Level | 125 | Experience | 7717712 (68%) |
---|---|---|---|
Strength | 25 | Life | 14595/6559 |
Dexterity | 20 | Mana | 1638/635 |
Vitality | 863 | Inventory Gold | 1250000 |
Energy | 15 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 188 |
Monsters killed | 85740 | Character deaths | 1 |
Bosses killed | 170 | Time spent | 18:23:49 |
Boss first kills | 0 | Charms completion | 38% |
Aspects 1Elemental Wisdom 1Veneration of Justice 5Spark of Hope | Ritualist 11Grim Presence 30Lemures 10Possession 20Sanguine Covenant | Warlock 1Mind Flay 25Stormlord |
Mastery 1Melee Devotion 10Endurance 10Specialization | Reward 1Divine Apparition 11Blessed Life 1Superbeast | Oskills 1Jitan's Gate 1Mind Control 1Summon Edyrem 10Wyrd |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Mana Potion
Super Mana Potion
Regenerate Mana +200% Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Full Rejuvenation Potion [2x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 3 |
Potion | Belt |
Achilios' Eagle Eye
Achilios' Eagle Eye
Helm (Sacred) Defense: 3247 (1376) Required Level: 90 Required Strength: 460 +20% Attack Speed +10% Hit Recovery +136% Enhanced Defense +23% to Vitality Physical Damage Reduced by 13 3% Reanimate as: Undead Lancer Requirements -20% Socketed (0/4) Achilios' Wake (Necromancer Crossbow Set) Achilios' Eagle Eye Achilios' Refuge Achilios' Sledgehammer Achilios' Stealth row 0, column 0 |
Helm (Set) | Cube |
Lanterne Rouge
Lanterne Rouge
Great Helm (4) Defense: 2001 (1011) Required Level: 51 Required Strength: 436 10% Chance to cast level 28 Flamefront on Melee Attack +40% Attack Speed -12% to Enemy Fire Resistance +98% Enhanced Defense +30 Life Regenerated per Second Socketed (0/4) row 0, column 2 |
Great Helm (4) | Cube |
Cornucopia
Cornucopia
Horned Helm (4) Defense: 1922 (726) (Barbarian Only) Required Level: 49 Required Strength: 350 +122% Enhanced Defense +311 Defense +100 Life Regenerated per Second Elemental Resists +25% +2 Mana on Striking +30% Gold Find +38% Magic Find Socketed (0/4) row 0, column 4 |
Horned Helm (4) | Cube |
Scosglen's Tales
Scosglen's Tales
Falcon Mask (Sacred) Defense: 2215 (1102) (Druid Only) Required Level: 80 Required Strength: 500 +8% Bonus Elemental Damage to Mark of the Wild Adds 13-25 Damage +13% to Fire Spell Damage +101% Enhanced Defense +25% to Strength Poison Resist +23% Socketed (0/4) Last King of Scosglen (Druid Werebear Set) Scosglen's History Scosglen's Legends Scosglen's Myths Scosglen's Tales row 0, column 6 |
Falcon Mask (Set) | Cube |
Nature's Will
Nature's Will
Light Plate (Sacred) Defense: 9885 (3295) Required Level: 90 Required Strength: 650 +2 to Druid Skill Levels +25% Attack Speed +25% Hit Recovery Adds 100-200 Fire Damage +10% Chance of Crushing Blow +200% Enhanced Defense Socketed (0/6) Caoi Dulra (Druid Hunter Set) Nature's Embrace Nature's Vigil Nature's Will Nature's Wrath row 0, column 8 |
Light Plate (Set) | Cube |
Herr Donner
Herr Donner
Long Sword (4) One-Hand Damage: 33 to 39 Required Level: 54 Required Strength: 316 +3 to All Skills +34% to Physical/Magic Spell Damage +45 to Energy Physical Resist +4% 4% Reanimate as: Returned Archer +16% Magic Find Requirements -26% Socketed (0/6) row 0, column 10 |
Long Sword (4) | Cube |
Mendeln's Companion
Mendeln's Companion
Spirit Edge (4) One-Hand Damage: 41 to 112 (Necromancer Only) Required Level: 55 Required Dexterity: 410 Level 1 Demon Blood Aura +45% Attack Speed +132% Enhanced Damage +34 to Maximum Damage Stun Attack +11% Chance of Crushing Blow +193 to Life Socketed (0/3) row 0, column 12 |
Spirit Edge (4) | Cube |
Bonefiend
Bonefiend
Scythe (4) Two-Hand Damage: 44 to 191 Required Level: 52 Required Strength: 319 Required Dexterity: 319 12% Chance to cast level 20 Crucify on Melee Attack +111% Enhanced Damage +235% Damage to Undead +61 to Maximum Damage +29% to Strength +28% to Dexterity 8% Reanimate as: Dried Corpse Socketed (0/6) row 0, column 13 |
Scythe (4) | Cube |
Zerae's Redemption
Zerae's Redemption
Plate Mail (Sacred) Defense: 8737 (3120) Required Level: 90 Required Strength: 469 +30% Combat Speeds +13% Life stolen per Hit +148% Enhanced Defense +1000 Defense +30% to Dexterity +28% to Energy +147 to Life Requirements -25% Socketed (0/6) Zerae's Divinity (Amazon Storm Set) Zerae's Holy Wrath Zerae's Redemption Zerae's Refinement Zerae's Vindication row 2, column 0 |
Plate Mail (Set) | Cube |
Eruption
Eruption
Kriegsmesser (Sacred) One-Hand Damage: 198 to 285 (Barbarian Only) Required Level: 90 Required Strength: 642 +2 to Barbarian Skill Levels +181% Enhanced Damage Adds 50-125 Damage Weapon Physical Damage +100% Maximum Fire Resist +1% Fire Resist +46% Socketed (0/6) Mount Arreat (Barbarian Earthshaker Set) Avalanche Eruption Ravine Snowstorm row 2, column 2 |
Kriegsmesser (Set) | Cube |
The Jester
The Jester
Cap (4) Defense: 284 Required Level: 44 Required Strength: 350 +19% to Spell Damage +245 to Life Physical Resist +5% Random Movement Speed Bonus Socketed (0/4) row 2, column 4 |
Cap (4) | Cube |
Flameskin
Flameskin
Scale Mail (Sacred) Defense: 9025 (2770) Required Level: 100 Required Strength: 1150 Adds 5 - 7 Fire Damage to Weapon per 2% Attack Speed Weapon Physical Damage -150% 1% Chance to cast level 6 Life Spark on Striking -20% to Enemy Fire Resistance +164% Enhanced Defense +1713 Defense Maximum Fire Resist +2% +71% Bonus to Defense Requirements +100% Socketed (0/6) row 2, column 6 |
Scale Mail (SSU) | Cube |
Warmage's Breath
Warmage's Breath
Full Helm (Sacred) Defense: 2942 (1464) Required Level: 90 Required Strength: 360 +2 to Sorceress Skill Levels +40% Cast Speed -14% to Enemy Fire Resistance +101% Enhanced Defense +100 to Energy Requirements -40% Socketed (0/4) The Warmage (Sorceress Fire Set) Warmage's Breath Warmage's Fireblade Warmage's Flameshroud Warmage's Wake row 3, column 8 |
Full Helm (Set) | Cube |
Light Belt (Sacred)
Light Belt (Sacred)
Defense: 1135 Required Strength: 550 +40% Hit Recovery -5% to Enemy Fire Resistance +32 to Ice Lance +19 to Vitality +125 to Mana Socketed (0/2) row 7, column 8 |
Light Belt (Sacred) | Cube |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +51% Bonus to Attack Rating [21 to 150] +22 Life Regenerated per Second [1 to 4] row 9, column 14 |
Charm | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +5 to Strength Requirements +10% row 0, column 2 |
Jewel (TU) | Inventory |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage row 0, column 3 |
Jewel (TU) | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(1 to 2)% to Spell Damage Gold Cost: 25000 row 0, column 4 |
Catalyst | Inventory |
Cham Rune [2x]
Cham Rune
Required Level: 83 Can be Inserted into Socketed Items Weapons: Maximum Mana +3% Armor: Maximum Mana +2% Shields: Maximum Mana +2% row 0, column 5 |
Rune | Inventory |
Pul Rune [4x]
Pul Rune
Required Level: 55 Can be Inserted into Socketed Items Weapons: +5% to Energy Armor: +5% to Energy Shields: +5% to Energy row 0, column 6 |
Rune | Inventory |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 0, column 8 |
Key | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 0, column 9 |
Assur's Bane | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +13 to Strength [11 to 20] +20 to Dexterity [11 to 20] +19 to Vitality [11 to 20] +20 to Energy [11 to 20] row 0, column 11 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +23% Lightning Resist +22% Cold Resist +23% +4 to Light Radius row 0, column 12 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 0, column 13 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 0, column 14 |
Charm | Inventory |
Ohm Rune [3x]
Ohm Rune
Required Level: 70 Can be Inserted into Socketed Items Weapons: +15% Hit Recovery Armor: +15% Hit Recovery Shields: +15% Hit Recovery row 1, column 2 |
Rune | Inventory |
Medium Cycle: Life
Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(15 to 30) to Life +(2 to 15) to Mana Maximum Mana +(0 to 2)% +3 Required Level row 1, column 3 |
Cycle | Inventory |
Ber Rune [2x]
Ber Rune
Required Level: 78 Can be Inserted into Socketed Items Weapons: Slow Target +3% Armor: Slows Attacker by +2% Shields: Slows Attacker by +2% row 1, column 5 |
Rune | Inventory |
Io Rune [3x]
Io Rune
Required Level: 43 Can be Inserted into Socketed Items Weapons: +50% to Summoned Minion Attack Rating Armor: +50% to Summoned Minion Attack Rating Shields: +50% to Summoned Minion Attack Rating row 1, column 6 |
Rune | Inventory |
Ring
Ring
+20% to Cold Spell Damage -5% to Enemy Cold Resistance +47 Defense +18 to Mana Regenerate Mana +15% +2 Life on Striking +5% to Experience Gained +15% Magic Find +52 Required Level row 1, column 9 |
Ring | Inventory |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Walker row 1, column 10 |
Amulet (TU) | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +22 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 1, column 11 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +3% [1 to 5] Regenerate Mana +10% Elemental Resists +5% [1 to 10] row 1, column 14 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +46% Bonus to Attack Rating +2% to Fire Spell Damage +2% to Energy row 2, column 0 |
Jewel | Inventory |
Gul Rune [4x]
Gul Rune
Required Level: 65 Can be Inserted into Socketed Items Weapons: +15% Attack Speed Armor: +15% Attack Speed Shields: +15% Attack Speed row 2, column 2 |
Rune | Inventory |
Vex Rune
Vex Rune
Required Level: 68 Can be Inserted into Socketed Items Weapons: +15% Cast Speed Armor: +15% Cast Speed Shields: +15% Cast Speed row 2, column 5 |
Rune | Inventory |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 2, column 7 |
Key | Inventory |
Full Rejuvenation Potion [4x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 2, column 9 |
Potion | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +240 to Life [200 to 500] Poison Length Reduced by +50% row 2, column 11 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] row 2, column 12 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +22 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 2, column 13 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +28% +21% Bonus to Defense [21 to 30] row 2, column 14 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2 to Minimum Damage +2% to Spell Damage +6% to Summoned Minion Damage +2% to Vitality Poison Resist +6% row 3, column 0 |
Jewel | Inventory |
Small Cycle [2x]: Vitality
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Vitality +1 Required Level row 3, column 1 |
Cycle | Inventory |
Enchanted Shrine (10)
Enchanted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Physical/Magic Spell Damage Magic Resist +x% row 3, column 2 |
Shrine | Inventory |
Hel Rune
Hel Rune
Required Level: 40 Can be Inserted into Socketed Items Weapons: +5% to Summoned Minion Damage Armor: +5% to Summoned Minion Damage Shields: +5% to Summoned Minion Damage row 3, column 3 |
Rune | Inventory |
Fal Rune [2x]
Fal Rune
Required Level: 50 Can be Inserted into Socketed Items Weapons: +5% to Dexterity Armor: +5% to Dexterity Shields: +5% to Dexterity row 3, column 4 |
Rune | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +13 Spell Focus +1% to Fire Spell Damage +4 to all Attributes Cold Resist +5% row 3, column 5 |
Jewel | Inventory |
Dol Rune
Dol Rune
Required Level: 38 Can be Inserted into Socketed Items Weapons: +10% to Summoned Minion Life Armor: +10% to Summoned Minion Life Shields: +10% to Summoned Minion Life row 3, column 6 |
Rune | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 3, column 11 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana row 3, column 12 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15 Spell Focus +15% Hit Recovery +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Vitality row 4, column 0 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +45% Bonus to Attack Rating +2% to Spell Damage +1% to Vitality Cold Resist +6% +1% to Experience Gained row 4, column 1 |
Jewel | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 4, column 3 |
Arcane Shards (1) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2 to Minimum Damage +1% to Poison Spell Damage +20 to Mana row 4, column 4 |
Jewel | Inventory |
Ko Rune [3x]
Ko Rune
Required Level: 48 Can be Inserted into Socketed Items Weapons: +5% to Strength Armor: +5% to Strength Shields: +5% to Strength row 4, column 5 |
Rune | Inventory |
Ist Rune [3x]
Ist Rune
Required Level: 63 Can be Inserted into Socketed Items Weapons: +10% Magic Find Armor: +7% Magic Find Shields: +7% Magic Find row 4, column 6 |
Rune | Inventory |
Amulet
Amulet
+9% to Physical/Magic Spell Damage -5% to Enemy Cold Resistance +24% to Summoned Minion Damage +201 to Life +9% to Experience Gained row 4, column 7 |
Amulet | Inventory |
Zod Rune
Zod Rune
Required Level: 85 Can be Inserted into Socketed Items Weapons: +15 Life after each Kill Armor: +15 Life after each Kill Shields: +15 Life after each Kill row 4, column 10 |
Rune | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 4, column 11 |
Arcane Shards (1) | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +236 Defense [201 to 250] +25 to all Attributes [21 to 25] row 4, column 13 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +9% to All Attributes [6 to 10] +14% to Experience Gained [6 to 15] row 4, column 14 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Hit Recovery +132 to Attack Rating +1% to Poison Spell Damage +5 to all Attributes row 5, column 0 |
Jewel | Inventory |
Eld Container (02) [3x]
Eld Container (02)
(Right Click to Collect) Quantity: 3 Weapons: +5 to Maximum Damage Armor: +3 to Maximum Damage row 5, column 1 |
Rune Container | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +113 to Attack Rating +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +1% to Vitality Lightning Resist +6% row 5, column 2 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +3% to Poison Spell Damage +15% to Summoned Minion Life +1% to Vitality Poison Resist +5% row 5, column 3 |
Jewel | Inventory |
Mal Rune
Mal Rune
Required Level: 60 Can be Inserted into Socketed Items Weapons: +3% to All Attributes Armor: +3% to All Attributes Shields: +3% to All Attributes row 5, column 6 |
Rune | Inventory |
Blackguard Helm (Sacred)
Blackguard Helm (Sacred)
Defense: 988 (Paladin Only) Required Dexterity: 357 +9% Cast Speed +8% to Cold Spell Damage -5% to Enemy Poison Resistance +16 to Ignis Fatuus Maximum Mana +4% Regenerate Mana +16% +19% Magic Find Requirements -8% Socketed (1/4) Hold shift (before hovering) to see socketables row 5, column 7 Jewel Can be Inserted into Socketed Items Requirements -8% |
Blackguard Helm (Craft) | Inventory |
Amulet
Amulet
+3 to All Skills +20% Hit Recovery +9% to Fire Spell Damage +46 to Strength row 5, column 9 |
Amulet | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +3% Innate Elemental Damage [2 to 5] +10 to all Attributes row 5, column 12 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +121% Bonus to Attack Rating [21 to 150] +22 Life Regenerated per Second [1 to 4] row 5, column 13 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +11% [11 to 20] -5% to All Vendor Prices row 5, column 14 |
Charm | Inventory |
Malthael's Ward
Malthael's Ward
Sash (Sacred) Defense: 1020 Required Level: 80 Required Strength: 400 +1 to Paladin Skill Levels +14% to Fire Spell Damage +12% to Cold Spell Damage +31% to Summoned Minion Damage +22 to Vitality +14% Bonus to Defense Requirements -20% Socketed (0/2) Malthael's Sanctuary (Paladin Ritualist Set) Malthael's Crown Malthael's Halo Malthael's Ward Malthael's Wrath row 6, column 0 |
Sash (Set) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +14 Spell Focus +2% to Spell Damage +2% to Dexterity Cold Resist +6% +1% to Experience Gained row 6, column 2 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +37% Bonus to Attack Rating +1% to Physical/Magic Spell Damage +2% to Energy row 6, column 3 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +13 Spell Focus +2% to Cold Spell Damage +1% to All Attributes Poison Resist +5% row 6, column 5 |
Jewel | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 6, column 6 |
Arcane Shards (1) | Inventory |
Ring
Ring
2% Chance to cast level 49 Supernova on Kill +27 Spell Focus +29 to Mana 2% Reanimate as: Undead Scout row 6, column 9 |
Ring | Inventory |
Ring
Ring
+5% Mana stolen per Hit -6% to Enemy Lightning Resistance +8 to all Attributes +50 to Life +33 to Mana 2% Reanimate as: Dried Corpse row 6, column 10 |
Ring | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 6, column 11 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +31 to Strength [0 to 38] +20 to Dexterity [0 to 38] +35 to Vitality [0 to 38] +4 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +18% Magic Find [16 to 20] row 6, column 12 |
Charm | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained Death Projector (Heroic) Difficulty Level: 121 Transmute in the cube after reaching Level 121 row 6, column 14 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +2% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +3% to Cold Spell Damage +2% to Poison Spell Damage +1% to All Attributes +32 to Life row 7, column 0 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Physical/Magic Spell Damage +1% to Fire Spell Damage +1% to Lightning Spell Damage +3% to Cold Spell Damage +1% to Poison Spell Damage +1% to All Attributes Poison Resist +5% +1% to Experience Gained row 7, column 1 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Spell Damage +6% to Summoned Minion Damage +1% to Dexterity +9 Life Regenerated per Second Fire Resist +5% row 7, column 2 |
Jewel | Inventory |
Tome of Possession
Tome of Possession
Quest Item Required Level: 90 Keep in Inventory to Gain Bonus +1 to Mind Control row 7, column 3 |
Charm | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 7, column 5 |
Arcane Shards (1) | Inventory |
Small Cycle: Gold Find
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(1 to 4)% Gold Find +2 Required Level row 7, column 9 |
Cycle | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 7, column 10 |
Arcane Shards (1) | Inventory |
Catalyst of Learning
Catalyst of Learning
row 7, column 11 |
Catalyst | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% +15% to Experience Gained Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 7, column 12 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 7, column 13 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Transmute with a Xith rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 7, column 14 |
Charm | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 8, column 5 |
Arcane Shards (1) | Inventory |
Ring
Ring
+5% Life stolen per Hit +5% Mana stolen per Hit -5% to Enemy Cold Resistance +17 Life after each Kill +4% to Experience Gained row 8, column 10 |
Ring | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 8, column 11 |
Arcane Shards (1) | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +1% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 8, column 12 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 8, column 13 |
Charm | Inventory |
Eye of Divinity
Eye of Divinity
(Paladin Challenge Item) (Paladin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Paladin Skill Levels Physical Resist +5% +30% Bonus to Defense row 8, column 14 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +2% to Spell Damage +1% to Vitality Fire Resist +5% Requirements -10% row 9, column 0 |
Jewel | Inventory |
Hangman
Hangman
Amulet Required Level: 1 10% Chance to cast level 15 Magic Missiles on Kill +3% to Physical/Magic Spell Damage -1 Life Regenerated per Second +10% Gold Find row 9, column 3 |
Amulet (TU) | Inventory |
Small Cycle: Dexterity
Small Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(2 to 8) to Dexterity +1 Required Level row 9, column 4 |
Cycle | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 5 |
Catalyst | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +14 Spell Focus +1% to Fire Spell Damage +32 to Life row 9, column 6 |
Jewel | Inventory |
Oil of Craft
Oil of Craft
Cube Reagent row 9, column 7 |
Oil | Inventory |
Lo Rune
Lo Rune
Required Level: 73 Can be Inserted into Socketed Items Weapons: +15% Block Speed Armor: +15% Block Speed Shields: +15% Block Speed row 9, column 9 |
Rune | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 9, column 11 |
Mark of Infusion | Inventory |
Paragon Soulstone
Paragon Soulstone
Required Level: 110 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 115 Staff of Herding Design Level 116 Gothic Staff (Mastercrafted) 1% Chance to cast level 7 Goblin Glee on Death Blow Transmute at 126+ to upgrade, requires: 2 Arcane Crystals (unclaimed rewards are lost) row 9, column 12 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 9, column 14 |
Charm | Inventory |
Greaves (3)
Greaves (3)
Defense: 1195 (601) Required Strength: 227 +10% Movement Speed +10% Hit Recovery +99% Enhanced Defense +7 to Dexterity +66 to Life Socketed (0/3) row 8, column 11 |
Greaves (3) | Mercenary |
Gauntlets (3)
Gauntlets (3)
Defense: 633 (446) Required Strength: 218 -5% to Enemy Fire Resistance +3% to Cold Spell Damage +42% Enhanced Defense +10% Gold Find +9% Magic Find row 8, column 11 |
Gauntlets (3) | Mercenary |
Crown (3)
Crown (3)
Defense: 1223 (874) Required Strength: 236 +40% Enhanced Defense +12 to Strength +9 to Mana Cold Resist +14% +2% to Experience Gained +10% Magic Find Socketed (0/1) row 8, column 11 |
Crown (3) | Mercenary |
Amulet
Amulet
+9% to Physical/Magic Spell Damage -5% to Enemy Poison Resistance +15% to Summoned Minion Life +20 to all Attributes row 8, column 11 |
Amulet | Mercenary |
Short War Bow (Sacred)
Short War Bow (Sacred)
Two-Hand Damage: 186 to 210 Required Dexterity: 590 +40% Attack Speed +174% Enhanced Damage Adds 27-29 Cold Damage +36 to Dexterity row 8, column 11 |
Short War Bow (Sacred) | Mercenary |
Gothic Plate (3)
Gothic Plate (3)
Defense: 2912 (2095) Required Strength: 237 +39% Enhanced Defense +22 to Dexterity +109 to Life Fire Resist +25% Poison Resist +27% Poison Length Reduced by +24% row 8, column 11 |
Gothic Plate (3) | Mercenary |
Plated Belt (3)
Plated Belt (3)
Defense: 737 Required Strength: 236 +5% to Fire Spell Damage -3% to Enemy Fire Resistance +10 to Dexterity +28 to Mana +9% Gold Find Socketed (0/2) row 8, column 11 |
Plated Belt (3) | Mercenary |
Crystal Sword (Sacred)
Crystal Sword (Sacred)
Throw Damage: 1 to 2 Required Dexterity: 510 Innate Cold Damage: 9 (45.0% of Dexterity) 10% Chance to cast level 38 Bladestorm on Melee Attack Adds 160-250 Cold Damage Socketed (0/5) row 0, column 2 |
Crystal Sword (Sacred) | Stash |
Blackguard Helm (Sacred)
Blackguard Helm (Sacred)
Defense: 996 (Paladin Only) Required Dexterity: 387 +3 to Paladin Skill Levels +19% to Summoned Minion Life +5% to Summoned Minion Resistances +39 to Strength Lightning Resist +31% Physical Damage Reduced by 24 Socketed (0/4) row 0, column 5 |
Blackguard Helm (Craft) | Stash |
Achilios' Eagle Eye
Achilios' Eagle Eye
Helm (Sacred) Defense: 3343 (1376) Required Level: 90 Required Strength: 460 +20% Attack Speed +10% Hit Recovery +143% Enhanced Defense +39% to Vitality Physical Damage Reduced by 17 3% Reanimate as: Eternal Prisoner Requirements -20% Socketed (0/4) Achilios' Wake (Necromancer Crossbow Set) Achilios' Eagle Eye Achilios' Refuge Achilios' Sledgehammer Achilios' Stealth row 0, column 8 |
Helm (Set) | Stash |
Xorine's Ring
Xorine's Ring
Ring Required Level: 80 +1 Projectile to Punisher 10% Chance to cast level 19 Punishers on Kill +79% Bonus to Attack Rating -5% to Enemy Poison Resistance row 0, column 11 |
Ring (TU) | Stash |
Astral Blade
Astral Blade
Long Sword (Sacred) One-Hand Damage: 45 to 48 Required Level: 100 Required Strength: 540 +1 Hunting Banshee/Ember Spirit Projectile 8% Chance to cast level 13 Mythal on Melee Attack 15% Chance to cast level 60 Hunting Banshee on Melee Attack 15% Chance to cast level 60 Ember Spirit on Melee Attack +115 Spell Focus +100% Attack Speed +23% to Fire Spell Damage -17% to Enemy Fire Resistance +21% to Cold Spell Damage -15% to Enemy Cold Resistance Socketed (0/6) row 0, column 12 |
Long Sword (SSU) | Stash |
Robe of Steel
Robe of Steel
Full Plate Mail (Sacred) Defense: 8280 (3816) Required Level: 100 Required Strength: 469 +14% Bonus to Spell Focus +25% Cast Speed +23% to Spell Damage +117% Enhanced Defense +100 to Strength +4% to Vitality +100 to Energy Maximum Fire Resist +5% Fire Resist +120% Lightning Resist +20% Cold Resist +20% Poison Resist +20% +250 Life after each Demon Kill +50% Bonus to Defense Requirements -33% Socketed (6/6) Hold shift (before hovering) to see socketables row 2, column 0 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality |
Full Plate Mail (SU) | Stash |
Apple [5x]
Apple
Regenerates 100 life per second for 10 minutes row 2, column 4 |
Apple | Stash |
Cinadide's Bender
Cinadide's Bender
Gauntlets (Sacred) Defense: 1713 (654) Required Level: 100 Required Strength: 625 +20% Attack Speed +40% Hit Recovery Adds 35-70 Magic Damage Adds 50-100 Fire Damage +162% Enhanced Defense +46 to Strength +25% Magic Find Socketed (0/4) Cinadide's Craft (Paladin Honor Set) Cinadide's Anvil Cinadide's Bellows Cinadide's Bender Cinadide's Malus row 2, column 10 |
Gauntlets (Set) | Stash |
Magical Shrine (8)
Magical Shrine (8)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 3, column 3 |
Shrine | Stash |
Crystal Sword (4)
Crystal Sword (4)
Throw Damage: 4 to 5 Required Level: 104 Required Dexterity: 385 Innate Cold Damage: 5 (25.0% of Dexterity) Orb Effects Applied to this Item are Doubled +26 Spell Focus +36% Attack Speed Adds 3-1 Damage +300% Bonus to Attack Rating Adds 120-160 Cold Damage +1% to Physical/Magic Spell Damage +18% to Cold Spell Damage +14% to Summoned Minion Life +9% to Vitality +95 to Life Fire Resist +11% Lightning Resist +12% Poison Resist +12% +250 Life on Melee Attack +160 Mana on Melee Attack +1% to Experience Gained Requirements -10% +76 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 3, column 8 Jewel Can be Inserted into Socketed Items +1% to Physical/Magic Spell Damage +2% to Vitality Fire Resist +6% +1% to Experience Gained Jewel Can be Inserted into Socketed Items +14% to Summoned Minion Life +2% to Vitality Lightning Resist +6% Jewel Can be Inserted into Socketed Items +2% to Vitality Poison Resist +6% Requirements -10% Jewel Can be Inserted into Socketed Items +11 Spell Focus +2% to Cold Spell Damage +1% to Vitality Fire Resist +5% Jewel Can be Inserted into Socketed Items +3 to Minimum Damage +1% to Vitality +48 to Life Lightning Resist +6% Jewel Can be Inserted into Socketed Items +15 Spell Focus +1% to Vitality +47 to Life Poison Resist +6% |
Crystal Sword (4) | Stash |
Malthael's Ward
Malthael's Ward
Sash (Sacred) Defense: 1022 Required Level: 80 Required Strength: 400 +1 to Paladin Skill Levels +12% to Fire Spell Damage +12% to Cold Spell Damage +30% to Summoned Minion Damage +29 to Vitality +14% Bonus to Defense Requirements -20% Socketed (0/2) Malthael's Sanctuary (Paladin Ritualist Set) Malthael's Crown Malthael's Halo Malthael's Ward Malthael's Wrath row 5, column 12 |
Sash (Set) | Stash |
Enchanted Shrine (10)
Enchanted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Physical/Magic Spell Damage Magic Resist +x% row 6, column 0 |
Shrine | Stash |
Plated Belt (Sacred)
Plated Belt (Sacred)
Defense: 1381 Required Strength: 675 +5% Mana stolen per Hit +14% to Physical/Magic Spell Damage -5% to Enemy Fire Resistance +71 Life Regenerated per Second +28 Life after each Kill +13% Gold Find Socketed (0/2) row 6, column 6 |
Plated Belt (Sacred) | Stash |
Diamond Cluster [10x]
Diamond Cluster
(Right Click to Collect) Quantity: 10 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 6, column 11 |
Gem Cluster | Stash |
Belt (Sacred)
Belt (Sacred)
Defense: 1240 Required Level: 118 Required Strength: 483 Shrine Blessed Orb Effects Applied to this Item are Doubled +60 Spell Focus +13% to Vitality +69 to Vitality +151 Life Regenerated per Second Physical Resist +1% +40% Bonus to Defense Requirements -16% +88 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 6, column 12 Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality |
Belt (Sacred) | Stash |
Amulet
Amulet
+2 to All Skills +14 to Minimum Damage -8% to Enemy Lightning Resistance +8% to Poison Spell Damage +8% to Experience Gained row 7, column 9 |
Amulet | Stash |
Lew Rune (20)
Lew Rune
Enchanted Rune (20) Required Level: 110 Can be Inserted into Socketed Items Weapons: +6% to Vitality Armor: +6% to Vitality Shields: +6% to Vitality row 7, column 11 |
Enchanted Rune | Stash |
Xith Rune (06)
Xith Rune
Enchanted Rune (06) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Poison Spell Damage Armor: +4% to Poison Spell Damage Shields: +4% to Poison Spell Damage row 7, column 12 |
Enchanted Rune | Stash |
Fel Rune (19)
Fel Rune
Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Dexterity Armor: +7% to Dexterity Shields: +7% to Dexterity row 7, column 13 |
Enchanted Rune | Stash |
Gauntlets (Sacred)
Gauntlets (Sacred)
Defense: 616 Required Strength: 625 +1 to Sorceress Skill Levels +5% Mana stolen per Hit +8% to Physical/Magic Spell Damage -8% to Enemy Fire Resistance +19 to Gorefest +25 to all Attributes Socketed (0/4) row 8, column 3 |
Gauntlets (Sacred) | Stash |
Gauntlets (Sacred)
Gauntlets (Sacred)
Defense: 1700 (654) Required Strength: 625 -9% to Enemy Fire Resistance +10% to Cold Spell Damage +160% Enhanced Defense +29 to Strength Socketed (0/2) row 8, column 5 |
Gauntlets (Sacred) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 8, column 8 |
Charm | Stash |
Ring
Ring
Adds 6-13 Damage +14% to Poison Spell Damage -5% to Enemy Poison Resistance +12 to Energy Poison Resist +25% row 8, column 9 |
Ring | Stash |
Ring
Ring
+9% to Fire Spell Damage +15% to Summoned Minion Life +1 Life on Striking +10 Life after each Kill +16% Gold Find row 8, column 10 |
Ring | Stash |
Amethyst Cluster [7x]
Amethyst Cluster
(Right Click to Collect) Quantity: 7 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 8, column 11 |
Gem Cluster | Stash |
Turquoise Cluster [6x]
Turquoise Cluster
(Right Click to Collect) Quantity: 6 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 8, column 12 |
Gem Cluster | Stash |
Ruby Cluster [14x]
Ruby Cluster
(Right Click to Collect) Quantity: 14 Weapons: +10 Life after each Kill Armor: 4% to Vitality Shields: Fire Resist +30% row 8, column 13 |
Gem Cluster | Stash |
Quiet Shrine (9)
Quiet Shrine (9)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x Life Regenerated per Second x% to Vitality +x to Vitality row 9, column 0 |
Shrine | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 9, column 8 |
Charm | Stash |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 9, column 9 |
Whisper of the Damned | Stash |
Ring of the Five
Ring of the Five
Required Level: 100 Cube All 5 Sigils with Ring of the Five Adds 7-13 Damage +30% Damage to Undead -250 Defense Maximum Life +2% +2 to Light Radius row 9, column 10 |
Ring of the Five | Stash |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +106% Bonus to Attack Rating [21 to 150] +13 Life Regenerated per Second [1 to 4] row 9, column 11 |
Charm | Stash |
Onyx Cluster [2x]
Onyx Cluster
(Right Click to Collect) Quantity: 2 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 9, column 12 |
Gem Cluster | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +1% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 9, column 13 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +15 Life Regenerated per Second row 10, column 8 |
Charm | Stash |
Cham Rune
Cham Rune
Required Level: 83 Can be Inserted into Socketed Items Weapons: Maximum Mana +3% Armor: Maximum Mana +2% Shields: Maximum Mana +2% row 10, column 9 |
Rune | Stash |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +56% Bonus to Attack Rating [21 to 150] +21 Life Regenerated per Second [1 to 4] row 10, column 10 |
Charm | Stash |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana row 10, column 11 |
Charm | Stash |
Oil of Lesser Alchemy (3)
Oil of Lesser Alchemy (3)
Cube Reagent row 10, column 13 |
Oil | Stash |
Royal Circlet
Royal Circlet
Tiara (Sacred) Defense: 2077 (821) Required Level: 120 Required Dexterity: 392 +2 to All Skills +50% Damage to Demons +50% Damage to Undead +153% Enhanced Defense +25% to Strength +25% to Dexterity +41% to Vitality +25 to Vitality +25% to Energy Elemental Resists +27% Physical Resist +5% +23% Magic Find +20 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 11, column 5 Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality Perfect Ruby Required Level: 18 Can be Inserted into Socketed Items +4% to Vitality |
Tiara (SU) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +15 Life Regenerated per Second row 11, column 8 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +22 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +15 to Strength [11 to 20] +16 to Dexterity [11 to 20] +13 to Vitality [11 to 20] +15 to Energy [11 to 20] row 11, column 9 |
Charm | Stash |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +59% Bonus to Attack Rating [21 to 150] +24 Life Regenerated per Second [1 to 4] row 11, column 10 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +27 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +14 to Strength [11 to 20] +17 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +14 to Energy [11 to 20] row 11, column 11 |
Charm | Stash |
Jah Container (31) [8x]
Jah Container (31)
(Right Click to Collect) Quantity: 8 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 11, column 12 |
Rune Container | Stash |
Oil of Greater Luck
Oil of Greater Luck
Cube Reagent row 11, column 13 |
Oil | Stash |
Locket of Dreams
Locket of Dreams
Amulet Required Level: 100 Already Upgraded +2 to All Skills +100 to Vitality +157 Life when Struck by an Enemy +25% Gold Find +10 to Light Radius row 12, column 1 |
Amulet (SU) | Stash |
Sigil of Tur Dulra
Sigil of Tur Dulra
Ring Required Level: 100 +1 to Druid Skill Levels +19% Bonus to Poison Skill Duration +20% Cast Speed -4% to Enemy Poison Resistance Elemental Resists +24% row 12, column 2 |
Ring (SU) | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 12, column 8 |
Charm | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +26 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +19 to Dexterity [11 to 20] +18 to Vitality [11 to 20] +11 to Energy [11 to 20] row 12, column 9 |
Charm | Stash |
Greaves (Sacred)
Greaves (Sacred)
Defense: 2456 (934) Required Strength: 650 +25% Movement Speed +163% Enhanced Defense Socketed (0/2) row 12, column 10 |
Greaves (Sacred) | Stash |
Lem Container (20) [16x]
Lem Container (20)
(Right Click to Collect) Quantity: 16 Weapons, Armor: 4% to Vitality row 12, column 12 |
Rune Container | Stash |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +27 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +13 to Strength [11 to 20] +14 to Dexterity [11 to 20] +15 to Vitality [11 to 20] +11 to Energy [11 to 20] row 12, column 13 |
Charm | Stash |
Felblood
Felblood
Amulet Required Level: 10 Metal Solace: Also Regenerates Totem Life +1 to Necromancer Skill Levels +5% Life stolen per Hit +500 to Life (Based on Character Level) 3% Reanimate as: Walker row 13, column 1 |
Amulet (TU) | Stash |
Duncraig Fragment
Duncraig Fragment
Cube 3 identical Fragments to Create Trophy row 13, column 3 |
Trophy Fragment | Stash |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 13, column 8 |
Charm | Stash |
Ring of the Five
Ring of the Five
Required Level: 100 Cube All 5 Sigils with Ring of the Five Adds 7-13 Damage +30% Damage to Undead -250 Defense Maximum Life +2% +2 to Light Radius row 13, column 9 |
Ring of the Five | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +10% to Spell Damage [6 to 10] Essence Slots: 20 row 13, column 12 |
Charm | Stash |
Strength | 262 | 72% | |
---|---|---|---|
Dexterity | 233 | 49% | |
Vitality | 454 | 171% | |
Energy | 167 | 39% | |
Life | 475 | 5% | |
Mana | 75 | 15% | |
All Skills / Class Skills | 13 | 1 | |
Maximum Skill / Experience | 0 | 48% | |
Life / Mana stolen per Hit | 12% | 10% | |
Life / Mana after each Kill | 15 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 150 | 108% | |
Regenerate Life / Mana | 187.2/s | 50% | |
Cold Resistance / Max | 226% | 8% | |
Fire Resistance / Max | 222% | 7% | |
Lightning Resistance / Max | 200% | 9% | |
Poison Resistance / Max | 149% | 9% | |
Magic / Physical Resistance | 0% | 12% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 8% | |
Fire Absorb | 0 | 8% | |
Lightning Absorb | 0 | 8% | |
Magic Find / Gold Find | 153% | 9% | |
Movement Speed / Light Radius | 20% | 6 | |
wIAS / gIAS | 100% | 135% | |
FCR | 35% | ||
FHR / FBR | 40% | 25% | |
TCD / EWD | 157% | 28% | |
Attack Rating | 132 | 121% | |
Crushing Blow / Deadly Strike | 3% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 120% | 37% | |
Fire Spell Damage / Pierce | 76% | 28% | |
Lightning Spell Damage / Pierce | 20% | 8% | |
Poison Spell Damage / Pierce | 20% | 3% | |
P/M Spell Dam. / Poison Skill Dur. | 20% | 0% | |
Summoned Minion Life / Damage | 0% | 38% | |
Summoned Minion Resistances / AR | 19% | 0% |