Level | 123 | Experience | 7404371 (16%) |
---|---|---|---|
Strength | 58 | Life | 8191/3677 |
Dexterity | 822 | Mana | 1548/930 |
Vitality | 20 | Inventory Gold | 401324 |
Energy | 15 | Stash Gold | 2491128 |
Free stat points | 6 | Signets eaten | 206 |
Monsters killed | 66574 | Character deaths | 89 |
Bosses killed | 18 | Time spent | 14:09:30 |
Boss first kills | 0 | Charms completion | 25% |
Divine 4Wild and Free 1Balance 25Ecstatic Frenzy 1Defensive Harmony 6Fortitude | Bow 1Trinity Arrow 25Dragonlore 1Barrage 1Decoy 10Fire at Will 25Wyrmshot 1Elemental Command 1Phalanx 8Keen Sight | Reward 5War Spirit 15Paragon |
Oskills 31Hunting Banshee 1Jitan's Gate 27Miasma 17Resurrect | ||
1Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [12x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Full Rejuvenation Potion [3x]
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 0, column 3 |
Potion | Belt |
Nature's Will
Nature's Will
Light Plate (Sacred) Defense: 9885 (3295) Required Level: 90 Required Strength: 650 +3 to Druid Skill Levels +25% Attack Speed +25% Hit Recovery Adds 100-200 Fire Damage +10% Chance of Crushing Blow +200% Enhanced Defense Socketed (0/6) Caoi Dulra (Druid Hunter Set) Nature's Embrace Nature's Vigil Nature's Will Nature's Wrath row 0, column 0 |
Light Plate (Set) | Cube |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2223 (1202) Required Level: 90 Required Strength: 250 +85% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +40% Physical Resist +5% +19% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 0, column 2 |
Cap (Set) | Cube |
Zann Esu's Binding Circle
Zann Esu's Binding Circle
Buckler (Sacred) Defense: 3652 (1602) Required Level: 80 Required Strength: 250 Required Dexterity: 235 1% Chance to cast level 12 Rune of Ice when Struck +2 to Sorceress Skill Levels +15% Cast Speed +8% to Summoned Minion Damage +128% Enhanced Defense +24% to Dexterity Requirements -50% Socketed (0/4) Zann Esu's Secrets (Sorceress Cold Set) Zann Esu's Binding Circle Zann Esu's Charm Zann Esu's Robes Zann Esu's Rune Loop row 0, column 4 |
Buckler (Set) | Cube |
Imperius' Aura
Imperius' Aura
Breast Plate (Sacred) Defense: 8832 (2944) Required Level: 90 Required Strength: 360 +1 to Paladin Skill Levels +25% Cast Speed +15% to Physical/Magic Spell Damage +11% to Lightning Spell Damage +200% Enhanced Defense Fire Resist +39% Lightning Resist +65% Cold Resist +39% Poison Resist +39% Requirements -40% Socketed (0/6) Imperius' Edict (Paladin Warlock Set) Imperius' Aura Imperius' Radiance Imperius' Sky Hammer Imperius' Winged Feet row 0, column 7 |
Breast Plate (Set) | Cube |
Witchblade
Witchblade
Warp Blade (Sacred) One-Hand Damage: 183 to 334 (Sorceress Only) Required Level: 100 Required Dexterity: 400 Area Effect Attack 1% Chance to cast level 25 Sanguine Covenant on Melee Attack +173% Enhanced Damage Adds 50-100 Damage Stun Attack +100 Life Regenerated per Second +58 Life on Melee Attack Socketed (0/6) The Mysteries (Sorceress Melee Set) Cauldron Pentacle Sacred Circle Witchblade row 0, column 9 |
Warp Blade (Set) | Cube |
Pentacle
Pentacle
Gambeson (Sacred) Defense: 6629 (2706) (Sorceress Only) Required Level: 100 Required Dexterity: 486 +3 to Sorceress Skill Levels Adds 25-50 Damage +5% Chance of Crushing Blow +145% Enhanced Defense +46 to all Attributes Physical Resist +10% +22% Bonus to Defense Socketed (0/6) The Mysteries (Sorceress Melee Set) Cauldron Pentacle Sacred Circle Witchblade row 0, column 11 |
Gambeson (Set) | Cube |
Warmage's Fireblade
Warmage's Fireblade
Large Axe (Sacred) Two-Hand Damage: 65 to 67 Required Level: 90 Required Strength: 204 +10 to Sorceress Skill Levels +27% to Fire Spell Damage -23% to Enemy Fire Resistance +150 to Energy +5% Chance to Avoid Damage 3% Reanimate as: Dried Corpse Requirements -50% Socketed (0/6) The Warmage (Sorceress Fire Set) Warmage's Breath Warmage's Fireblade Warmage's Flameshroud Warmage's Wake row 0, column 13 |
Large Axe (Set) | Cube |
Rodeo's Hide
Rodeo's Hide
Bull Shield (Sacred) Defense: 5086 (1332) (Barbarian Only) Required Level: 100 Required Strength: 500 Required Dexterity: 374 10% Chance to cast level 14 Fowl Fight on Melee Attack +5% Chance of Crushing Blow +183% Enhanced Defense +1317 Defense +799 to Life Maximum Life +3% +25% Gold Find +25% Magic Find Socketed (0/4) row 2, column 2 |
Bull Shield (SU) | Cube |
Lacuni Cowl
Lacuni Cowl
Skull Cap (Sacred) Defense: 2992 (1290) Required Level: 90 Required Strength: 550 Orb Effects Applied to this Item are Doubled Adds 150-200 Fire Damage Adds 150-200 Lightning Damage -8% to Enemy Fire Resistance -12% to Enemy Lightning Resistance +132% Enhanced Defense Maximum Lightning Resist +1% 2% Reanimate as: Eternal Prisoner Socketed (0/4) row 2, column 4 |
Skull Cap (SU) | Cube |
Rathma's Tyranny
Rathma's Tyranny
Raptor Scythe (Sacred) Two-Hand Damage: 261 to 294 (Necromancer Only) Required Level: 90 Required Strength: 414 Mega Impact 15% Chance to cast level 1 Guard Tower on Kill +40% Attack Speed +158% Enhanced Damage Adds 63-88 Damage Slow Target +21% +61 to Strength Socketed (0/6) Rathma's Empire (Necromancer Melee Set) Rathma's Chase Rathma's Death Gaze Rathma's Skeleton Rathma's Tyranny row 3, column 0 |
Raptor Scythe (Set) | Cube |
Augur's Pelt
Augur's Pelt
Hawk Helm (Sacred) Defense: 2075 (961) (Druid Only) Required Level: 100 Required Strength: 500 5% Chance to cast level 10 Time Strike on Striking 3% Chance to cast level 12 Bloodlust on Death Blow Adds 25-38 Damage +116% Enhanced Defense +43 to Dexterity +44 to Vitality +37% Magic Find Socketed (0/4) row 3, column 7 |
Hawk Helm (SU) | Cube |
Hadriel's Presence
Hadriel's Presence
Greaves (Sacred) Defense: 2278 (934) Required Level: 90 Required Strength: 358 +20% Movement Speed +10% Block Speed +9% to Physical/Magic Spell Damage +9% to Fire Spell Damage +144% Enhanced Defense Elemental Resists +23% Requirements -45% Socketed (0/4) Hadriel's Lore (Paladin Dragon Set) Hadriel's Avenger Hadriel's Presence Hadriel's Pure Heart Hadriel's Wings row 3, column 9 |
Greaves (Set) | Cube |
Imperius' Winged Feet
Imperius' Winged Feet
Boots (Sacred) Defense: 662 Required Level: 90 Required Strength: 300 +1 to Paladin Skill Levels +22 Spell Focus +20% Cast Speed +30% Movement Speed Requirements -40% Socketed (0/4) Imperius' Edict (Paladin Warlock Set) Imperius' Aura Imperius' Radiance Imperius' Sky Hammer Imperius' Winged Feet row 3, column 11 |
Boots (Set) | Cube |
Nature's Will
Nature's Will
Light Plate (Sacred) Defense: 9885 (3295) Required Level: 90 Required Strength: 650 +2 to Druid Skill Levels +25% Attack Speed +25% Hit Recovery Adds 100-200 Fire Damage +10% Chance of Crushing Blow +200% Enhanced Defense Socketed (0/6) Caoi Dulra (Druid Hunter Set) Nature's Embrace Nature's Vigil Nature's Will Nature's Wrath row 3, column 13 |
Light Plate (Set) | Cube |
Imperius' Winged Feet
Imperius' Winged Feet
Boots (Sacred) Defense: 654 Required Level: 90 Required Strength: 300 +1 to Paladin Skill Levels +25 Spell Focus +20% Cast Speed +30% Movement Speed Requirements -40% Socketed (0/4) Imperius' Edict (Paladin Warlock Set) Imperius' Aura Imperius' Radiance Imperius' Sky Hammer Imperius' Winged Feet row 4, column 4 |
Boots (Set) | Cube |
Hadriel's Wings
Hadriel's Wings
Ring Mail (Sacred) Defense: 5900 (2682) Required Level: 90 Required Strength: 440 +2 to Paladin Skill Levels +32 Spell Focus +30% Cast Speed +23% to Fire Spell Damage +120% Enhanced Defense Requirements -20% Socketed (0/6) Hadriel's Lore (Paladin Dragon Set) Hadriel's Avenger Hadriel's Presence Hadriel's Pure Heart Hadriel's Wings row 6, column 2 |
Ring Mail (Set) | Cube |
Dacana's Fist
Dacana's Fist
Chain Gloves (Sacred) Defense: 566 Required Level: 100 Required Strength: 575 +35 to Life Elemental Resists -43% 1% Reanimate as: Returned Warrior -7% to Experience Gained -14% Gold Find +24% Magic Find Socketed (0/4) row 6, column 4 |
Chain Gloves (SU) | Cube |
Apeshoot
Apeshoot
Repeating Crossbow (Sacred) Two-Hand Damage: 290 to 411 Required Level: 100 Required Strength: 503 20% Chance to cast level 9 Arrow on Striking +75% Attack Speed +183% Enhanced Damage Adds 50-100 Damage +196 Life after each Kill 2% Reanimate as: Returned Archer 2% Reanimate as: Returned Warrior Requirements -25% Socketed (0/6) Testament of the Apes (Ape Set) Apefoot Apehand Apeshoot Apeskin Apeskull row 6, column 13 |
Repeating Crossbow (Set) | Cube |
Bear's Warding
Bear's Warding
Full Plate Mail (Sacred) Defense: 8242 (3816) Required Level: 80 Required Strength: 700 +3 to Barbarian Skill Levels Slows Attacker by +13% +116% Enhanced Defense +20% to Strength +35 to Energy +13% Bonus to Defense Socketed (0/6) Gathering of the Tribes (Barbarian Elementalist Set) Bear's Warding Snake's Battle Chant The Coming Storm Wolf's Fang row 7, column 0 |
Full Plate Mail (Set) | Cube |
Elemental Spirit
Elemental Spirit
Leather Gloves (Sacred) Defense: 1434 (478) Required Level: 90 Required Strength: 250 +40 Spell Focus +16% to Lightning Spell Damage +200% Enhanced Defense +37 to Strength +33 to Vitality Maximum Mana +20% Requirements -50% Socketed (0/4) Elemental Children (Sorceress Lightning Set) Elemental Clash Elemental Fury Elemental Spirit Elemental Storm row 8, column 4 |
Leather Gloves (Set) | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Creepy Shrine (10)
Creepy Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 2 |
Shrine | Inventory |
Fascinating Shrine (10)
Fascinating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 0, column 4 |
Shrine | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 0, column 5 |
Arcane Shards (1) | Inventory |
The Doom Gong of Xiansai
The Doom Gong of Xiansai
Aspis (Sacred) Defense: 3827 (1531) (Assassin Only) Required Level: 100 Required Strength: 550 Required Dexterity: 559 2% Chance to cast level 12 Thunder Slam on Melee Attack +1% Base Block Chance Adds 34-66 Damage +19% Life stolen per Hit +150% Enhanced Defense +20% to Dexterity Socketed (0/4) row 0, column 6 |
Aspis (SU) | Inventory |
Cindercone
Cindercone
Arrow Quiver Quantity: 500 Required Level: 40 1% Chance to cast level 20 Flamefront on Striking Adds 13-25 Fire Damage +20% to Fire Spell Damage +10% to Strength +6% to Dexterity row 0, column 8 |
Arrow Quiver (TU) | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 0, column 9 |
Whisper of the Damned | Inventory |
Xith Rune (06) [2x]
Xith Rune
Enchanted Rune (06) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Poison Spell Damage Armor: +4% to Poison Spell Damage Shields: +4% to Poison Spell Damage row 0, column 10 |
Enchanted Rune | Inventory |
Belladonna Extract [2x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 0, column 11 |
Belladonna Extract | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +21% Lightning Resist +23% Cold Resist +22% +5 to Light Radius row 0, column 12 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 0, column 13 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +30 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +12% to Summoned Minion Resistances [11 to 15] +18 to Strength [11 to 20] +11 to Dexterity [11 to 20] +13 to Vitality [11 to 20] +16 to Energy [11 to 20] row 0, column 14 |
Charm | Inventory |
Iu Rune (16)
Iu Rune
Enchanted Rune (16) Required Level: 105 Can be Inserted into Socketed Items Weapons: +70% to Summoned Minion Attack Rating Armor: +70% to Summoned Minion Attack Rating Shields: +70% to Summoned Minion Attack Rating row 1, column 5 |
Enchanted Rune | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +82 to Attack Rating +93 Defense +7 to Vitality Fire Resist +6% row 1, column 9 |
Jewel | Inventory |
Ohm Rune
Ohm Rune
Required Level: 70 Can be Inserted into Socketed Items Weapons: +15% Hit Recovery Armor: +15% Hit Recovery Shields: +15% Hit Recovery row 1, column 11 |
Rune | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +21 Spell Focus [21 to 25] Weapon Physical Damage +23% (Based on Character Level) row 1, column 13 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +38 to Strength [0 to 38] +32 to Dexterity [0 to 38] +27 to Vitality [0 to 38] +24 to Energy [0 to 38] +11% Bonus to Defense [11 to 15] -10% Gold Find +18% Magic Find [16 to 20] row 1, column 14 |
Charm | Inventory |
Enchanted Shrine (10)
Enchanted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Physical/Magic Spell Damage Magic Resist +x% row 2, column 9 |
Shrine | Inventory |
Weird Shrine (10)
Weird Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Adds x-y damage row 2, column 10 |
Shrine | Inventory |
Arcane Shards (3)
Arcane Shards (3)
Cube Reagent row 2, column 11 |
Arcane Shards (3) | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +26% +24% Bonus to Defense [21 to 30] row 2, column 12 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +11% [11 to 20] -5% to All Vendor Prices row 2, column 14 |
Charm | Inventory |
Zol Rune (12)
Zol Rune
Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items Weapons: +80 to Mana Armor: +60 to Mana Shields: +60 to Mana row 3, column 11 |
Enchanted Rune | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +215 Defense [201 to 250] +25 to all Attributes [21 to 25] row 3, column 13 |
Charm | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained Death Projector (Heroic) Difficulty Level: 121 Transmute in the cube after reaching Level 121 row 3, column 14 |
Charm | Inventory |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 4, column 9 |
Shrine | Inventory |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03) Required Level: 90 Can be Inserted into Socketed Items Weapons: +4% to Fire Spell Damage Armor: +4% to Fire Spell Damage Shields: +4% to Fire Spell Damage row 4, column 10 |
Enchanted Rune | Inventory |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 4, column 11 |
Mark of Infusion | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 4, column 12 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +9% to All Attributes [6 to 10] +11% to Experience Gained [6 to 15] row 4, column 13 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] row 4, column 14 |
Charm | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 5, column 10 |
Assur's Bane | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +11 Spell Focus +35% Bonus to Attack Rating +1% to Energy row 5, column 11 |
Jewel | Inventory |
Apple [2x]
Apple
Regenerates 100 life per second for 10 minutes row 5, column 12 |
Apple | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 5, column 13 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +21 to all Attributes [21 to 25] row 5, column 14 |
Charm | Inventory |
Relic: Miasma
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +50% Bonus to Miasma Haunt Duration +6% to Poison Spell Damage +27 to Miasma row 6, column 9 |
Charm | Inventory |
Relic: Hunting Banshee
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 60 Hunting Banshee on Death Blow +31 to Hunting Banshee Cold Resist +30% +1 Hunting Banshee/Ember Spirit Projectile while Carrying Seer Spirit Relics (Ember Spirit - Hunting Banshee) row 6, column 10 |
Charm | Inventory |
Cham Rune [2x]
Cham Rune
Required Level: 83 Can be Inserted into Socketed Items Weapons: Maximum Mana +3% Armor: Maximum Mana +2% Shields: Maximum Mana +2% row 6, column 11 |
Rune | Inventory |
Urt Rune (09)
Urt Rune
Enchanted Rune (09) Required Level: 100 Can be Inserted into Socketed Items Weapons: Lightning Resist +40% Armor: Lightning Resist +30% Shields: Lightning Resist +30% row 6, column 12 |
Enchanted Rune | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +13% [11 to 15] row 6, column 13 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana row 6, column 14 |
Charm | Inventory |
Relic: Resurrect
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +25% Magic Find When Near a Revenant +17 to Resurrect +27% to Summoned Minion Life row 7, column 9 |
Charm | Inventory |
Arcane Shards (2)
Arcane Shards (2)
Cube Reagent row 7, column 10 |
Arcane Shards (2) | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 7, column 12 |
Catalyst | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Difficulty Level: 120 Transmute in the cube after reaching Level 120 row 7, column 13 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +23 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 7, column 14 |
Charm | Inventory |
Amulet
Amulet
5% Chance to cast level 44 Doom on Kill +3 to All Skills +13% to Poison Spell Damage Cold Resist +37% row 8, column 8 |
Amulet | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 8, column 9 |
Arcane Shards (1) | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 8, column 11 |
Whisper of the Damned | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 8, column 12 |
Catalyst | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +39% Bonus to Attack Rating [21 to 150] +10 Life Regenerated per Second [1 to 4] row 8, column 13 |
Charm | Inventory |
Sacred Sunstone
Sacred Sunstone
(Amazon Challenge Item) (Amazon Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Amazon Skill Levels +25 Life Regenerated per Second Maximum Life +10% row 8, column 14 |
Charm | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 9, column 7 |
Arcane Shards (1) | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 9, column 8 |
Arcane Shards (1) | Inventory |
Amulet
Amulet
+3 to All Skills -10% to Enemy Fire Resistance +28 to all Attributes Fire Resist +40% Poison Length Reduced by +25% Target Takes Additional Damage of 14 row 9, column 9 |
Amulet | Inventory |
Ring
Ring
+1 to All Skills Adds 5-14 Damage +8% to Poison Spell Damage Lightning Resist +25% row 9, column 10 |
Ring | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 12 |
Catalyst | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Difficulty Level: 122 Transmute in the cube after reaching Level 122 row 9, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +30% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
Chain Boots (Sacred)
Chain Boots (Sacred)
Defense: 2229 (802) Required Strength: 575 +25% Movement Speed +8% to Physical/Magic Spell Damage +178% Enhanced Defense +19 to Dexterity +79 Life Regenerated per Second +43 to Mana Maximum Fire Resist +3% Maximum Lightning Resist +1% Magic Resist +1% Fire Resist +60% Lightning Resist +20% Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 6 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% |
Chain Boots (Craft) | Mercenary |
Light Gauntlets (Sacred)
Light Gauntlets (Sacred)
Defense: 1833 (611) Required Strength: 600 +10 to Minimum Damage +12% to Fire Spell Damage +8% to Poison Spell Damage -5% to Enemy Poison Resistance +200% Enhanced Defense Maximum Fire Resist +1% Maximum Lightning Resist +1% Maximum Cold Resist +3% Fire Resist +40% Lightning Resist +20% Cold Resist +60% Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 6 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% |
Light Gauntlets (Craft) | Mercenary |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2440 (1202) Required Level: 90 Required Strength: 250 +103% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Fire Resist +2% Maximum Lightning Resist +4% Maximum Cold Resist +3% Maximum Poison Resist +3% Fire Resist +38% Lightning Resist +78% Cold Resist +58% Poison Resist +58% Physical Resist +5% +19% Bonus to Defense Requirements -50% Socketed (4/4) -10% to Enemy Lightning Resistance Maximum Block Chance +10% Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 0, column 6 Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Cap (Set) | Mercenary |
Amulet
Amulet
+25% Attack Speed +9% to Physical/Magic Spell Damage -5% to Enemy Poison Resistance +12% to Summoned Minion Damage +35 to Strength row 0, column 6 |
Amulet | Mercenary |
Giant Sword (Sacred)
Giant Sword (Sacred)
One-Hand Damage: 150 to 325 Two-Hand Damage: 229 to 399 Required Strength: 480 20% Chance to cast level 40 Ignis Fatuus on Melee Attack +240% Enhanced Damage Adds 8-172 Damage Adds 1-793 Lightning Damage +3% Life stolen per Hit +100 Life on Melee Attack +20 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 6 Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage Perfect Skull Required Level: 18 Can be Inserted into Socketed Items +10% Enhanced Damage |
Giant Sword (Craft) | Mercenary |
Witchhunter's Faith
Witchhunter's Faith
Quilted Armor (Sacred) Defense: 6996 (2332) Required Level: 90 Required Strength: 250 +2 to Assassin Skill Levels +200% Enhanced Defense +10% to Dexterity +47 to Dexterity +200 Life Regenerated per Second Maximum Mana +10% Maximum Fire Resist +1% Maximum Lightning Resist +1% Maximum Cold Resist +2% Maximum Poison Resist +2% Fire Resist +20% Lightning Resist +20% Cold Resist +40% Poison Resist +40% Requirements -50% Socketed (6/6) -10% to Enemy Lightning Resistance Maximum Block Chance +10% Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 0, column 6 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Quilted Armor (Set) | Mercenary |
Cinadide's Anvil
Cinadide's Anvil
Plated Belt (Sacred) Defense: 3615 (1494) Required Level: 100 Required Strength: 338 +1 to Paladin Skill Levels Adds 13-25 Damage Adds 50-100 Fire Damage +142% Enhanced Defense +22% to Strength Maximum Fire Resist +1% Maximum Lightning Resist +1% Fire Resist +20% Lightning Resist +20% Requirements -50% Socketed (2/2) Cinadide's Craft (Paladin Honor Set) Cinadide's Anvil Cinadide's Bellows Cinadide's Bender Cinadide's Malus Hold shift (before hovering) to see socketables row 0, column 6 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Plated Belt (Set) | Mercenary |
Reflex Bow (Sacred)
Reflex Bow (Sacred)
Two-Hand Damage: 192 to 329 (Amazon Only) Required Dexterity: 680 +187% Enhanced Damage +15% Life stolen per Hit +114 to Maximum Damage Slow Target +7% Maximum Fire Resist +1% Fire Resist +59% +56% Magic Find Socketed (0/1) row 0, column 0 |
Reflex Bow (Sacred) | Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +34 to Strength [0 to 38] +15 to Dexterity [0 to 38] +24 to Vitality [0 to 38] +8 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +20% Magic Find [16 to 20] row 0, column 2 |
Charm | Stash |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 3 |
Shrine | Stash |
Pax Mystica
Pax Mystica
Long Staff (1) Tir Two-Hand Damage: 6 to 7 Required Level: 10 Required Dexterity: 8 +1 to All Skills +7% to Spell Damage +2 to Blink +20 Defense Elemental Resists +13% +12% Magic Find +50% Damage to Undead Socketed (2/2) Hold shift (before hovering) to see socketables row 0, column 4 Jewel Can be Inserted into Socketed Items +20 Defense Tir Rune Required Level: 10 Can be Inserted into Socketed Items +3% to Fire Spell Damage |
Long Staff (1) | Stash |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 5 |
Shrine | Stash |
Abandoned Shrine (10)
Abandoned Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 0, column 6 |
Shrine | Stash |
Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred) Defense: 9448 (3720) Required Level: 100 Required Strength: 675 15% Chance to cast level 40 Arachnomancy on Melee Attack 4% Chance to cast level 12 Time Strike on Striking +40% Hit Recovery +90% Damage to Undead Adds 200-300 Poison Damage over 2 seconds -35% to Enemy Poison Resistance +5% Chance of Crushing Blow Weapon Physical Damage +28% +154% Enhanced Defense +100 to Strength +50 Life on Melee Attack Socketed (0/6) row 0, column 7 |
Gothic Plate (SU) | Stash |
Relic: Harvest
Relic
(Assassin Only) Required Level: 75 Keep in Inventory to Gain Bonus +21 to Harvest +80 Life Regenerated per Second Maximum Poison Resist +1% row 0, column 9 |
Charm | Stash |
Lightning Essence
Lightning Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 0, column 10 |
Essence | Stash |
Enchanted Shrine (10)
Enchanted Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Physical/Magic Spell Damage Magic Resist +x% row 0, column 11 |
Shrine | Stash |
Intimidating Shrine (10)
Intimidating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 12 |
Shrine | Stash |
Creepy Shrine (10)
Creepy Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft x% Chance of Crushing Blow x% to Strength +x to Strength row 0, column 13 |
Shrine | Stash |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Difficulty Level: 120 Transmute in the cube after reaching Level 120 row 1, column 2 |
Charm | Stash |
Blackjade's Legacy
Blackjade's Legacy
Leather Gloves (Sacred) Defense: 476 Required Level: 100 Required Strength: 250 Shadow Refuge: -1% to Enemy Fire, Cold and Lightning Resists per Base Level +222 to Life +120 Life on Melee Attack Requirements -50% Socketed (0/4) row 1, column 9 |
Leather Gloves (SU) | Stash |
Impundulu
Impundulu
Phoenix Shield (Sacred) Defense: 3411 (1464) (Amazon Only) Required Level: 100 Required Strength: 490 20% Chance to cast level 25 Lifeblood when Attacked +3 to Amazon Skill Levels +25% to Lightning Spell Damage -15% to Enemy Lightning Resistance +19 to Stormclash +133% Enhanced Defense +250 to Life Maximum Lightning Resist +2% Requirements -30% Socketed (0/4) row 2, column 2 |
Phoenix Shield (SU) | Stash |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 2, column 5 |
Shrine | Stash |
Trinity Shrine (10)
Trinity Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft +x% to Innate Elemental Damage +x to All Attributes row 2, column 6 |
Shrine | Stash |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% row 2, column 11 |
Jewel (TU) | Stash |
Cracked Aerin Shield (Sacred)
Cracked Aerin Shield (Sacred)
Defense: 1384 (Paladin Only) Required Level: 30 Required Strength: 500 Socketed (0/4) row 2, column 12 |
Cracked Aerin Shield (Sacred) | Stash |
Royal Circlet
Royal Circlet
Tiara (Sacred) Defense: 2126 (821) Required Level: 120 Required Dexterity: 392 +2 to All Skills +50% Damage to Demons +50% Damage to Undead +159% Enhanced Defense +23% to Strength +43% to Dexterity +23% to Vitality +23% to Energy Elemental Resists +26% Physical Resist +5% +40% Magic Find +20 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 3, column 7 Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity Perfect Amethyst Required Level: 18 Can be Inserted into Socketed Items +5% to Dexterity |
Tiara (SU) | Stash |
Spiritual Shrine (10)
Spiritual Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 3, column 9 |
Shrine | Stash |
Gromotvod
Gromotvod
Coronet (Sacred) Defense: 661 (Amazon Only) Required Level: 100 Required Dexterity: 327 Discharge: Thunder Frequency Improved by 1 Second +3 to Amazon Skill Levels +37% Cast Speed +14% to Lightning Spell Damage -5% to Enemy Lightning Resistance Maximum Lightning Resist +1% Physical Resist +9% +59 Life after each Kill Socketed (0/4) row 3, column 10 |
Coronet (SU) | Stash |
Reflex Bow (Sacred)
Reflex Bow (Sacred)
Two-Hand Damage: 201 to 423 (Amazon Only) Required Dexterity: 680 +200% Enhanced Damage +15% Life stolen per Hit +198 to Maximum Damage +11% to Vitality +13 to Vitality +14 Life Regenerated per Second +57% Magic Find +8 Required Level Socketed (0/6) row 4, column 0 |
Reflex Bow (Craft) | Stash |
Einherjar Helm (Sacred)
Einherjar Helm (Sacred)
Defense: 993 (Amazon Only) Required Dexterity: 534 +4 to Amazon Skill Levels +38 to Energy Target Takes Additional Damage of 11 Socketed (0/2) row 4, column 4 |
Einherjar Helm (Sacred) | Stash |
Cindercone
Cindercone
Arrow Quiver Quantity: 500 Required Level: 60 1% Chance to cast level 20 Flamefront on Striking Adds 13-25 Fire Damage +20% to Fire Spell Damage +9% to Strength +8% to Dexterity +15% Magic Find +20 Required Level row 5, column 2 |
Arrow Quiver (TU) | Stash |
Ornate Shrine (10)
Ornate Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 5, column 3 |
Shrine | Stash |
Arcane Crystal
Arcane Crystal
Cube Reagent row 5, column 9 |
Arcane Crystal | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 6, column 4 |
Key | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 6, column 5 |
Key | Stash |
Belladonna Extract [2x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 6, column 12 |
Belladonna Extract | Stash |
Arcane Crystal
Arcane Crystal
Cube Reagent row 6, column 13 |
Arcane Crystal | Stash |
Fascinating Shrine (10)
Fascinating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 7, column 3 |
Shrine | Stash |
Nif Rune (04)
Nif Rune
Enchanted Rune (04) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Lightning Spell Damage Armor: +4% to Lightning Spell Damage Shields: +4% to Lightning Spell Damage row 7, column 12 |
Enchanted Rune | Stash |
Arcane Crystal
Arcane Crystal
Cube Reagent row 7, column 13 |
Arcane Crystal | Stash |
Grim Visor
Grim Visor
Wand (Sacred) One-Hand Damage: 35 to 36 (Necromancer Only) Required Level: 100 Required Dexterity: 249 Grim Vision: Aura Level Increased by 5 +1 to All Skills +1 to Maximum Necromancer Minions +35% to Summoned Minion Life +23% to Summoned Minion Resistances +113% to Summoned Minion Attack Rating +1735 Defense +22% to Vitality -2 to Light Radius Requirements +50% +50% Damage to Undead Socketed (0/2) row 8, column 0 |
Wand (SU) | Stash |
Fascinating Shrine (10)
Fascinating Shrine (10)
Cube Reagent Cube with Sacred Rare or Crafted Weapon/Armor to Craft -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 8, column 1 |
Shrine | Stash |
Arrow Quiver
Arrow Quiver
Quantity: 500 +25% Attack Speed +9 to Minimum Damage +10% Life stolen per Hit +151 Defense +19 to Dexterity Lightning Resist +17% row 8, column 2 |
Arrow Quiver | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +1% to All Attributes Requirements -10% row 8, column 12 |
Jewel | Stash |
Xith Rune (06)
Xith Rune
Enchanted Rune (06) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Poison Spell Damage Armor: +4% to Poison Spell Damage Shields: +4% to Poison Spell Damage row 8, column 13 |
Enchanted Rune | Stash |
Relic: Jitan's Gate
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +75% Velocity After Casting Jitan's Gate Jitan's Gate Cooldown Reduced by 1 second +5 to Jitan's Gate row 9, column 12 |
Charm | Stash |
Amulet
Amulet
+3 to All Skills +20% Block Speed +9% to Physical/Magic Spell Damage -8% to Enemy Cold Resistance +22 to Dexterity row 9, column 13 |
Amulet | Stash |
Boots (Sacred)
Boots (Sacred)
Defense: 1713 (672) Required Strength: 500 +2 to Assassin Skill Levels +15% Movement Speed +155% Enhanced Defense +19 to Dexterity +43 to Mana Socketed (0/3) row 10, column 0 |
Boots (Sacred) | Stash |
Leather Gloves (Sacred)
Leather Gloves (Sacred)
Defense: 475 Required Strength: 500 +20% Block Speed +27 to Maximum Damage +8% to Physical/Magic Spell Damage +22 to Dexterity +76 to Mana Socketed (0/4) row 10, column 6 |
Leather Gloves (Sacred) | Stash |
Amulet
Amulet
+3 to All Skills +28% to Summoned Minion Life +14% to Summoned Minion Damage +34 to all Attributes Target Takes Additional Damage of 12 row 10, column 12 |
Amulet | Stash |
Amulet
Amulet
+3 to All Skills +11 to Minimum Damage +9% to Fire Spell Damage +12% to Summoned Minion Damage +22 to Energy row 10, column 13 |
Amulet | Stash |
Arrow Quiver
Arrow Quiver
Quantity: 500 +30 to Maximum Damage +199 Defense +23 to Dexterity +121 to Life row 11, column 2 |
Arrow Quiver | Stash |
Sash (Sacred)
Sash (Sacred)
Defense: 1017 Required Strength: 500 +30% Hit Recovery +8 to Maximum Damage +63% Bonus to Attack Rating +5% Life stolen per Hit -5% to Enemy Lightning Resistance +4% to Dexterity +41 to Dexterity Poison Length Reduced by +25% +36 Required Level Socketed (0/2) row 11, column 8 |
Sash (Craft) | Stash |
Mal Rune
Mal Rune
Required Level: 60 Can be Inserted into Socketed Items Weapons: +3% to All Attributes Armor: +3% to All Attributes Shields: +3% to All Attributes row 11, column 12 |
Rune | Stash |
Relic: Brimstone
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +5% Bonus to Spell Focus +9% to Fire Spell Damage +35 to Brimstone row 11, column 13 |
Charm | Stash |
Ring
Ring
+1 to All Skills +5% Life stolen per Hit +5% Mana stolen per Hit Cold Resist +17% Poison Resist +18% +15 Life on Melee Attack row 12, column 0 |
Ring | Stash |
Perfect Turquoise
Perfect Turquoise
Required Level: 18 Can be Inserted into Socketed Items Weapons: Regenerate Mana +10% Armor: Maximum Poison Resist +1% Poison Resist +20% Shields: +8% Magic Find row 12, column 1 |
Gem | Stash |
Mask (Sacred)
Mask (Sacred)
Defense: 2914 (1005) Required Strength: 600 +70% Bonus to Attack Rating +14% to Lightning Spell Damage +190% Enhanced Defense +36 to Energy +19% Magic Find Socketed (0/2) row 12, column 3 |
Mask (Sacred) | Stash |
Vizjerei's Necklace
Vizjerei's Necklace
Amulet Required Level: 100 +3 to All Skills +28% to Physical/Magic Spell Damage +14% to Energy Maximum Mana +10% +48 Life after each Kill row 12, column 5 |
Amulet (SU) | Stash |
Leather Gloves (Sacred)
Leather Gloves (Sacred)
Defense: 472 Required Strength: 500 +20% Block Speed +10% to Physical/Magic Spell Damage +20 to Apocalypse Poison Length Reduced by +25% Socketed (0/4) row 12, column 6 |
Leather Gloves (Sacred) | Stash |
The Endless Loop
The Endless Loop
Light Belt (Sacred) Defense: 1134 Required Level: 100 Required Strength: 550 +40% Combat Speeds +10 to Charged Strike Slow Target +10% +50 to all Attributes +75 Life Regenerated per Second Socketed (0/2) row 12, column 8 |
Light Belt (SU) | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +3 to Minimum Damage +6% to Summoned Minion Damage +1% to Vitality Lightning Resist +6% row 12, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Vitality +8 Life Regenerated per Second Poison Resist +6% Requirements -10% row 12, column 13 |
Jewel | Stash |
Athulua's Oracle
Athulua's Oracle
Amulet Required Level: 80 +2 to All Skills +40% Attack Speed +212% Bonus to Attack Rating Cannot Be Frozen +15% Magic Find +20 Required Level row 13, column 0 |
Amulet (TU) | Stash |
Amulet
Amulet
+3 to All Skills +45 Spell Focus +9% to Cold Spell Damage -8% to Enemy Cold Resistance +14% to Summoned Minion Damage +152 Defense row 13, column 1 |
Amulet | Stash |
Ring of Regha
Ring of Regha
Ring Adds 3-5 Damage +5% to Spell Damage +5 to Strength +14 to Dexterity Elemental Resists +10% row 13, column 5 |
Ring (TU) | Stash |
Hangman
Hangman
Amulet Required Level: 1 10% Chance to cast level 15 Magic Missiles on Kill +5% to Physical/Magic Spell Damage -1 Life Regenerated per Second +10% Gold Find row 13, column 8 |
Amulet (TU) | Stash |
Ring
Ring
+1 to All Skills +29 Spell Focus +5% Life stolen per Hit -3% to Enemy Cold Resistance 2% Reanimate as: Undead Marksman +4% to Experience Gained row 13, column 9 |
Ring | Stash |
Magic Essence
Magic Essence
Cube Reagent Cube with Primal Rune to Upgrade This Recipe will create a Rune of the same Element row 13, column 10 |
Essence | Stash |
Fren Slairea
Fren Slairea
Amulet Required Level: 30 +1 to All Skills +19% to Lightning Spell Damage +19 to Flash Maximum Mana -25% Lightning Absorb +5% row 13, column 11 |
Amulet (TU) | Stash |
Perfect Skull
Perfect Skull
Required Level: 18 Can be Inserted into Socketed Items Weapons: +10% Enhanced Damage Armor: +10% Enhanced Defense Shields: Poison Length Reduced by +5% row 13, column 12 |
Gem | Stash |
Strength | 302 | 63% | |
---|---|---|---|
Dexterity | 299 | 118% | |
Vitality | 96 | 52% | |
Energy | 96 | 39% | |
Life | 250 | 18% | |
Mana | 75 | 23% | |
All Skills / Class Skills | 5 | 4 | |
Maximum Skill / Experience | 0 | 41% | |
Life / Mana stolen per Hit | 34% | 8% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 20 | 0% | |
Regenerate Life / Mana | 130.8/s | 0% | |
Cold Resistance / Max | 335% | 4% | |
Fire Resistance / Max | 232% | 4% | |
Lightning Resistance / Max | 234% | 4% | |
Poison Resistance / Max | 171% | 2% | |
Magic / Physical Resistance | 0% | -4% | |
Phys / Ele Damage Reduced | 20 | 0 | |
Poison / Curse length reduction | 0% | 0% | |
Cold Absorb | 0 | 0% | |
Fire Absorb | 0 | 0% | |
Lightning Absorb | 0 | 0% | |
Magic Find / Gold Find | 188% | -10% | |
Movement Speed / Light Radius | 35% | 6 | |
wIAS / gIAS | 0% | 70% | |
FCR | 70% | ||
FHR / FBR | 60% | 10% | |
TCD / EWD | 35% | 135% | |
Attack Rating | 0 | 39% | |
Crushing Blow / Deadly Strike | 8% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 175-190 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 2-9 | ||
Cold Spell Damage / Pierce | 14% | 16% | |
Fire Spell Damage / Pierce | 10% | 10% | |
Lightning Spell Damage / Pierce | 10% | 10% | |
Poison Spell Damage / Pierce | 16% | 5% | |
P/M Spell Dam. / Poison Skill Dur. | 10% | 0% | |
Summoned Minion Life / Damage | 27% | 12% | |
Summoned Minion Resistances / AR | 17% | 0% |