Level | 127 | Experience | 7992035 (84%) |
---|---|---|---|
Strength | 444 | Life | 8191/4502 |
Dexterity | 20 | Mana | 3844/1285 |
Vitality | 565 | Inventory Gold | 1223805 |
Energy | 25 | Stash Gold | 1246319 |
Free stat points | 0 | Signets eaten | 309 |
Monsters killed | 99684 | Character deaths | 108 |
Bosses killed | 82 | Time spent | 16:57:09 |
Boss first kills | 0 | Charms completion | 46% |
Nature 1Harvest 25Barkskin | Werebear 2Werebear Morph 1Rend 5Bestial Potency 25Wildfire 6Primal Dominance 1Idol of Scosglen | Seer 1Ember Spirit 1Hunting Banshee 1Pagan Rites 1Rain of Fire 29Spiritual Alignment 25Armageddon |
Mastery 3Meditation 1Melee Devotion 10Endurance | Reward 1Symbiosis 1Survival Instinct | Oskills 13Banish 26Champions of the Sun 9Charged Strike 8Firedance 26Hailstorm 1Jitan's Gate 1Mind Control 1Summon Edyrem |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [16x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 0, column 2 |
Assur's Bane | Inventory |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 3 |
Shrine | Inventory |
Amulet
Amulet
+3 to All Skills +47 Spell Focus +9% to Physical/Magic Spell Damage -6% to Enemy Lightning Resistance +29 to all Attributes row 0, column 5 |
Amulet | Inventory |
Amulet
Amulet
+2 to All Skills +48 Spell Focus -6% to Enemy Fire Resistance +9% to Poison Spell Damage +23% to Summoned Minion Life row 0, column 8 |
Amulet | Inventory |
Positronic Brain
Positronic Brain
Cube Reagent row 0, column 10 |
Positronic Brain | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second [10 to 25] Poison Resist +45% [26 to 50] row 0, column 11 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +231 to Life [200 to 500] Poison Length Reduced by +50% row 0, column 12 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +28% +23% Bonus to Defense [21 to 30] row 0, column 13 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 0, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 1, column 2 |
Catalyst | Inventory |
Depleted Riftstone (3) [2x]
Depleted Riftstone (
3
)
Quest Item Transmute With Arcane Crystal to Charge row 1, column 5 |
Riftstone | Inventory |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +124 to Life [50 to 150] +73 to Mana [25 to 75] row 1, column 11 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 1, column 12 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +25 to Strength [0 to 38] +36 to Dexterity [0 to 38] +37 to Vitality [0 to 38] +9 to Energy [0 to 38] +13% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 1, column 14 |
Charm | Inventory |
Arcane Shards (4)
Arcane Shards (4)
Cube Reagent row 2, column 0 |
Arcane Shards (4) | Inventory |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 2, column 1 |
Shrine | Inventory |
Perfect Turquoise [7x]
Perfect Turquoise
Required Level: 18 Can be Inserted into Socketed Items Weapons: Regenerate Mana +10% Armor: Maximum Poison Resist +1% Poison Resist +20% Shields: +8% Magic Find row 2, column 3 |
Gem | Inventory |
Perfect Amber [5x]
Perfect Amber
Required Level: 18 Can be Inserted into Socketed Items Weapons: 2% Reanimate as: Walker Armor: Maximum Lightning Resist +1% Lightning Resist +20% Shields: Slows Attacker by +2% row 2, column 8 |
Gem | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +226 to Life [100 to 500] +194 to Mana [50 to 250] row 2, column 11 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +21 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +11 to Strength [11 to 20] +16 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +11 to Energy [11 to 20] row 2, column 12 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained [12 to 20] Death Projector (Heroic) Transmute with a Thal rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 2, column 13 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +228 Defense [201 to 250] +25 to all Attributes [21 to 25] row 2, column 14 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 19 +(1 to 2)% to Spell Damage Gold Cost: 25000 row 3, column 0 |
Catalyst | Inventory |
Amulet
Amulet
+3 to All Skills +20% Hit Recovery +9% to Fire Spell Damage -9% to Enemy Poison Resistance +23% to Summoned Minion Damage row 3, column 9 |
Amulet | Inventory |
Perfect Sapphire
Perfect Sapphire
Required Level: 18 Can be Inserted into Socketed Items Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 3, column 10 |
Gem | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 3, column 11 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 3, column 12 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +22% Lightning Resist +22% Cold Resist +23% row 3, column 13 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 3, column 14 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 4, column 0 |
Catalyst | Inventory |
Positronic Brain
Positronic Brain
Cube Reagent row 4, column 1 |
Positronic Brain | Inventory |
Relic: Hailstorm
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +30 Spell Focus +26 to Hailstorm Cold Absorb +2% row 4, column 11 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +147% Bonus to Attack Rating [21 to 150] +22 Life Regenerated per Second [1 to 4] row 4, column 12 |
Charm | Inventory |
Ghost Trance
Ghost Trance
Cube Reagent Cube with Umbaru Treasure to Add Bonus (11 to 40) to all Attributes +1 to All Skills row 5, column 0 |
Ghost Trance | Inventory |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 5, column 10 |
Charm | Inventory |
Relic: Champions of the Sun
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +26 to Champions of the Sun +13% to Summoned Minion Damage Elemental Resists +12% row 5, column 11 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +16% [11 to 20] -5% to All Vendor Prices row 5, column 12 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +1% +15% to Experience Gained Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 5, column 13 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +12% [11 to 15] row 5, column 14 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 122 Keep in Inventory to Gain Bonus +2% to Strength +33 to Strength +1% to Vitality +21 to Vitality +2% to Energy +38 to Energy +10 to Life +8 to Mana +22 Required Level row 6, column 10 |
Charm | Inventory |
Relic: Banish
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +13 to Banish Elemental Resists +9% Elemental/Magic Damage Reduced by 9 row 6, column 11 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +23 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 6, column 12 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 6, column 13 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 6, column 14 |
Charm | Inventory |
Oil of Craft
Oil of Craft
Cube Reagent row 7, column 0 |
Oil | Inventory |
Ring
Ring
+1 to All Skills Adds 5-11 Damage +5% Life stolen per Hit +13% to Summoned Minion Life Cold Resist +25% +11 Life after each Kill row 7, column 9 |
Ring | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +10% to Spell Damage [6 to 10] Essence Slots: 20 row 7, column 10 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 7, column 11 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 7, column 12 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 7, column 13 |
Charm | Inventory |
Relic: Firedance
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 to Sorceress Skill Levels +8 to Firedance +10% Magic Find row 7, column 14 |
Charm | Inventory |
Ring
Ring
Already Upgraded +1 to All Skills +5% Life stolen per Hit -8% to Enemy Fire Resistance +14% to Poison Spell Damage +46 Defense row 8, column 1 |
Ring | Inventory |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 8, column 3 |
Key | Inventory |
Tome of Possession
Tome of Possession
Quest Item Required Level: 90 Keep in Inventory to Gain Bonus +1 to Mind Control row 8, column 9 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +2% [1 to 5] Regenerate Mana +10% Elemental Resists +6% [1 to 10] row 8, column 12 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +9% to All Attributes [6 to 10] +10% to Experience Gained [6 to 15] row 8, column 13 |
Charm | Inventory |
Caoi Dulra Fruit
Caoi Dulra Fruit
(Druid Challenge Item) (Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Druid Skill Levels Elemental Resists +30% +25% Bonus to Defense row 8, column 14 |
Charm | Inventory |
Positronic Brain
Positronic Brain
Cube Reagent row 9, column 1 |
Positronic Brain | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 9, column 2 |
Mark of Infusion | Inventory |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 9, column 4 |
Elemental Ire | Inventory |
Perfect Bloodstone
Perfect Bloodstone
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10% to Summoned Minion Life Armor: Maximum Fire Resist +1% Fire Resist +20% Shields: +5% to Summoned Minion Resistances row 9, column 5 |
Gem | Inventory |
Small Cycle: Dexterity
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Dexterity +1 Required Level row 9, column 7 |
Cycle | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 9, column 11 |
Charm | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Difficulty Level: 122 Transmute in the cube after reaching Level 122 row 9, column 12 |
Charm | Inventory |
Paragon Soulstone (2)
Paragon Soulstone (2)
Required Level: 125 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 128 Boots of Blinding Bluster (Sacred) Level 130 Dark Disciple (Sacred) Level 132 Random Relic Level 134 Physical Resist +10% Level 136 Random Relic 1% Chance to cast level 7 Goblin Glee on Death Blow Transmute at 137+ to upgrade, requires: 2 Belladonna Extracts 4x 25 Signets of Learning (unclaimed rewards are lost) row 9, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +30% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
The Petulant
The Petulant
Hard Leather Armor (Sacred) Defense: 7524 (2508) Required Level: 100 Required Strength: 550 While Tantrum is Active: +0.5% Deadly Strike per Tantrum Skill Level +0.5% Crushing Blow per Tantrum Skill Level +3% Weapon Physical Damage per Tantrum Skill Level +25% Movement Speed Weapon Physical Damage +53% +200% Enhanced Defense +17% to All Attributes Physical Resist +10% Socketed (0/6) row 0, column 0 |
Hard Leather Armor (SSU) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 0, column 6 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 0, column 7 |
Charm | Stash |
Medium Cycle: Dexterity
Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1% to Dexterity +(5 to 15) to Dexterity +3 Required Level row 0, column 8 |
Cycle | Stash |
Superior Gauntlets (Sacred)
Superior Gauntlets (Sacred)
Defense: 1160 (817) Required Level: 30 Required Strength: 615 Ethereal +42% Enhanced Defense Physical Resist +1% row 0, column 9 |
Superior Gauntlets (Sacred) [eth] | Stash |
Malthael's Halo
Malthael's Halo
Field Plate (Sacred) Defense: 7825 (3207) Required Level: 80 Required Strength: 375 +3 to Paladin Skill Levels +16% to Fire Spell Damage +20% to Cold Spell Damage +144% Enhanced Defense Fire Resist +42% Cold Resist +33% Requirements -40% Socketed (0/6) Malthael's Sanctuary (Paladin Ritualist Set) Malthael's Crown Malthael's Halo Malthael's Ward Malthael's Wrath row 0, column 11 |
Field Plate (Set) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Fire Resist +6% row 0, column 13 |
Jewel | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 1, column 6 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 1, column 7 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +44% Bonus to Attack Rating +1% to Physical/Magic Spell Damage +2% to Vitality row 1, column 13 |
Jewel | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 2, column 6 |
Charm | Stash |
Zol Rune (12)
Zol Rune
Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items Weapons: +80 to Mana Armor: +60 to Mana Shields: +60 to Mana row 2, column 13 |
Enchanted Rune | Stash |
Small Cycle [2x]: Magic Find
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(1 to 4)% Magic Find +2 Required Level row 3, column 11 |
Cycle | Stash |
Abandoned Shrine (2)
Abandoned Shrine (2)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 3, column 12 |
Shrine | Stash |
Xeth Rune (05) [3x]
Xeth Rune
Enchanted Rune (05) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Cold Spell Damage Armor: +4% to Cold Spell Damage Shields: +4% to Cold Spell Damage row 3, column 13 |
Enchanted Rune | Stash |
Icy Essence
Icy Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 4, column 4 |
Essence | Stash |
Elq Rune (02) [2x]
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 4, column 11 |
Enchanted Rune | Stash |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 4, column 13 |
Enchanted Rune | Stash |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +121 to Life [50 to 150] +72 to Mana [25 to 75] row 5, column 0 |
Charm | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +9% to Spell Damage [6 to 10] Essence Slots: 20 row 5, column 1 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +11 Spell Focus +119 to Attack Rating +2% to Spell Damage +1% to Vitality +2 to Vitality Requirements -10% row 5, column 12 |
Jewel | Stash |
Shaen Rune (13) [2x]
Shaen Rune
Enchanted Rune (13) Required Level: 105 Can be Inserted into Socketed Items Weapons: +20% Bonus to Poison Skill Duration Armor: +13% Bonus to Poison Skill Duration Shields: +13% Bonus to Poison Skill Duration row 5, column 13 |
Enchanted Rune | Stash |
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred) Defense: 4272 (1494) Required Level: 100 3% Chance to cast level 2 Time Strike on Striking +186% Enhanced Defense -100 to Life +94% Magic Find Requirements -100% Socketed (0/2) row 6, column 0 |
Plated Belt (SU) | Stash |
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet Required Level: 110 30% Enhanced Damage vs. Necrobots 10% Chance to cast level 40 Nova Bomb on Melee Attack +2 to All Skills +25% Attack Speed Adds 1-188 Lightning Damage +650 Poison Damage over 2 seconds Stun Attack +12 to Hive Lightning Resist +42% Poison Resist +44% row 6, column 11 |
Amulet (SU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Lightning Resist +5% row 6, column 12 |
Jewel | Stash |
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred) Defense: 4317 (1494) Required Level: 100 3% Chance to cast level 2 Time Strike on Striking +189% Enhanced Defense -100 to Life +94% Magic Find Requirements -100% Socketed (0/2) row 7, column 0 |
Plated Belt (SU) | Stash |
Large Cycle: Gold Find
Large Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(6 to 10)% Gold Find +4 Required Level row 7, column 11 |
Cycle | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage row 7, column 12 |
Jewel | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +3% [3 to 5] Maximum Mana +15% [11 to 15] row 8, column 0 |
Charm | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 8, column 1 |
Charm | Stash |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +18 Life Regenerated per Second [10 to 25] Poison Resist +34% [26 to 50] row 8, column 6 |
Charm | Stash |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +19 Life Regenerated per Second [10 to 25] Poison Resist +29% [26 to 50] row 8, column 7 |
Charm | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +20 Spell Focus +2% to Physical/Magic Spell Damage +2% to Vitality +2 to Vitality +2 to Energy +1% to Experience Gained row 8, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +9 to Dexterity Fire Resist +5% +1% to Experience Gained row 9, column 0 |
Jewel | Stash |
Xazax Fragment
Xazax Fragment
Cube 3 identical Fragments to Create Trophy row 9, column 1 |
Trophy Fragment | Stash |
Amulet
Amulet
+3 to All Skills +8% to Cold Spell Damage -5% to Enemy Cold Resistance +32 to Vitality +388 to Life row 9, column 7 |
Amulet | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +2% to Spell Damage +1% to Vitality Cold Resist +5% +7% Gold Find row 9, column 12 |
Jewel | Stash |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 9, column 13 |
Enchanted Rune | Stash |
Sacred Vessel [11x]
Sacred Vessel
(Right Click to Collect) Quantity: 11 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 10, column 0 |
Shrine Vessel | Stash |
Trinity Vessel [5x]
Trinity Vessel
(Right Click to Collect) Quantity: 5 +x% to Innate Elemental Damage +x to All Attributes row 10, column 1 |
Shrine Vessel | Stash |
Enchanted Vessel [3x]
Enchanted Vessel
(Right Click to Collect) Quantity: 3 +x% to Physical/Magic Spell Damage Magic Resist +x% row 10, column 2 |
Shrine Vessel | Stash |
Eerie Vessel [4x]
Eerie Vessel
(Right Click to Collect) Quantity: 4 +x Spell Focus x% to Energy +x to Energy row 10, column 3 |
Shrine Vessel | Stash |
Ornate Vessel [4x]
Ornate Vessel
(Right Click to Collect) Quantity: 4 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 10, column 4 |
Shrine Vessel | Stash |
Abandoned Vessel [4x]
Abandoned Vessel
(Right Click to Collect) Quantity: 4 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 10, column 5 |
Shrine Vessel | Stash |
Creepy Vessel [3x]
Creepy Vessel
(Right Click to Collect) Quantity: 3 x% Chance of Crushing Blow x% to Strength +x to Strength row 10, column 6 |
Shrine Vessel | Stash |
Fascinating Vessel [4x]
Fascinating Vessel
(Right Click to Collect) Quantity: 4 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 10, column 7 |
Shrine Vessel | Stash |
Runestone
Runestone
Primal Rune row 10, column 10 |
Runestone | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 10, column 11 |
Whisper of the Damned | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +21 Spell Focus +2% to Cold Spell Damage +2% to Strength +2 to Vitality Cold Resist +6% row 10, column 12 |
Jewel | Stash |
Scroll of Summoning
Scroll of Summoning
Quest Item Required Level: 120 Horror Under Tristram (Heroic) row 10, column 13 |
Scroll of Summoning | Stash |
Fascinating Shrine (8)
Fascinating Shrine (8)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 11, column 8 |
Shrine | Stash |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 Already Upgraded +1 to All Skills +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Dried Corpse row 11, column 9 |
Amulet (TU) | Stash |
Fel Rune (19)
Fel Rune
Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Dexterity Armor: +7% to Dexterity Shields: +7% to Dexterity row 11, column 10 |
Enchanted Rune | Stash |
Ghal Rune
Ghal Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: +25 Spell Focus Armor: +15 Spell Focus Shields: +15 Spell Focus row 11, column 11 |
Rune | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 11, column 12 |
Key | Stash |
Nif Rune (04)
Nif Rune
Enchanted Rune (04) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Lightning Spell Damage Armor: +4% to Lightning Spell Damage Shields: +4% to Lightning Spell Damage row 11, column 13 |
Enchanted Rune | Stash |
Spiritual Vessel [10x]
Spiritual Vessel
(Right Click to Collect) Quantity: 10 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 12, column 0 |
Shrine Vessel | Stash |
Hidden Vessel [11x]
Hidden Vessel
(Right Click to Collect) Quantity: 11 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 12, column 1 |
Shrine Vessel | Stash |
Weird Vessel [9x]
Weird Vessel
(Right Click to Collect) Quantity: 9 +x% Enhanced Damage Adds x-y damage row 12, column 2 |
Shrine Vessel | Stash |
Intimidating Vessel [9x]
Intimidating Vessel
(Right Click to Collect) Quantity: 9 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 12, column 3 |
Shrine Vessel | Stash |
Shimmering Vessel [9x]
Shimmering Vessel
(Right Click to Collect) Quantity: 9 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 12, column 4 |
Shrine Vessel | Stash |
Magical Vessel [10x]
Magical Vessel
(Right Click to Collect) Quantity: 10 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 12, column 5 |
Shrine Vessel | Stash |
Tainted Vessel [7x]
Tainted Vessel
(Right Click to Collect) Quantity: 7 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 12, column 6 |
Shrine Vessel | Stash |
Quiet Vessel [13x]
Quiet Vessel
(Right Click to Collect) Quantity: 13 +x Life Regenerated per Second x% to Vitality +x to Vitality row 12, column 7 |
Shrine Vessel | Stash |
Relic: Spark of Hope
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Spark of Hope Duration Increased by 15 seconds +15 to Spark of Hope Half Freeze Duration row 12, column 9 |
Charm | Stash |
Ripstar
Ripstar
Ring Required Level: 60 Already Upgraded +71 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 12, column 10 |
Ring (TU) | Stash |
Ring
Ring
+1 to All Skills +14% to Fire Spell Damage -5% to Enemy Lightning Resistance +12 to Dexterity +70 to Life +15% Gold Find row 12, column 11 |
Ring | Stash |
Belladonna Extract [2x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 12, column 13 |
Belladonna Extract | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Already Upgraded +13 Spell Focus +2% to Spell Damage +2% to Strength +2 to Vitality Fire Resist +5% Requirements -10% row 13, column 8 |
Jewel | Stash |
Amulet
Amulet
Already Upgraded +3 to All Skills +20% to Fire Spell Damage -5% to Enemy Fire Resistance +299 Defense Target Takes Additional Damage of 11 row 13, column 9 |
Amulet | Stash |
Ripstar
Ripstar
Ring Required Level: 60 Already Upgraded +71 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 13, column 10 |
Ring (TU) | Stash |
Zod Rune [2x]
Zod Rune
Required Level: 85 Can be Inserted into Socketed Items Weapons: +15 Life after each Kill Armor: +15 Life after each Kill Shields: +15 Life after each Kill row 13, column 11 |
Rune | Stash |
Strength | 279 | 65% | |
---|---|---|---|
Dexterity | 205 | 42% | |
Vitality | 218 | 46% | |
Energy | 284 | 48% | |
Life | 1357 | 13% | |
Mana | 403 | 26% | |
All Skills / Class Skills | 12 | 3 | |
Maximum Skill / Experience | 0 | 44% | |
Life / Mana stolen per Hit | 7% | 9% | |
Life / Mana after each Kill | 27 | 6 | |
Life / Mana on Striking | 3 | 0% | |
Life / Mana on Attack | 125 | 106% | |
Regenerate Life / Mana | 62.5/s | 10% | |
Cold Resistance / Max | 185% | 6% | |
Fire Resistance / Max | 241% | 8% | |
Lightning Resistance / Max | 197% | 7% | |
Poison Resistance / Max | 201% | 5% | |
Magic / Physical Resistance | 0% | 1% | |
Phys / Ele Damage Reduced | 20 | 9 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 7% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 102% | 2% | |
Movement Speed / Light Radius | 15% | 7 | |
wIAS / gIAS | 60% | 160% | |
FCR | 45% | ||
FHR / FBR | 92% | 25% | |
TCD / EWD | 61% | 28% | |
Attack Rating | 466 | 539% | |
Crushing Blow / Deadly Strike | 13% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 100-200 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 40% | 10% | |
Fire Spell Damage / Pierce | 228% | 120% | |
Lightning Spell Damage / Pierce | 40% | 10% | |
Poison Spell Damage / Pierce | 55% | 5% | |
P/M Spell Dam. / Poison Skill Dur. | 83% | 0% | |
Summoned Minion Life / Damage | 26% | 24% | |
Summoned Minion Resistances / AR | 19% | 0% |