Level | 126 | Experience | 7793695 (29%) |
---|---|---|---|
Strength | 25 | Life | 8623/4905 |
Dexterity | 645 | Mana | 2321/952 |
Vitality | 405 | Inventory Gold | 1260000 |
Energy | 15 | Stash Gold | 1758803 |
Free stat points | 0 | Signets eaten | 350 |
Monsters killed | 95462 | Character deaths | 21 |
Bosses killed (1st kills) | 96 (0x) | Time spent | 26:32:35 |
Charms completion | 43% | Gear score | 38 |
Ninja 1Blink 15Shadow Refuge 1Shadowrush 20Perfect Being 1Queen of Blades | Throwing 1Way of the Spider | Claw 1Noctule 25Way of the Gryphon 1Shadow Dancer 1Anathema |
Naginata 25Way of the Phoenix | Mastery 1Melee Devotion 5Tenacity 10Endurance | Reward 15Prismatic Cloak 1Vampiric Icon 15Way of the Raven |
Oskills 37Angel of Death 17Disintegrate 1Hive 1Jitan's Gate 1Lightning Arena 1Nova Charge 1Path of Flames 14Spellbind 1Summon Edyrem | ||
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [8x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 1 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Ripstar
Ripstar
Ring Required Level: 80 Already Upgraded +70 to Maximum Damage (Based on Character Level) +10% to Lightning Spell Damage +20 Life on Melee Attack +20 Required Level row 0, column 2 |
Ring (TU) | Inventory |
Black Dwarf
Black Dwarf
Amulet Required Level: 110 Already Upgraded +2 to All Skills +20% Cast Speed +20% Hit Recovery +20% to Lightning Spell Damage -18% to Enemy Lightning Resistance +21% to Cold Spell Damage -7% to Enemy Cold Resistance +24 to Supernova +32% Bonus to Defense -5 to Light Radius row 0, column 3 |
Amulet (SU) | Inventory |
Witchcraft
Witchcraft
Ring Required Level: 120 Already Upgraded +2 to All Skills +20% Cast Speed -5% to Enemy Elemental Resistances +10% to Lightning Spell Damage Maximum Mana -1% +20% Bonus to Defense +20 Required Level row 0, column 4 |
Ring (SSU) | Inventory |
Apple [2x]
Apple
Regenerates 100 life per second for 10 minutes row 0, column 11 |
Apple | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +28% Bonus to Defense [21 to 30] row 0, column 12 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 0, column 13 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Transmute with an Urt rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 0, column 14 |
Charm | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 1, column 2 |
Assur's Bane | Inventory |
Ring of Regha
Ring of Regha
Ring Required Level: 40 Already Upgraded Adds 3-5 Damage +5% to Physical/Magic Spell Damage +5% to Fire Spell Damage +15% to Lightning Spell Damage +5% to Cold Spell Damage +5% to Poison Spell Damage +14 to Strength +8 to Dexterity Elemental Resists +10% +15% Magic Find +40 Required Level row 1, column 3 |
Ring (TU) | Inventory |
Relic: Spellbind
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +14 to Spellbind row 1, column 11 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -2% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +24% Lightning Resist +23% Cold Resist +23% +2 to Light Radius row 1, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 2, column 0 |
Catalyst | Inventory |
Catalyst of Learning
Catalyst of Learning
row 2, column 2 |
Catalyst | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 2, column 11 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 2, column 12 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +145% Bonus to Attack Rating [21 to 150] +24 Life Regenerated per Second [1 to 4] row 2, column 13 |
Charm | Inventory |
Relic: Angel of Death
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +25% Bonus to Poison Skill Duration Angel of Death Cooldown Reduced by 1 second +37 to Angel of Death row 3, column 11 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 3, column 12 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +25 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +11% to Summoned Minion Resistances [11 to 15] +14 to Strength [11 to 20] +20 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +14 to Energy [11 to 20] row 3, column 13 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 6% added as Innate Elemental Damage (Max +25%) Current Bonus: +128% row 3, column 14 |
Charm | Inventory |
Magebane
Magebane
Long Bow (4) Two-Hand Damage: 55 to 69 Required Level: 50 Required Dexterity: 274 +4 to All Skills +70% Attack Speed +84% Enhanced Damage +150 Fire Damage +150 Lightning Damage +150 Cold Damage -25% to Enemy Fire Resistance -25% to Enemy Lightning Resistance -25% to Enemy Cold Resistance Elemental Resists +39% +8 Mana on Striking Socketed (0/6) row 4, column 0 |
Long Bow (4) | Inventory |
Catalyst of Transference
Catalyst of Transference
Charges: 5 Abandoned Shrine row 4, column 10 |
Catalyst | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Transmute with a Xith rune to receive two quest entrance scrolls Transmute with a Mark of Victory to double the stats of this charm row 4, column 11 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 4, column 12 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +450 to Life [200 to 500] Poison Length Reduced by +50% row 4, column 13 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Assassin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +140 to Life [50 to 150] Maximum Life +5% +75 to Mana [25 to 75] row 5, column 10 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +2% [1 to 5] Regenerate Mana +10% Elemental Resists +1% [1 to 10] row 5, column 11 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +23 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 5, column 12 |
Charm | Inventory |
Relic: Disintegrate
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus 100% Chance to cast level 60 Disintegrate when you Die +17 to Disintegrate +22 Life after each Kill row 5, column 13 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 5, column 14 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +7% to Spell Damage [6 to 10] -2 to Strength +4 to Dexterity +3 to Vitality +3 to Energy Essence Slots: 18 row 6, column 10 |
Charm | Inventory |
Paragon Soulstone (2)
Paragon Soulstone (2)
Required Level: 125 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 128 Boots of Blinding Bluster (Sacred) Level 130 Dark Disciple (Sacred) Level 132 Random Relic Level 134 Physical Resist +10% Level 136 Random Relic 1% Chance to cast level 7 Goblin Glee on Death Blow Transmute at 137+ to upgrade, requires: 2 Belladonna Extracts 4x 25 Signets of Learning (unclaimed rewards are lost) row 6, column 11 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +20% [11 to 20] -5% to All Vendor Prices row 6, column 12 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 6, column 13 |
Charm | Inventory |
Kara's Trinket
Kara's Trinket
Mystic Orb Right-Click to Apply row 7, column 9 |
UMO | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 7, column 10 |
Whisper of the Damned | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +398 to Life [100 to 500] +52 to Mana [50 to 250] row 7, column 11 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 7, column 12 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 7, column 13 |
Charm | Inventory |
Shadow Vortex
Shadow Vortex
(Assassin Challenge Item) (Assassin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Assassin Skill Levels Weapon Physical Damage +50% +5% Chance to Avoid Damage row 7, column 14 |
Charm | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 8, column 9 |
Whisper of the Damned | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 8, column 10 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 8, column 11 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +241 Defense [201 to 250] +25 to all Attributes [21 to 25] row 8, column 12 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 8, column 13 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +11% [11 to 15] row 8, column 14 |
Charm | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus row 9, column 9 |
Jewel | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +8% to All Attributes [6 to 10] +12% to Experience Gained [6 to 15] row 9, column 11 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +29 to Strength [0 to 38] +33 to Dexterity [0 to 38] +19 to Vitality [0 to 38] +27 to Energy [0 to 38] +13% Bonus to Defense [11 to 15] -10% Gold Find +19% Magic Find [16 to 20] row 9, column 12 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 90 Keep in Inventory to Gain Bonus +20% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Lightning Resist +1% Elemental Resists +10% row 9, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
Enlightenment
Enlightenment
Heavy Gloves (1) El Defense: 22 Required Level: 6 Required Strength: 26 +10% Combat Speeds +2% Life stolen per Hit +2% Mana stolen per Hit +5 to all Attributes +3 Life Regenerated per Second Lightning Resist +15% +6 to Light Radius Socketed (1/1) Hold shift (before hovering) to see socketables row 2, column 0 El Rune Required Level: 6 Can be Inserted into Socketed Items +3 to all Attributes |
Heavy Gloves (1) | Mercenary |
Amulet
Amulet
+20% Block Speed +6% to Fire Spell Damage +82 Defense +159 to Life row 2, column 0 |
Amulet | Mercenary |
Abandoned Vessel [30x]
Abandoned Vessel
(Right Click to Collect) Quantity: 30 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 0 |
Shrine Vessel | Stash |
Quiet Vessel [13x]
Quiet Vessel
(Right Click to Collect) Quantity: 13 +x Life Regenerated per Second x% to Vitality +x to Vitality row 0, column 1 |
Shrine Vessel | Stash |
Fascinating Vessel [13x]
Fascinating Vessel
(Right Click to Collect) Quantity: 13 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 2 |
Shrine Vessel | Stash |
Royal Circlet
Royal Circlet
Tiara (Sacred) Defense: 2208 (821) Required Level: 100 Required Dexterity: 392 +2 to All Skills +50% Damage to Demons +50% Damage to Undead +169% Enhanced Defense +25% to All Attributes Elemental Resists +27% Physical Resist +5% +21% Magic Find Socketed (0/4) row 0, column 3 |
Tiara (SU) | Stash |
The Petulant
The Petulant
Hard Leather Armor (Sacred) Defense: 7524 (2508) Required Level: 100 Required Strength: 550 While Tantrum is Active: +0.5% Deadly Strike per Tantrum Skill Level +0.5% Crushing Blow per Tantrum Skill Level +3% Weapon Physical Damage per Tantrum Skill Level +25% Movement Speed Weapon Physical Damage +59% +200% Enhanced Defense +17% to All Attributes Physical Resist +10% Socketed (0/6) row 0, column 5 |
Hard Leather Armor (SSU) | Stash |
Lazarus' Chasuble
Lazarus' Chasuble
Light Plate (Sacred) Defense: 10551 (3295) Required Level: 100 Required Strength: 650 +2 to Necromancer Skill Levels +123% to Summoned Minion Life +25% to Summoned Minion Damage +25% to Summoned Minion Resistances +200% Enhanced Defense +666 Defense Maximum Elemental Resists +2% Physical Resist +5% Socketed (0/6) Archbishop Lazarus (Tribute Set) Lazarus' Chasuble Lazarus' Surplice Cap Lazarus' Votive Lamp Lazarus' Lamen row 0, column 7 |
Light Plate (Set) | Stash |
Quov Tsin Fragment
Quov Tsin Fragment
Cube 3 identical Fragments to Create Trophy row 0, column 9 |
Trophy Fragment | Stash |
Call of the Damned
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 0, column 10 |
Scroll | Stash |
Sunless Crystal Bird
Sunless Crystal Bird
Cube Reagent Cube with Six Angel Bag to Add Bonus (-3 to 5) to Light Radius 3% Chance of Crushing Blow (-2 to -5)% to Enemy Elemental Resistances row 0, column 12 |
Sunless Crystal Bird | Stash |
Belladonna Extract
Belladonna Extract
Right-click to reset Stat/Skill Points row 0, column 13 |
Belladonna Extract | Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 1, column 9 |
Mark of Infusion | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 1, column 10 |
Catalyst | Stash |
Relic: Feral Strike
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +9% Bonus Damage to Mark of the Wild +10% Movement Speed +103% Bonus to Attack Rating +15 to Feral Strike row 1, column 11 |
Charm | Stash |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +12% to Poison Spell Damage -6% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 2, column 0 |
Amulet | Stash |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +17% [11 to 20] -5% to All Vendor Prices row 2, column 1 |
Charm | Stash |
Starhawk
Starhawk
Warp Blade (Sacred) One-Hand Damage: 49 to 86 (Sorceress Only) Required Level: 100 Required Dexterity: 400 Innate Tri-Elemental Damage: 290 (45.0% of Dexterity) Area Effect Attack 25% Chance to cast level 50 Magic Missiles on Melee Attack +4 to Sorceress Skill Levels +50% Attack Speed Adds 400-500 Magic Damage -34% to Enemy Elemental Resistances +10% Chance to Avoid Damage Socketed (0/6) row 2, column 2 |
Warp Blade (SU) | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 15% added as Physical and Magic Spell Damage (Max +40%) Current Bonus: +128% row 2, column 4 |
Charm | Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 2, column 9 |
Mark of Infusion | Stash |
Farsight Globe
Farsight Globe
Jewel Required Level: 40 Can be Inserted into Socketed Items -2% to Enemy Fire Resistance -2% to Enemy Lightning Resistance -3% to Enemy Cold Resistance -2% to Enemy Poison Resistance row 2, column 10 |
Jewel (TU) | Stash |
Relic: Miasma
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +50% Bonus to Miasma Haunt Duration +5% to Poison Spell Damage +32 to Miasma row 2, column 11 |
Charm | Stash |
Emblem of Lies
Emblem of Lies
Cube Reagent (Secret) row 2, column 12 |
Emblem | Stash |
Ring
Ring
+3% Innate Elemental Damage +8% to Spell Damage +12 to Dexterity Fire Resist +20% +6 Mana on Melee Attack +18% Magic Find row 2, column 13 |
Ring | Stash |
Abandoned Shrine (8)
Abandoned Shrine (8)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 3, column 0 |
Shrine | Stash |
Ghostmoon
Ghostmoon
Sacred Globe (Sacred) One-Hand Damage: 36 to 37 (Sorceress Only) Required Level: 100 Required Dexterity: 177 +8 to Maximum Forked Lightning Projectiles +5 to Sorceress Skill Levels +20% to Spell Damage -20% to Enemy Elemental Resistances Regenerate Mana +38% Maximum Cold Resist +1% +23% Gold Find +15% Magic Find Socketed (0/2) row 3, column 1 |
Sacred Globe (SU) | Stash |
Lionpaw
Lionpaw
Chain Boots (3) Defense: 681 (408) Required Level: 123 Required Strength: 202 Already Upgraded +30% Movement Speed +30% Block Speed +30% Hit Recovery +67% Enhanced Defense +35 to Strength +50 to Dexterity +25 to Vitality +25 to Energy +126 to Life +61 to Mana +16% Curse Length Reduction +16% Bonus to Defense +20% Gold Find +84 Required Level Socketed (0/3) row 3, column 7 |
Chain Boots (3) | Stash |
Scroll of Summoning
Scroll of Summoning
Quest Item Required Level: 121 Death Projector (Heroic) row 3, column 9 |
Scroll of Summoning | Stash |
Farsight Globe
Farsight Globe
Jewel Required Level: 40 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance -2% to Enemy Lightning Resistance -3% to Enemy Cold Resistance -3% to Enemy Poison Resistance row 3, column 10 |
Jewel (TU) | Stash |
Relic: Stampede
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus Stampede: +1 Projectile +8% Life stolen per Hit +35 to Stampede row 3, column 11 |
Charm | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 3, column 12 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 3, column 13 |
Key | Stash |
Superior Wrist Blade (Sacred)
Superior Wrist Blade (Sacred)
Throw Damage: 1 to 2 (Assassin Only) Required Level: 30 Required Dexterity: 341 Innate Lightning Damage: 335 (52.0% of Dexterity) +1 to Maximum Damage +72% Bonus to Attack Rating Adds 160-250 Lightning Damage Socketed (0/3) row 4, column 4 |
Superior Wrist Blade (Sacred) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 4, column 9 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 4, column 10 |
Charm | Stash |
Relic: Trinity Beam
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus -3% to Enemy Fire Resistance -3% to Enemy Lightning Resistance -3% to Enemy Cold Resistance +4 to Trinity Beam row 4, column 11 |
Charm | Stash |
Death Magnet
Death Magnet
Quilted Armor (Sacred) Defense: 3509 (2297) Required Level: 100 Required Strength: 500 +1 to Assassin Skill Levels +15% Cast Speed +12 to Doom (Assassin Only) +1212 Defense +31 to all Attributes Physical Resist +5% Socketed (0/6) Battle Devices (Assassin Oskill Set) Eye of Wisdom Death Magnet row 5, column 0 |
Quilted Armor (Set) | Stash |
Scales of the Drake
Scales of the Drake
Ring Mail (Sacred) Defense: 6195 (2682) Required Level: 100 Required Strength: 550 +1 to All Skills +30% Cast Speed +27% to Poison Spell Damage -35% to Enemy Poison Resistance +17 to Lorenado +131% Enhanced Defense +300 to Life Maximum Poison Resist +5% Physical Resist +7% Socketed (0/6) row 5, column 2 |
Ring Mail (SSU) | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 5, column 9 |
Charm | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 5, column 10 |
Charm | Stash |
Nor Tiraj's Wisdom
Nor Tiraj's Wisdom
Heavy Belt (Sacred) Defense: 3114 (1378) Required Level: 100 Required Strength: 825 +100 Spell Focus -21% to Enemy Lightning Resistance +16 to Stormclash +17 to Lightning Shield +126% Enhanced Defense Maximum Mana +10% +28% Bonus to Defense +2% to Experience Gained Requirements +32% Socketed (0/2) row 8, column 0 |
Heavy Belt (SU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +13 Spell Focus +1% to Lightning Spell Damage +1% to Vitality row 8, column 2 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +44% Bonus to Attack Rating row 8, column 3 |
Jewel | Stash |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +9 to Strength Requirements +10% row 9, column 0 |
Jewel (TU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Block Speed +110 to Attack Rating +43 to Life row 9, column 1 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +6% to Summoned Minion Damage +2% to Vitality row 9, column 2 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +1% to Poison Spell Damage +1% to All Attributes Poison Resist +5% row 9, column 3 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Energy Fire Resist +5% Requirements -10% row 10, column 0 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +1% to Poison Spell Damage +17 to Mana row 10, column 1 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15 Spell Focus +1% to Physical/Magic Spell Damage Lightning Resist +5% row 10, column 2 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Experience Gained row 10, column 3 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +12 Spell Focus +15% Attack Speed +35% Bonus to Attack Rating +1% to All Attributes row 11, column 0 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +104 to Attack Rating +1% to All Attributes Lightning Resist +5% +6% Gold Find row 11, column 1 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2 to Minimum Damage +39% Bonus to Attack Rating +2% to Cold Spell Damage Poison Resist +5% row 11, column 2 |
Jewel | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +301 to Life [200 to 500] Poison Length Reduced by +50% row 11, column 4 |
Charm | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +314 to Life [200 to 500] Poison Length Reduced by +50% row 11, column 5 |
Charm | Stash |
Oil of Lesser Alchemy (3)
Oil of Lesser Alchemy (3)
Cube Reagent row 11, column 8 |
Oil | Stash |
Oil of Augmentation [2x]
Oil of Augmentation
Cube Reagent row 11, column 9 |
Oil | Stash |
Xeth Rune (05)
Xeth Rune
Enchanted Rune (05) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Cold Spell Damage Armor: +4% to Cold Spell Damage Shields: +4% to Cold Spell Damage row 11, column 10 |
Enchanted Rune | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +41% Bonus to Attack Rating +2% to Energy Lightning Resist +5% +1% to Experience Gained row 12, column 0 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2 to Minimum Damage +2% to Lightning Spell Damage +31 to Life Requirements -10% row 12, column 1 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Cold Spell Damage +2% to Strength Fire Resist +5% row 12, column 2 |
Jewel | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +338 to Life [200 to 500] Poison Length Reduced by +50% row 12, column 3 |
Charm | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +281 to Life [200 to 500] Poison Length Reduced by +50% row 12, column 4 |
Charm | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +300 to Life [200 to 500] Poison Length Reduced by +50% row 12, column 5 |
Charm | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +412 to Life [200 to 500] Poison Length Reduced by +50% row 12, column 6 |
Charm | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +379 to Life [200 to 500] Poison Length Reduced by +50% row 12, column 7 |
Charm | Stash |
Mal Container (23) [28x]
Mal Container (23)
(Right Click to Collect) Quantity: 28 Weapons, Armor: +3% to All Attributes row 12, column 9 |
Rune Container | Stash |
Ka Rune (18)
Ka Rune
Enchanted Rune (18) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Strength Armor: +7% to Strength Shields: +7% to Strength row 12, column 10 |
Enchanted Rune | Stash |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 12, column 11 |
Enchanted Rune | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2 to Minimum Damage +2% to Physical/Magic Spell Damage +2% to Vitality Lightning Resist +5% row 13, column 0 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Hit Recovery +2% to Strength +33 to Life Lightning Resist +6% row 13, column 1 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +3 to Minimum Damage +2% to Dexterity row 13, column 2 |
Jewel | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +234 to Life [200 to 500] Poison Length Reduced by +50% row 13, column 3 |
Charm | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +277 to Life [200 to 500] Poison Length Reduced by +50% row 13, column 4 |
Charm | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +237 to Life [200 to 500] Poison Length Reduced by +50% row 13, column 5 |
Charm | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +210 to Life [200 to 500] Poison Length Reduced by +50% row 13, column 6 |
Charm | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +201 to Life [200 to 500] Poison Length Reduced by +50% row 13, column 7 |
Charm | Stash |
Paragon Soulstone
Paragon Soulstone
Required Level: 110 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 115 Staff of Herding Design Level 119 Random Cincture (Mastercrafted) Level 125 Random Relic 1% Chance to cast level 7 Goblin Glee on Death Blow Transmute at 126+ to upgrade, requires: 2 Arcane Crystals (unclaimed rewards are lost) row 13, column 8 |
Charm | Stash |
Light Rune
Light Rune
Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -3% to Enemy Lightning Resistance Armor: -3% to Enemy Lightning Resistance Shields: -3% to Enemy Lightning Resistance row 13, column 9 |
Elemental Rune | Stash |
Fire Rune
Fire Rune
Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -3% to Enemy Fire Resistance Armor: -3% to Enemy Fire Resistance Shields: -3% to Enemy Fire Resistance row 13, column 10 |
Elemental Rune | Stash |
Jah Container (31) [3x]
Jah Container (31)
(Right Click to Collect) Quantity: 3 Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense row 13, column 11 |
Rune Container | Stash |
Amethyst Cluster [1x]
Amethyst Cluster
(Right Click to Collect) Quantity: 1 Weapons: 50% Bonus to Attack Rating Armor: 5% to Dexterity Shields: +5 Mana when Struck by an Enemy row 13, column 12 |
Gem Cluster | Stash |
Diamond Cluster [9x]
Diamond Cluster
(Right Click to Collect) Quantity: 9 Weapons: +3% to Spell Damage Armor: 5% to Strength Shields: Elemental Resists +5% row 13, column 13 |
Gem Cluster | Stash |
Strength | 181 | 90% | |
---|---|---|---|
Dexterity | 431 | 193% | |
Vitality | 203 | 80% | |
Energy | 159 | 80% | |
Life | 1336 | 16% | |
Mana | 202 | 43% | |
All Skills / Class Skills | 11 | 13 | |
Maximum Skill / Experience | 0 | 52% | |
Life / Mana stolen per Hit | 9% | 8% | |
Life / Mana after each Kill | 122 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 535 | 65% | |
Regenerate Life / Mana | 259.1/s | 10% | |
Cold Resistance / Max | 163% | 7% | |
Fire Resistance / Max | 174% | 6% | |
Lightning Resistance / Max | 173% | 8% | |
Poison Resistance / Max | 180% | 7% | |
Magic / Physical Resistance | 0% | 7% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 8% | |
Fire Absorb | 0 | 8% | |
Lightning Absorb | 0 | 8% | |
Magic Find / Gold Find | 106% | 0% | |
Movement Speed / Light Radius | 15% | 3 | |
wIAS / gIAS | 0% | 75% | |
FCR | 35% | ||
FHR / FBR | 145% | 145% | |
TCD / EWD | 58% | 80% | |
Attack Rating | 0 | 514% | |
Crushing Blow / Deadly Strike | 3% | 0% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 125-250 | ||
Fire Damage | 125-250 | ||
Lightning Damage | 348-750 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 29% | 32% | |
Fire Spell Damage / Pierce | 31% | 27% | |
Lightning Spell Damage / Pierce | 59% | 57% | |
Poison Spell Damage / Pierce | 29% | 22% | |
P/M Spell Dam. / Poison Skill Dur. | 29% | 25% | |
Summoned Minion Life / Damage | 0% | 11% | |
Summoned Minion Resistances / AR | 16% | 0% |