Level | 150 | Experience | 12353474 (0%) |
---|---|---|---|
Strength | 900 | Life | 8393/3890 |
Dexterity | 320 | Mana | 4889/1515 |
Vitality | 15 | Inventory Gold | 1500000 |
Energy | 25 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 2139347 | Character deaths | 898 |
Bosses killed | 1289 | Time spent | 157:45:44 |
Boss first kills | 0 | Charms completion | 73% |
Nature 1Harvest 30Barkskin 1Harvesters | Werebear 1Werebear Morph 1Rend 1Bestial Potency 25Wildfire 1Primal Dominance 1Idol of Scosglen 1Ancestral Protection | Seer 1Ember Spirit 1Hunting Banshee 1Pagan Rites 1Rain of Fire 34Spiritual Alignment 26Armageddon |
Mastery 3Meditation 1Melee Devotion 2Specialization | Reward 15Symbiosis 15Survival Instinct | Oskills 12Bloodlust 18Death Blossom 20Disintegrate 18Feral Strike 1Jitan's Gate 6Mark of the Wild 5Purify 6Raven Familiar 1Summon Edyrem 11Teleport 1Time Warp |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [14x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Event Award:
Event Award:
'Season 36: Pandemonium' Keep in Inventory to Gain Bonus Congratulations on reaching level 150! row 0, column 0 |
Charm | Inventory |
Dacana's Fist
Dacana's Fist
Chain Gloves (Sacred) Defense: 735 (566) Required Level: 100 Required Strength: 575 +30% Enhanced Defense -133 to Life Elemental Resists -7% 1% Reanimate as: Returned Warrior -3% to Experience Gained -51% Gold Find +53% Magic Find Socketed (0/4) row 0, column 2 |
Chain Gloves (SU) | Inventory |
Iu Rune (16) [5x]
Iu Rune
Enchanted Rune (16) Required Level: 105 Can be Inserted into Socketed Items Weapons: +70% to Summoned Minion Attack Rating Armor: +70% to Summoned Minion Attack Rating Shields: +70% to Summoned Minion Attack Rating row 0, column 5 |
Enchanted Rune | Inventory |
Lux Rune (17) [5x]
Lux Rune
Enchanted Rune (17) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Resistances Armor: +7% to Summoned Minion Resistances Shields: +7% to Summoned Minion Resistances row 0, column 6 |
Enchanted Rune | Inventory |
Horadric Cube
Horadric Cube
row 0, column 8 |
Horadric Cube | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +11 to Teleport [3 to 15] +25 to Life +50 to Mana row 0, column 10 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +27% +23% Bonus to Defense [21 to 30] row 0, column 11 |
Charm | Inventory |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Adds 10-15 Damage +33% Damage to Demons [24 to 45] +10 to all Attributes Elemental Resists +15% [5 to 15] +5% to Experience Gained Congratulations! row 0, column 12 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +116% Bonus to Attack Rating [101 to 150] +15% to Spell Damage [11 to 15] +9% Chance of Crushing Blow [6 to 10] Fire Resist +11% [5 to 20] Lightning Resist +11% [5 to 20] Cold Resist +11% [5 to 20] row 0, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 0, column 14 |
Charm | Inventory |
Un Rune (22) [2x]
Un Rune
Enchanted Rune (22) Required Level: 110 Can be Inserted into Socketed Items Weapons: Elemental Resists +13% Armor: Elemental Resists +13% Shields: Elemental Resists +13% row 1, column 5 |
Enchanted Rune | Inventory |
Fel Rune (19) [2x]
Fel Rune
Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Dexterity Armor: +7% to Dexterity Shields: +7% to Dexterity row 1, column 6 |
Enchanted Rune | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +493 to Life [200 to 500] Poison Length Reduced by +50% row 1, column 12 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +249 Defense [201 to 250] +25 to all Attributes [21 to 25] row 1, column 13 |
Charm | Inventory |
Caoi Dulra Fruit
Caoi Dulra Fruit
(Druid Challenge Item) (Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Druid Skill Levels Elemental Resists +30% +25% Bonus to Defense row 1, column 14 |
Charm | Inventory |
Doomcloud Spine
Doomcloud Spine
Plated Belt (Sacred) Defense: 4482 (1494) Required Level: 100 Required Strength: 675 Adds 100-150 Lightning Damage +25% to Lightning Spell Damage -15% to Enemy Lightning Resistance +200% Enhanced Defense +15% to Vitality +50 to Vitality Maximum Lightning Resist +2% +5 Lightning Absorb Socketed (0/2) Henchmen Trophies (Legendary Set) Bilefroth Skin Blackskull's Horns Doomcloud Spine Stareye's Claws Fangskin Scales row 2, column 0 |
Plated Belt (Set) | Inventory |
Gur Rune (25)
Gur Rune
Enchanted Rune (25) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Attack Speed Armor: +20% Attack Speed Shields: +20% Attack Speed row 2, column 5 |
Enchanted Rune | Inventory |
Lew Rune (20) [4x]
Lew Rune
Enchanted Rune (20) Required Level: 110 Can be Inserted into Socketed Items Weapons: +6% to Vitality Armor: +6% to Vitality Shields: +6% to Vitality row 2, column 6 |
Enchanted Rune | Inventory |
Phul Rune (21) [7x]
Phul Rune
Enchanted Rune (21) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Energy Armor: +7% to Energy Shields: +7% to Energy row 2, column 7 |
Enchanted Rune | Inventory |
Doj Rune (14)
Doj Rune
Enchanted Rune (14) Required Level: 105 Can be Inserted into Socketed Items Weapons: +13% to Summoned Minion Life Armor: +13% to Summoned Minion Life Shields: +13% to Summoned Minion Life row 2, column 8 |
Enchanted Rune | Inventory |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 2, column 9 |
Enchanted Rune | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 90 Keep in Inventory to Gain Bonus +22% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Lightning Resist +1% Elemental Resists +10% row 2, column 10 |
Charm | Inventory |
Arcane Cluster [106x]
Arcane Cluster
(Right Click to Collect) Quantity: 106 row 2, column 11 |
Arcane Cluster | Inventory |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +146 to Life [50 to 150] +66 to Mana [25 to 75] row 2, column 12 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 2, column 13 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 2, column 14 |
Charm | Inventory |
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred) Defense: 4392 (1494) Required Level: 100 3% Chance to cast level 2 Time Strike on Striking +194% Enhanced Defense -100 to Life +97% Magic Find Requirements -100% Socketed (0/2) row 3, column 0 |
Plated Belt (SU) | Inventory |
Yst Rune (24) [2x]
Yst Rune
Enchanted Rune (24) Required Level: 110 Can be Inserted into Socketed Items Weapons: +13% Magic Find Armor: +10% Magic Find Shields: +10% Magic Find row 3, column 7 |
Enchanted Rune | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +5% to All Attributes +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% - Divine Mandate - row 3, column 9 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +28 to Strength [0 to 38] +16 to Dexterity [0 to 38] +20 to Vitality [0 to 38] +21 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 3, column 10 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 143 Keep in Inventory to Gain Bonus +7% to Strength +172 to Strength +43 Required Level row 3, column 11 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 3, column 12 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +11% [11 to 15] Physical Resist +5% - Askari Valor - row 3, column 13 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 3, column 14 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +49% Bonus to Attack Rating [21 to 150] +12 Life Regenerated per Second [1 to 4] row 4, column 8 |
Charm | Inventory |
Essence of Time
Essence of Time
Required Level: 1 Keep in Inventory to Gain Bonus +1 to Time Warp Maximum Life +10% He who fights with monsters might take care lest he thereby become a monster And if you gaze for long into an abyss the abyss gazes also into you row 4, column 9 |
Charm | Inventory |
Relic: Mark of the Wild
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +100% Duration Bonus to Mark of the Wild +6 to Mark of the Wild +2% Deadly Strike row 4, column 10 |
Charm | Inventory |
Paragon Soulstone (5)
Paragon Soulstone (5)
Required Level: 148 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus 1% Chance to cast level 7 Goblin Glee on Death Blow +30% Innate Elemental Damage +50% to Spell Damage +20% Deadly Strike Maximum Life and Mana +10% Maximum Elemental Resists +1% Physical Resist +10% row 4, column 11 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +25 Spell Focus [21 to 30] +10% to Spell Damage +12% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +18 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +13 to Energy [11 to 20] - Virtuosity of the Elements - row 4, column 13 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 4, column 14 |
Charm | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained Death Projector (Heroic) Difficulty Level: 121 Transmute in the cube after reaching Level 121 row 5, column 8 |
Charm | Inventory |
Arcana
Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +5% Bonus to Spell Focus +33% to Spell Damage +75% Magic Find +1 to Light Radius row 5, column 9 |
Charm | Inventory |
Relic: Disintegrate
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus 100% Chance to cast level 60 Disintegrate when you Die +20 to Disintegrate +22 Life after each Kill row 5, column 10 |
Charm | Inventory |
Relic: Raven Familiar
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus -5% Movement Speed +6 to Raven Familiar +5 to all Attributes row 5, column 11 |
Charm | Inventory |
Relic: Feral Strike
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +7% Bonus Damage to Mark of the Wild +10% Movement Speed +135% Bonus to Attack Rating +18 to Feral Strike row 5, column 12 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +362 to Life [100 to 500] +213 to Mana [50 to 250] row 5, column 13 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -2% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +24% Lightning Resist +24% Cold Resist +22% -3 to Light Radius row 5, column 14 |
Charm | Inventory |
Mhal Rune (23)
Mhal Rune
Enchanted Rune (23) Required Level: 110 Can be Inserted into Socketed Items Weapons: +4% to All Attributes Armor: +4% to All Attributes Shields: +4% to All Attributes row 6, column 8 |
Enchanted Rune | Inventory |
Vial of Elder Blood
Vial of Elder Blood
Required Level: 90 Keep in Inventory to Gain Bonus -5% to Enemy Elemental Resistances Maximum Life +3% Maximum Mana +8% [6 to 10] +50 Life after each Kill +7% to Experience Gained [5 to 25] Transmute with a Nephalem Dimensional Key with unlocked Dimensional Alchemy and a Greater Signet of Learning to open a portal to the Heart of Darkness row 6, column 9 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Fire and Lightning Spell Damage (Max +40%) Current Bonus: +128% row 6, column 10 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 6, column 11 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +54 to Strength +55 to Dexterity +63 to Vitality +46 to Energy row 6, column 12 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 6, column 13 |
Charm | Inventory |
Ka Rune (18) [2x]
Ka Rune
Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Strength Armor: +7% to Strength Shields: +7% to Strength row 7, column 6 |
Enchanted Rune | Inventory |
Hem Rune (15) [3x]
Hem Rune
Enchanted Rune (15) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Damage Armor: +7% to Summoned Minion Damage Shields: +7% to Summoned Minion Damage row 7, column 8 |
Enchanted Rune | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Druid Skill Levels +30% Hit Recovery -5% to Enemy Fire Resistance +120% to Summoned Minion Attack Rating +30 to Vitality Maximum Life +5% Maximum Cold Resist +2% Fire Resist +40% +25% Magic Find row 7, column 9 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +22 Spell Focus [21 to 25] Weapon Physical Damage +28% (Based on Character Level) row 7, column 11 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +29 to Strength [11 to 30] +20 to Dexterity [11 to 30] +30 to Vitality [11 to 30] +19 to Energy [11 to 30] row 7, column 12 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 7, column 13 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +4% [1 to 5] Regenerate Mana +10% Elemental Resists +1% [1 to 10] row 7, column 14 |
Charm | Inventory |
Ohn Rune (27)
Ohn Rune
Enchanted Rune (27) Required Level: 115 Can be Inserted into Socketed Items Weapons: +20% Hit Recovery Armor: +20% Hit Recovery Shields: +20% Hit Recovery row 8, column 4 |
Enchanted Rune | Inventory |
Zol Rune (12)
Zol Rune
Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items Weapons: +80 to Mana Armor: +60 to Mana Shields: +60 to Mana row 8, column 8 |
Enchanted Rune | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Lightning Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 8, column 9 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +88% Bonus to Summoned Edyrem Life [61 to 100] +5 to Purify [2 to 5] row 8, column 10 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +3% Innate Elemental Damage [2 to 5] +10 to all Attributes row 8, column 12 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +7% to All Attributes [6 to 10] +10% to Experience Gained [6 to 15] row 8, column 13 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 8, column 14 |
Charm | Inventory |
Corrupted Shards (2)
Corrupted Shards (2)
Cube Reagent row 9, column 6 |
Corrupted Shards (2) | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 7 |
Catalyst | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 8 |
Catalyst | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 9, column 9 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 1 +(1 to 2)% Life Stolen per Hit +(1 to 2)% Mana Stolen per Hit Gold Cost: 25000 row 9, column 10 |
Catalyst | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +24 Life Regenerated per Second [10 to 25] Poison Resist +36% [26 to 50] row 9, column 11 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 9, column 12 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +21 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 9, column 13 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus +150 to Life +75 to Mana Maximum Elemental Resists +2% Elemental Resists +11% [11 to 20] -5% to All Vendor Prices - Vile Dissolution - row 9, column 14 |
Charm | Inventory |
Hand of Yaerius [3x]
Hand of Yaerius
Mystic Orb Right-Click to Apply row 0, column 0 |
UMO | Stash |
Depleted Riftstone (8) [2x]
Depleted Riftstone (
8
)
Quest Item Transmute With Arcane Crystal to Charge row 0, column 1 |
Riftstone | Stash |
Lunar Eclipse
Lunar Eclipse
Light Belt (Sacred) Defense: 2413 (1144) Required Level: 100 Required Strength: 550 +2 to All Skills +56 Spell Focus +25% Cast Speed +30% Hit Recovery +15% to Spell Damage +111% Enhanced Defense +47 to Energy +100 to Life Elemental Resists +15% +5 to Light Radius Socketed (0/2) row 0, column 2 |
Light Belt (SSU) | Stash |
Celestial Barrier
Celestial Barrier
Spiked Shield (Sacred) Defense: 3111 (1206) Required Level: 140 Required Dexterity: 550 Corrupted Already Upgraded +4 to All Skills +1% Base Block Chance -50% Attack Speed +45% Cast Speed +9% to Physical/Magic Spell Damage +19% to Fire Spell Damage -25% to Enemy Elemental Resistances +9% to Lightning Spell Damage +9% to Cold Spell Damage +9% to Poison Spell Damage +158% Enhanced Defense +75 Life Regenerated per Second Maximum Cold Resist +2% Maximum Poison Resist +1% Fire Resist +40% Lightning Resist +40% Cold Resist +40% Poison Resist +10% +50% Bonus to Defense 1% Reanimate as: Dried Corpse 2% Reanimate as: Undead Scout +40 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 0, column 4 Perfect Topaz Required Level: 18 Can be Inserted into Socketed Items Lightning Resist +30% Perfect Sapphire Required Level: 18 Can be Inserted into Socketed Items Cold Resist +30% Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items Fire Resist +30% Zann Esu's Stone Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Poison Resist +1% Zann Esu's Stone Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Cold Resist +1% Zann Esu's Stone Jewel Required Level: 100 Can be Inserted into Socketed Items Already Upgraded +5% Cast Speed +3% to Spell Damage Maximum Cold Resist +1% Elemental Resists +10% |
Spiked Shield (SSU) | Stash |
Fuse
Fuse
Superior Heavy Belt (Sacred) Mhal Defense: 4078 (1378) Required Level: 146 Required Strength: 625 Already Upgraded 20% Chance to cast level 28 Ignis Fatuus when Struck +15 Spell Focus +44% Bonus to Attack Rating Adds 38-113 Fire Damage +2% to Physical/Magic Spell Damage 56% to Fire Spell Damage (Based on Character Level) +14% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +11 to Path of Flames +196% Enhanced Defense +5% to Strength +5% to Dexterity +6% to Vitality +5% to Energy +60 Life Regenerated per Second Fire Resist +79% Level 5 Blast Wave (40/40 Charges) +36 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 0, column 6 Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +44% Bonus to Attack Rating +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Vitality Mhal Rune Enchanted Rune (23) Required Level: 110 Can be Inserted into Socketed Items +4% to All Attributes |
Superior Heavy Belt (Sacred) | Stash |
The Tesseract
The Tesseract
Amulet Required Level: 148 Corrupted Already Upgraded +2 to All Skills +25% Cast Speed +34% to Fire Spell Damage -20% to Enemy Fire Resistance +13% to Lightning Spell Damage -14% to Enemy Lightning Resistance +17% to Cold Spell Damage -14% to Enemy Cold Resistance +29% to Poison Spell Damage -4% to Enemy Poison Resistance +200 Defense Regenerate Mana +25% +48 Required Level row 0, column 8 |
Amulet (SU) | Stash |
Depleted Riftstone (6) [43x]
Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 0, column 9 |
Riftstone | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 145 Keep in Inventory to Gain Bonus +2% to Strength +15 to Strength +1% to Vitality +10 to Vitality +299 to Life Maximum Life +1% +97 to Mana Maximum Mana +15% +45 Required Level row 0, column 11 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 100 Keep in Inventory to Gain Bonus row 0, column 12 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 100 Keep in Inventory to Gain Bonus row 0, column 13 |
Charm | Stash |
Apple of Discord [3x]
Apple of Discord
Mystic Orb Right-Click to Apply row 1, column 0 |
UMO | Stash |
Eye of the Storm [4x]
Eye of the Storm
Mystic Orb Right-Click to Apply row 1, column 1 |
UMO | Stash |
Azgar's Crystal
Azgar's Crystal
Giant Sword (Sacred) One-Hand Damage: 42 to 45 Two-Hand Damage: 65 to 67 (Druid Only) Required Level: 100 Required Strength: 480 While in Werewolf Form: Adds 50% of Current Mana as Cold Damage +100% Attack Speed +150% Bonus to Attack Rating -100% to Enemy Cold Resistance Maximum Cold Resist +5% Cannot Be Frozen Socketed (0/4) row 1, column 3 |
Giant Sword (SSSU) | Stash |
Relic: Mana Sweep
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Mana Sweep: +10% Total Damage Mana Sweep Cooldown Reduced by 3 seconds +15 to Mana Sweep row 1, column 7 |
Charm | Stash |
Dementia
Dementia
Belt (Sacred) Defense: 3387 (1261) Required Level: 100 Required Strength: 690 Corrupted -19% to Enemy Elemental Resistances +22 to Fowl Fight Slow Target +5% +129% Enhanced Defense +500 Defense Maximum Life +2% Maximum Elemental Resists +1% Fire Resist +15% Physical Resist +5% Requirements +20% Socketed (0/2) row 1, column 8 |
Belt (SSU) | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 100 Keep in Inventory to Gain Bonus row 1, column 12 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 100 Keep in Inventory to Gain Bonus row 1, column 13 |
Charm | Stash |
Uldyssian's Spirit [3x]
Uldyssian's Spirit
Mystic Orb Right-Click to Apply row 2, column 1 |
UMO | Stash |
Relic: Arcane Swarm
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +10% Cast Speed +5% to Spell Damage +13 to Arcane Swarm row 2, column 7 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 100 Keep in Inventory to Gain Bonus row 2, column 12 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 100 Keep in Inventory to Gain Bonus row 2, column 13 |
Charm | Stash |
Zayl's Soul Orb
Zayl's Soul Orb
Mystic Orb Right-Click to Apply row 3, column 1 |
UMO | Stash |
Vizjun's Ball Bearing
Vizjun's Ball Bearing
Mystic Orb Right-Click to Apply row 3, column 2 |
UMO | Stash |
Cincture (Mastercrafted)
Cincture (Mastercrafted)
Defense: 1254 Required Strength: 575 Already Upgraded Cannot be Renewed Rejuvenation Potions: +50% Movement Speed +30% Hit Recovery +5% Mana stolen per Hit +8% to Physical/Magic Spell Damage +25% to Fire Spell Damage -5% to Enemy Fire Resistance +8% to Lightning Spell Damage +8% to Cold Spell Damage +8% to Poison Spell Damage Maximum Fire Resist +1% Maximum Lightning Resist +1% Maximum Cold Resist +1% Fire Resist +20% Lightning Resist +20% Cold Resist +38% Poison Length Reduced by +25% +40 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 3, column 4 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Cincture (Mastercrafted) | Stash |
Relic: Ward of Fate
Relic
(Necromancer Only) Required Level: 75 Keep in Inventory to Gain Bonus +10% Combat Speeds +5% Movement Speed +22 to Ward of Fate row 3, column 7 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 100 Keep in Inventory to Gain Bonus row 3, column 12 |
Charm | Stash |
Kara's Trinket [2x]
Kara's Trinket
Mystic Orb Right-Click to Apply row 4, column 0 |
UMO | Stash |
The Demon Core
The Demon Core
Mystic Orb Right-Click to Apply row 4, column 2 |
UMO | Stash |
Legacy of Blood Trophy
Legacy of Blood Trophy
Cube with the Legacy of Blood to Add Bonus 20% Bonus to Defense row 4, column 4 |
Trophy | Stash |
Emblem of Terror
Emblem of Terror
Cube Reagent (Secret) row 4, column 5 |
Emblem | Stash |
Emblem of Hatred [3x]
Emblem of Hatred
Cube Reagent (Secret) row 4, column 6 |
Emblem | Stash |
Emblem of Suffering
Emblem of Suffering
Cube Reagent (Secret) row 4, column 8 |
Emblem | Stash |
Depleted Riftstone (5)
Depleted Riftstone (
5
)
Quest Item Transmute With Arcane Crystal to Charge row 4, column 10 |
Riftstone | Stash |
Wrathspirit [3x]
Wrathspirit
Mystic Orb Right-Click to Apply row 5, column 0 |
UMO | Stash |
Monsterball [2x]
Monsterball
Mystic Orb Right-Click to Apply row 5, column 1 |
UMO | Stash |
Orb of Annihilation [4x]
Orb of Annihilation
Mystic Orb Right-Click to Apply row 5, column 2 |
UMO | Stash |
Stareye's Claws
Stareye's Claws
Gauntlets (Sacred) Defense: 1962 (654) Required Level: 100 Required Strength: 625 Adds 100-150 Cold Damage +25% to Cold Spell Damage -15% to Enemy Cold Resistance +200% Enhanced Defense +15% to Dexterity +50 to Dexterity Maximum Cold Resist +2% +5 Cold Absorb Socketed (0/4) Henchmen Trophies (Legendary Set) Bilefroth Skin Blackskull's Horns Doomcloud Spine Stareye's Claws Fangskin Scales row 5, column 4 |
Gauntlets (Set) | Stash |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 5, column 6 |
Charm | Stash |
Warbringer
Warbringer
Mystic Orb Right-Click to Apply row 6, column 3 |
UMO | Stash |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 6, column 6 |
Charm | Stash |
Emblem of Destruction
Emblem of Destruction
Cube Reagent (Secret) row 6, column 7 |
Emblem | Stash |
Depleted Riftstone (7) [4x]
Depleted Riftstone (
7
)
Quest Item Transmute With Arcane Crystal to Charge row 6, column 10 |
Riftstone | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +1% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 6, column 13 |
Charm | Stash |
Ten Pin Striker [3x]
Ten Pin Striker
Mystic Orb Right-Click to Apply row 7, column 2 |
UMO | Stash |
Dream Fragment (2)
Dream Fragment (2)
Quest Item The filth crumbles swiftly before my axe, but there is no end in sight. I entered the Rift like an impetuous whelp, seeking glory and heeding no council. This lack of preparation will now be my end. One of the mages I slew was carrying the fragment of a scroll. Could not make much of it, but a star marked there caught my eye. The one so closely aligned to a line from the sky to the Arreat Summit. Witness me, Ancestors. I who lived honorable and died like a fool. row 7, column 4 |
Dream Fragment (2) | Stash |
The Awakening
The Awakening
Full Plate Mail (Sacred) Defense: 13434 (4478) Required Level: 130 Required Strength: 690 Ethereal When Cubed with The Sleep, Enables an Additional Awakening (The Armor will be Disenchanted by the Recipe) 5% Chance to cast level 50 Banish on Death Blow +1 to All Skills +50% Combat Speeds -31% to Enemy Elemental Resistances +200% Enhanced Defense +25 Maximum Stamina Magic Resist +5% Socketed (0/6) row 7, column 5 |
Full Plate Mail (SSSU) [eth] | Stash |
Emblem of Pain
Emblem of Pain
Cube Reagent (Secret) row 7, column 7 |
Emblem | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +1% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 7, column 13 |
Charm | Stash |
Solitude
Solitude
Mystic Orb Right-Click to Apply row 8, column 0 |
UMO | Stash |
Sash of the Frozen Seas
Sash of the Frozen Seas
Sash (Sacred) Defense: 2313 (1028) Required Level: 100 Required Strength: 500 -75% Mana Drain in Werewolf Form +30% Attack Speed Winter Avatar Cooldown Reduced by 0.4 seconds +689 to Attack Rating -15% to Enemy Cold Resistance +125% Enhanced Defense +89 to Mana +100 Life on Melee Attack Socketed (0/2) row 8, column 3 |
Sash (SU) | Stash |
Emblem of Lies [3x]
Emblem of Lies
Cube Reagent (Secret) row 8, column 7 |
Emblem | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +1% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 8, column 13 |
Charm | Stash |
Farnham's Lost Marble
Farnham's Lost Marble
Mystic Orb Right-Click to Apply row 9, column 2 |
UMO | Stash |
Piranha Swarm
Piranha Swarm
Flying Knife (Sacred) Throw Damage: 59 to 61 One-Hand Damage: 38 to 39 Quantity: 130 Required Level: 100 Required Dexterity: 473 Scorpion Blade: Always Explodes, Max Range -25% +6 to Assassin Skill Levels +99% to Poison Spell Damage Regenerate Mana +50% Maximum Elemental Resists +2% +150 Life after each Kill +50% Magic Find Socketed (0/2) row 9, column 3 |
Flying Knife (SSU) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 9, column 4 |
Dream Fragment (4) | Stash |
Star Chart (1)
Star Chart (1)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 9, column 10 |
Star Chart (1) | Stash |
Deckard Cain's Heirloom
Deckard Cain's Heirloom
Short Staff (Sacred) Two-Hand Damage: 53 to 55 Required Level: 100 Required Dexterity: 188 +2.5% Spell Damage per 1% Additional Experience Gain +1 to All Skills -21% to Enemy Fire Resistance -21% to Enemy Lightning Resistance -21% to Enemy Cold Resistance Maximum Fire Resist +2% Maximum Lightning Resist +2% Maximum Cold Resist +2% 2% Reanimate as: Eternal Prisoner +51% Magic Find ''Knowledge is Power'' +50% Damage to Undead Socketed (0/3) row 9, column 12 |
Short Staff (SSU) | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +1% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 9, column 13 |
Charm | Stash |
Explorer's Globe
Explorer's Globe
Mystic Orb Right-Click to Apply row 10, column 1 |
UMO | Stash |
Belladonna Extract [3x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 10, column 4 |
Belladonna Extract | Stash |
Oil of Greater Luck [2x]
Oil of Greater Luck
Cube Reagent row 10, column 5 |
Oil | Stash |
Ripstar
Ripstar
Ring Required Level: 60 +84 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 10, column 9 |
Ring (TU) | Stash |
Dream Fragment (3)
Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 10, column 10 |
Dream Fragment (3) | Stash |
Dream Fragment (1)
Dream Fragment (1)
Quest Item These worlds are both familliar and different at the same time. Yet the creatures I have encountered here clearly did not originate on Sanctuary. They appear to be terraforming these dimensions to closely match our own. I wonder what eldritch sorcery is involved here. And most importantly: to what purpose? row 10, column 11 |
Dream Fragment (1) | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 10, column 13 |
Charm | Stash |
Dream Fragment (3)
Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 11, column 0 |
Dream Fragment (3) | Stash |
Dream Fragment (2)
Dream Fragment (2)
Quest Item The filth crumbles swiftly before my axe, but there is no end in sight. I entered the Rift like an impetuous whelp, seeking glory and heeding no council. This lack of preparation will now be my end. One of the mages I slew was carrying the fragment of a scroll. Could not make much of it, but a star marked there caught my eye. The one so closely aligned to a line from the sky to the Arreat Summit. Witness me, Ancestors. I who lived honorable and died like a fool. row 11, column 1 |
Dream Fragment (2) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 11, column 2 |
Dream Fragment (4) | Stash |
Depleted Riftstone (9)
Depleted Riftstone (
9
)
Quest Item Transmute With Arcane Crystal to Charge row 11, column 3 |
Riftstone | Stash |
Dream Fragment (1)
Dream Fragment (1)
Quest Item These worlds are both familliar and different at the same time. Yet the creatures I have encountered here clearly did not originate on Sanctuary. They appear to be terraforming these dimensions to closely match our own. I wonder what eldritch sorcery is involved here. And most importantly: to what purpose? row 11, column 5 |
Dream Fragment (1) | Stash |
Ring of Virtue
Ring of Virtue
Quest Ring Required Level: 130 +1 to Scream of Trag'Oul +35 to all Attributes +200 to Life +100 to Mana +7 to Light Radius row 11, column 6 |
Sigil of Deadly Sins | Stash |
Ring of Virtue
Ring of Virtue
Quest Ring Required Level: 130 +1 to Scream of Trag'Oul +48 to all Attributes +200 to Life +100 to Mana +14 to Light Radius row 11, column 7 |
Sigil of Deadly Sins | Stash |
Witchcraft
Witchcraft
Ring Required Level: 100 +2 to All Skills +20% Cast Speed -5% to Enemy Elemental Resistances Maximum Mana +3% +20% Bonus to Defense row 11, column 9 |
Ring (SSU) | Stash |
Quov Tsin's Talisman
Quov Tsin's Talisman
Amulet Required Level: 110 Corrupted +15% Innate Elemental Damage -29% to Enemy Elemental Resistances +20% Gold Find row 11, column 10 |
Amulet (SU) | Stash |
Dream Fragment (3)
Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 11, column 11 |
Dream Fragment (3) | Stash |
Viz-jun Fragment
Viz-jun Fragment
Cube 3 identical Fragments to Create Trophy row 11, column 13 |
Trophy Fragment | Stash |
Sigil of Absolution
Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) Cannot be Used with Runewords row 12, column 0 |
Sigil of Absolution | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 12, column 1 |
Celestial Wind | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 12, column 2 |
Dream Fragment (4) | Stash |
Idol of Fortune
Idol of Fortune
Amulet Required Level: 120 +1 to All Skills -1% Base Block Chance +25% Combat Speeds +17% to Spell Damage Weapon Physical Damage +36% Maximum Life +3% Maximum Mana +10% Trophy Hunter (Trophy Set) The Conqueror Idol of Fortune row 12, column 4 |
Amulet | Stash |
Lamen of the Archbishop
Lamen of the Archbishop
Amulet Required Level: 110 Corrupted Orb Effects Applied to this Item are Doubled +4 to All Skills row 12, column 5 |
Amulet (SSU) | Stash |
Elemental Band
Elemental Band
Ring Required Level: 100 +10% to Spell Damage +1 to Path of Flames +1 to Lightning Arena +1 to Hive +1 to Nova Charge row 12, column 9 |
Ring (SSU) | Stash |
In For The Kill
In For The Kill
Amulet Required Level: 100 Corrupted Already Upgraded 2% Chance to cast level 20 APF-20 'Maelstrom' MkI on Kill 2% Chance to cast level 20 Thunder Hammer Nova on Kill 2% Chance to cast level 20 Widowmaker on Kill +20% Movement Speed Magic Resist +5% Fire Resist -20% Lightning Resist -20% Cold Resist -20% Poison Resist -5% +28% Magic Find row 12, column 10 |
Amulet (SSU) | Stash |
Dream Fragment (1)
Dream Fragment (1)
Quest Item These worlds are both familliar and different at the same time. Yet the creatures I have encountered here clearly did not originate on Sanctuary. They appear to be terraforming these dimensions to closely match our own. I wonder what eldritch sorcery is involved here. And most importantly: to what purpose? row 12, column 11 |
Dream Fragment (1) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 12, column 12 |
Dream Fragment (4) | Stash |
Judgement Day Fragment
Judgement Day Fragment
Cube 3 identical Fragments to Create Trophy row 12, column 13 |
Trophy Fragment | Stash |
Path of Brutality
Path of Brutality
Occult Effigy Cube Reagent Cube with Unique Ring/Amulet to Add Bonus Transforms every +1 to All Skills to +3% Deadly Strike Item Becomes (Your Class Only) +10 Required Level row 13, column 0 |
Path of Brutality | Stash |
Sigil of Absolution
Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) Cannot be Used with Runewords row 13, column 1 |
Sigil of Absolution | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 13, column 2 |
Dream Fragment (4) | Stash |
Adrenaline Rush
Adrenaline Rush
Ring Required Level: 100 Corrupted Already Upgraded +1 to All Skills +40% Combat Speeds +40% Movement Speed Maximum Elemental Resists +1% row 13, column 4 |
Ring (SSU) | Stash |
Empyrean Glory
Empyrean Glory
Ring Required Level: 50 1% Chance to cast level 40 Singularity on Kill +8% to All Attributes Maximum Life +5% Maximum Mana +15% +15% Gold Find row 13, column 5 |
Ring (SSU) | Stash |
Witchcraft
Witchcraft
Ring Required Level: 100 Corrupted +2 to All Skills +20% Cast Speed -5% to Enemy Elemental Resistances Maximum Mana +2% +20% Bonus to Defense row 13, column 8 |
Ring (SSU) | Stash |
Bad Mood
Bad Mood
Ring Required Level: 100 Corrupted -20% Cast Speed Adds 50-100 Fire Damage Adds 50-100 Lightning Damage Adds 50-100 Cold Damage -13% to Enemy Fire Resistance -13% to Enemy Lightning Resistance -13% to Enemy Cold Resistance row 13, column 9 |
Ring (SSU) | Stash |
Pulsating Worldstone Shard
Pulsating Worldstone Shard
It which bears the writings of genesis It which can manifest their son and his disciple It which is of the brother, savior and sacrifice It which is of many and may cleanse the soul It which is a splinter of the spirit in a land Unformed row 13, column 10 |
Pulsating Worldstone Shard | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 13, column 11 |
Dream Fragment (4) | Stash |
Astrogha Fragment
Astrogha Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 12 |
Trophy Fragment | Stash |
Xazax Fragment
Xazax Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 13 |
Trophy Fragment | Stash |
Strength | 543 | 69% | |
---|---|---|---|
Dexterity | 249 | 44% | |
Vitality | 311 | 42% | |
Energy | 237 | 42% | |
Life | 1422 | 38% | |
Mana | 684 | 45% | |
All Skills / Class Skills | 22 | 18 | |
Maximum Skill / Experience | 0 | 52% | |
Life / Mana stolen per Hit | 9% | 10% | |
Life / Mana after each Kill | 314 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 40% | |
Regenerate Life / Mana | 372.5/s | 60% | |
Cold Resistance / Max | 225% | 13% | |
Fire Resistance / Max | 227% | 15% | |
Lightning Resistance / Max | 224% | 15% | |
Poison Resistance / Max | 274% | 14% | |
Magic / Physical Resistance | 0% | 35% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 424% | -10% | |
Movement Speed / Light Radius | 110% | 10 | |
wIAS / gIAS | 110% | 165% | |
FCR | 100% | ||
FHR / FBR | 239% | 45% | |
TCD / EWD | 99% | 27% | |
Attack Rating | 0 | 648% | |
Crushing Blow / Deadly Strike | 12% | 22% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 160% | 12% | |
Fire Spell Damage / Pierce | 393% | 170% | |
Lightning Spell Damage / Pierce | 160% | 12% | |
Poison Spell Damage / Pierce | 160% | 7% | |
P/M Spell Dam. / Poison Skill Dur. | 213% | 0% | |
Summoned Minion Life / Damage | 14% | 12% | |
Summoned Minion Resistances / AR | 24% | 120% |