Level | 145 | Experience | 10742456 (3%) |
---|---|---|---|
Strength | 200 | Life | 13006/6761 |
Dexterity | 90 | Mana | 5230/1155 |
Vitality | 700 | Inventory Gold | 1450000 |
Energy | 225 | Stash Gold | 2500000 |
Free stat points | 20 | Signets eaten | 400 |
Monsters killed | 495280 | Character deaths | 208 |
Bosses killed | 928 | Time spent | 117:59:40 |
Boss first kills | 0 | Charms completion | 64% |
Aspects 25Elemental Wisdom 1Veneration of Justice 30Spark of Hope 1Ward of Fate 30Summon Lawyers 10Conclave 20Fervor | Ritualist 1Grim Presence 10Possession 5Transcendence | Warlock 1Mind Flay 1Stormlord |
Mastery 3Meditation 10Specialization | Reward 1Divine Apparition 9Blessed Life | Oskills 29Champions of the Sun 10Firedance 25Ice Elementals 1Jitan's Gate 2Purify 1Summon Edyrem 18Summon Glowing Fungus 5Teleport |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [16x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Black Masquerade
Black Masquerade
Bone Helm (Sacred) Defense: 2950 (1050) Required Level: 80 +100 Spell Focus +100% to Physical/Magic Spell Damage +181% Enhanced Defense +200 Life Regenerated per Second Physical Resist +3% Requirements -100% Socketed (0/4) row 0, column 0 |
Bone Helm (SSU) | Cube |
Apehand
Apehand
Leather Gloves (Sacred) Defense: 1008 (478) Required Level: 100 Required Strength: 375 2% Chance to cast level 37 Powder Keg on Kill +111% Enhanced Defense +149 to Life +50 to Mana Fire Resist +42% Poison Resist +46% Physical Damage Reduced by 48 Requirements -25% Socketed (0/4) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull row 0, column 2 |
Leather Gloves (Set) | Cube |
Bone Scalpel
Bone Scalpel
Dagger (Sacred) One-Hand Damage: 37 to 38 Required Level: 100 Required Dexterity: 376 8% Chance to cast level 24 Disintegrate on Death Blow +5 to Paladin Skill Levels +5 to Necromancer Skill Levels +31% to Physical/Magic Spell Damage +30% to Summoned Minion Life +20% to Summoned Minion Resistances +75 to Vitality +45 Life after each Kill +50% Magic Find Socketed (0/2) row 0, column 4 |
Dagger (SU) | Cube |
Dark Guardian
Dark Guardian
Zombie Head (Sacred) Defense: 6039 (1418) (Necromancer Only) Required Level: 100 Required Dexterity: 219 +3 to Necromancer Skill Levels +30% Cast Speed +28 to Arcane Torrent +20% to Summoned Minion Resistances +188% Enhanced Defense +1956 Defense Maximum Mana +20% Physical Resist +4% +32% Bonus to Defense Requirements -50% Socketed (0/4) row 0, column 5 |
Zombie Head (SU) | Cube |
Archangel Dark Angel
Archangel Dark Angel
Yew Wand (Sacred) One-Hand Damage: 36 to 38 (Necromancer Only) Required Level: 80 Required Dexterity: 168 +4 to Necromancer Skill Levels +50% Cast Speed +14% to Summoned Minion Damage +25% to Summoned Minion Resistances +1450 Defense (Based on Character Level) Elemental Resists +40% +50% Damage to Undead Socketed (0/2) Satanic Mantra (Necromancer Summoner Set) Till We Have Heaven In Sight Through Death's Veil Lend Me Thy Light Archangel Dark Angel row 0, column 7 |
Yew Wand (Set) | Cube |
Lone Wolf's Claws
Lone Wolf's Claws
Heavy Gloves (Sacred) Defense: 1155 (523) Required Level: 100 Required Strength: 420 +20% Hit Recovery +8% to Fire Spell Damage +8% to Cold Spell Damage +121% Enhanced Defense +15% to Energy Fire Resist +21% Cold Resist +25% Requirements -20% Socketed (0/4) Lone Wolf's Path (Druid Seer Set) Lone Wolf's Claws Lone Wolf's Fur Lone Wolf's Maul Lone Wolf's Track row 0, column 8 |
Heavy Gloves (Set) | Cube |
Stormpick
Stormpick
Flail (Sacred) One-Hand Damage: 116 to 138 Required Level: 100 Required Strength: 486 +1% Lightning Spell Damage per 2% Gold Find +25% Cast Speed +147% Enhanced Damage Adds 375-625 Lightning Damage Maximum Lightning Resist +4% Physical Resist +15% +100 Life after each Kill +50% Damage to Undead Socketed (0/6) row 0, column 10 |
Flail (SSU) | Cube |
Lazarus' Chasuble
Lazarus' Chasuble
Light Plate (Sacred) Defense: 10551 (3295) Required Level: 100 Required Strength: 650 +2 to Necromancer Skill Levels +120% to Summoned Minion Life +30% to Summoned Minion Damage +25% to Summoned Minion Resistances +200% Enhanced Defense +666 Defense Maximum Elemental Resists +2% Physical Resist +5% Socketed (0/6) Archbishop Lazarus (Tribute Set) Lazarus' Chasuble Lazarus' Surplice Cap Lazarus' Votive Lamp Lazarus' Lamen row 0, column 12 |
Light Plate (Set) | Cube |
Night's Embrace
Night's Embrace
Glaive (Sacred) Throw Damage: 173 to 357 One-Hand Damage: 110 to 280 Quantity: 60 Required Level: 100 Required Dexterity: 496 5% Chance to cast level 26 Burning Veil on Kill +1 to All Skills +141% Enhanced Damage +150 to Maximum Damage +89% Damage to Demons -30% to Enemy Fire Resistance +10% Chance of Crushing Blow Slow Target +13% +25% to All Attributes Socketed (0/4) row 0, column 14 |
Glaive (SU) | Cube |
Hunter's Skin
Hunter's Skin
Leather Armor (Sacred) Defense: 5154 (2420) Required Level: 90 Required Strength: 525 +2 to Barbarian Skill Levels +10% Movement Speed +5% Life stolen per Hit +113% Enhanced Defense +40 to Strength +41 to Vitality Elemental/Magic Damage Reduced by 49 Socketed (0/6) Big Game Hunter (Barbarian Warmonger Set) Hunter's Camouflage Hunter's Claw Fist Hunter's Skin Hunter's Trackless Step row 2, column 0 |
Leather Armor (Set) | Cube |
Malleus Maleficarum
Malleus Maleficarum
Hand of God (Sacred) Two-Hand Damage: 294 to 635 (Paladin Only) Required Level: 100 Required Strength: 832 Amazing Grace 20% Chance to cast level 10 Thunder Hammer Nova on Melee Attack 6% Chance to cast level 20 Widowmaker on Melee Attack +183% Enhanced Damage +138% Bonus to Attack Rating +15% Life stolen per Hit +15% Chance of Crushing Blow +338 to Maximum Damage +1000 Defense +100 Mana on Melee Attack Fear No Evil +50% Damage to Undead Socketed (0/6) row 2, column 2 |
Hand of God (SSU) | Cube |
Orationis Tenebris
Orationis Tenebris
Rondache (Sacred) Defense: 4510 (1841) (Paladin Only) Required Level: 100 Required Dexterity: 440 Sanguine Covenant Regenerates 2% of Maximum Life per Second +3 to Paladin Skill Levels +40% Hit Recovery +42% to Fire Spell Damage +41% to Cold Spell Damage +145% Enhanced Defense Cannot Be Frozen Socketed (0/4) row 2, column 4 |
Rondache (SU) | Cube |
Hunter's Trackless Step
Hunter's Trackless Step
Heavy Boots (Sacred) Defense: 1830 (738) Required Level: 90 Required Strength: 550 +1 to Barbarian Skill Levels +25% Movement Speed +10% Chance of Crushing Blow +148% Enhanced Defense +48 to Vitality +15 Maximum Stamina Physical Resist +5% +50% Bonus to Defense Socketed (0/4) Big Game Hunter (Barbarian Warmonger Set) Hunter's Camouflage Hunter's Claw Fist Hunter's Skin Hunter's Trackless Step row 2, column 6 |
Heavy Boots (Set) | Cube |
Death Magnet
Death Magnet
Quilted Armor (Sacred) Defense: 3555 (2287) Required Level: 100 Required Strength: 500 +1 to Assassin Skill Levels +15% Cast Speed +16 to Doom (Assassin Only) +1268 Defense +40 to all Attributes Physical Resist +5% Socketed (0/6) Battle Devices (Assassin Oskill Set) Eye of Wisdom Death Magnet row 2, column 8 |
Quilted Armor (Set) | Cube |
Hwanin's Hwacha
Hwanin's Hwacha
Needle Crossbow (Sacred) Throw Damage: 1 to 2 (Necromancer Only) Required Level: 100 Required Strength: 244 Innate Fire Damage: 160 (80.0% of Strength) Alchemic Preparation: Flametail Shot gains +1 Projectile per 4 Base Levels Flametail Shot Inherits Catapult Shot's Fire Damage 4% Chance to cast level 24 Flametail Shot on Striking +5 to Necromancer Skill Levels +60% Attack Speed Adds 250-350 Fire Damage +5% Innate Elemental Damage +150 to Strength -100 to Dexterity Socketed (0/6) row 3, column 10 |
Needle Crossbow (SU) | Cube |
Gjallarhorn
Gjallarhorn
Composite Bow (Sacred) Two-Hand Damage: 201 to 288 Required Level: 100 Required Dexterity: 470 4% Chance to cast level 26 Stormblast on Kill 10% Chance to cast level 15 Thunder Hammer on Striking +148% Enhanced Damage Adds 1-500 Lightning Damage -29% to Enemy Lightning Resistance Adds 50-125 Damage Weapon Physical Damage +143% +6% to Strength +12% to Dexterity 5% Reanimate as: Walker Socketed (0/6) row 3, column 12 |
Composite Bow (SU) | Cube |
Qarak's Will
Qarak's Will
Giant Sword (Sacred) One-Hand Damage: 161 to 244 Two-Hand Damage: 222 to 302 Required Level: 100 Required Strength: 480 6% Chance to cast level 40 Pentagram on Melee Attack 15% Chance to cast level 34 Spike Nova on Melee Attack 10% Chance to cast level 36 Bloodlust on Kill +46% Bonus Damage to Bloodlust +165% Enhanced Damage Adds 50-125 Damage Adds 84-167 Fire Damage +38% to Fire Spell Damage +247 Life after each Kill 5% Reanimate as: Undead Marksman Socketed (0/4) row 4, column 14 |
Giant Sword (SU) | Cube |
Relic: Summon Glowing Fungus
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +14 to Summon Glowing Fungus Maximum Lightning Resist +1% Gain Exodia while Carrying All Summon Trio Relics (Summon Frostwalker - Summon Glowing Fungus - Summon Sinner) Exodia Summon One Extra Minion With Each Cast +100% to Summoned Minion Damage +100% to Summoned Minion Attack Rating +666 to Life row 9, column 14 |
Charm | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +23% Lightning Resist +21% Cold Resist +23% +4 to Light Radius row 0, column 2 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +289 to Life [100 to 500] +235 to Mana [50 to 250] row 0, column 3 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +42 to Strength [11 to 30] +41 to Dexterity [11 to 30] +36 to Vitality [11 to 30] +43 to Energy [11 to 30] - Power Synthesis - row 0, column 4 |
Charm | Inventory |
Relic: Champions of the Sun
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +29 to Champions of the Sun +12% to Summoned Minion Damage Elemental Resists +12% row 0, column 5 |
Charm | Inventory |
Amulet
Amulet
+4 to All Skills +20% Hit Recovery +18 to Maximum Damage +20% Curse Length Reduction +10 Mana after each Kill row 0, column 6 |
Amulet | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +1 to All Skills +25% to Poison Spell Damage -9% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 0, column 7 |
Amulet | Inventory |
Ka Rune (18) [2x]
Ka Rune
Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Strength Armor: +7% to Strength Shields: +7% to Strength row 0, column 8 |
Enchanted Rune | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +1 to All Skills +26% to Poison Spell Damage -10% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 0, column 9 |
Amulet | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 0, column 10 |
Arcane Shards (1) | Inventory |
The Dreamcatcher
The Dreamcatcher
Amulet Required Level: 80 +3 to All Skills +20% Cast Speed -8% to Enemy Elemental Resistances Elemental Resists +20% +12 Mana after each Kill row 0, column 11 |
Amulet (TU) | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 0, column 12 |
Assur's Bane | Inventory |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 0, column 13 |
Key | Inventory |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 0, column 14 |
Key | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +27% (Based on Character Level) row 1, column 3 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Paladin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +127 to Life [50 to 150] +61 to Mana [25 to 75] +5% Chance to Avoid Damage row 1, column 4 |
Charm | Inventory |
Relic: Summon Glowing Fungus
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +18 to Summon Glowing Fungus Maximum Lightning Resist +1% Gain Exodia while Carrying All Summon Trio Relics (Summon Frostwalker - Summon Glowing Fungus - Summon Sinner) Exodia Summon One Extra Minion With Each Cast +100% to Summoned Minion Damage +100% to Summoned Minion Attack Rating +666 to Life row 1, column 5 |
Charm | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 1, column 9 |
Arcane Shards (1) | Inventory |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +5 to Strength Requirements +10% row 1, column 10 |
Jewel (TU) | Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent row 1, column 11 |
Arcane Crystal | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 1, column 12 |
Arcane Shards (1) | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 2, column 0 |
Charm | Inventory |
Eye of Divinity
Eye of Divinity
(Paladin Challenge Item) (Paladin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Paladin Skill Levels Physical Resist +5% +30% Bonus to Defense row 2, column 1 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 2, column 2 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second [10 to 25] Poison Resist +43% [26 to 50] row 2, column 4 |
Charm | Inventory |
Relic: Ice Elementals
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 Extra Ice Elemental +25 to Ice Elementals +39% to Summoned Minion Damage +1000 Defense row 2, column 5 |
Charm | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +25% to Poison Spell Damage -12% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 2, column 10 |
Amulet | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 2, column 11 |
Arcane Shards (1) | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 2, column 12 |
Arcane Shards (1) | Inventory |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Returned Archer row 2, column 13 |
Amulet (TU) | Inventory |
Paragon Soulstone (4)
Paragon Soulstone (4)
Required Level: 143 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 146 Two Random Relics Level 147 Empyrean Touch Breath of Thaumaturgy Level 148 Two Random Relics 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Life and Mana +10% Maximum Elemental Resists +1% Physical Resist +10% Transmute at 149+ to upgrade, requires: 5 Belladonna Extracts 10x 25 Signets of Learning (unclaimed rewards are lost) row 2, column 14 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 3, column 0 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 3, column 1 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +244 Defense [201 to 250] +25 to all Attributes [21 to 25] row 3, column 2 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] row 3, column 3 |
Charm | Inventory |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills [0 to 1] +138% Bonus to Attack Rating [101 to 150] +15% to Spell Damage [11 to 15] +6% Chance of Crushing Blow [6 to 10] Fire Resist +16% [5 to 20] Lightning Resist +16% [5 to 20] Cold Resist +16% [5 to 20] row 3, column 4 |
Charm | Inventory |
Blood of Creation
Blood of Creation
Relic (Paladin Only) Required Level: 50 Keep in Inventory to Gain Bonus Servants of Valor: Doubled Damage, Attack Speed, and Movement Speed Inherits Fire Pierce from Elemental Wisdom twice After taking damage, Servants lose 10% of their life per second until they die Sacrificial Fervor row 3, column 5 |
Charm | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +7 Spell Focus +1% to Spell Damage row 3, column 11 |
Jewel (TU) | Inventory |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% row 3, column 12 |
Jewel (TU) | Inventory |
Hangman
Hangman
Amulet Required Level: 1 10% Chance to cast level 15 Magic Missiles on Kill +3% to Physical/Magic Spell Damage -1 Life Regenerated per Second +10% Gold Find row 3, column 13 |
Amulet (TU) | Inventory |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Eternal Prisoner row 3, column 14 |
Amulet (TU) | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 4, column 0 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 4, column 1 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 4, column 2 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +4 to Strength [0 to 38] +18 to Dexterity [0 to 38] +32 to Vitality [0 to 38] +13 to Energy [0 to 38] +11% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 4, column 3 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +68% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 4, column 4 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 121 Keep in Inventory to Gain Bonus +194 to Life +146 to Mana +21 Required Level row 4, column 5 |
Charm | Inventory |
Corrupted Shards (1)
Corrupted Shards (1)
Cube Reagent row 4, column 10 |
Corrupted Shards (1) | Inventory |
The Dreamcatcher
The Dreamcatcher
Amulet Required Level: 80 +3 to All Skills +20% Cast Speed -6% to Enemy Elemental Resistances Elemental Resists +25% +11 Mana after each Kill row 4, column 11 |
Amulet (TU) | Inventory |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% row 4, column 12 |
Jewel (TU) | Inventory |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Eternal Prisoner row 4, column 13 |
Amulet (TU) | Inventory |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Returned Warrior row 4, column 14 |
Amulet (TU) | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 5, column 0 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 5, column 1 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +489 to Life [200 to 500] Poison Length Reduced by +50% row 5, column 2 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 5, column 3 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +5 to Teleport [3 to 15] +25 to Life +50 to Mana row 5, column 4 |
Charm | Inventory |
Ring
Ring
+1 to All Skills +29 Spell Focus -5% to Enemy Cold Resistance +12 to Vitality +42 to Life +6% to Experience Gained row 5, column 5 |
Ring | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 5, column 9 |
Arcane Shards (1) | Inventory |
Ring of Disengagement
Ring of Disengagement
Ring Required Level: 1 1% Chance to cast level 8 Celerity on Kill +9 to Strength +10 to Dexterity +5 Maximum Stamina row 5, column 10 |
Ring (TU) | Inventory |
Signet of Learning [3x]
Signet of Learning
Right-click: Free Attribute Points: %d row 5, column 11 |
Signet | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +5 Spell Focus +1% to Spell Damage row 5, column 12 |
Jewel (TU) | Inventory |
Death Ward
Death Ward
Amulet Required Level: 110 +1 to All Skills Maximum Elemental Resists +1% Poison Resist +30% Poison Length Reduced by +30% +30% Curse Length Reduction row 5, column 13 |
Amulet (SU) | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +30% to Poison Spell Damage -15% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 5, column 14 |
Amulet | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +28 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +13 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +16 to Energy [11 to 20] row 6, column 0 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +47% Bonus to Attack Rating [21 to 150] +23 Life Regenerated per Second [1 to 4] row 6, column 1 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 6, column 2 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +3% Innate Elemental Damage [2 to 5] +10 to all Attributes row 6, column 3 |
Charm | Inventory |
Xeth Rune (05)
Xeth Rune
Enchanted Rune (05) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Cold Spell Damage Armor: +4% to Cold Spell Damage Shields: +4% to Cold Spell Damage row 6, column 5 |
Enchanted Rune | Inventory |
Ring
Ring
+1 to All Skills -5% to Enemy Lightning Resistance +15 to Vitality +78 Life Regenerated per Second +50 to Life 2% Reanimate as: Undead Lancer row 6, column 8 |
Ring | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 6, column 12 |
Whisper of the Damned | Inventory |
Greater Signet of Learning [2x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 6, column 13 |
Signet | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices row 7, column 0 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 7, column 1 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds +20% to Summoned Minion Life +10% to Summoned Minion Resistances - Blighted Grace - row 7, column 2 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 7, column 3 |
Charm | Inventory |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Adds 10-15 Damage +44% Damage to Demons [24 to 45] Elemental Resists +10% [5 to 15] row 7, column 4 |
Charm | Inventory |
Call of the Damned [4x]
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 7, column 5 |
Scroll | Inventory |
Large Signet of Learning [3x]
Large Signet of Learning
Right-click: Free Attribute Points: %d row 7, column 12 |
Signet | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +25% +27% Bonus to Defense [21 to 30] row 8, column 0 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 8, column 1 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 90 Keep in Inventory to Gain Bonus +22% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Lightning Resist +1% Elemental Resists +10% row 8, column 3 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +2 to All Skills Slow Target +20% +50% to Summoned Minion Life +25% to Summoned Minion Damage +20% to Summoned Minion Resistances Maximum Elemental Resists +1% +30% Curse Length Reduction row 8, column 4 |
Charm | Inventory |
Mephisto's Soulstone
Mephisto's Soulstone
row 8, column 11 |
Mephisto's Soulstone | Inventory |
Ring
Ring
Cold Resist +20% row 8, column 12 |
Ring | Inventory |
Depleted Riftstone (6)
Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 8, column 13 |
Riftstone | Inventory |
Depleted Riftstone (1)
Depleted Riftstone (
1
)
Quest Item Transmute With Arcane Crystal to Charge row 8, column 14 |
Riftstone | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +3% [1 to 5] Regenerate Mana +10% Elemental Resists +9% [1 to 10] row 9, column 1 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +15% to Experience Gained [6 to 15] row 9, column 2 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +49 to Strength +65 to Dexterity +56 to Vitality +68 to Energy row 9, column 3 |
Charm | Inventory |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +48% to Summoned Minion Damage +63% Magic Find row 9, column 4 |
Charm | Inventory |
Catalyst of Transference
Catalyst of Transference
Tainted Shrine row 9, column 5 |
Catalyst | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(2 to 4)% to Summoned Minion Resistances Gold Cost: 10000 row 9, column 6 |
Catalyst | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 7 |
Catalyst | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 8 |
Catalyst | Inventory |
Arcane Cluster [66x]
Arcane Cluster
(Right Click to Collect) Quantity: 66 row 9, column 9 |
Arcane Cluster | Inventory |
Corrupted Cluster [1x]
Corrupted Cluster
(Right Click to Collect) Quantity: 1 row 9, column 10 |
Corrupted Cluster | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15 Spell Focus +1% to Poison Spell Damage +3% to Summoned Minion Resistances +1% to Strength +18 to Mana row 9, column 11 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Strength row 9, column 12 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +14 Spell Focus +105 to Attack Rating +5% to Summoned Minion Life +2% to Energy Fire Resist +5% row 9, column 13 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +3% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage +2% to Vitality +16 to Mana +1% to Experience Gained row 9, column 14 |
Jewel | Inventory |
Quiet Vessel [52x]
Quiet Vessel
(Right Click to Collect) Quantity: 52 +x Life Regenerated per Second x% to Vitality +x to Vitality row 0, column 0 |
Shrine Vessel | Stash |
Fascinating Vessel [45x]
Fascinating Vessel
(Right Click to Collect) Quantity: 45 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 1 |
Shrine Vessel | Stash |
Enchanted Vessel [32x]
Enchanted Vessel
(Right Click to Collect) Quantity: 32 +x% to Physical/Magic Spell Damage Magic Resist +x% row 0, column 2 |
Shrine Vessel | Stash |
Creepy Vessel [33x]
Creepy Vessel
(Right Click to Collect) Quantity: 33 x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 3 |
Shrine Vessel | Stash |
Ornate Vessel [53x]
Ornate Vessel
(Right Click to Collect) Quantity: 53 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 0, column 4 |
Shrine Vessel | Stash |
Intimidating Vessel [35x]
Intimidating Vessel
(Right Click to Collect) Quantity: 35 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 5 |
Shrine Vessel | Stash |
Shimmering Vessel [29x]
Shimmering Vessel
(Right Click to Collect) Quantity: 29 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 0, column 6 |
Shrine Vessel | Stash |
Magical Vessel [34x]
Magical Vessel
(Right Click to Collect) Quantity: 34 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 0, column 7 |
Shrine Vessel | Stash |
Sacred Vessel [44x]
Sacred Vessel
(Right Click to Collect) Quantity: 44 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 0, column 8 |
Shrine Vessel | Stash |
Eerie Vessel [31x]
Eerie Vessel
(Right Click to Collect) Quantity: 31 +x Spell Focus x% to Energy +x to Energy row 0, column 9 |
Shrine Vessel | Stash |
Tainted Vessel [5x]
Tainted Vessel
(Right Click to Collect) Quantity: 5 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 0, column 10 |
Shrine Vessel | Stash |
Abandoned Vessel [35x]
Abandoned Vessel
(Right Click to Collect) Quantity: 35 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 11 |
Shrine Vessel | Stash |
Hidden Vessel [36x]
Hidden Vessel
(Right Click to Collect) Quantity: 36 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 0, column 12 |
Shrine Vessel | Stash |
Trinity Vessel [32x]
Trinity Vessel
(Right Click to Collect) Quantity: 32 +x% to Innate Elemental Damage +x to All Attributes row 0, column 13 |
Shrine Vessel | Stash |
Relic: Iron Golem
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +23 to Iron Golem +100% to Summoned Minion Attack Rating +14% Magic Find row 2, column 0 |
Charm | Stash |
Relic: War Cry
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Barbarian Skill Levels +20 to War Cry +24 to Energy row 2, column 1 |
Charm | Stash |
Relic: Wolf Companion
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus Hunter's Mark: Increased Damage per Hit +37 to Wolf Companion 2% Reanimate as: Spirit Wolf row 2, column 2 |
Charm | Stash |
Relic: Summon Lawyers
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 Extra Servant +39 to Summon Lawyers +22% to Summoned Minion Damage row 2, column 3 |
Charm | Stash |
Banisher of Light Fragment [4x]
Banisher of Light Fragment
Cube 3 identical Fragments to Create Trophy row 2, column 4 |
Trophy Fragment | Stash |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +18 Life Regenerated per Second [10 to 25] Poison Resist +28% [26 to 50] row 2, column 6 |
Charm | Stash |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +20 Life Regenerated per Second [10 to 25] Poison Resist +28% [26 to 50] row 2, column 7 |
Charm | Stash |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +3% [1 to 5] Regenerate Mana +10% Elemental Resists +2% [1 to 10] row 2, column 9 |
Charm | Stash |
Spiritual Vessel [40x]
Spiritual Vessel
(Right Click to Collect) Quantity: 40 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 2, column 12 |
Shrine Vessel | Stash |
Weird Vessel [34x]
Weird Vessel
(Right Click to Collect) Quantity: 34 +x% Enhanced Damage Adds x-y damage row 2, column 13 |
Shrine Vessel | Stash |
Relic: Psicrown
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +500 Total Energy to Psicrown +24 to Psicrown row 3, column 0 |
Charm | Stash |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Transmute with a Xith rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 3, column 1 |
Charm | Stash |
Quov Tsin Trophy
Quov Tsin Trophy
Cube with the Silver Seal of Ureh to Add Bonus +10% to Spell Damage row 3, column 2 |
Trophy | Stash |
Scroll of Summoning
Scroll of Summoning
Quest Item Required Level: 120 Horror Under Tristram (Heroic) row 3, column 3 |
Scroll of Summoning | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 112 Keep in Inventory to Gain Bonus +16% Magic Find +12 Required Level row 3, column 4 |
Charm | Stash |
Emblem of Lies
Emblem of Lies
Cube Reagent (Secret) row 3, column 8 |
Emblem | Stash |
Emblem of Terror
Emblem of Terror
Cube Reagent (Secret) row 3, column 9 |
Emblem | Stash |
Emblem of Destruction
Emblem of Destruction
Cube Reagent (Secret) row 3, column 10 |
Emblem | Stash |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +124% Bonus to Attack Rating [101 to 150] +12% to Spell Damage [11 to 15] +9% Chance of Crushing Blow [6 to 10] Fire Resist +11% [5 to 20] Lightning Resist +11% [5 to 20] Cold Resist +11% [5 to 20] row 3, column 11 |
Charm | Stash |
Relic: Iron Golem
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +19 to Iron Golem +100% to Summoned Minion Attack Rating +13% Magic Find row 4, column 0 |
Charm | Stash |
The Triune Fragment [3x]
The Triune Fragment
Cube 3 identical Fragments to Create Trophy row 4, column 1 |
Trophy Fragment | Stash |
Dream Fragment (3)
Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 4, column 3 |
Dream Fragment (3) | Stash |
Farsight Globe
Farsight Globe
Jewel Required Level: 40 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance -2% to Enemy Lightning Resistance -2% to Enemy Cold Resistance -3% to Enemy Poison Resistance row 4, column 9 |
Jewel (TU) | Stash |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +50% to Summoned Minion Life +25% to Summoned Minion Damage +20% to Summoned Minion Resistances Maximum Fire Resist +1% [0 to 1] Maximum Lightning Resist +1% [0 to 1] Maximum Cold Resist +1% [0 to 1] row 4, column 10 |
Charm | Stash |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +142% Bonus to Attack Rating [101 to 150] +14% to Spell Damage [11 to 15] +10% Chance of Crushing Blow [6 to 10] Fire Resist +12% [5 to 20] Lightning Resist +12% [5 to 20] Cold Resist +12% [5 to 20] row 4, column 11 |
Charm | Stash |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +29 to Strength [11 to 30] +28 to Dexterity [11 to 30] +15 to Vitality [11 to 30] +25 to Energy [11 to 30] row 4, column 12 |
Charm | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Elemental Resists +1% row 4, column 13 |
Charm | Stash |
Cherry
Cherry
Required Level: 120 Right click to eat... row 5, column 0 |
Cherry | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +23 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +11 to Strength [11 to 20] +20 to Dexterity [11 to 20] +12 to Vitality [11 to 20] +19 to Energy [11 to 20] row 5, column 3 |
Charm | Stash |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +10 Spell Focus +2% to Spell Damage row 5, column 9 |
Jewel (TU) | Stash |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Lightning Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 5, column 10 |
Charm | Stash |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +103% Bonus to Attack Rating [101 to 150] +15% to Spell Damage [11 to 15] +6% Chance of Crushing Blow [6 to 10] Fire Resist +15% [5 to 20] Lightning Resist +15% [5 to 20] Cold Resist +15% [5 to 20] row 5, column 11 |
Charm | Stash |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 5, column 12 |
Reality Piercer | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 5, column 13 |
Charm | Stash |
Apple [6x]
Apple
Regenerates 100 life per second for 10 minutes row 6, column 0 |
Apple | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Cold and Poison Spell Damage (Max +40%) Current Bonus: +128% row 6, column 2 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +28 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +11 to Strength [11 to 20] +15 to Dexterity [11 to 20] +11 to Vitality [11 to 20] +16 to Energy [11 to 20] row 6, column 3 |
Charm | Stash |
Greater Signet of Learning [11x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 6, column 4 |
Signet | Stash |
Iu Rune (16)
Iu Rune
Enchanted Rune (16) Required Level: 105 Can be Inserted into Socketed Items Weapons: +70% to Summoned Minion Attack Rating Armor: +70% to Summoned Minion Attack Rating Shields: +70% to Summoned Minion Attack Rating row 6, column 5 |
Enchanted Rune | Stash |
Oil of Greater Luck [2x]
Oil of Greater Luck
Cube Reagent row 6, column 7 |
Oil | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +1% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 6, column 9 |
Charm | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +480 to Life [200 to 500] Poison Length Reduced by +50% row 6, column 10 |
Charm | Stash |
The Ancient Repositories
The Ancient Repositories
Required Level: 90 Keep in Inventory to Gain Bonus +125% Bonus to Attack Rating [101 to 150] +14% to Spell Damage [11 to 15] +7% Chance of Crushing Blow [6 to 10] Fire Resist +9% [5 to 20] Lightning Resist +9% [5 to 20] Cold Resist +9% [5 to 20] row 6, column 11 |
Charm | Stash |
Astrogha Fragment
Astrogha Fragment
Cube 3 identical Fragments to Create Trophy row 6, column 12 |
Trophy Fragment | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 6, column 13 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +22 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +11% to Summoned Minion Resistances [11 to 15] +11 to Strength [11 to 20] +11 to Dexterity [11 to 20] +17 to Vitality [11 to 20] +12 to Energy [11 to 20] row 7, column 3 |
Charm | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 7, column 9 |
Charm | Stash |
Oil of Intensity [4x]
Oil of Intensity
Cube Reagent row 7, column 10 |
Oil | Stash |
Belladonna Extract [14x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 7, column 12 |
Belladonna Extract | Stash |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +49% Bonus to Attack Rating [21 to 150] +14 Life Regenerated per Second [1 to 4] row 7, column 13 |
Charm | Stash |
Quov Tsin Fragment
Quov Tsin Fragment
Cube 3 identical Fragments to Create Trophy row 8, column 2 |
Trophy Fragment | Stash |
Judgement Day Fragment
Judgement Day Fragment
Cube 3 identical Fragments to Create Trophy row 8, column 3 |
Trophy Fragment | Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +22 to Strength [0 to 38] +36 to Dexterity [0 to 38] +29 to Vitality [0 to 38] +4 to Energy [0 to 38] +11% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 8, column 9 |
Charm | Stash |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +81% Bonus to Attack Rating [21 to 150] +16 Life Regenerated per Second [1 to 4] row 8, column 12 |
Charm | Stash |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +299 to Life [100 to 500] +83 to Mana [50 to 250] row 8, column 13 |
Charm | Stash |
Kingdom of Shadow Fragment
Kingdom of Shadow Fragment
Cube 3 identical Fragments to Create Trophy row 9, column 0 |
Trophy Fragment | Stash |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 9, column 9 |
Charm | Stash |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +14% [11 to 20] -5% to All Vendor Prices row 9, column 10 |
Charm | Stash |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +12% [11 to 20] -5% to All Vendor Prices row 9, column 11 |
Charm | Stash |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +45% Bonus to Attack Rating [21 to 150] +21 Life Regenerated per Second [1 to 4] row 9, column 12 |
Charm | Stash |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +135% Bonus to Attack Rating [21 to 150] +21 Life Regenerated per Second [1 to 4] row 9, column 13 |
Charm | Stash |
Viz-jun Fragment
Viz-jun Fragment
Cube 3 identical Fragments to Create Trophy row 10, column 0 |
Trophy Fragment | Stash |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +10% to Experience Gained [6 to 15] row 10, column 9 |
Charm | Stash |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +14% to Experience Gained [6 to 15] row 10, column 10 |
Charm | Stash |
Zod Container (33) [27x]
Zod Container (33)
(Right Click to Collect) Quantity: 27 Weapons, Armor: +15 Life after each Kill row 10, column 11 |
Rune Container | Stash |
Cham Container (32) [45x]
Cham Container (32)
(Right Click to Collect) Quantity: 45 Weapons: Maximum Mana +3% Armor: Maximum Mana +2% row 10, column 12 |
Rune Container | Stash |
Jah Container (31) [34x]
Jah Container (31)
(Right Click to Collect) Quantity: 34 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 10, column 13 |
Rune Container | Stash |
Amethyst Cluster [50x]
Amethyst Cluster
(Right Click to Collect) Quantity: 50 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 11, column 0 |
Gem Cluster | Stash |
Diamond Cluster [50x]
Diamond Cluster
(Right Click to Collect) Quantity: 50 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 11, column 1 |
Gem Cluster | Stash |
Skull Cluster [50x]
Skull Cluster
(Right Click to Collect) Quantity: 50 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 11, column 2 |
Gem Cluster | Stash |
Rainbow Stone Cluster [50x]
Rainbow Stone Cluster
(Right Click to Collect) Quantity: 50 Weapons: 3% Innate Elemental Damage Armor: 8% Gold Find Shields: 10% Curse Length Reduction row 11, column 3 |
Gem Cluster | Stash |
Ber Container (30) [49x]
Ber Container (30)
(Right Click to Collect) Quantity: 49 Weapons: Slow Target +3% Armor: Slows Attacker by +2% row 11, column 4 |
Rune Container | Stash |
Sur Container (29) [39x]
Sur Container (29)
(Right Click to Collect) Quantity: 39 Weapons: Regenerate Mana +15% Armor: Regenerate Mana +5% row 11, column 5 |
Rune Container | Stash |
Lo Container (28) [50x]
Lo Container (28)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +15% Block Speed row 11, column 6 |
Rune Container | Stash |
Ohm Container (27) [50x]
Ohm Container (27)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +15% Hit Recovery row 11, column 7 |
Rune Container | Stash |
Vex Container (26) [50x]
Vex Container (26)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +15% Cast Speed row 11, column 8 |
Rune Container | Stash |
Gul Container (25) [50x]
Gul Container (25)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +15% Attack Speed row 11, column 9 |
Rune Container | Stash |
Ist Container (24) [50x]
Ist Container (24)
(Right Click to Collect) Quantity: 50 Weapons: +10% Magic Find Armor: +7% Magic Find row 11, column 10 |
Rune Container | Stash |
Mal Container (23) [50x]
Mal Container (23)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +3% to All Attributes row 11, column 11 |
Rune Container | Stash |
Um Container (22) [47x]
Um Container (22)
(Right Click to Collect) Quantity: 47 Weapons, Armor: Elemental Resists +10% row 11, column 12 |
Rune Container | Stash |
Pul Container (21) [50x]
Pul Container (21)
(Right Click to Collect) Quantity: 50 Weapons, Armor: 5% to Energy row 11, column 13 |
Rune Container | Stash |
Bloodstone Cluster [50x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 50 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 12, column 0 |
Gem Cluster | Stash |
Amber Cluster [50x]
Amber Cluster
(Right Click to Collect) Quantity: 50 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 12, column 1 |
Gem Cluster | Stash |
Onyx Cluster [50x]
Onyx Cluster
(Right Click to Collect) Quantity: 50 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 12, column 2 |
Gem Cluster | Stash |
Turquoise Cluster [50x]
Turquoise Cluster
(Right Click to Collect) Quantity: 50 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 12, column 3 |
Gem Cluster | Stash |
Lem Container (20) [50x]
Lem Container (20)
(Right Click to Collect) Quantity: 50 Weapons, Armor: 4% to Vitality row 12, column 4 |
Rune Container | Stash |
Fal Container (19) [50x]
Fal Container (19)
(Right Click to Collect) Quantity: 50 Weapons, Armor: 5% to Dexterity row 12, column 5 |
Rune Container | Stash |
Ko Container (18) [50x]
Ko Container (18)
(Right Click to Collect) Quantity: 50 Weapons, Armor: 5% to Strength row 12, column 6 |
Rune Container | Stash |
Lum Container (17) [50x]
Lum Container (17)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +5% to Summoned Minion Resistances row 12, column 7 |
Rune Container | Stash |
Io Container (16) [50x]
Io Container (16)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +50% to Summoned Minion Attack Rating row 12, column 8 |
Rune Container | Stash |
Hel Container (15) [50x]
Hel Container (15)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +5% to Summoned Minion Damage row 12, column 9 |
Rune Container | Stash |
Dol Container (14) [50x]
Dol Container (14)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +10% to Summoned Minion Life row 12, column 10 |
Rune Container | Stash |
Shael Container (13) [50x]
Shael Container (13)
(Right Click to Collect) Quantity: 50 Weapons: +15% Bonus to Poison Skill Duration Armor: +10% Bonus to Poison Skill Duration row 12, column 11 |
Rune Container | Stash |
Sol Container (12) [50x]
Sol Container (12)
(Right Click to Collect) Quantity: 50 Weapons: +60 to Mana Armor: +40 to Mana row 12, column 12 |
Rune Container | Stash |
Amn Container (11) [50x]
Amn Container (11)
(Right Click to Collect) Quantity: 50 Weapons: Poison Resist +30% Armor: Poison Resist +25% row 12, column 13 |
Rune Container | Stash |
Ruby Cluster [50x]
Ruby Cluster
(Right Click to Collect) Quantity: 50 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 13, column 0 |
Gem Cluster | Stash |
Topaz Cluster [50x]
Topaz Cluster
(Right Click to Collect) Quantity: 50 Weapons: +10 Spell Focus Armor: 5% to Energy Shields: Lightning Resist +30% row 13, column 1 |
Gem Cluster | Stash |
Sapphire Cluster [50x]
Sapphire Cluster
(Right Click to Collect) Quantity: 50 Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 13, column 2 |
Gem Cluster | Stash |
Emerald Cluster [50x]
Emerald Cluster
(Right Click to Collect) Quantity: 50 Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 13, column 3 |
Gem Cluster | Stash |
Thul Container (10) [50x]
Thul Container (10)
(Right Click to Collect) Quantity: 50 Weapons: Cold Resist +30% Armor: Cold Resist +25% row 13, column 4 |
Rune Container | Stash |
Ort Container (09) [50x]
Ort Container (09)
(Right Click to Collect) Quantity: 50 Weapons: Lightning Resist +30% Armor: Lightning Resist +25% row 13, column 5 |
Rune Container | Stash |
Ral Container (08) [50x]
Ral Container (08)
(Right Click to Collect) Quantity: 50 Weapons: Fire Resist +30% Armor: Fire Resist +25% row 13, column 6 |
Rune Container | Stash |
Tal Container (07) [50x]
Tal Container (07)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +3% to Physical/Magic Spell Damage row 13, column 7 |
Rune Container | Stash |
Ith Container (06) [50x]
Ith Container (06)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +3% to Poison Spell Damage row 13, column 8 |
Rune Container | Stash |
Eth Container (05) [50x]
Eth Container (05)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +3% to Cold Spell Damage row 13, column 9 |
Rune Container | Stash |
Nef Container (04) [50x]
Nef Container (04)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +3% to Lightning Spell Damage row 13, column 10 |
Rune Container | Stash |
Tir Container (03) [50x]
Tir Container (03)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +3% to Fire Spell Damage row 13, column 11 |
Rune Container | Stash |
Eld Container (02) [50x]
Eld Container (02)
(Right Click to Collect) Quantity: 50 Weapons: +5 to Maximum Damage Armor: +3 to Maximum Damage row 13, column 12 |
Rune Container | Stash |
El Container (01) [50x]
El Container (01)
(Right Click to Collect) Quantity: 50 Weapons, Armor: +3 to all Attributes row 13, column 13 |
Rune Container | Stash |
Strength | 275 | 45% | |
---|---|---|---|
Dexterity | 271 | 41% | |
Vitality | 269 | 41% | |
Energy | 273 | 46% | |
Life | 2222 | 23% | |
Mana | 1003 | 46% | |
All Skills / Class Skills | 37 | 10 | |
Maximum Skill / Experience | 0 | 55% | |
Life / Mana stolen per Hit | 13% | 15% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 470.1/s | 134% | |
Cold Resistance / Max | 275% | 12% | |
Fire Resistance / Max | 285% | 12% | |
Lightning Resistance / Max | 253% | 12% | |
Poison Resistance / Max | 253% | 8% | |
Magic / Physical Resistance | 0% | 15% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 30% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 203% | -10% | |
Movement Speed / Light Radius | 30% | 2 | |
wIAS / gIAS | 0% | 55% | |
FCR | 115% | ||
FHR / FBR | 65% | 45% | |
TCD / EWD | 88% | 25% | |
Attack Rating | 0 | 185% | |
Crushing Blow / Deadly Strike | 9% | 0% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 20% | 0% | |
Cold Damage | 335-443 | ||
Fire Damage | 172-292 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 46% | 13% | |
Fire Spell Damage / Pierce | 35% | 13% | |
Lightning Spell Damage / Pierce | 35% | 13% | |
Poison Spell Damage / Pierce | 36% | 8% | |
P/M Spell Dam. / Poison Skill Dur. | 38% | 0% | |
Summoned Minion Life / Damage | 333% | 451% | |
Summoned Minion Resistances / AR | 76% | 1314% |