Level | 149 | Experience | 11958632 (4%) |
---|---|---|---|
Strength | 30 | Life | 8952/4670 |
Dexterity | 1190 | Mana | 2787/745 |
Vitality | 30 | Inventory Gold | 1250000 |
Energy | 5 | Stash Gold | 1250000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 305193 | Character deaths | 186 |
Bosses killed | 539 | Time spent | 77:47:54 |
Boss first kills | 0 | Charms completion | 52% |
Nomad 1Wolf Companion 1Lion Stance 17Ancient Blood 1Hunter's Mark 1Snake Stance 25Mountain King 1Bear Stance 1Wolven Guide 8Eagle Stance 1Primordial Hunt | Elementalist 30Conflux 1Iron Spiral 1Elemental Overload 1Thunderstorm 10Deep Freeze 1Purifying Flame 10Primordial Strike | Mastery 1Melee Devotion 10Endurance 10Specialization |
Reward 15Immortal 15Nephalem Spirit | Oskills 8Bladestorm 1Bloodlust 15Cautious Strike 1Gift of the Wild 1Jitan's Gate 20Phoenix Wave 3Purify 1Summon Edyrem 18Trinity Arrow | |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [8x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Full Rejuvenation Potion [8x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +28% +30% Bonus to Defense [21 to 30] row 0, column 2 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 0, column 3 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +22 Spell Focus [21 to 25] Weapon Physical Damage +27% (Based on Character Level) row 0, column 4 |
Charm | Inventory |
Event Award:
Event Award:
'Season 36: Pandemonium' Keep in Inventory to Gain Bonus Congratulations on reaching level 150! row 0, column 5 |
Charm | Inventory |
Eye of Wisdom
Eye of Wisdom
Amulet (Druid Only) Required Level: 100 +2 to Druid Skill Levels +199 to Life +50 Life after each Kill Oak's Teaching (Druid Oskill Set) Eye of Wisdom Apprentice row 0, column 12 |
Amulet | Inventory |
Full Rejuvenation Potion [19x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 13 |
Potion | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +8 to Strength [0 to 38] +38 to Dexterity [0 to 38] +35 to Vitality [0 to 38] +21 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +19% Magic Find [16 to 20] row 1, column 3 |
Charm | Inventory |
Felblood
Felblood
Amulet Required Level: 10 Metal Solace: Also Regenerates Totem Life +2 to Necromancer Skill Levels +5% Life stolen per Hit +596 to Life (Based on Character Level) 3% Reanimate as: Dried Corpse row 1, column 13 |
Amulet (TU) | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +67 to Strength +48 to Dexterity +74 to Vitality +49 to Energy row 2, column 0 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 2, column 1 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +433 to Life [200 to 500] Poison Length Reduced by +50% row 2, column 2 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +9% to All Attributes [6 to 10] +13% to Experience Gained [6 to 15] row 2, column 3 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 2, column 4 |
Charm | Inventory |
Dawn
Dawn
Superior Crystal Sword (Sacred) Zol Throw Damage: 2 to 3 Required Level: 140 Required Dexterity: 510 Innate Cold Damage: 535 (45.0% of Dexterity) Already Upgraded 10% Chance to cast level 32 Celerity on Kill +25% Cast Speed +45% Hit Recovery +183% Enhanced Damage +1 to Maximum Damage +588% Bonus to Attack Rating Adds 300-500 Fire Damage Adds 300-500 Lightning Damage Adds 460-750 Cold Damage +15% to Spell Damage +75% to Strength +75% to Dexterity +35% to Vitality +75% to Energy +80 to Mana Maximum Fire Resist +2% Maximum Lightning Resist +2% Maximum Cold Resist +1% +60% Gold Find +2 to Light Radius +40 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 2, column 5 Zann Esu's Stone Jewel Required Level: 100 Can be Inserted into Socketed Items Already Upgraded +5% Cast Speed +3% to Spell Damage Maximum Fire Resist +1% Zann Esu's Stone Jewel Required Level: 100 Can be Inserted into Socketed Items Already Upgraded +5% Cast Speed +3% to Spell Damage Maximum Lightning Resist +1% Zann Esu's Stone Jewel Required Level: 100 Can be Inserted into Socketed Items Already Upgraded +5% Cast Speed +3% to Spell Damage Maximum Fire Resist +1% Zann Esu's Stone Jewel Required Level: 100 Can be Inserted into Socketed Items Already Upgraded +5% Cast Speed +3% to Spell Damage Maximum Lightning Resist +1% Zann Esu's Stone Jewel Required Level: 100 Can be Inserted into Socketed Items Already Upgraded +5% Cast Speed +3% to Spell Damage Maximum Cold Resist +1% Zol Rune Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items +80 to Mana |
Superior Crystal Sword (Sacred) | Inventory |
Corrupted Shards (1)
Corrupted Shards (1)
Cube Reagent row 2, column 13 |
Corrupted Shards (1) | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus +60% Damage to Demons +60% Damage to Undead +15% Innate Elemental Damage +10% to All Attributes Maximum Elemental Resists +1% +75 Life on Melee Attack +75 Mana on Melee Attack row 3, column 0 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 3, column 2 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 3, column 3 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +97% Bonus to Summoned Edyrem Life [61 to 100] +3 to Purify [2 to 5] row 3, column 4 |
Charm | Inventory |
Signet of Learning [2x]
Signet of Learning
Right-click: Free Attribute Points: %d row 3, column 13 |
Signet | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 4, column 0 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +83% Bonus to Attack Rating [21 to 150] +14 Life Regenerated per Second [1 to 4] row 4, column 1 |
Charm | Inventory |
Vial of Elder Blood
Vial of Elder Blood
Required Level: 90 Keep in Inventory to Gain Bonus -5% to Enemy Elemental Resistances Maximum Life +3% Maximum Mana +9% [6 to 10] +50 Life after each Kill +12% to Experience Gained [5 to 25] Transmute with a Nephalem Dimensional Key with unlocked Dimensional Alchemy and a Greater Signet of Learning to open a portal to the Heart of Darkness row 4, column 2 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 8% added as Innate Elemental Damage (Max +25%) Current Bonus: +128% row 4, column 3 |
Charm | Inventory |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +12% Innate Elemental Damage +63% Magic Find row 4, column 4 |
Charm | Inventory |
Eye of Wisdom
Eye of Wisdom
Amulet (Barbarian Only) Required Level: 100 +2 to Barbarian Skill Levels +455 to Life +50 Life after each Kill Guardian of the Sightless Eye (Barbarian Oskill Set) Eye of Wisdom Imperial Guard row 4, column 12 |
Amulet | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 5, column 0 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 5, column 1 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +4% [1 to 5] Regenerate Mana +10% Elemental Resists +9% [1 to 10] row 5, column 2 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +23 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 5, column 4 |
Charm | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +1 to All Skills +19% to Poison Spell Damage -12% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 5, column 12 |
Amulet | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 6, column 0 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 148 Keep in Inventory to Gain Bonus +14% to Dexterity +170 to Dexterity +48 Required Level row 6, column 1 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 6, column 2 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +12% [11 to 15] row 6, column 3 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Barbarian Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry Weapon Physical Damage +30% +148 to Life [50 to 150] +61 to Mana [25 to 75] row 6, column 4 |
Charm | Inventory |
Relic: Phoenix Wave
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +5% to Fire Spell Damage +20 to Phoenix Wave Maximum Fire Resist +2% row 6, column 5 |
Charm | Inventory |
Amulet
Amulet
+20% Cast Speed +9% to Lightning Spell Damage +171 to Mana Lightning Resist +39% +10 Mana after each Kill row 6, column 10 |
Amulet | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +1 to All Skills +12% to Poison Spell Damage -12% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 6, column 12 |
Amulet | Inventory |
Worldstone Orb
Worldstone Orb
(Barbarian Challenge Item) (Barbarian Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Barbarian Skill Levels +25% to Summoned Minion Life +1% to Runemaster Defense Bonus row 7, column 0 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +204 Defense [201 to 250] +25 to all Attributes [21 to 25] row 7, column 1 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +19% [11 to 20] -5% to All Vendor Prices row 7, column 2 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 7, column 3 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -3% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +25% Lightning Resist +22% Cold Resist +23% +4 to Light Radius row 7, column 4 |
Charm | Inventory |
Relic: Trinity Arrow
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +2% Innate Elemental Damage +18 to Trinity Arrow Fire Absorb +1% Lightning Absorb +1% Cold Absorb +1% row 7, column 5 |
Charm | Inventory |
Oil of Craft [2x]
Oil of Craft
Cube Reagent row 7, column 7 |
Oil | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 7, column 10 |
Whisper of the Damned | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 8, column 0 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 8, column 1 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +21 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +18 to Strength [11 to 20] +17 to Dexterity [11 to 20] +12 to Vitality [11 to 20] +20 to Energy [11 to 20] row 8, column 2 |
Charm | Inventory |
Relic: Bladestorm
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus Adds 50-100 Magic Damage +6% Life stolen per Hit +8 to Bladestorm row 8, column 5 |
Charm | Inventory |
Super Healing Potion [4x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 8, column 12 |
Potion | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 0 |
Catalyst | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 1 |
Catalyst | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(3 to 5) to All Attributes Gold Cost: 15000 row 9, column 2 |
Catalyst | Inventory |
Arcane Cluster [71x]
Arcane Cluster
(Right Click to Collect) Quantity: 71 row 9, column 3 |
Arcane Cluster | Inventory |
Paragon Soulstone (5)
Paragon Soulstone (5)
Required Level: 148 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus 1% Chance to cast level 7 Goblin Glee on Death Blow +30% Innate Elemental Damage +50% to Spell Damage +20% Deadly Strike Maximum Life and Mana +10% Maximum Elemental Resists +1% Physical Resist +10% row 9, column 4 |
Charm | Inventory |
Catalyst of Transference
Catalyst of Transference
Intimidating Shrine row 9, column 5 |
Catalyst | Inventory |
Corrupted Cluster [6x]
Corrupted Cluster
(Right Click to Collect) Quantity: 6 row 9, column 6 |
Corrupted Cluster | Inventory |
Sigil of Absolution
Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) Cannot be Used with Runewords row 9, column 7 |
Sigil of Absolution | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +12% to Poison Spell Damage -9% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 9, column 9 |
Amulet | Inventory |
Mystic Dye - Light Blue
Mystic Dye
Right-click to set item color Color: Light Blue row 9, column 10 |
Dye | Inventory |
Death Spur
Death Spur
Heavy Boots (1) Defense: 29 Required Level: 3 Required Strength: 27 1% Chance to cast level 6 Spike Nova on Kill +10% Movement Speed +13 to Maximum Damage (Based on Character Level) +15 to Strength +15 to Dexterity Socketed (0/1) row 7, column 4 |
Heavy Boots (1) | Mercenary |
Honor
Honor
Superior Circlet (1) Tal Defense: 67 (48) Required Level: 20 Required Dexterity: 14 +7% Movement Speed +7% to Spell Damage +40% Enhanced Defense Elemental Resists +7% Poison Length Reduced by +15% Physical Resist +1% -7% to All Vendor Prices Socketed (1/1) Hold shift (before hovering) to see socketables row 7, column 4 Tal Rune Required Level: 20 Can be Inserted into Socketed Items +3% to Physical/Magic Spell Damage |
Superior Circlet (1) | Mercenary |
The Black Dame
The Black Dame
Long War Bow (1) Two-Hand Damage: 16 to 26 Required Level: 11 Required Dexterity: 108 1% Chance to cast level 1 Barrage on Kill +30% Attack Speed +60% Enhanced Damage +12% Mana stolen per Hit +5 to Tantrum +4 to Maximum Damage Slow Target +3% +22% Bonus to Defense +1% to Experience Gained Requirements +10% Socketed (0/2) row 7, column 4 |
Long War Bow (1) | Mercenary |
Superior Hard Leather Armor (1)
Superior Hard Leather Armor (1)
Defense: 162 (113) Required Level: 1 Required Strength: 28 +44% Enhanced Defense Physical Resist +1% Socketed (0/2) row 7, column 4 |
Superior Hard Leather Armor (1) | Mercenary |
Creepy Vessel [7x]
Creepy Vessel
(Right Click to Collect) Quantity: 7 x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 0 |
Shrine Vessel | Stash |
Trinity Vessel [3x]
Trinity Vessel
(Right Click to Collect) Quantity: 3 +x% to Innate Elemental Damage +x to All Attributes row 0, column 1 |
Shrine Vessel | Stash |
Abandoned Vessel [7x]
Abandoned Vessel
(Right Click to Collect) Quantity: 7 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 2 |
Shrine Vessel | Stash |
Magical Vessel [1x]
Magical Vessel
(Right Click to Collect) Quantity: 1 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 0, column 3 |
Shrine Vessel | Stash |
Hidden Vessel [1x]
Hidden Vessel
(Right Click to Collect) Quantity: 1 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 0, column 4 |
Shrine Vessel | Stash |
Fascinating Vessel [14x]
Fascinating Vessel
(Right Click to Collect) Quantity: 14 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 5 |
Shrine Vessel | Stash |
Quiet Vessel [5x]
Quiet Vessel
(Right Click to Collect) Quantity: 5 +x Life Regenerated per Second x% to Vitality +x to Vitality row 0, column 6 |
Shrine Vessel | Stash |
Eerie Vessel [7x]
Eerie Vessel
(Right Click to Collect) Quantity: 7 +x Spell Focus x% to Energy +x to Energy row 0, column 9 |
Shrine Vessel | Stash |
Shimmering Vessel [2x]
Shimmering Vessel
(Right Click to Collect) Quantity: 2 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 0, column 11 |
Shrine Vessel | Stash |
Enchanted Vessel [13x]
Enchanted Vessel
(Right Click to Collect) Quantity: 13 +x% to Physical/Magic Spell Damage Magic Resist +x% row 0, column 12 |
Shrine Vessel | Stash |
Ornate Vessel [1x]
Ornate Vessel
(Right Click to Collect) Quantity: 1 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 0, column 13 |
Shrine Vessel | Stash |
Spire of Sarnakyle
Spire of Sarnakyle
Gnarled Staff (Sacred) Two-Hand Damage: 59 to 62 Required Level: 100 Required Dexterity: 218 +10 to All Skills +43% to Cold Spell Damage -32% to Enemy Cold Resistance +12 to Avalanche Poison Length Reduced by +50% +206 Life after each Demon Kill +50% Bonus to Defense Cannot Be Frozen +25% Gold Find +50% Damage to Undead Socketed (0/4) row 2, column 0 |
Gnarled Staff (SSU) | Stash |
Veil of Steel
Veil of Steel
Great Helm (Sacred) Defense: 9656 (1552) Required Level: 130 Required Strength: 625 Weapon Physical Damage +150% Hit Causes Monster to Flee 15% +200% Enhanced Defense +5000 Defense Maximum Mana -50% Socketed (0/4) row 2, column 9 |
Great Helm (SSU) | Stash |
Yaggai's Sagaris
Yaggai's Sagaris
Labrys (Sacred) Two-Hand Damage: 466 to 522 (Barbarian Only) Required Level: 100 Required Strength: 796 Thunderfury 50% Chance to cast level 16 Stormblast on Melee Attack +50% Attack Speed +196% Enhanced Damage -35% to Enemy Lightning Resistance Adds 150-200 Damage +100 to Strength +100 to Vitality Elemental Resists +16% +250 Life on Melee Attack Socketed (0/6) row 3, column 12 |
Labrys (SU) | Stash |
Qarak's Will
Qarak's Will
Giant Sword (Sacred) One-Hand Damage: 161 to 244 Two-Hand Damage: 222 to 302 Required Level: 100 Required Strength: 480 6% Chance to cast level 40 Pentagram on Melee Attack 15% Chance to cast level 34 Spike Nova on Melee Attack 10% Chance to cast level 36 Bloodlust on Kill +53% Bonus Damage to Bloodlust +165% Enhanced Damage Adds 50-125 Damage Adds 84-167 Fire Damage +38% to Fire Spell Damage +211 Life after each Kill 5% Reanimate as: Returned Archer Socketed (0/4) row 4, column 11 |
Giant Sword (SU) | Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +36 to Strength [0 to 38] +18 to Dexterity [0 to 38] +19 to Vitality [0 to 38] +11 to Energy [0 to 38] +13% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 8, column 12 |
Charm | Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +32 to Strength [0 to 38] +10 to Dexterity [0 to 38] +16 to Vitality [0 to 38] +34 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 8, column 13 |
Charm | Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +2 to Strength [0 to 38] +32 to Dexterity [0 to 38] +28 to Vitality [0 to 38] +3 to Energy [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 9, column 11 |
Charm | Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +23 to Strength [0 to 38] +35 to Dexterity [0 to 38] +22 to Vitality [0 to 38] +7 to Energy [0 to 38] +11% Bonus to Defense [11 to 15] -10% Gold Find +19% Magic Find [16 to 20] row 9, column 12 |
Charm | Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +14 to Strength [0 to 38] +28 to Dexterity [0 to 38] +14 to Vitality [0 to 38] +25 to Energy [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +16% Magic Find [16 to 20] row 9, column 13 |
Charm | Stash |
Hem Rune (15)
Hem Rune
Enchanted Rune (15) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Damage Armor: +7% to Summoned Minion Damage Shields: +7% to Summoned Minion Damage row 10, column 11 |
Enchanted Rune | Stash |
Mhal Rune (23)
Mhal Rune
Enchanted Rune (23) Required Level: 110 Can be Inserted into Socketed Items Weapons: +4% to All Attributes Armor: +4% to All Attributes Shields: +4% to All Attributes row 10, column 12 |
Enchanted Rune | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 11, column 0 |
Key | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 11, column 1 |
Key | Stash |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 11, column 7 |
Enchanted Rune | Stash |
Shaen Rune (13)
Shaen Rune
Enchanted Rune (13) Required Level: 105 Can be Inserted into Socketed Items Weapons: +20% Bonus to Poison Skill Duration Armor: +13% Bonus to Poison Skill Duration Shields: +13% Bonus to Poison Skill Duration row 11, column 8 |
Enchanted Rune | Stash |
Fel Rune (19)
Fel Rune
Enchanted Rune (19) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Dexterity Armor: +7% to Dexterity Shields: +7% to Dexterity row 11, column 10 |
Enchanted Rune | Stash |
Ol Rune (01) [3x]
Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 11, column 11 |
Enchanted Rune | Stash |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 11, column 12 |
Enchanted Rune | Stash |
Amulet
Amulet
Already Upgraded +4 to All Skills -20% to Enemy Fire Resistance -10% to Enemy Lightning Resistance -10% to Enemy Cold Resistance -10% to Enemy Poison Resistance +26 to Hailstorm +22 to Vitality row 11, column 13 |
Amulet | Stash |
Runestone
Runestone
Primal Rune row 12, column 4 |
Runestone | Stash |
Katamari
Katamari
Jewel Required Level: 30 Can be Inserted into Socketed Items +5% to Summoned Minion Life +5% to Summoned Minion Damage +5% to Summoned Minion Resistances +5 Life after each Kill row 12, column 5 |
Jewel (TU) | Stash |
Dyers Eve
Dyers Eve
Amulet Required Level: 100 5% Chance to cast level 5 Time Strike on Striking +2 to All Skills Adds 15-20 Damage +5% Life stolen per Hit Elemental Resists +10% Physical Resist +5% row 12, column 8 |
Amulet (SSU) | Stash |
Heavenstone
Heavenstone
Jewel Required Level: 100 Can be Inserted into Socketed Items +278 Defense +9 to all Attributes row 12, column 9 |
Jewel (SU) | Stash |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +15% [11 to 15] row 12, column 11 |
Charm | Stash |
Idol of Fortune
Idol of Fortune
Amulet Required Level: 120 +1 to All Skills -1% Base Block Chance +25% Combat Speeds +15% to Spell Damage Weapon Physical Damage +43% Maximum Life +3% Maximum Mana +10% Trophy Hunter (Trophy Set) The Conqueror Idol of Fortune row 12, column 12 |
Amulet | Stash |
Ouroboros
Ouroboros
Ring Required Level: 110 +1 to All Skills -5% to Strength +17% to Dexterity -13% to Vitality -1% to Energy row 13, column 2 |
Ring (SSU) | Stash |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 13, column 6 |
Enchanted Rune | Stash |
Sigil of Tur Dulra
Sigil of Tur Dulra
Ring Required Level: 100 +1 to Druid Skill Levels +20% Bonus to Poison Skill Duration +20% Cast Speed -10% to Enemy Poison Resistance Elemental Resists +25% row 13, column 7 |
Ring (SU) | Stash |
Dyers Eve
Dyers Eve
Amulet Required Level: 100 5% Chance to cast level 5 Time Strike on Striking +2 to All Skills Adds 15-20 Damage +5% Life stolen per Hit Elemental Resists +10% Physical Resist +5% row 13, column 8 |
Amulet (SSU) | Stash |
Venomous Essence
Venomous Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 13, column 9 |
Essence | Stash |
Amulet
Amulet
1% Chance to cast level 6 Banish on Striking +4 to All Skills +25% Attack Speed +20% Movement Speed +10% to Spell Damage row 13, column 10 |
Amulet | Stash |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 13, column 13 |
Reality Piercer | Stash |
Strength | 379 | 69% | |
---|---|---|---|
Dexterity | 845 | 192% | |
Vitality | 320 | 109% | |
Energy | 369 | 77% | |
Life | 931 | 27% | |
Mana | 136 | 55% | |
All Skills / Class Skills | 17 | 2 | |
Maximum Skill / Experience | 0 | 65% | |
Life / Mana stolen per Hit | 14% | 9% | |
Life / Mana after each Kill | 65 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 255 | 255% | |
Regenerate Life / Mana | 144/s | 25% | |
Cold Resistance / Max | 234% | 24% | |
Fire Resistance / Max | 221% | 12% | |
Lightning Resistance / Max | 213% | 10% | |
Poison Resistance / Max | 176% | 12% | |
Magic / Physical Resistance | 0% | 37% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 5 | 6% | |
Fire Absorb | 0 | 11% | |
Lightning Absorb | 5 | 6% | |
Magic Find / Gold Find | 122% | 18% | |
Movement Speed / Light Radius | 36% | 6 | |
wIAS / gIAS | 0% | 155% | |
FCR | 130% | ||
FHR / FBR | 125% | 120% | |
TCD / EWD | 154% | 58% | |
Attack Rating | 0 | 123% | |
Crushing Blow / Deadly Strike | 3% | 20% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 25% | 0% | |
Cold Damage | 310-500 | ||
Fire Damage | 300-350 | ||
Lightning Damage | 150-250 | ||
Magic Damage | 50-100 | ||
Cold Spell Damage / Pierce | 110% | 220% | |
Fire Spell Damage / Pierce | 90% | 105% | |
Lightning Spell Damage / Pierce | 110% | 120% | |
Poison Spell Damage / Pierce | 110% | 96% | |
P/M Spell Dam. / Poison Skill Dur. | 85% | 0% | |
Summoned Minion Life / Damage | 25% | 13% | |
Summoned Minion Resistances / AR | 25% | 0% |