Level | 141 | Experience | 9958251 (26%) |
---|---|---|---|
Strength | 25 | Life | 7465/6920 |
Dexterity | 370 | Mana | 1064/715 |
Vitality | 805 | Inventory Gold | 228054 |
Energy | 15 | Stash Gold | 1184127 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 362507 | Character deaths | 122 |
Bosses killed | 478 | Time spent | 48:44:19 |
Boss first kills | 0 | Charms completion | 7% |
Aspects 1Elemental Wisdom 1Veneration of Justice 17Spark of Hope | Ritualist 1Grim Presence 25Lemures 10Possession 15Sanguine Covenant 20Frostbite | Warlock 1Mind Flay 25Stormlord |
Mastery 4Purity 1Melee Devotion 10Endurance | Reward 1Divine Apparition 9Blessed Life 13Superbeast | Oskills 9Barrage 12Bloodlust 17Fowl Fight 17Skeletal Flayer |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [10x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 1 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Relic: Skeletal Flayer
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +15% Elemental Spell Damage to Demon Blood Aura +17 to Skeletal Flayer Maximum Life +3% row 0, column 13 |
Charm | Inventory |
Relic: Barrage
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus 100% Chance to cast level 60 Barrage when you Die Adds 25-75 Fire Damage Adds 25-75 Lightning Damage Adds 25-75 Cold Damage -4% to Enemy Elemental Resistances +9 to Barrage row 0, column 14 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 140 Keep in Inventory to Gain Bonus +64% Magic Find +40 Required Level row 2, column 5 |
Charm | Inventory |
Eye of Divinity
Eye of Divinity
(Paladin Challenge Item) (Paladin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Paladin Skill Levels Physical Resist +5% +30% Bonus to Defense row 4, column 0 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Cold and Poison Spell Damage (Max +40%) Current Bonus: +128% row 5, column 4 |
Charm | Inventory |
Arcana
Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 5, column 5 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +18 Life Regenerated per Second [10 to 25] Poison Resist +44% [26 to 50] row 7, column 4 |
Charm | Inventory |
Call of the Damned [2x]
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 8, column 5 |
Scroll | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +10 to Vitality row 8, column 14 |
Jewel | Inventory |
Paragon Soulstone (3)
Paragon Soulstone (3)
Required Level: 136 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 142 Two Random Relics Level 143 7 Corrupted Crystals 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Elemental Resists +1% Physical Resist +10% Transmute at 144+ to upgrade, requires: 3 Belladonna Extracts 6x 25 Signets of Learning (unclaimed rewards are lost) row 9, column 3 |
Charm | Inventory |
Large Signet of Learning
Large Signet of Learning
Right-click: Free Attribute Points: %d row 9, column 6 |
Signet | Inventory |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 9, column 7 |
Custom Signet | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 9, column 13 |
Whisper of the Damned | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 9, column 14 |
Whisper of the Damned | Inventory |
Creepy Vessel [30x]
Creepy Vessel
(Right Click to Collect) Quantity: 30 x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 0 |
Shrine Vessel | Stash |
Intimidating Vessel [28x]
Intimidating Vessel
(Right Click to Collect) Quantity: 28 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 1 |
Shrine Vessel | Stash |
Eerie Vessel [24x]
Eerie Vessel
(Right Click to Collect) Quantity: 24 +x Spell Focus x% to Energy +x to Energy row 0, column 2 |
Shrine Vessel | Stash |
Fascinating Vessel [32x]
Fascinating Vessel
(Right Click to Collect) Quantity: 32 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 3 |
Shrine Vessel | Stash |
Enchanted Vessel [29x]
Enchanted Vessel
(Right Click to Collect) Quantity: 29 +x% to Physical/Magic Spell Damage Magic Resist +x% row 0, column 4 |
Shrine Vessel | Stash |
Trinity Vessel [10x]
Trinity Vessel
(Right Click to Collect) Quantity: 10 +x% to Innate Elemental Damage +x to All Attributes row 0, column 5 |
Shrine Vessel | Stash |
Tainted Vessel [23x]
Tainted Vessel
(Right Click to Collect) Quantity: 23 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 0, column 6 |
Shrine Vessel | Stash |
Abandoned Vessel [19x]
Abandoned Vessel
(Right Click to Collect) Quantity: 19 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 7 |
Shrine Vessel | Stash |
Ghost Trance
Ghost Trance
Cube Reagent Cube with Umbaru Treasure to Add Bonus (11 to 40) to all Attributes +1 to All Skills row 0, column 8 |
Ghost Trance | Stash |
Pulsating Worldstone Shard
Pulsating Worldstone Shard
It which bears the writings of genesis It which can manifest their son and his disciple It which is of the brother, savior and sacrifice It which is of many and may cleanse the soul It which is a splinter of the spirit in a land Unformed row 0, column 9 |
Pulsating Worldstone Shard | Stash |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +83% Bonus to Summoned Edyrem Life [61 to 100] +2 to Purify [2 to 5] row 0, column 10 |
Charm | Stash |
Depleted Riftstone (1)
Depleted Riftstone (
1
)
Quest Item Transmute With Arcane Crystal to Charge row 0, column 11 |
Riftstone | Stash |
Dulra Aegis
Dulra Aegis
Item Design Cube with separate Ingredients to Design Tenet of Conflict Tenet of Judgement Tenet of Wisdom Tenet of Vigor Tenet of Restraint Tenet of Harmony row 0, column 12 |
Item Design | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 1, column 8 |
Key | Stash |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 1, column 9 |
Assur's Bane | Stash |
Ring of Virtue
Ring of Virtue
Quest Ring Required Level: 130 +1 to Scream of Trag'Oul +44 to all Attributes +200 to Life +100 to Mana +7 to Light Radius row 1, column 10 |
Sigil of Deadly Sins | Stash |
Depleted Riftstone (3)
Depleted Riftstone (
3
)
Quest Item Transmute With Arcane Crystal to Charge row 1, column 11 |
Riftstone | Stash |
Magical Vessel [23x]
Magical Vessel
(Right Click to Collect) Quantity: 23 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 2, column 0 |
Shrine Vessel | Stash |
Sacred Vessel [22x]
Sacred Vessel
(Right Click to Collect) Quantity: 22 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 2, column 1 |
Shrine Vessel | Stash |
Ornate Vessel [22x]
Ornate Vessel
(Right Click to Collect) Quantity: 22 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 2, column 2 |
Shrine Vessel | Stash |
Quiet Vessel [27x]
Quiet Vessel
(Right Click to Collect) Quantity: 27 +x Life Regenerated per Second x% to Vitality +x to Vitality row 2, column 3 |
Shrine Vessel | Stash |
Spiritual Vessel [39x]
Spiritual Vessel
(Right Click to Collect) Quantity: 39 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 2, column 4 |
Shrine Vessel | Stash |
Hidden Vessel [28x]
Hidden Vessel
(Right Click to Collect) Quantity: 28 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 2, column 5 |
Shrine Vessel | Stash |
Weird Vessel [43x]
Weird Vessel
(Right Click to Collect) Quantity: 43 +x% Enhanced Damage Adds x-y damage row 2, column 6 |
Shrine Vessel | Stash |
Shimmering Vessel [46x]
Shimmering Vessel
(Right Click to Collect) Quantity: 46 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 2, column 7 |
Shrine Vessel | Stash |
Silver Scorpion
Silver Scorpion
Parma (Sacred) Defense: 3430 (1406) (Assassin Only) Required Level: 100 Required Strength: 525 Required Dexterity: 529 +8 Storm Crows Projectiles After Being Struck +1 to Assassin Skill Levels +363 Poison Damage over 1 seconds +10% Chance of Crushing Blow Slow Target +10% +144% Enhanced Defense +2 Life on Striking Socketed (0/4) row 2, column 9 |
Parma (SU) | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 114 Keep in Inventory to Gain Bonus +5% to Vitality +47 to Vitality +14 Required Level row 2, column 11 |
Charm | Stash |
Demhe
Demhe
Superior War Scepter (Sacred) ZodLew One-Hand Damage: 133 to 391 Required Level: 110 Required Dexterity: 494 Already Upgraded 25% Chance to cast level 35 Infected Roots on Melee Attack +29 Spell Focus +15% Attack Speed +247% Enhanced Damage Adds 2-211 Damage +98% Bonus to Attack Rating +427 to Attack Rating Stun Attack +13% to Physical/Magic Spell Damage +11% to Fire Spell Damage +11% to Lightning Spell Damage +57% to Cold Spell Damage -45% to Enemy Cold Resistance +56% to Poison Spell Damage -45% to Enemy Poison Resistance +1% to Strength +2 to Dexterity +23% to Vitality +2 to Vitality +8 to Energy +46 to Life +104 Mana on Striking +20 Life on Melee Attack +5 Mana on Melee Attack +15 Life after each Kill +1% to Experience Gained +50% Damage to Undead Socketed (6/6) Hold shift (before hovering) to see socketables row 2, column 12 Jewel Can be Inserted into Socketed Items Already Upgraded +2 to Minimum Damage +133 to Attack Rating +1% to Cold Spell Damage +1% to Strength +7 Life on Melee Attack +1 Mana on Melee Attack Jewel Can be Inserted into Socketed Items Already Upgraded +15% Attack Speed +150 to Attack Rating +2% to Physical/Magic Spell Damage +2 to Dexterity +2 to Vitality +8 to Energy +8 Life on Melee Attack +2 Mana on Melee Attack Jewel Can be Inserted into Socketed Items Already Upgraded +15 Spell Focus +46% Bonus to Attack Rating +1% to Vitality +46 to Life +5 Life on Melee Attack +2 Mana on Melee Attack Jewel Can be Inserted into Socketed Items Already Upgraded +14 Spell Focus +144 to Attack Rating +1% to Spell Damage +2% to Vitality +1% to Experience Gained Zod Rune Required Level: 85 Can be Inserted into Socketed Items +15 Life after each Kill Lew Rune Enchanted Rune (20) Required Level: 110 Can be Inserted into Socketed Items +6% to Vitality |
Superior War Scepter (Sacred) | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 109 Keep in Inventory to Gain Bonus +3% to Vitality +27 to Vitality +9 Required Level row 3, column 11 |
Charm | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 4, column 0 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 4, column 2 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 4, column 4 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 4, column 6 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 4, column 8 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 4, column 10 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 5, column 12 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 6, column 0 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 6, column 2 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 6, column 4 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 6, column 6 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 6, column 8 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 6, column 10 |
Corrupted Treasure | Stash |
Corrupted Crystal
Corrupted Crystal
Cube Reagent Cube with Item to Corrupt Sacred (Magical or higher) Item, or Sacred Runeword, or Ring / Amulet 40% Chance to add Random Bonus Stat 30% Chance to add +100 Required Level 30% Chance to add Nothing row 8, column 13 |
Corrupted Crystal | Stash |
Tenet of Restraint
Tenet of Restraint
Item Design Cube with separate Ingredients to Design The Sleep 4 Trophy Fragments 3 Unique Amulets Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 9, column 0 |
Item Design | Stash |
Hammerfist
Hammerfist
Gauntlets (Sacred) Defense: 1615 (654) Required Level: 100 Required Strength: 625 Adds 2-26 Damage +5% Life stolen per Hit +19 to Spiral Dance +5% Chance of Crushing Blow Weapon Physical Damage +52% +147% Enhanced Defense Elemental Resists +15% Socketed (0/4) row 9, column 2 |
Gauntlets (SU) | Stash |
Belladonna Extract [3x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 9, column 13 |
Belladonna Extract | Stash |
Corrupted Shards (3)
Corrupted Shards (3)
Cube Reagent row 10, column 13 |
Corrupted Shards (3) | Stash |
Tenet of Conflict
Tenet of Conflict
Item Design Cube with separate Ingredients to Design Neutrality Pact 3 Unique Mystic Orbs 3 Sacred Unique Boots Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 11, column 0 |
Item Design | Stash |
Tenet of Judgement
Tenet of Judgement
Item Design Cube with separate Ingredients to Design Xazax's Illusion 25 Shrines 3 Sacred Unique Gloves Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 11, column 2 |
Item Design | Stash |
Call of the Damned [2x]
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 11, column 12 |
Scroll | Stash |
Depleted Riftstone (9)
Depleted Riftstone (
9
)
Quest Item Transmute With Arcane Crystal to Charge row 11, column 13 |
Riftstone | Stash |
Zann Esu's Stone
Zann Esu's Stone
Jewel Required Level: 100 Can be Inserted into Socketed Items +5% Cast Speed +3% to Spell Damage Maximum Fire Resist +1% row 12, column 11 |
Jewel (SU) | Stash |
Relic: Antimass
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus Antimass Recovers Stamina +12 to Antimass +100 to Life row 12, column 12 |
Charm | Stash |
Depleted Riftstone (6)
Depleted Riftstone (
6
)
Quest Item Transmute With Arcane Crystal to Charge row 12, column 13 |
Riftstone | Stash |
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred) IstIst Defense: 4287 (1494) Required Level: 140 3% Chance to cast level 2 Time Strike on Striking +10% to Cold Spell Damage +187% Enhanced Defense -100 to Life +124% Magic Find Requirements -100% +40 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 13, column 0 Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find |
Plated Belt (SU) | Stash |
Black Dwarf
Black Dwarf
Amulet Required Level: 110 Already Upgraded +3 to All Skills +20% Cast Speed +20% Hit Recovery +21% to Lightning Spell Damage -16% to Enemy Lightning Resistance +16% to Cold Spell Damage -16% to Enemy Cold Resistance +28 to Supernova +34% Bonus to Defense -5 to Light Radius row 13, column 2 |
Amulet (SU) | Stash |
The Triune Fragment
The Triune Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 4 |
Trophy Fragment | Stash |
Relic: Wolf Companion
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus Hunter's Mark: Increased Damage per Hit +24 to Wolf Companion 2% Reanimate as: Spirit Wolf row 13, column 10 |
Charm | Stash |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 13, column 11 |
Charm | Stash |
Strength | 129 | 63% | |
---|---|---|---|
Dexterity | 30 | 25% | |
Vitality | 77 | 68% | |
Energy | 17 | 25% | |
Life | -100 | 15% | |
Mana | 47 | 0% | |
All Skills / Class Skills | 11 | 2 | |
Maximum Skill / Experience | 0 | 1% | |
Life / Mana stolen per Hit | 0% | 0% | |
Life / Mana after each Kill | 15 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 31.8/s | 25% | |
Cold Resistance / Max | 98% | 2% | |
Fire Resistance / Max | 141% | 3% | |
Lightning Resistance / Max | 126% | 2% | |
Poison Resistance / Max | 158% | 2% | |
Magic / Physical Resistance | 0% | 26% | |
Phys / Ele Damage Reduced | 60 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 206% | 19% | |
Movement Speed / Light Radius | 25% | 0 | |
wIAS / gIAS | 0% | 100% | |
FCR | 75% | ||
FHR / FBR | 45% | 15% | |
TCD / EWD | 43% | 0% | |
Attack Rating | 147 | 307% | |
Crushing Blow / Deadly Strike | 0% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 5% | 0% | |
Cold Damage | 25-75 | ||
Fire Damage | 25-75 | ||
Lightning Damage | 25-75 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 147% | 28% | |
Fire Spell Damage / Pierce | 62% | 26% | |
Lightning Spell Damage / Pierce | 40% | 21% | |
Poison Spell Damage / Pierce | 62% | 21% | |
P/M Spell Dam. / Poison Skill Dur. | 42% | 0% | |
Summoned Minion Life / Damage | 0% | 6% | |
Summoned Minion Resistances / AR | 0% | 0% |