Level | 120 | Experience | 7118360 (79%) |
---|---|---|---|
Strength | 91 | Life | 7525/3641 |
Dexterity | 682 | Mana | 2532/1215 |
Vitality | 20 | Inventory Gold | 362081 |
Energy | 25 | Stash Gold | 487374 |
Free stat points | 0 | Signets eaten | 138 |
Monsters killed | 50538 | Character deaths | 35 |
Bosses killed | 60 | Time spent | 11:41:57 |
Boss first kills | 0 | Charms completion | 31% |
Deathspeaker 20Embalming 1Sacrifices 25Death Ward 3Famine 13Death Pact | Melee 25Parasite 1Carnage 1Reaper 4Onslaught 10Angel of Death 5Blight Descent 1Deathlord 6Demonic Commune 5Ominous Vigor | Mastery 4Purity 1Melee Devotion 5Tenacity |
Reward 1Talon's Hold 1Rathma's Chosen | Oskills 1Jitan's Gate 16Lightning Shield 17Stormclash | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [13x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 0, column 2 |
Assur's Bane | Inventory |
Paragon Soulstone
Paragon Soulstone
Required Level: 110 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 116 Gothic Staff (Mastercrafted) Level 119 Random Cincture (Mastercrafted) Level 122 Goblin Glee (777% magic find for 7 seconds) Level 125 Random Relic Transmute at 126+ to upgrade, requires: 2 Arcane Crystals (unclaimed rewards are lost) row 0, column 3 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +11 Spell Focus +15% Block Speed +2% Life stolen per Hit +2% Mana stolen per Hit +11% to Summoned Minion Life Poison Resist +6% row 0, column 4 |
Jewel | Inventory |
Duncraig Fragment
Duncraig Fragment
Cube 3 identical Fragments to Create Trophy row 0, column 5 |
Trophy Fragment | Inventory |
Femur of the Prophet
Femur of the Prophet
Wand (Sacred) One-Hand Damage: 35 to 36 (Necromancer Only) Required Level: 90 Required Dexterity: 166 +3 to Necromancer Skill Levels +1% Base Block Chance +38% to Physical/Magic Spell Damage +46% to Poison Spell Damage +101 Life after each Kill +58% Gold Find +50% Damage to Undead Socketed (0/2) Celestial Orchard (Necromancer Malice Set) The Dragon Grave Giyua's Sacrum Femur of the Prophet The Trickster row 0, column 7 |
Wand (Set) | Inventory |
Preserved Head (Sacred)
Preserved Head (Sacred)
Defense: 1245 (Necromancer Only) Required Dexterity: 436 3% Chance to cast level 21 Hunting Banshee when Struck +52% Bonus to Attack Rating +26% to Physical/Magic Spell Damage -9% to Enemy Cold Resistance +28 to Vessel of Judgement +4% to Dexterity +14 to Dexterity Poison Length Reduced by +48% Socketed (0/4) row 0, column 8 |
Preserved Head (Craft) | Inventory |
Ring
Ring
+1 to All Skills +14 to Strength +19 Life Regenerated per Second +30 to Life +4% to Experience Gained row 0, column 10 |
Ring | Inventory |
Amulet
Amulet
+1 to All Skills +20% Block Speed -7% to Enemy Cold Resistance +19 to all Attributes +200 Life Regenerated per Second +7% to Experience Gained row 0, column 11 |
Amulet | Inventory |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 0, column 13 |
Key | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(1 to 2)% Life Stolen per Hit +(1 to 2)% Mana Stolen per Hit Gold Cost: 25000 row 0, column 14 |
Catalyst | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2 to Minimum Damage +2% to Physical/Magic Spell Damage +4 to all Attributes Fire Resist +5% row 1, column 10 |
Jewel | Inventory |
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet Required Level: 110 30% Enhanced Damage vs. Necrobots 10% Chance to cast level 40 Nova Bomb on Melee Attack +2 to All Skills +25% Attack Speed Adds 1-188 Lightning Damage +650 Poison Damage over 2 seconds Stun Attack +13 to Hive Lightning Resist +45% Poison Resist +45% row 1, column 11 |
Amulet (SU) | Inventory |
Catalyst of Learning
Catalyst of Learning
row 1, column 14 |
Catalyst | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +9% to All Attributes [6 to 10] +12% to Experience Gained [6 to 15] row 2, column 0 |
Charm | Inventory |
Oil of Disjunction
Oil of Disjunction
Cube Reagent row 2, column 8 |
Oil | Inventory |
Amulet
Amulet
+3 to All Skills +25% Attack Speed +13 to Minimum Damage -10% to Enemy Fire Resistance +18 to all Attributes row 2, column 9 |
Amulet | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 2, column 10 |
Mark of Infusion | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +14 Spell Focus +1% Life stolen per Hit +1% Mana stolen per Hit +2% to Vitality Fire Resist +6% Requirements -10% row 2, column 13 |
Jewel | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 2, column 14 |
Catalyst | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +24 to Strength [0 to 38] +31 to Dexterity [0 to 38] +5 to Vitality [0 to 38] +7 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 3, column 0 |
Charm | Inventory |
Turquoise Cluster [6x]
Turquoise Cluster
(Right Click to Collect) Quantity: 6 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 3, column 9 |
Gem Cluster | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +14 Spell Focus +15% Block Speed +2% Life stolen per Hit +1% Mana stolen per Hit +1% to All Attributes Requirements -10% row 3, column 10 |
Jewel | Inventory |
Key
Key
Quantity: 50 row 3, column 11 |
Key | Inventory |
Eth Rune [2x]
Eth Rune
Required Level: 15 Can be Inserted into Socketed Items Weapons: +3% to Cold Spell Damage Armor: +3% to Cold Spell Damage Shields: +3% to Cold Spell Damage row 3, column 12 |
Rune | Inventory |
Tal Rune
Tal Rune
Required Level: 20 Can be Inserted into Socketed Items Weapons: +3% to Physical/Magic Spell Damage Armor: +3% to Physical/Magic Spell Damage Shields: +3% to Physical/Magic Spell Damage row 3, column 13 |
Rune | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Transmute with an Urt rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 3, column 14 |
Charm | Inventory |
Apple [2x]
Apple
Regenerates 100 life per second for 10 minutes row 4, column 0 |
Apple | Inventory |
Sash of the Frozen Seas
Sash of the Frozen Seas
Sash (Sacred) Defense: 2302 (1028) Required Level: 100 Required Strength: 500 -75% Mana Drain in Werewolf Form +30% Attack Speed Winter Avatar Cooldown Reduced by 0.4 seconds +921 to Attack Rating -9% to Enemy Cold Resistance +124% Enhanced Defense +211 to Mana +100 Life on Melee Attack Socketed (0/2) row 4, column 7 |
Sash (SU) | Inventory |
Ral Rune [2x]
Ral Rune
Required Level: 23 Can be Inserted into Socketed Items Weapons: Fire Resist +30% Armor: Fire Resist +25% Shields: Fire Resist +25% row 4, column 9 |
Rune | Inventory |
Perfect Diamond
Perfect Diamond
Required Level: 18 Can be Inserted into Socketed Items Weapons: +3% to Spell Damage Armor: +5% to Strength Shields: Elemental Resists +5% row 4, column 11 |
Gem | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items Lightning Resist +6% row 4, column 12 |
Jewel | Inventory |
El Rune
El Rune
Required Level: 6 Can be Inserted into Socketed Items Weapons: +3 to all Attributes Armor: +3 to all Attributes Shields: +3 to all Attributes row 4, column 13 |
Rune | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +26% +24% Bonus to Defense [21 to 30] row 5, column 0 |
Charm | Inventory |
Icetomb
Icetomb
Field Plate (Sacred) Defense: 7344 (3207) Required Level: 100 Required Strength: 625 +2 to All Skills +50 Spell Focus +29% to Cold Spell Damage -21% to Enemy Cold Resistance +129% Enhanced Defense +14% to Strength +38 to all Attributes Maximum Fire Resist -1% Cannot Be Frozen Socketed (0/6) row 5, column 7 |
Field Plate (SU) | Inventory |
Perfect Emerald [2x]
Perfect Emerald
Required Level: 18 Can be Inserted into Socketed Items Weapons: +5 to Maximum Damage Armor: +10 Life Regenerated per Second Shields: Poison Resist +30% row 5, column 9 |
Gem | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Fire Spell Damage +8% to Summoned Minion Damage Fire Resist +5% row 5, column 11 |
Jewel | Inventory |
Perfect Rainbow Stone [2x]
Perfect Rainbow Stone
Required Level: 18 Can be Inserted into Socketed Items Weapons: +3% Innate Elemental Damage Armor: +8% Gold Find Shields: +10% Curse Length Reduction row 5, column 12 |
Gem | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 5, column 13 |
Mark of Infusion | Inventory |
Eld Rune
Eld Rune
Required Level: 8 Can be Inserted into Socketed Items Weapons: +5 to Maximum Damage Armor: +3 to Maximum Damage Shields: +3 to Maximum Damage row 6, column 9 |
Rune | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +2% to Vitality +1% to Experience Gained Requirements -10% row 6, column 10 |
Jewel | Inventory |
Amber Cluster [4x]
Amber Cluster
(Right Click to Collect) Quantity: 4 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 6, column 13 |
Gem Cluster | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% +15% to Experience Gained Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 6, column 14 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -2% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +21% Lightning Resist +24% Cold Resist +21% +4 to Light Radius row 7, column 0 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +23 Spell Focus [21 to 25] Weapon Physical Damage +22% (Based on Character Level) row 7, column 1 |
Charm | Inventory |
Amethyst Cluster [5x]
Amethyst Cluster
(Right Click to Collect) Quantity: 5 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 7, column 10 |
Gem Cluster | Inventory |
Sol Rune
Sol Rune
Required Level: 33 Can be Inserted into Socketed Items Weapons: +60 to Mana Armor: +40 to Mana Shields: +40 to Mana row 7, column 11 |
Rune | Inventory |
Nef Rune
Nef Rune
Required Level: 13 Can be Inserted into Socketed Items Weapons: +3% to Lightning Spell Damage Armor: +3% to Lightning Spell Damage Shields: +3% to Lightning Spell Damage row 7, column 12 |
Rune | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Difficulty Level: 122 Transmute in the cube after reaching Level 122 row 7, column 14 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +4% [3 to 5] Maximum Mana +15% [11 to 15] row 8, column 2 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 8, column 3 |
Charm | Inventory |
Venomous Essence
Venomous Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 8, column 5 |
Essence | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 8, column 6 |
Charm | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 8, column 7 |
Whisper of the Damned | Inventory |
Skull Cluster [4x]
Skull Cluster
(Right Click to Collect) Quantity: 4 Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by 5% row 8, column 8 |
Gem Cluster | Inventory |
Flawless Amethyst
Flawless Amethyst
Required Level: 15 Can be Inserted into Socketed Items Weapons: +40% Bonus to Attack Rating Armor: +4% to Dexterity Shields: +4 Mana when Struck by an Enemy row 8, column 9 |
Gem | Inventory |
Amn Rune
Amn Rune
Required Level: 30 Can be Inserted into Socketed Items Weapons: Poison Resist +30% Armor: Poison Resist +25% Shields: Poison Resist +25% row 8, column 10 |
Rune | Inventory |
Ko Rune
Ko Rune
Required Level: 48 Can be Inserted into Socketed Items Weapons: +5% to Strength Armor: +5% to Strength Shields: +5% to Strength row 8, column 11 |
Rune | Inventory |
Perfect Ruby
Perfect Ruby
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10 Life after each Kill Armor: +4% to Vitality Shields: Fire Resist +30% row 8, column 13 |
Gem | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained Death Projector (Heroic) Difficulty Level: 121 Transmute in the cube after reaching Level 121 row 8, column 14 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 0 |
Charm | Inventory |
Soulstone Shard
Soulstone Shard
(Necromancer Challenge Item) (Necromancer Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Necromancer Skill Levels +25% to Summoned Minion Damage +1000 Defense row 9, column 1 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana row 9, column 2 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +27 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +15 to Strength [11 to 20] +14 to Dexterity [11 to 20] +13 to Vitality [11 to 20] +18 to Energy [11 to 20] row 9, column 4 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Poison Spell Damage +2% to Strength Cold Resist +6% +1% to Experience Gained row 9, column 5 |
Jewel | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +11% [11 to 20] -5% to All Vendor Prices row 9, column 6 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +14 Spell Focus +1% to Cold Spell Damage Poison Resist +5% row 9, column 7 |
Jewel | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +3% [1 to 5] Regenerate Mana +10% Elemental Resists +7% [1 to 10] row 9, column 8 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +24 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 9, column 9 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 9, column 10 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +235 Defense [201 to 250] +24 to all Attributes [21 to 25] row 9, column 11 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 9, column 12 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +140% Bonus to Attack Rating [21 to 150] +15 Life Regenerated per Second [1 to 4] row 9, column 13 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +22 to all Attributes [21 to 25] row 9, column 14 |
Charm | Inventory |
Death Spur
Death Spur
Heavy Boots (4) Defense: 756 (432) Required Level: 114 Required Strength: 386 1% Chance to cast level 16 Spike Nova on Kill +30% Movement Speed +6% Block Speed +30% Hit Recovery +30 to Maximum Damage (Based on Character Level) +75% Enhanced Defense +36 to Strength +61 to Dexterity +15 Life Regenerated per Second +68 Required Level Socketed (0/4) row 8, column 6 |
Heavy Boots (4) | Mercenary |
Hammerfist
Hammerfist
Gauntlets (Sacred) Defense: 1478 (654) Required Level: 100 Required Strength: 625 Adds 9-22 Damage +5% Life stolen per Hit +23 to Spiral Dance +5% Chance of Crushing Blow Weapon Physical Damage +31% +126% Enhanced Defense Maximum Fire Resist +2% Maximum Lightning Resist +2% Fire Resist +55% Lightning Resist +55% Cold Resist +15% Poison Resist +15% Socketed (4/4) Hold shift (before hovering) to see socketables row 8, column 6 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Gauntlets (SU) | Mercenary |
Lacuni Cowl
Lacuni Cowl
Skull Cap (Sacred) Defense: 3134 (1290) Required Level: 90 Required Strength: 550 Orb Effects Applied to this Item are Doubled Adds 150-200 Fire Damage Adds 150-200 Lightning Damage -17% to Enemy Fire Resistance -17% to Enemy Lightning Resistance +143% Enhanced Defense Maximum Cold Resist +1% 2% Reanimate as: Eternal Prisoner Socketed (0/4) row 8, column 6 |
Skull Cap (SU) | Mercenary |
Beads of the Snake Queen
Beads of the Snake Queen
Amulet Required Level: 100 4% Chance to cast level 33 Scorpion Blade on Kill Adds 5-10 Damage Stun Attack +401 Defense +25% to Strength +24% to Dexterity +100 Life after each Kill row 8, column 6 |
Amulet (SSU) | Mercenary |
Stormstrike
Stormstrike
Short Battle Bow (Sacred) Throw Damage: 1 to 2 Required Level: 100 Required Dexterity: 738 Innate Lightning Damage: 354 (52.0% of Dexterity) 2% Chance to cast level 3 Life Spark on Striking Adds 372-566 Lightning Damage +16% Innate Elemental Damage +16 to Barrage Maximum Fire Resist +1% Maximum Lightning Resist +1% Maximum Cold Resist +1% +22% Magic Find Requirements +50% Socketed (0/6) row 8, column 6 |
Short Battle Bow (SU) | Mercenary |
Akara's Robe
Akara's Robe
Quilted Armor (Sacred) RalAmnThulOrt Defense: 2813 (2313) Required Level: 80 Required Strength: 385 +1 to All Skills +500 Defense +5% to Strength +42 to all Attributes +200 to Life Elemental Resists +63% Requirements -23% Socketed (5/6) Hold shift (before hovering) to see socketables row 8, column 6 Ral Rune Required Level: 23 Can be Inserted into Socketed Items Fire Resist +25% Amn Rune Required Level: 30 Can be Inserted into Socketed Items Poison Resist +25% Thul Rune Required Level: 28 Can be Inserted into Socketed Items Cold Resist +25% Ort Rune Required Level: 25 Can be Inserted into Socketed Items Lightning Resist +25% Perfect Diamond Required Level: 18 Can be Inserted into Socketed Items +5% to Strength |
Quilted Armor (Sacred) | Mercenary |
Rainbow
Rainbow
Low Quality Sash (1) Eth Defense: 10 Required Level: 15 Required Strength: 25 +5% to Spell Damage +6% to Summoned Minion Resistances Regenerate Mana +10% Elemental Resists +14% +8% Magic Find +2 to Light Radius Socketed (1/1) Hold shift (before hovering) to see socketables row 8, column 6 Eth Rune Required Level: 15 Can be Inserted into Socketed Items +3% to Cold Spell Damage |
Low Quality Sash (1) | Mercenary |
Magical Shrine (10)
Magical Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 0, column 0 |
Shrine | Stash |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 1 |
Shrine | Stash |
Tainted Shrine (10)
Tainted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 0, column 2 |
Shrine | Stash |
Shimmering Shrine (10)
Shimmering Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 0, column 3 |
Shrine | Stash |
Creepy Shrine (10)
Creepy Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 4 |
Shrine | Stash |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 0, column 5 |
Shrine | Stash |
Magical Shrine (10)
Magical Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 0, column 6 |
Shrine | Stash |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 0, column 7 |
Shrine | Stash |
Sacred Shrine (10)
Sacred Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 0, column 8 |
Shrine | Stash |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 9 |
Shrine | Stash |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 0, column 10 |
Shrine | Stash |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 0, column 11 |
Shrine | Stash |
Raptor Scythe (Sacred)
Raptor Scythe (Sacred)
Two-Hand Damage: 116 to 127 (Necromancer Only) Required Strength: 414 Mega Impact 5% Chance to cast level 11 Claw Tornado on Melee Attack +44% Enhanced Damage +431 Poison Damage over 1 seconds Adds 6-12 Damage +128 to Life +17% Gold Find Socketed (0/6) row 0, column 12 |
Raptor Scythe (Craft) | Stash |
Sacred Shrine (10)
Sacred Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 2, column 0 |
Shrine | Stash |
Magical Shrine (10)
Magical Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 2, column 1 |
Shrine | Stash |
Composite Bow (Sacred)
Composite Bow (Sacred)
Two-Hand Damage: 246 to 247 Required Dexterity: 470 +200% Enhanced Damage Adds 148-269 Fire Damage +63 to Minimum Damage +32 to all Attributes 1% Reanimate as: Walker Socketed (0/5) row 2, column 2 |
Composite Bow (Sacred) | Stash |
Aidan's Lament
Aidan's Lament
Crown (Sacred) Defense: 4695 (1639) Required Level: 100 Required Strength: 338 +118% Damage to Demons +93% Damage to Undead +12 to Charged Strike +134% Enhanced Defense +860 Defense Maximum Lightning Resist +2% 5% Reanimate as: Undead Scout Requirements -50% Socketed (0/4) row 2, column 6 |
Crown (SU) | Stash |
Ornate Shrine (10)
Ornate Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 2, column 11 |
Shrine | Stash |
Sacred Shrine (10)
Sacred Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 4, column 10 |
Shrine | Stash |
Scythe (Sacred)
Scythe (Sacred)
Two-Hand Damage: 141 to 365 Required Strength: 466 Required Dexterity: 466 15% Chance to cast level 50 Ember Spirit on Kill +4 to Necromancer Skill Levels +40% Attack Speed +167% Enhanced Damage +171 to Maximum Damage Socketed (0/1) row 4, column 12 |
Scythe (Sacred) | Stash |
Creepy Shrine (10)
Creepy Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 6, column 0 |
Shrine | Stash |
Creepy Shrine (10)
Creepy Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 6, column 1 |
Shrine | Stash |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 7, column 10 |
Shrine | Stash |
Ancient Armor (Sacred)
Ancient Armor (Sacred)
Defense: 9792 (3917) Required Strength: 770 +150% Enhanced Defense +52 to Dexterity +335 to Life Poison Resist +46% Socketed (0/1) row 8, column 0 |
Ancient Armor (Sacred) | Stash |
Chain Boots (Sacred)
Chain Boots (Sacred)
Defense: 914 (802) Required Strength: 575 +25% Movement Speed +14% Enhanced Defense +35 to Strength +20 Life Regenerated per Second +134 to Life +37 to Mana Physical Resist +1% Socketed (0/4) row 8, column 12 |
Chain Boots (Craft) | Stash |
Light Gauntlets (Sacred)
Light Gauntlets (Sacred)
Defense: 1588 (611) Required Strength: 600 4% Chance to cast level 5 Stormblast on Melee Attack +2 to Amazon Skill Levels -10% to Enemy Lightning Resistance +8% to Cold Spell Damage +160% Enhanced Defense +20 to all Attributes row 10, column 12 |
Light Gauntlets (Sacred) | Stash |
Superior Tower Shield (Sacred)
Superior Tower Shield (Sacred)
Defense: 3290 (2301) Required Level: 30 Required Strength: 575 Required Dexterity: 589 +43% Enhanced Defense Socketed (0/4) row 11, column 0 |
Superior Tower Shield (Sacred) | Stash |
Staff of Herding
Staff of Herding
Item Design Required Level: 33 Cube with separate Ingredients to Design Wirt's Leg Rare Jewel 2 Arcane Crystals Sol, Tal, Ort Runes Perfect Rainbow Stone row 12, column 2 |
Item Design | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 12, column 9 |
Key | Stash |
Creepy Shrine (10)
Creepy Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 12, column 11 |
Shrine | Stash |
Amulet
Amulet
+3 to All Skills -11% to Enemy Cold Resistance +20 Life after each Kill +10% to Experience Gained row 12, column 12 |
Amulet | Stash |
Strength | 196 | 88% | |
---|---|---|---|
Dexterity | 172 | 124% | |
Vitality | 122 | 63% | |
Energy | 139 | 63% | |
Life | 450 | 11% | |
Mana | 75 | 40% | |
All Skills / Class Skills | 8 | 7 | |
Maximum Skill / Experience | 0 | 44% | |
Life / Mana stolen per Hit | 17% | 9% | |
Life / Mana after each Kill | 50 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 120.5/s | 35% | |
Cold Resistance / Max | 242% | 7% | |
Fire Resistance / Max | 222% | 6% | |
Lightning Resistance / Max | 230% | 6% | |
Poison Resistance / Max | 201% | 6% | |
Magic / Physical Resistance | 0% | 11% | |
Phys / Ele Damage Reduced | 40 | 0 | |
Poison / Curse length reduction | 20% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 73% | -10% | |
Movement Speed / Light Radius | 30% | 5 | |
wIAS / gIAS | 0% | 95% | |
FCR | 35% | ||
FHR / FBR | 154% | 115% | |
TCD / EWD | 50% | 47% | |
Attack Rating | 0 | 278% | |
Crushing Blow / Deadly Strike | 27% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 40-50 | ||
Fire Damage | 80-130 | ||
Lightning Damage | 40-50 | ||
Magic Damage | 40-50 | ||
Cold Spell Damage / Pierce | 15% | 15% | |
Fire Spell Damage / Pierce | 15% | 35% | |
Lightning Spell Damage / Pierce | 15% | 40% | |
Poison Spell Damage / Pierce | 15% | 10% | |
P/M Spell Dam. / Poison Skill Dur. | 15% | 0% | |
Summoned Minion Life / Damage | 0% | 38% | |
Summoned Minion Resistances / AR | 18% | 0% |