Vendor Prices
row 0, column 8
|
Charm |
Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90
Keep in Inventory to Gain Bonus
+247 Defense
[201 to 250]
+25 to all Attributes
[21 to 25]
row 0, column 9
|
Charm |
Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
+1 to Necromancer Skill Levels
+22 Spell Focus
[21 to 25]
Weapon Physical Damage +22% (Based on Character Level)
row 0, column 10
|
Charm |
Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90
Keep in Inventory to Gain Bonus
+10% to Spell Damage
+20% to All Attributes
row 0, column 11
|
Charm |
Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
Maximum Fire Resist +1%
[1 to 3]
Maximum Lightning Resist +2%
[1 to 3]
Maximum Cold Resist +2%
[1 to 3]
Maximum Poison Resist +2%
[1 to 3]
row 0, column 12
|
Charm |
Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90
Keep in Inventory to Gain Bonus
+10% Attack Speed
+10% Cast Speed
+118% Bonus to Attack Rating
[21 to 150]
+22 Life Regenerated per Second
[1 to 4]
row 0, column 13
|
Charm |
Inventory |
Weather Control
Weather Control
Required Level: 90
Keep in Inventory to Gain Bonus
Jitan's Gate Cooldown Reduced by 1 second
+2% Innate Elemental Damage
[2 to 5]
+10 to all Attributes
row 0, column 14
|
Charm |
Inventory |
Worldstone Orb
Worldstone Orb
(Barbarian Challenge Item)
(Barbarian Only)
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks your Ennead Skill
+2 to Barbarian Skill Levels
+25% to Summoned Minion Life
+1% to Runemaster Defense Bonus
row 1, column 2
|
Charm |
Inventory |
Optical Detector
Optical Detector
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Tenacity
+5% to Summoned Minion Resistances
Elemental Resists +15%
Infernal Machine (Heroic)
Difficulty Level: 122
Transmute in the cube after reaching Level 122
row 1, column 4
|
Charm |
Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90
Keep in Inventory to Gain Bonus
Maximum Life +3%
Maximum Mana +10%
+10% to Experience Gained
Death Projector (Heroic)
Difficulty Level: 121
Transmute in the cube after reaching Level 121
row 1, column 5
|
Charm |
Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90
Keep in Inventory to Gain Bonus
+10% to All Attributes
[6 to 10]
+15% to Experience Gained
[6 to 15]
row 1, column 7
|
Charm |
Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
+23 Spell Focus
[21 to 25]
+1 to Jitan's Gate
Half Freeze Duration
row 1, column 8
|
Charm |
Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+5% Life stolen per Hit
[3 to 5]
+3% Mana stolen per Hit
[3 to 5]
row 1, column 9
|
Charm |
Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo!
Required Level: 90
Keep in Inventory to Gain Bonus
+14 to Strength
[0 to 38]
+2 to Dexterity
[0 to 38]
+22 to Vitality
[0 to 38]
+12 to Energy
[0 to 38]
+14% Bonus to Defense
[11 to 15]
-10% Gold Find
+20% Magic Find
[16 to 20]
row 1, column 11
|
Charm |
Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90
Keep in Inventory to Gain Bonus
+3% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
-50 Defense
+22 to all Attributes
[21 to 25]
row 1, column 12
|
Charm |
Inventory |
The Black Road
The Black Road
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks your Black Road Skill
+150 to Life
+75 to Mana
Right click to open Time Rift
row 1, column 13
|
Charm |
Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90
Keep in Inventory to Gain Bonus
+3% Innate Elemental Damage
[3 to 5]
Maximum Life +3%
[3 to 5]
Maximum Mana +13%
[11 to 15]
row 1, column 14
|
Charm |
Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Continuity
+15% Combat Speeds
row 2, column 0
|
Charm |
Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
Jitan's Gate Cooldown Reduced by 1 second
+295 to Life
[200 to 500]
Poison Length Reduced by +50%
row 2, column 1
|
Charm |
Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to Assassin Skill Levels
[0 to 2]
+1 to Necromancer Skill Levels
[0 to 2]
+1 to Sorceress Skill Levels
[0 to 2]
+2 to Amazon Skill Levels
[0 to 2]
+20 Life Regenerated per Second
[10 to 25]
Poison Resist +37%
[26 to 50]
row 2, column 2
|
Charm |
Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
+24 Spell Focus
[21 to 30]
+13% to Summoned Minion Damage
[11 to 13]
+13% to Summoned Minion Resistances
[11 to 15]
+20 to Strength
[11 to 20]
+17 to Dexterity
[11 to 20]
+11 to Vitality
[11 to 20]
+17 to Energy
[11 to 20]
row 2, column 3
|
Charm |
Inventory |
Gauntlets (Sacred)
Gauntlets (Sacred)
Defense:
1798
(654)
Required Strength: 625
-7% to Enemy Cold Resistance
+175% Enhanced Defense
+19 to Vitality
Socketed (0/4)
row 2, column 4
|
Gauntlets (Sacred) |
Inventory |
Wrathspirit
Wrathspirit
Mystic Orb
Right-Click to Apply
row 2, column 6
|
UMO |
Inventory |
Key of Lies
Key of Lies
Quest Item
Required Level: 100
Summon a Portal to The Realm of Lies...
row 2, column 7
|
Key |
Inventory |
Assur's Bane
Assur's Bane
Required Level: 100
+1 to All Skills
Adds 7-13 Damage
+30% Damage to Undead
+1 to Purify
Maximum Life +3%
Maximum Mana +10%
+2 to Light Radius
row 2, column 8
|
Assur's Bane |
Inventory |
Demonsbane
Demonsbane
By Robert Marks
Required Level: 120
Keep in Inventory to Gain Bonus
+1 to Barbarian Skill Levels
[0 to 2]
+1 to Paladin Skill Levels
[0 to 2]
+15 Life Regenerated per Second
row 3, column 1
|
Charm |
Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to Summon Edyrem
Fire Absorb +5%
Lightning Absorb +5%
Cold Absorb +5%
Cube after Killing Imperius and Malthael
(Max: 1 minute from each other)
row 3, column 2
|
Charm |
Inventory |
Ring of Regha
Ring of Regha
Ring
Adds 3-5 Damage
+5% to Spell Damage
+15 to Strength
+5 to Dexterity
Elemental Resists +10%
row 3, column 3
|
Ring (TU) |
Inventory |
Larzuk's Round Shot
Larzuk's Round Shot
Mystic Orb
Right-Click to Apply
row 3, column 6
|
UMO |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 3, column 8
|
Arcane Crystal |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 4, column 0
|
Arcane Crystal |
Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 4, column 1
|
Catalyst |
Inventory |
Catalyst of Learning
Catalyst of Learning
row 4, column 2
|
Catalyst |
Inventory |
Paragon Soulstone
Paragon Soulstone
Required Level: 110
Transmute in the cube at the correct level to get rewards
WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST
Keep in Inventory to Gain Bonus
Level 115
Staff of Herding Design
Level 125
Random Relic
1% Chance to cast level 7 Goblin Glee on Death Blow
Transmute at 126+ to upgrade, requires:
2 Arcane Crystals
(unclaimed rewards are lost)
row 4, column 3
|
Charm |
Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item
Transmute three Whispers to receive the Call of the Damned
row 4, column 4
|
Whisper of the Damned |
Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item
Transmute three Whispers to receive the Call of the Damned
row 4, column 5
|
Whisper of the Damned |
Inventory |
Tran Athulua Fragment
Tran Athulua Fragment
Cube 3 identical Fragments to Create Trophy
row 4, column 6
|
Trophy Fragment |
Inventory |
Judgement Day Fragment
Judgement Day Fragment
Cube 3 identical Fragments to Create Trophy
row 4, column 7
|
Trophy Fragment |
Inventory |
In Fero Salva
In Fero Salva
Holy Lance (Sacred)
Two-Hand Damage: 49 to 85
(Paladin Only)
Required Level: 100
Required Strength: 514
Amazing Grace
You may Only use Melee, Summon and Support Skills
+158 Spell Focus
+50% Attack Speed
+44% to Fire Spell Damage
+44% to Cold Spell Damage
+13 to Blood Thorns (Paladin Only)
+13 to Lemures (Paladin Only)
+5000 Defense
Maximum Fire Resist +2%
Maximum Cold Resist +2%
Socketed (0/6)
row 4, column 8
|
Holy Lance (SU) |
Inventory |
Key of Sin
Key of Sin
Quest Item
Required Level: 100
Summon a Portal to The Realm of Sin...
row 5, column 0
|
Key |
Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent
Cube with Magic or Rare Weapon/Armor to create Honorific Item
Honorifics are Blank Items with Maximum Sockets
which receive Double Bonuses from Mystic Orbs
row 5, column 1
|
Mark of Infusion |
Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent
Cube with Magic or Rare Weapon/Armor to create Honorific Item
Honorifics are Blank Items with Maximum Sockets
which receive Double Bonuses from Mystic Orbs
row 5, column 2
|
Mark of Infusion |
Inventory |
Amulet
Amulet
+3 to All Skills
+10% to Poison Spell Damage
-5% to Enemy Poison Resistance
+15 to all Attributes
Fire Resist +39%
Target Takes Additional Damage of 11
row 5, column 3
|
Amulet |
Inventory |
Ring
Ring
+16 Spell Focus
+3% to Physical/Magic Spell Damage
-5% to Enemy Cold Resistance
+12 Life on Melee Attack
+4% to Experience Gained
row 5, column 4
|
Ring |
Inventory |
Coldhunger
Coldhunger
Wolf Head (Sacred)
Defense:
2105
(892)
(Druid Only)
Required Level: 100
Required Strength: 500
4% Chance to cast level 40 Ice Lance on Striking
+2 to Druid Skill Levels
Adds 13-38 Damage
Adds 30-35 Cold Damage
+17% Life stolen per Hit
-34% to Enemy Cold Resistance
+136% Enhanced Defense
+48 to Dexterity
+48 to Vitality
Cold Resist +47%
Socketed (0/4)
row 5, column 5
|
Wolf Head (SU) |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 5, column 7
|
Arcane Crystal |
Inventory |
Assault Helmet (Sacred)
Assault Helmet (Sacred)
Defense:
3906
(1311)
(Barbarian Only)
Required Strength: 600
+9% to Poison Spell Damage
+198% Enhanced Defense
+72 to Strength
+18% Magic Find
Socketed (0/4)
row 6, column 1
|
Assault Helmet (Sacred) |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 6, column 3
|
Arcane Crystal |
Inventory |
Amulet
Amulet
+2 to All Skills
+9% to Physical/Magic Spell Damage
+21% to Summoned Minion Life
+38 to Strength
+400 to Life
row 6, column 4
|
Amulet |
Inventory |
Daydreamer
Daydreamer
Yew Wand (Sacred)
One-Hand Damage: 36 to 38
(Necromancer Only)
Required Level: 130
Required Dexterity: 168
If you have No Ultimate Skill:
+20% Malice Skill Damage
+375 Life Regenerated per Second
-150% to Summoned Minion Damage
+5 to Necromancer Skill Levels
+2% Base Block Chance
+63 Spell Focus
+50% Cast Speed
+31% to Physical/Magic Spell Damage
-3 to Light Radius
+50% Damage to Undead
Socketed (0/2)
row 6, column 7
|
Yew Wand (SSU) |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 7, column 0
|
Arcane Crystal |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 7, column 3
|
Arcane Crystal |
Inventory |
Amulet
Amulet
2% Chance to cast level 1 Mythal on Melee Attack
+3 to All Skills
+35 Spell Focus
+10% to Cold Spell Damage
-5% to Enemy Poison Resistance
+26 to Vitality
row 7, column 4
|
Amulet |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 7, column 5
|
Arcane Crystal |
Inventory |
Demonstone Blood
Demonstone Blood
Jewel
Required Level: 40
Can be Inserted into Socketed Items
Adds 20-40 Fire Damage
Maximum Life +1%
row 7, column 6
|
Jewel (TU) |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 8, column 0
|
Arcane Crystal |
Inventory |
Ring
Ring
+5% Mana stolen per Hit
-5% to Enemy Lightning Resistance
+13% to Cold Spell Damage
+15 to Strength
+38 to Mana
+5% to Experience Gained
row 8, column 1
|
Ring |
Inventory |
Ring
Ring
+1 to All Skills
+15% to Cold Spell Damage
+7% to Summoned Minion Damage
Fire Resist +19%
+20% Magic Find
row 8, column 2
|
Ring |
Inventory |
Magic Essence
Magic Essence
Cube Reagent
Cube with Primal Rune to Upgrade
This Recipe will create a Rune of the same Element
row 8, column 3
|
Essence |
Inventory |
Apple
Apple
Regenerates 100 life per second for 10 minutes
row 8, column 4
|
Apple |
Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(2 to 4) to Maximum Damage
Gold Cost: 25000
row 8, column 5
|
Catalyst |
Inventory |
Oil of Craft [2x]
Oil of Craft
Cube Reagent
row 8, column 6
|
Oil |
Inventory |
Cincture (Mastercrafted)
Cincture (Mastercrafted)
Defense: 1258
Required Strength: 575
Cannot be Renewed
Mana Potions: +75% Weapon Physical Damage
-5% to Enemy Lightning Resistance
+17 to Hawk Talons
+19 to all Attributes
+18% Magic Find
Socketed (0/2)
row 8, column 8
|
Cincture (Mastercrafted) |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 9, column 0
|
Arcane Crystal |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 9, column 1
|
Arcane Crystal |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 9, column 2
|
Arcane Crystal |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 9, column 3
|
Arcane Crystal |
Inventory |
Amulet
Amulet
+20% Cast Speed
+8 to Minimum Damage
+9% to Spell Damage
-6% to Enemy Poison Resistance
+17 Life after each Kill
+10% to Experience Gained
row 9, column 4
|
Amulet |
Inventory |
Storm Shard
Storm Shard
Jewel
Required Level: 20
Can be Inserted into Socketed Items
+6 Spell Focus
+2% to Spell Damage
row 9, column 5
|
Jewel (TU) |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 9, column 6
|
Arcane Crystal |
Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent
row 9, column 7
|
Arcane Crystal |
Inventory |
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)
Defense:
4362
(1494)
Required Level: 100
3% Chance to cast level 2 Time Strike on Striking
+192% Enhanced Defense
-100 to Life
+95% Magic Find
Requirements -100%
Socketed (0/2)
row 9, column 8
|
Plated Belt (SU) |
Inventory |
Circlet (1)
Circlet (1)
Defense:
103
(48)
Required Dexterity: 14
+2% to Cold Spell Damage
+10% to Summoned Minion Life
+115% Enhanced Defense
+27 to Energy
+12% Magic Find
Socketed (0/1)
row 5, column 7
|
Circlet (1) |
Mercenary |
Amulet
Amulet
+6% to Lightning Spell Damage
-6% to Enemy Lightning Resistance
+15 to Energy
+100 to Life
+57 to Mana
row 5, column 7
|
Amulet |
Mercenary |
Shark
Shark
Superior Scimitar (1)
Eld
One-Hand Damage: 8 to 30
Required Level: 8
Required Strength: 25
5% Chance to cast level 9 Bloodlust on Kill
+8% Bonus Damage to Bloodlust
+20% Attack Speed
+67% Enhanced Damage
+5 to Maximum Damage
+15 to Maximum Damage (Based on Character Level)
183% Bonus to Attack Rating (Based on Character Level)
-1 to Mana
Socketed (1/1)
Hold shift (before hovering) to see socketables
row 5, column 7
Eld Rune
Required Level: 8
Can be Inserted into Socketed Items
+5 to Maximum Damage
|
Superior Scimitar (1) |
Mercenary |
Ancient Armor (1)
Ancient Armor (1)
Defense:
781
(535)
Required Strength: 39
+46% Enhanced Defense
+3 to Energy
+15 to Life
Lightning Resist +13%
+7% Gold Find
+3% Magic Find
Socketed (0/2)
row 5, column 7
|
Ancient Armor (1) |
Mercenary |
Rainbow
Rainbow
Plated Belt (1)
Eth
Defense: 172
Required Level: 15
Required Strength: 34
+5% to Spell Damage
+9% to Summoned Minion Resistances
Regenerate Mana +6%
Elemental Resists +11%
+7% Magic Find
+2 to Light Radius
Socketed (1/1)
Hold shift (before hovering) to see socketables
row 5, column 7
Eth Rune
Required Level: 15
Can be Inserted into Socketed Items
+3% to Cold Spell Damage
|
Plated Belt (1) |
Mercenary |
Sapphire Cluster [24x]
Sapphire Cluster
(Right Click to Collect)
Quantity: 24
Weapons: +8 Mana after each Kill
Armor: Cold Resist +20%
Shields: Cold Resist +30%
row 0, column 0
|
Gem Cluster |
Stash |
Amethyst Cluster [26x]
Amethyst Cluster
(Right Click to Collect)
Quantity: 26
Weapons: 50% Bonus to Attack Rating
Armor: 5% to Dexterity
Shields: +5 Mana when Struck by an Enemy
row 0, column 1
|
Gem Cluster |
Stash |
Diamond Cluster [16x]
Diamond Cluster
(Right Click to Collect)
Quantity: 16
Weapons: +3% to Spell Damage
Armor: 5% to Strength
Shields: Elemental Resists +5%
row 0, column 2
|
Gem Cluster |
Stash |
Topaz Cluster [20x]
Topaz Cluster
(Right Click to Collect)
Quantity: 20
Weapons: +10 Spell Focus
Armor: 5% to Energy
Shields: Lightning Resist +30%
row 0, column 3
|
Gem Cluster |
Stash |
Ruby Cluster [14x]
Ruby Cluster
(Right Click to Collect)
Quantity: 14
Weapons: +10 Life after each Kill
Armor: 4% to Vitality
Shields: Fire Resist +30%
row 0, column 4
|
Gem Cluster |
Stash |
Emerald Cluster [17x]
Emerald Cluster
(Right Click to Collect)
Quantity: 17
Weapons: +5 to Maximum Damage
Armor: +10 Life Regenerated per Second
Shields: Poison Resist +30%
row 0, column 5
|
Gem Cluster |
Stash |
Tainted Vessel [4x]
Tainted Vessel
(Right Click to Collect)
Quantity: 4
+x% to Summoned Minion Attack Rating
+x% to Summoned Minion Damage
row 0, column 6
|
Shrine Vessel |
Stash |
Eerie Vessel [5x]
Eerie Vessel
(Right Click to Collect)
Quantity: 5
+x Spell Focus
x% to Energy
+x to Energy
row 0, column 7
|
Shrine Vessel |
Stash |
Magical Vessel [3x]
Magical Vessel
(Right Click to Collect)
Quantity: 3
+x% to Summoned Minion Resistances
+x% to Summoned Minion Life
row 0, column 8
|
Shrine Vessel |
Stash |
Sacred Vessel [5x]
Sacred Vessel
(Right Click to Collect)
Quantity: 5
-x% to Enemy Cold Resistance
+x% to Cold Spell Damage
row 0, column 9
|
Shrine Vessel |
Stash |
Ornate Vessel [7x]
Ornate Vessel
(Right Click to Collect)
Quantity: 7
-x% to Enemy Lightning Resistance
+x% to Lightning Spell Damage
row 0, column 10
|
Shrine Vessel |
Stash |
Spiritual Vessel [3x]
Spiritual Vessel
(Right Click to Collect)
Quantity: 3
Regenerate Mana +x%
Maximum Mana +x%
+x% Cast Speed
row 0, column 11
|
Shrine Vessel |
Stash |
Trinity Vessel [4x]
Trinity Vessel
(Right Click to Collect)
Quantity: 4
+x% to Innate Elemental Damage
+x to All Attributes
row 0, column 12
|
Shrine Vessel |
Stash |
Hidden Vessel [3x]
Hidden Vessel
(Right Click to Collect)
Quantity: 3
1% Reanimate as: Random Monster
1% Reanimate as: Random Monster
row 0, column 13
|
Shrine Vessel |
Stash |
Onyx Cluster [15x]
Onyx Cluster
(Right Click to Collect)
Quantity: 15
Weapons: +5% to Summoned Minion Damage
Armor: Cold Resist +20%, Maximum Cold Resist +1%
Shields: Slow Target 2%
row 1, column 0
|
Gem Cluster |
Stash |
Rainbow Stone Cluster [17x]
Rainbow Stone Cluster
(Right Click to Collect)
Quantity: 17
Weapons: 3% Innate Elemental Damage
Armor: 8% Gold Find
Shields: 10% Curse Length Reduction
row 1, column 1
|
Gem Cluster |
Stash |
Skull Cluster [23x]
Skull Cluster
(Right Click to Collect)
Quantity: 23
Weapons: +10% Enhanced Damage
Armor: +10% Enhanced Defense
Shields: Poison Length Reduced by 5%
row 1, column 2
|
Gem Cluster |
Stash |
Amber Cluster [16x]
Amber Cluster
(Right Click to Collect)
Quantity: 16
Weapons: 2% Reanimate as: Walker
Armor: Lightning Resist +20%, Maximum Lightning Resist +1%
Shields: Slows Attacker by 2%
row 1, column 3
|
Gem Cluster |
Stash |
Bloodstone Cluster [8x]
Bloodstone Cluster
(Right Click to Collect)
Quantity: 8
Weapons: +10% to Summoned Minion Life
Armor: Fire Resist +20%, Maximum Fire Resist +1%
Shields: +5% to Summoned Minion Resistances
row 1, column 4
|
Gem Cluster |
Stash |
Turquoise Cluster [9x]
Turquoise Cluster
(Right Click to Collect)
Quantity: 9
Weapons: Regenerate Mana +10%
Armor: Poison Resist +20%, Maximum Poison Resist +1%
Shields: 8% Magic Find
row 1, column 5
|
Gem Cluster |
Stash |
Oil of Lesser Alchemy (3)
Oil of Lesser Alchemy (3)
Cube Reagent
row 2, column 0
|
Oil |
Stash |
Pulsating Worldstone Shard
Pulsating Worldstone Shard
It which bears the writings of genesis
It which can manifest their son and his disciple
It which is of the brother, savior and sacrifice
It which is of many and may cleanse the soul
It which is a splinter of the spirit in a land Unformed
row 2, column 1
|
Pulsating Worldstone Shard |
Stash |
Bronze Sword (Sacred)
Bronze Sword (Sacred)
One-Hand Damage: 52 to 157
(Barbarian Only)
Required Strength: 576
+50% Attack Speed
+102 to Maximum Damage
+10% Mana stolen per Hit
-6% to Enemy Poison Resistance
1% Reanimate as:
Returned Warrior
Socketed (0/6)
row 2, column 2
|
Bronze Sword (Sacred) |
Stash |
Labrys (Sacred)
Labrys (Sacred)
Two-Hand Damage: 277 to 282
(Barbarian Only)
Required Strength: 796
Thunderfury
+159% Enhanced Damage
+12 to Whirlpool
+51% to Summoned Minion Life
+11% to Summoned Minion Resistances
1% Reanimate as:
Eternal Prisoner
Socketed (0/6)
row 2, column 4
|
Labrys (Craft) |
Stash |
Abandoned Vessel [3x]
Abandoned Vessel
(Right Click to Collect)
Quantity: 3
x% Bonus to Attack Rating
x% to Dexterity
+x to Dexterity
row 2, column 6
|
Shrine Vessel |
Stash |
Weird Vessel [4x]
Weird Vessel
(Right Click to Collect)
Quantity: 4
+x% Enhanced Damage
Adds x-y damage
row 2, column 7
|
Shrine Vessel |
Stash |
Shimmering Vessel [8x]
Shimmering Vessel
(Right Click to Collect)
Quantity: 8
-x% to Enemy Poison Resistance
+x% to Poison Spell Damage
row 2, column 8
|
Shrine Vessel |
Stash |
Intimidating Vessel [6x]
Intimidating Vessel
(Right Click to Collect)
Quantity: 6
+x% Enhanced Damage
Requirements +x%
x% Deadly Strike
(Weapons)
+x% Enhanced Defense
Physical Resist +x%
(Armor)
row 2, column 9
|
Shrine Vessel |
Stash |
Quiet Vessel [2x]
Quiet Vessel
(Right Click to Collect)
Quantity: 2
+x Life Regenerated per Second
x% to Vitality
+x to Vitality
row 2, column 10
|
Shrine Vessel |
Stash |
Fascinating Vessel [4x]
Fascinating Vessel
(Right Click to Collect)
Quantity: 4
-x% to Enemy Fire Resistance
+x% to Fire Spell Damage
row 2, column 11
|
Shrine Vessel |
Stash |
Enchanted Vessel [6x]
Enchanted Vessel
(Right Click to Collect)
Quantity: 6
+x% to Physical/Magic Spell Damage
Magic Resist +x%
row 2, column 12
|
Shrine Vessel |
Stash |
Creepy Vessel [2x]
Creepy Vessel
(Right Click to Collect)
Quantity: 2
x% Chance of Crushing Blow
x% to Strength
+x to Strength
row 2, column 13
|
Shrine Vessel |
Stash |
Sash (Sacred)
Sash (Sacred)
Defense: 1017
Required Strength: 500
-5% to Enemy Lightning Resistance
+71 Life Regenerated per Second
+118 to Life
Lightning Resist +39%
Socketed (0/2)
row 3, column 0
|
Sash (Sacred) |
Stash |
Wishmaster
Wishmaster
Jewel
Can be Inserted into Socketed Items
Physical Resist +1%
+15% Magic Find
row 4, column 0
|
Jewel (TU) |
Stash |
Ring of Disengagement
Ring of Disengagement
Ring
Required Level: 1
1% Chance to cast level 8 Celerity on Kill
+10 to Strength
+7 to Dexterity
+5 Maximum Stamina
row 4, column 1
|
Ring (TU) |
Stash |
Gilded Shield (Sacred)
Gilded Shield (Sacred)
Defense: 3925
(Barbarian Only)
Required Strength: 700
+35% Block Speed
+35% Hit Recovery
+5% Life stolen per Hit
+77 Life after each Kill
Socketed (0/1)
row 4, column 6
|
Gilded Shield (Sacred) |
Stash |
The King of Ents
The King of Ents
Labrys (Sacred)
Two-Hand Damage: 319 to 523
(Barbarian Only)
Required Level: 112
Required Strength: 796
Already Upgraded
Thunderfury
Treewarden Morph
+1 to Barbarian Skill Levels
+50% Attack Speed
+199% Enhanced Damage
+100% Bonus to Attack Rating
+9% Life stolen per Hit
+9 to Rend
+198 to Maximum Damage
+65 Life after each Kill
+12 Required Level
Socketed (0/6)
row 4, column 8
|
Labrys (SSU) |
Stash |
Hammerfist
Hammerfist
Gauntlets (Sacred)
Defense:
1595
(654)
Required Level: 100
Required Strength: 625
Adds 13-22 Damage
+5% Life stolen per Hit
+16 to Spiral Dance
+5% Chance of Crushing Blow
Weapon Physical Damage +38%
+144% Enhanced Defense
Elemental Resists +15%
Socketed (0/4)
row 4, column 10
|
Gauntlets (SU) |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+3 to Minimum Damage
+37% Bonus to Attack Rating
Poison Resist +6%
row 4, column 12
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
Fire Resist +5%
row 4, column 13
|
Jewel |
Stash |
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring
Required Level: 100
+1 to All Skills
+12% to Strength
+10% to Vitality
+12% Bonus to Defense
+12% Gold Find
row 5, column 0
|
Ring (SSU) |
Stash |
Earth Rouser
Earth Rouser
Ring
Required Level: 100
2% Chance to cast level 10 Shockwave on Melee Attack
+5% Chance of Crushing Blow
Weapon Physical Damage +15%
+7% to Strength
row 5, column 1
|
Ring (SU) |
Stash |
Gothic Staff (Mastercrafted)
Gothic Staff (Mastercrafted)
Two-Hand Damage: 63 to 69
Required Dexterity: 333
Cannot be Renewed
+1% Fire Pierce per Character Level between 100 and 130
+6 to Sorceress Skill Levels
+31% to Fire Spell Damage
-12% to Enemy Lightning Resistance
Maximum Fire Resist +1%
Fire Resist +57%
+45 Mana after each Kill
+51% Magic Find
+50% Damage to Undead
Socketed (0/6)
row 5, column 2
|
Gothic Staff (Mastercrafted) |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+1% to Poison Spell Damage
row 5, column 12
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+5 to all Attributes
row 5, column 13
|
Jewel |
Stash |
Balanced Axe (Sacred)
Balanced Axe (Sacred)
Throw Damage: 78 to 86
One-Hand Damage: 37 to 47
Quantity: 130
Required Strength: 600
+40% Attack Speed
Adds 233-402 Fire Damage
+10% Mana stolen per Hit
+15% to Dexterity
Target Takes Additional Damage of 31
row 6, column 0
|
Balanced Axe (Sacred) |
Stash |
Khazra Plate
Khazra Plate
Ancient Armor (Sacred)
Defense:
11241
(3917)
Required Level: 100
Required Strength: 2310
Level 1 Demon Blood Aura
+60% Damage to Demons
+5% Chance of Crushing Blow
+10% Deadly Strike
+187% Enhanced Defense
+25% to Strength
+20% to Vitality
Physical Resist +10%
Requirements +200%
Socketed (0/6)
row 6, column 4
|
Ancient Armor (SSU) |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+1% to Strength
+22 to Mana
Poison Resist +5%
row 6, column 10
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+41% Bonus to Attack Rating
+3 to all Attributes
Cold Resist +6%
row 6, column 11
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+17 to Mana
Cold Resist +6%
row 6, column 12
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+46% Bonus to Attack Rating
Poison Resist +5%
row 6, column 13
|
Jewel |
Stash |
Crystal Sword (Sacred)
Crystal Sword (Sacred)
Throw Damage: 1 to 2
Required Dexterity: 510
Innate Cold Damage:
9
(45.0% of Dexterity)
12% Chance to cast level 40 Banish on Melee Attack
15% Chance to cast level 38 Searing Glow on Melee Attack
Adds 160-250 Cold Damage
+16 to Gorefest
Physical Resist +3%
Cannot Be Frozen
Socketed (0/4)
row 7, column 6
|
Crystal Sword (Sacred) |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+15% Attack Speed
+2% to Physical/Magic Spell Damage
+2% to Dexterity
row 7, column 10
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
Poison Resist +5%
row 7, column 11
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+1% to Dexterity
+16 to Mana
row 7, column 12
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+44% Bonus to Attack Rating
+2% to Lightning Spell Damage
+8 Life Regenerated per Second
row 7, column 13
|
Jewel |
Stash |
Balanced Knife (Sacred)
Balanced Knife (Sacred)
Throw Damage: 162 to 304
One-Hand Damage: 102 to 241
Quantity: 160
Required Dexterity: 612
9% Chance to cast level 10 Knife Throw on Striking
+150% Enhanced Damage
+134 to Maximum Damage
+55 to Dexterity
Target Takes Additional Damage of 34
Socketed (0/2)
row 8, column 3
|
Balanced Knife (Sacred) |
Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred)
Defense:
2235
(1202)
Required Level: 90
Required Strength: 250
+86% Enhanced Defense
+10% to Strength
+10% to Dexterity
Maximum Elemental Resists +2%
Elemental Resists +34%
Physical Resist +5%
+17% Bonus to Defense
Requirements -50%
Socketed (0/4)
Witchhunter's Attire
(Assassin Claw Set)
Witchhunter's Crucifix
Witchhunter's Faith
Witchhunter's Hood
Witchhunter's Ire
row 8, column 8
|
Cap (Set) |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+2% to Poison Spell Damage
row 8, column 10
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+10% Cast Speed
+12% to Summoned Minion Life
Fire Resist +5%
row 8, column 11
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+1% to Physical/Magic Spell Damage
row 8, column 12
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
Fire Resist +6%
row 8, column 13
|
Jewel |
Stash |
Superior Greaves (Sacred)
Superior Greaves (Sacred)
Defense:
1270
(934)
Required Level: 30
Required Strength: 650
+20% Movement Speed
+36% Enhanced Defense
row 9, column 0
|
Superior Greaves (Sacred) |
Stash |
Earth Rouser
Earth Rouser
Ring
Required Level: 100
2% Chance to cast level 10 Shockwave on Melee Attack
+5% Chance of Crushing Blow
Weapon Physical Damage +15%
+8% to Strength
row 9, column 2
|
Ring (SU) |
Stash |
Royal Circlet
Royal Circlet
Tiara (Sacred)
Defense:
2159
(821)
Required Level: 100
Required Dexterity: 392
+2 to All Skills
+50% Damage to Demons
+50% Damage to Undead
+163% Enhanced Defense
+22% to All Attributes
Elemental Resists +25%
Physical Resist +5%
+23% Magic Find
Socketed (0/4)
row 9, column 4
|
Tiara (SU) |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+1% to Poison Spell Damage
+20 to Mana
Fire Resist +5%
row 9, column 10
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+101 to Attack Rating
+2% to Vitality
row 9, column 11
|
Jewel |
Stash |
Zol Rune (12)
Zol Rune
Enchanted Rune (12)
Required Level: 100
Can be Inserted into Socketed Items
Weapons:
+80 to Mana
Armor:
+60 to Mana
Shields:
+60 to Mana
row 9, column 12
|
Enchanted Rune |
Stash |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08)
Required Level: 100
Can be Inserted into Socketed Items
Weapons:
Fire Resist +40%
Armor:
Fire Resist +30%
Shields:
Fire Resist +30%
row 9, column 13
|
Enchanted Rune |
Stash |
Sash (Sacred)
Sash (Sacred)
Defense:
2590
(1028)
Required Strength: 500
-5% to Enemy Lightning Resistance
+3% Chance of Crushing Blow
+152% Enhanced Defense
+4% to Strength
+28 to Strength
+18 to Dexterity
+18 to Vitality
+18 to Energy
Maximum Lightning Resist +2%
Maximum Cold Resist +1%
Lightning Resist +40%
Cold Resist +36%
Socketed (2/2)
Hold shift (before hovering) to see socketables
row 10, column 2
Perfect Amber
Required Level: 18
Can be Inserted into Socketed Items
Maximum Lightning Resist +1%
Lightning Resist +20%
Perfect Amber
Required Level: 18
Can be Inserted into Socketed Items
Maximum Lightning Resist +1%
Lightning Resist +20%
|
Sash (Craft) |
Stash |
Belt (Sacred)
Belt (Sacred)
Defense:
3442
(1261)
Required Strength: 575
+5% Life stolen per Hit
+173% Enhanced Defense
+18 to all Attributes
+169 to Life
Maximum Poison Resist +1%
Poison Resist +35%
+14% Gold Find
Socketed (0/1)
row 10, column 6
|
Belt (Sacred) |
Stash |
The Endless Loop
The Endless Loop
Light Belt (Sacred)
Defense: 1143
Required Level: 100
Required Strength: 550
+40% Combat Speeds
+19 to Charged Strike
Slow Target +10%
+50 to all Attributes
+75 Life Regenerated per Second
Maximum Fire Resist +1%
Maximum Poison Resist +1%
Fire Resist +20%
Poison Resist +20%
+1 Mana on Striking
Socketed (2/2)
Hold shift (before hovering) to see socketables
row 10, column 8
Perfect Turquoise
Required Level: 18
Can be Inserted into Socketed Items
Maximum Poison Resist +1%
Poison Resist +20%
Perfect Bloodstone
Required Level: 18
Can be Inserted into Socketed Items
Maximum Fire Resist +1%
Fire Resist +20%
|
Light Belt (SU) |
Stash |
Relic: Champions of the Sun
Relic
(Necromancer Only)
Required Level: 75
Keep in Inventory to Gain Bonus
+31 to Champions of the Sun
+13% to Summoned Minion Damage
Elemental Resists +15%
row 10, column 10
|
Charm |
Stash |
Ahmn Rune (11)
Ahmn Rune
Enchanted Rune (11)
Required Level: 100
Can be Inserted into Socketed Items
Weapons:
Poison Resist +40%
Armor:
Poison Resist +30%
Shields:
Poison Resist +30%
row 10, column 11
|
Enchanted Rune |
Stash |
Assault Helmet (Sacred)
Assault Helmet (Sacred)
Defense:
3841
(1311)
(Barbarian Only)
Required Strength: 600
+25% Attack Speed
-10% to Enemy Poison Resistance
+26 to Death Star
+193% Enhanced Defense
+156 Life Regenerated per Second
+7% to Experience Gained
Socketed (0/3)
row 10, column 12
|
Assault Helmet (Sacred) |
Stash |
Sur Container (29) [3x]
Sur Container (29)
(Right Click to Collect)
Quantity: 3
Weapons:
Regenerate Mana +15%
Armor:
Regenerate Mana +5%
row 11, column 0
|
Rune Container |
Stash |
Ber Container (30) [3x]
Ber Container (30)
(Right Click to Collect)
Quantity: 3
Weapons:
Slow Target +3%
Armor:
Slows Attacker by +2%
row 11, column 1
|
Rune Container |
Stash |
Jah Container (31) [1x]
Jah Container (31)
(Right Click to Collect)
Quantity: 1
Weapons:
+15% Enhanced Damage
Armor:
+15% Enhanced Defense
row 11, column 2
|
Rune Container |
Stash |
Cham Container (32) [1x]
Cham Container (32)
(Right Click to Collect)
Quantity: 1
Weapons:
Maximum Mana +3%
Armor:
Maximum Mana +2%
row 11, column 3
|
Rune Container |
Stash |
Zod Container (33) [1x]
Zod Container (33)
(Right Click to Collect)
Quantity: 1
Weapons, Armor:
+15 Life after each Kill
row 11, column 4
|
Rune Container |
Stash |
Ol Rune (01)
Ol Rune
Enchanted Rune (01)
Required Level: 90
Can be Inserted into Socketed Items
Weapons:
+10 to all Attributes
Armor:
+10 to all Attributes
Shields:
+10 to all Attributes
row 11, column 5
|
Enchanted Rune |
Stash |
Demonsbane
Demonsbane
By Robert Marks
Required Level: 120
Keep in Inventory to Gain Bonus
+2 to Assassin Skill Levels
[0 to 2]
+2 to Druid Skill Levels
[0 to 2]
+1 to Paladin Skill Levels
[0 to 2]
+2 to Necromancer Skill Levels
[0 to 2]
+1 to Sorceress Skill Levels
[0 to 2]
+2 to Amazon Skill Levels
[0 to 2]
+15 Life Regenerated per Second
row 11, column 6
|
Charm |
Stash |
Relic: Liche Form
Relic
(Assassin Only)
Required Level: 75
Keep in Inventory to Gain Bonus
3% Chance to cast level 50 Punishers on Kill
Liche Form Cooldown Reduced by 5 seconds
+29 to Liche Form
row 11, column 7
|
Charm |
Stash |
Elq Rune (02)
Elq Rune
Enchanted Rune (02)
Required Level: 90
Can be Inserted into Socketed Items
Weapons:
+20 to Maximum Damage
Armor:
+10 to Maximum Damage
Shields:
+10 to Maximum Damage
row 11, column 8
|
Enchanted Rune |
Stash |
Lux Rune (17)
Lux Rune
Enchanted Rune (17)
Required Level: 105
Can be Inserted into Socketed Items
Weapons:
+7% to Summoned Minion Resistances
Armor:
+7% to Summoned Minion Resistances
Shields:
+7% to Summoned Minion Resistances
row 11, column 9
|
Enchanted Rune |
Stash |
Xith Rune (06)
Xith Rune
Enchanted Rune (06)
Required Level: 95
Can be Inserted into Socketed Items
Weapons:
+4% to Poison Spell Damage
Armor:
+4% to Poison Spell Damage
Shields:
+4% to Poison Spell Damage
row 11, column 10
|
Enchanted Rune |
Stash |
Doj Rune (14)
Doj Rune
Enchanted Rune (14)
Required Level: 105
Can be Inserted into Socketed Items
Weapons:
+13% to Summoned Minion Life
Armor:
+13% to Summoned Minion Life
Shields:
+13% to Summoned Minion Life
row 11, column 11
|
Enchanted Rune |
Stash |
Hel Container (15) [11x]
Hel Container (15)
(Right Click to Collect)
Quantity: 11
Weapons, Armor:
+5% to Summoned Minion Damage
row 12, column 0
|
Rune Container |
Stash |
Io Container (16) [12x]
Io Container (16)
(Right Click to Collect)
Quantity: 12
Weapons, Armor:
+50% to Summoned Minion Attack Rating
row 12, column 1
|
Rune Container |
Stash |
Lum Container (17) [8x]
Lum Container (17)
(Right Click to Collect)
Quantity: 8
Weapons, Armor:
+5% to Summoned Minion Resistances
row 12, column 2
|
Rune Container |
Stash |
Ko Container (18) [2x]
Ko Container (18)
(Right Click to Collect)
Quantity: 2
Weapons, Armor:
5% to Strength
row 12, column 3
|
Rune Container |
Stash |
Fal Container (19) [9x]
Fal Container (19)
(Right Click to Collect)
Quantity: 9
Weapons, Armor:
5% to Dexterity
row 12, column 4
|
Rune Container |
Stash |
Lem Container (20) [16x]
Lem Container (20)
(Right Click to Collect)
Quantity: 16
Weapons, Armor:
4% to Vitality
row 12, column 5
|
Rune Container |
Stash |
Pul Container (21) [4x]
Pul Container (21)
(Right Click to Collect)
Quantity: 4
Weapons, Armor:
5% to Energy
row 12, column 6
|
Rune Container |
Stash |
Um Container (22) [9x]
Um Container (22)
(Right Click to Collect)
Quantity: 9
Weapons, Armor:
Elemental Resists +10%
row 12, column 7
|
Rune Container |
Stash |
Mal Container (23) [7x]
Mal Container (23)
(Right Click to Collect)
Quantity: 7
Weapons, Armor:
+3% to All Attributes
row 12, column 8
|
Rune Container |
Stash |
Ist Container (24) [6x]
Ist Container (24)
(Right Click to Collect)
Quantity: 6
Weapons:
+10% Magic Find
Armor:
+7% Magic Find
row 12, column 9
|
Rune Container |
Stash |
Gul Container (25) [1x]
Gul Container (25)
(Right Click to Collect)
Quantity: 1
Weapons, Armor:
+15% Attack Speed
row 12, column 10
|
Rune Container |
Stash |
Vex Container (26) [6x]
Vex Container (26)
(Right Click to Collect)
Quantity: 6
Weapons, Armor:
+15% Cast Speed
row 12, column 11
|
Rune Container |
Stash |
Ohm Container (27) [6x]
Ohm Container (27)
(Right Click to Collect)
Quantity: 6
Weapons, Armor:
+15% Hit Recovery
row 12, column 12
|
Rune Container |
Stash |
Lo Container (28) [4x]
Lo Container (28)
(Right Click to Collect)
Quantity: 4
Weapons, Armor:
+15% Block Speed
row 12, column 13
|
Rune Container |
Stash |
El Container (01) [14x]
El Container (01)
(Right Click to Collect)
Quantity: 14
Weapons, Armor:
+3 to all Attributes
row 13, column 0
|
Rune Container |
Stash |
Eld Container (02) [17x]
Eld Container (02)
(Right Click to Collect)
Quantity: 17
Weapons:
+5 to Maximum Damage
Armor:
+3 to Maximum Damage
row 13, column 1
|
Rune Container |
Stash |
Tir Container (03) [12x]
Tir Container (03)
(Right Click to Collect)
Quantity: 12
Weapons, Armor:
+3% to Fire Spell Damage
row 13, column 2
|
Rune Container |
Stash |
Nef Container (04) [8x]
Nef Container (04)
(Right Click to Collect)
Quantity: 8
Weapons, Armor:
+3% to Lightning Spell Damage
row 13, column 3
|
Rune Container |
Stash |
Eth Container (05) [4x]
Eth Container (05)
(Right Click to Collect)
Quantity: 4
Weapons, Armor:
+3% to Cold Spell Damage
row 13, column 4
|
Rune Container |
Stash |
Ith Container (06) [10x]
Ith Container (06)
(Right Click to Collect)
Quantity: 10
Weapons, Armor:
+3% to Poison Spell Damage
row 13, column 5
|
Rune Container |
Stash |
Tal Container (07) [9x]
Tal Container (07)
(Right Click to Collect)
Quantity: 9
Weapons, Armor:
+3% to Physical/Magic Spell Damage
row 13, column 6
|
Rune Container |
Stash |
Ral Container (08) [14x]
Ral Container (08)
(Right Click to Collect)
Quantity: 14
Weapons:
Fire Resist +30%
Armor:
Fire Resist +25%
row 13, column 7
|
Rune Container |
Stash |
Ort Container (09) [10x]
Ort Container (09)
(Right Click to Collect)
Quantity: 10
Weapons:
Lightning Resist +30%
Armor:
Lightning Resist +25%
row 13, column 8
|
Rune Container |
Stash |
Thul Container (10) [8x]
Thul Container (10)
(Right Click to Collect)
Quantity: 8
Weapons:
Cold Resist +30%
Armor:
Cold Resist +25%
row 13, column 9
|
Rune Container |
Stash |
Amn Container (11) [13x]
Amn Container (11)
(Right Click to Collect)
Quantity: 13
Weapons:
Poison Resist +30%
Armor:
Poison Resist +25%
row 13, column 10
|
Rune Container |
Stash |
Sol Container (12) [11x]
Sol Container (12)
(Right Click to Collect)
Quantity: 11
Weapons:
+60 to Mana
Armor:
+40 to Mana
row 13, column 11
|
Rune Container |
Stash |
Shael Container (13) [13x]
Shael Container (13)
(Right Click to Collect)
Quantity: 13
Weapons:
+15% Bonus to Poison Skill Duration
Armor:
+10% Bonus to Poison Skill Duration
row 13, column 12
|
Rune Container |
Stash |
Dol Container (14) [3x]
Dol Container (14)
(Right Click to Collect)
Quantity: 3
Weapons, Armor:
+10% to Summoned Minion Life
row 13, column 13
|
Rune Container |
Stash |