Level | 138 | Experience | 9434906 (16%) |
---|---|---|---|
Strength | 250 | Life | 10204/6918 |
Dexterity | 95 | Mana | 2168/700 |
Vitality | 840 | Inventory Gold | 1380000 |
Energy | 15 | Stash Gold | 2411915 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 210089 | Character deaths | 86 |
Bosses killed | 128 | Time spent | 45:45:19 |
Boss first kills | 0 | Charms completion | 44% |
Aspects 25Elemental Wisdom 1Veneration of Justice 25Spark of Hope 1Ward of Fate 25Summon Lawyers 10Conclave 20Fervor | Ritualist 1Grim Presence 10Possession 5Transcendence | Warlock 1Mind Flay 5Stormlord |
Mastery 1Meditation 10Endurance 1Chemistry | Reward 1Divine Apparition 9Blessed Life | Oskills 1Jitan's Gate 3Rainbow Storm 9Ring of Light 1Summon Edyrem 36Summon Lawyers |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [3x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 3 |
Potion | Belt |
Catalyst of Learning
Catalyst of Learning
row 8, column 14 |
Catalyst | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Ring
Ring
+22 Spell Focus -5% to Enemy Fire Resistance +20% to Summoned Minion Life +10% to Summoned Minion Damage +4% to Summoned Minion Resistances +15 to Strength +72 Life Regenerated per Second Poison Resist +20% +24% Magic Find +56 Required Level row 0, column 2 |
Ring | Inventory |
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring Required Level: 100 +1 to All Skills +15% to Strength +14% to Vitality +14% Bonus to Defense +15% Gold Find row 0, column 3 |
Ring (SSU) | Inventory |
Amulet
Amulet
5% Chance to cast level 44 Doom on Kill +3 to All Skills +57% to Summoned Minion Life +29% to Summoned Minion Damage +297 to Life Target Takes Additional Damage of 17 +40 Required Level row 0, column 4 |
Amulet | Inventory |
Hammerfist
Hammerfist
Gauntlets (Sacred) Defense: 1563 (654) Required Level: 100 Required Strength: 625 Adds 1-29 Damage +5% Life stolen per Hit +23 to Spiral Dance +5% Chance of Crushing Blow Weapon Physical Damage +58% +139% Enhanced Defense Elemental Resists +15% Socketed (0/4) row 0, column 7 |
Gauntlets (SU) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% Life stolen per Hit +2% Mana stolen per Hit +8% to Summoned Minion Damage +2% to Vitality +38 to Life Fire Resist +5% row 0, column 9 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +1% Life stolen per Hit +1% Mana stolen per Hit +15% to Summoned Minion Life +2% to Energy +1% to Experience Gained row 0, column 10 |
Jewel | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 36% added as Weapon Physical Damage (Max +150%) Current Bonus: +128% row 0, column 11 |
Charm | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +9% to All Attributes [6 to 10] +13% to Experience Gained [6 to 15] row 0, column 12 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +26% +30% Bonus to Defense [21 to 30] row 0, column 13 |
Charm | Inventory |
Optical Detector
Optical Detector
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +5% to Summoned Minion Resistances Elemental Resists +15% Infernal Machine (Heroic) Difficulty Level: 122 Transmute in the cube after reaching Level 122 row 0, column 14 |
Charm | Inventory |
Signet of Learning [2x]
Signet of Learning
Right-click: Free Attribute Points: %d row 1, column 2 |
Signet | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +13% to Summoned Minion Life +2% to Dexterity +47 to Life Fire Resist +6% row 1, column 9 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Lightning Spell Damage +8% to Summoned Minion Damage +43 to Life Fire Resist +3% Lightning Resist +3% Cold Resist +3% Poison Resist +9% row 1, column 10 |
Jewel | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +2 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second [10 to 25] Poison Resist +37% [26 to 50] row 1, column 12 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 1, column 14 |
Charm | Inventory |
Arcane Cluster [35x]
Arcane Cluster
(Right Click to Collect) Quantity: 35 row 2, column 0 |
Arcane Cluster | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +10% Cast Speed +8% to Summoned Minion Damage +1% to All Attributes row 2, column 9 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Lightning Spell Damage +11% to Summoned Minion Life +5 to all Attributes Lightning Resist +6% row 2, column 10 |
Jewel | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +99% Bonus to Attack Rating [21 to 150] +24 Life Regenerated per Second [1 to 4] row 2, column 11 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +7% [1 to 10] row 2, column 12 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 2, column 13 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +1 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +15 Life Regenerated per Second row 2, column 14 |
Charm | Inventory |
Frostbringer
Frostbringer
Flamberge (4) One-Hand Damage: 73 to 121 Two-Hand Damage: 137 to 178 Required Level: 54 Required Strength: 499 50% Chance to cast level 30 Ice Lance on Melee Attack +3 to All Skills +111% Enhanced Damage +33 to Maximum Damage Weapon Physical Damage +44% Cold Resist +48% Socketed (0/6) row 3, column 0 |
Flamberge (4) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Lightning Spell Damage +14% to Summoned Minion Life +1% to All Attributes +20 to Mana Elemental Resists +5% row 3, column 9 |
Jewel | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +14% to Summoned Minion Life +6% to Summoned Minion Damage +45 to Life row 3, column 10 |
Jewel | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +22% Lightning Resist +21% Cold Resist +25% +1 to Light Radius row 3, column 11 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +24 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +15% to Summoned Minion Resistances [11 to 15] +19 to Strength [11 to 20] +20 to Dexterity [11 to 20] +16 to Vitality [11 to 20] +15 to Energy [11 to 20] row 3, column 12 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 3, column 13 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 3, column 14 |
Charm | Inventory |
Large Signet of Learning [2x]
Large Signet of Learning
Right-click: Free Attribute Points: %d row 4, column 10 |
Signet | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +12% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Poison Resist +1% Elemental Resists +10% row 4, column 12 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +25% (Based on Character Level) row 4, column 14 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +7% to Spell Damage [6 to 10] +15 to Dexterity +22 to Energy Essence Slots: 10 row 5, column 11 |
Charm | Inventory |
Relic: Summon Lawyers
Relic
(Paladin Only) Required Level: 75 Keep in Inventory to Gain Bonus +1 Extra Servant +36 to Summon Lawyers +21% to Summoned Minion Damage row 5, column 12 |
Charm | Inventory |
Eye of Divinity
Eye of Divinity
(Paladin Challenge Item) (Paladin Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Paladin Skill Levels Physical Resist +5% +30% Bonus to Defense row 5, column 13 |
Charm | Inventory |
Hem Rune (15)
Hem Rune
Enchanted Rune (15) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Damage Armor: +7% to Summoned Minion Damage Shields: +7% to Summoned Minion Damage row 6, column 10 |
Enchanted Rune | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +38 to Strength [0 to 38] +34 to Dexterity [0 to 38] +15 to Vitality [0 to 38] +36 to Energy [0 to 38] +14% Bonus to Defense [11 to 15] -10% Gold Find +18% Magic Find [16 to 20] row 6, column 11 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +12% [11 to 15] row 6, column 12 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 6, column 13 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Summon Edyrem Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% Cube after Killing Imperius and Malthael (Max: 1 minute from each other) row 6, column 14 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 7, column 0 |
Catalyst | Inventory |
Fauztin's Visage
Fauztin's Visage
Field Plate (4) Defense: 6681 (2227) Required Level: 75 Required Strength: 438 +49% to Summoned Minion Life +22% to Summoned Minion Resistances +200% Enhanced Defense +1000 Defense vs. Melee +250 to Life Poison Length Reduced by +49% Physical Resist +5% Socketed (0/6) row 7, column 1 |
Field Plate (4) | Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items +15 Spell Focus +3 to Minimum Damage +10 to Strength row 7, column 9 |
Jewel | Inventory |
Call of the Damned [2x]
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 7, column 10 |
Scroll | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 115 Keep in Inventory to Gain Bonus +6% to Vitality +43 to Vitality +15 Required Level row 7, column 11 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] -50 Defense +23 to all Attributes [21 to 25] row 7, column 12 |
Charm | Inventory |
The Butcher's Tooth
The Butcher's Tooth
Required Level: 90 Keep in Inventory to Gain Bonus +10 to all Attributes +20% Magic Find +1 to Light Radius Horror Under Tristram (Heroic) Difficulty Level: 120 Transmute in the cube after reaching Level 120 row 7, column 13 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +2 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 7, column 14 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 2 Elemental Resists +(3 to 5)% Gold Cost: 10000 row 8, column 0 |
Catalyst | Inventory |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +18% to Poison Spell Damage -13% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 8, column 9 |
Amulet | Inventory |
Dragon Claw
Dragon Claw
(Paladin Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +127 to Life [50 to 150] +71 to Mana [25 to 75] +5% Chance to Avoid Damage row 8, column 10 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 8, column 11 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +2% Innate Elemental Damage [2 to 5] +10 to all Attributes row 8, column 12 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +19% [11 to 20] -5% to All Vendor Prices row 8, column 13 |
Charm | Inventory |
Laser Focus Crystal
Laser Focus Crystal
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Life +3% Maximum Mana +10% +10% to Experience Gained Death Projector (Heroic) Difficulty Level: 121 Transmute in the cube after reaching Level 121 row 8, column 14 |
Charm | Inventory |
Paragon Soulstone (3)
Paragon Soulstone (3)
Required Level: 136 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 140 Random Relic Level 141 Cherry Level 142 Two Random Relics Level 143 7 Corrupted Crystals 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Elemental Resists +1% Physical Resist +10% Transmute at 144+ to upgrade, requires: 3 Belladonna Extracts 6x 25 Signets of Learning (unclaimed rewards are lost) row 9, column 0 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +30 to Strength [11 to 30] +25 to Dexterity [11 to 30] +13 to Vitality [11 to 30] +16 to Energy [11 to 30] row 9, column 11 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +245 Defense [201 to 250] +23 to all Attributes [21 to 25] row 9, column 12 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +21 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 9, column 13 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 14 |
Charm | Inventory |
Light Plated Boots (Sacred)
Light Plated Boots (Sacred)
Defense: 2543 (871) Required Strength: 625 +15% Attack Speed +20% Cast Speed +35% Movement Speed +71% Bonus to Attack Rating +1% Life stolen per Hit +2% Mana stolen per Hit +6% to Physical/Magic Spell Damage +2% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +192% Enhanced Defense +2% to Strength +39 to all Attributes +2% to Dexterity +2% to Vitality +3% to Energy +72 Life Regenerated per Second +257 to Life Magic Resist +1% Fire Resist +22% Lightning Resist +12% Cold Resist +12% Poison Resist +12% +20% Bonus to Defense +28 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 0, column 11 Jewel Can be Inserted into Socketed Items +10% Cast Speed +1% Life stolen per Hit +2% Mana stolen per Hit +5 to all Attributes +50 to Life Fire Resist +5% Jewel Can be Inserted into Socketed Items +10% Cast Speed +33% Bonus to Attack Rating +1% to Cold Spell Damage +1% to All Attributes Elemental Resists +4% Jewel Can be Inserted into Socketed Items +15% Attack Speed +1% to Lightning Spell Damage +1% to All Attributes +50 to Life Elemental Resists +4% Jewel Can be Inserted into Socketed Items +38% Bonus to Attack Rating +2% to Fire Spell Damage +1% to Energy Fire Resist +9% Lightning Resist +4% Cold Resist +4% Poison Resist +4% |
Light Plated Boots (Craft) | Mercenary |
Hellmouth
Hellmouth
Heavy Gloves (Sacred) Defense: 2794 (523) Required Level: 100 Required Strength: 525 Adds 125-250 Magic Damage +12 to Rock Shock +146% Enhanced Defense +1508 Defense +12% to Strength Regenerate Mana -50% Maximum Fire Resist +1% +34% Bonus to Defense Socketed (0/4) row 0, column 11 |
Heavy Gloves (SU) | Mercenary |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2331 (1202) Required Level: 90 Required Strength: 200 +15% Attack Speed +30% Hit Recovery +5 to Minimum Damage +128 to Attack Rating +94% Enhanced Defense +10% to Strength +8 to Strength +10% to Dexterity +2% to Vitality +2% to Energy +35 to Life Maximum Elemental Resists +2% Fire Resist +57% Lightning Resist +63% Cold Resist +63% Poison Resist +68% Physical Resist +5% +16% Bonus to Defense +1% to Experience Gained Requirements -60% Socketed (4/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire Hold shift (before hovering) to see socketables row 0, column 11 Jewel Can be Inserted into Socketed Items +2 to Minimum Damage +35 to Life Fire Resist +3% Lightning Resist +3% Cold Resist +3% Poison Resist +8% Requirements -10% Jewel Can be Inserted into Socketed Items +15% Hit Recovery +3 to Minimum Damage +8 to Strength Fire Resist +5% Lightning Resist +5% Cold Resist +11% Poison Resist +5% Jewel Can be Inserted into Socketed Items +15% Attack Speed +2% to Energy Fire Resist +5% Lightning Resist +5% Cold Resist +5% Poison Resist +11% +1% to Experience Gained Jewel Can be Inserted into Socketed Items +15% Hit Recovery +128 to Attack Rating +2% to Vitality Fire Resist +5% Lightning Resist +11% Cold Resist +5% Poison Resist +5% |
Cap (Set) | Mercenary |
Kite Shield (Sacred)
Kite Shield (Sacred)
Defense: 5721 (2127) Required Strength: 550 Required Dexterity: 559 +2 to All Skills +40% Block Speed +169% Enhanced Defense Poison Resist +37% Physical Resist +4% Socketed (0/2) row 0, column 11 |
Kite Shield (Sacred) | Mercenary |
Dark Disciple
Dark Disciple
Amulet Required Level: 100 Funeral Pyre: radius increased by 200% Funeral Pyre: receives a quarter of Nightwalker's damage synergy -18% to Enemy Fire Resistance +11 to Funeral Pyre Physical Resist +15% -5 to Light Radius row 0, column 11 |
Amulet | Mercenary |
Gehenna
Gehenna
Superior Crystal Sword (Sacred) ChamOhmLo Throw Damage: 2 to 3 Required Level: 123 Required Dexterity: 291 Innate Cold Damage: 42 (45.0% of Dexterity) 20% Chance to cast level 32 Frozen Crown on Melee Attack +12 Spell Focus +40% Cast Speed +15% Block Speed +15% Hit Recovery +168% Enhanced Damage +1 to Maximum Damage Adds 254-375 Cold Damage Adds 150-200 Poison Damage over 1 seconds +35% to Cold Spell Damage -25% to Enemy Cold Resistance +26% to Poison Spell Damage -25% to Enemy Poison Resistance +1% to Vitality +1% to Energy +88 to Life Maximum Life +5% +16 to Mana Maximum Mana +23% Fire Resist +9% Lightning Resist +14% Cold Resist +19% Poison Resist +9% Requirements -43% +40 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 0, column 11 Jewel Can be Inserted into Socketed Items +1% to Poison Spell Damage +1% to Vitality +47 to Life Fire Resist +3% Lightning Resist +3% Cold Resist +8% Poison Resist +3% Jewel Can be Inserted into Socketed Items +10% Cast Speed +1% to Energy +16 to Mana Fire Resist +3% Lightning Resist +3% Cold Resist +8% Poison Resist +3% Jewel Can be Inserted into Socketed Items +12 Spell Focus +41 to Life Fire Resist +3% Lightning Resist +8% Cold Resist +3% Poison Resist +3% Requirements -10% Cham Rune Required Level: 83 Can be Inserted into Socketed Items Maximum Mana +3% Ohm Rune Required Level: 70 Can be Inserted into Socketed Items +15% Hit Recovery Lo Rune Required Level: 73 Can be Inserted into Socketed Items +15% Block Speed |
Superior Crystal Sword (Sacred) | Mercenary |
Warmage's Flameshroud
Warmage's Flameshroud
Banded Plate (Sacred) Defense: 8536 (3744) (Sorceress Only) Required Level: 90 Required Dexterity: 502 +2 to Pagan Rites +128% Enhanced Defense +100 to Strength +500 to Life Maximum Fire Resist +3% Maximum Cold Resist +2% Maximum Poison Resist +1% Fire Resist +60% Cold Resist +40% Poison Resist +20% Fire Absorb +5% Physical Resist +10% Requirements -20% Socketed (6/6) The Warmage (Sorceress Fire Set) Warmage's Breath Warmage's Fireblade Warmage's Flameshroud Warmage's Wake Hold shift (before hovering) to see socketables row 0, column 11 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Banded Plate (Set) | Mercenary |
Ashaera's Armor
Ashaera's Armor
Belt (Sacred) Defense: 1760 (1260) Required Level: 100 Required Strength: 575 +25 Spell Focus +15% to Spell Damage +500 Defense +14% to Energy Maximum Poison Resist +1% Fire Resist +15% Lightning Resist +15% Cold Resist +15% Poison Resist +35% Physical Resist +10% Socketed (1/2) Hold shift (before hovering) to see socketables row 0, column 11 Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Belt (SU) | Mercenary |
Spiritual Vessel [14x]
Spiritual Vessel
(Right Click to Collect) Quantity: 14 Regenerate Mana +x% Maximum Mana +x% +x% Cast Speed row 0, column 0 |
Shrine Vessel | Stash |
Enchanted Vessel [14x]
Enchanted Vessel
(Right Click to Collect) Quantity: 14 +x% to Physical/Magic Spell Damage Magic Resist +x% row 0, column 1 |
Shrine Vessel | Stash |
Intimidating Vessel [16x]
Intimidating Vessel
(Right Click to Collect) Quantity: 16 +x% Enhanced Damage Requirements +x% x% Deadly Strike (Weapons) +x% Enhanced Defense Physical Resist +x% (Armor) row 0, column 2 |
Shrine Vessel | Stash |
Weird Vessel [20x]
Weird Vessel
(Right Click to Collect) Quantity: 20 +x% Enhanced Damage Adds x-y damage row 0, column 3 |
Shrine Vessel | Stash |
Hidden Vessel [10x]
Hidden Vessel
(Right Click to Collect) Quantity: 10 1% Reanimate as: Random Monster 1% Reanimate as: Random Monster row 0, column 4 |
Shrine Vessel | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +1% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 0, column 5 |
Charm | Stash |
Banisher of Light Fragment
Banisher of Light Fragment
Cube 3 identical Fragments to Create Trophy row 0, column 6 |
Trophy Fragment | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 0, column 7 |
Charm | Stash |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +1 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 0, column 8 |
Charm | Stash |
Relic: Overlord
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus +15 to Overlord +20% to Summoned Minion Damage Maximum Life +2% row 0, column 9 |
Charm | Stash |
Relic: Wrath
Relic
(Sorceress Only) Required Level: 75 Keep in Inventory to Gain Bonus Balefire: 30% Movement Speed while Self-Immolating +9% to Physical/Magic Spell Damage +15 to Wrath row 0, column 10 |
Charm | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 0, column 12 |
Key | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 0, column 13 |
Key | Stash |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +1% [1 to 3] Maximum Cold Resist +2% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 1, column 5 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 100 Keep in Inventory to Gain Bonus row 1, column 6 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 100 Keep in Inventory to Gain Bonus row 1, column 7 |
Charm | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +10% to Spell Damage [6 to 10] Essence Slots: 20 row 1, column 8 |
Charm | Stash |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +8% to Spell Damage [6 to 10] Essence Slots: 20 row 1, column 9 |
Charm | Stash |
Relic: Patriot Sentry
Relic
(Amazon Only) Required Level: 75 Keep in Inventory to Gain Bonus +12 to Maximum Damage +10 to Patriot Sentry row 1, column 10 |
Charm | Stash |
Ornate Vessel [19x]
Ornate Vessel
(Right Click to Collect) Quantity: 19 -x% to Enemy Lightning Resistance +x% to Lightning Spell Damage row 2, column 0 |
Shrine Vessel | Stash |
Sacred Vessel [22x]
Sacred Vessel
(Right Click to Collect) Quantity: 22 -x% to Enemy Cold Resistance +x% to Cold Spell Damage row 2, column 1 |
Shrine Vessel | Stash |
Shimmering Vessel [19x]
Shimmering Vessel
(Right Click to Collect) Quantity: 19 -x% to Enemy Poison Resistance +x% to Poison Spell Damage row 2, column 2 |
Shrine Vessel | Stash |
Fascinating Vessel [18x]
Fascinating Vessel
(Right Click to Collect) Quantity: 18 -x% to Enemy Fire Resistance +x% to Fire Spell Damage row 2, column 3 |
Shrine Vessel | Stash |
Tainted Vessel [47x]
Tainted Vessel
(Right Click to Collect) Quantity: 47 +x% to Summoned Minion Attack Rating +x% to Summoned Minion Damage row 2, column 4 |
Shrine Vessel | Stash |
Magical Vessel [46x]
Magical Vessel
(Right Click to Collect) Quantity: 46 +x% to Summoned Minion Resistances +x% to Summoned Minion Life row 2, column 5 |
Shrine Vessel | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 106 Keep in Inventory to Gain Bonus +2% to Vitality +20 to Vitality +6 Required Level row 2, column 6 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 109 Keep in Inventory to Gain Bonus +3% to Strength +30 to Strength +9 Required Level row 2, column 7 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 109 Keep in Inventory to Gain Bonus +3% to Dexterity +41 to Dexterity +9 Required Level row 2, column 8 |
Charm | Stash |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 115 Keep in Inventory to Gain Bonus +5% to Energy +55 to Energy +15 Required Level row 2, column 9 |
Charm | Stash |
Amulet
Amulet
+2 to All Skills +20% Hit Recovery +8% to Physical/Magic Spell Damage +148 Defense +16 to all Attributes +8% to Experience Gained row 2, column 13 |
Amulet | Stash |
Quiet Vessel [16x]
Quiet Vessel
(Right Click to Collect) Quantity: 16 +x Life Regenerated per Second x% to Vitality +x to Vitality row 4, column 0 |
Shrine Vessel | Stash |
Creepy Vessel [18x]
Creepy Vessel
(Right Click to Collect) Quantity: 18 x% Chance of Crushing Blow x% to Strength +x to Strength row 4, column 1 |
Shrine Vessel | Stash |
Eerie Vessel [22x]
Eerie Vessel
(Right Click to Collect) Quantity: 22 +x Spell Focus x% to Energy +x to Energy row 4, column 2 |
Shrine Vessel | Stash |
Abandoned Vessel [10x]
Abandoned Vessel
(Right Click to Collect) Quantity: 10 x% Bonus to Attack Rating x% to Dexterity +x to Dexterity row 4, column 3 |
Shrine Vessel | Stash |
Trinity Vessel [26x]
Trinity Vessel
(Right Click to Collect) Quantity: 26 +x% to Innate Elemental Damage +x to All Attributes row 4, column 4 |
Shrine Vessel | Stash |
Demonstone Blood
Demonstone Blood
Jewel Required Level: 40 Can be Inserted into Socketed Items Adds 20-40 Fire Damage Maximum Life +1% row 4, column 11 |
Jewel (TU) | Stash |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +5 to Strength Requirements +10% row 4, column 12 |
Jewel (TU) | Stash |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +147% Bonus to Attack Rating [21 to 150] +19 Life Regenerated per Second [1 to 4] row 4, column 13 |
Charm | Stash |
The Demon Core
The Demon Core
Mystic Orb Right-Click to Apply row 5, column 12 |
UMO | Stash |
The Endless Light
The Endless Light
Mystic Orb Right-Click to Apply row 5, column 13 |
UMO | Stash |
Dreamflayer
Dreamflayer
Hexblade (Sacred) Throw Damage: 1 to 2 (Necromancer Only) Required Level: 100 Required Dexterity: 463 Innate Fire Damage: 38 (40.0% of Dexterity) -2% to Enemy Elemental Resistances per Carnage Base Level +1 to Maximum Damage Adds 310-550 Fire Damage Adds 150-300 Lightning Damage Adds 150-300 Cold Damage +750 Poison Damage over 1 seconds +836 Defense Maximum Mana -33% +102 Life on Melee Attack Socketed (0/3) row 6, column 1 |
Hexblade (SU) | Stash |
The Tesseract
The Tesseract
Amulet Required Level: 100 +2 to All Skills +25% Cast Speed +1% to Fire Spell Damage -15% to Enemy Fire Resistance +22% to Lightning Spell Damage -18% to Enemy Lightning Resistance +6% to Cold Spell Damage -14% to Enemy Cold Resistance +23% to Poison Spell Damage -19% to Enemy Poison Resistance row 6, column 2 |
Amulet (SU) | Stash |
Superior Short Spear (Sacred)
Superior Short Spear (Sacred)
Throw Damage: 120 to 140 One-Hand Damage: 78 to 86 Quantity: 60 Required Level: 30 Required Dexterity: 452 Ethereal +40% Enhanced Damage +74% Bonus to Attack Rating Socketed (0/3) row 6, column 3 |
Superior Short Spear (Sacred) [eth] | Stash |
Runestone [2x]
Runestone
Primal Rune row 7, column 0 |
Runestone | Stash |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Undead Marksman row 7, column 2 |
Amulet (TU) | Stash |
Superior Balanced Knife (Sacred)
Superior Balanced Knife (Sacred)
Throw Damage: 119 to 124 One-Hand Damage: 74 to 77 Quantity: 160 Required Level: 30 Required Dexterity: 602 Ethereal +47% Enhanced Damage +64% Bonus to Attack Rating Socketed (0/2) row 7, column 4 |
Superior Balanced Knife (Sacred) [eth] | Stash |
Superior Bonebreaker (Sacred)
Superior Bonebreaker (Sacred)
One-Hand Damage: 92 to 95 (Paladin Only) Required Level: 30 Required Strength: 534 Ethereal +47% Enhanced Damage +57% Bonus to Attack Rating +50% Damage to Undead Socketed (0/3) row 7, column 5 |
Superior Bonebreaker (Sacred) [eth] | Stash |
Superior Kite Shield (Sacred)
Superior Kite Shield (Sacred)
Defense: 3933 (2658) Required Level: 30 Required Strength: 540 Required Dexterity: 549 Ethereal +48% Enhanced Defense Physical Resist +1% Socketed (0/4) row 7, column 6 |
Superior Kite Shield (Sacred) [eth] | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +9 to Dexterity +38 to Life row 7, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Cold Spell Damage +5 to all Attributes Fire Resist +6% row 7, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Cold Resist +6% row 7, column 13 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Fire Resist +6% row 8, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +147 to Attack Rating +2% to Strength row 8, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +104 to Attack Rating +2% to Strength row 8, column 13 |
Jewel | Stash |
Stone Rune
Stone Rune
Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: Adds 5-10 Damage Armor: Adds 3-5 Damage Shields: Adds 3-5 Damage row 9, column 0 |
Elemental Rune | Stash |
Vex Rune
Vex Rune
Required Level: 68 Can be Inserted into Socketed Items Weapons: +15% Cast Speed Armor: +15% Cast Speed Shields: +15% Cast Speed row 9, column 1 |
Rune | Stash |
Taha Rune
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 9, column 2 |
Rune | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Requirements -10% row 9, column 11 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Poison Resist +6% row 9, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Dexterity row 9, column 13 |
Jewel | Stash |
Ghal Rune
Ghal Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: +25 Spell Focus Armor: +15 Spell Focus Shields: +15 Spell Focus row 10, column 0 |
Rune | Stash |
Zod Rune
Zod Rune
Required Level: 85 Can be Inserted into Socketed Items Weapons: +15 Life after each Kill Armor: +15 Life after each Kill Shields: +15 Life after each Kill row 10, column 1 |
Rune | Stash |
Jah Rune
Jah Rune
Required Level: 80 Can be Inserted into Socketed Items Weapons: +15% Enhanced Damage Armor: +15% Enhanced Defense Shields: +15% Enhanced Defense row 10, column 2 |
Rune | Stash |
Bonebreaker (Sacred)
Bonebreaker (Sacred)
One-Hand Damage: 134 to 136 (Paladin Only) Required Strength: 544 +163% Enhanced Damage Slow Target +8% Maximum Fire Resist +1% Fire Resist +36% Poison Resist +39% Target Takes Additional Damage of 33 +50% Damage to Undead Socketed (0/1) row 10, column 6 |
Bonebreaker (Sacred) | Stash |
Superior Angel Star (Sacred)
Superior Angel Star (Sacred)
One-Hand Damage: 75 to 80 (Paladin Only) Required Level: 30 Required Strength: 602 +38% Enhanced Damage +84% Bonus to Attack Rating +50% Damage to Undead Socketed (0/3) row 10, column 7 |
Superior Angel Star (Sacred) | Stash |
Apple [6x]
Apple
Regenerates 100 life per second for 10 minutes row 10, column 11 |
Apple | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Vitality row 10, column 12 |
Jewel | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15 Spell Focus Fire Resist +5% row 10, column 13 |
Jewel | Stash |
Shaen Rune (13)
Shaen Rune
Enchanted Rune (13) Required Level: 105 Can be Inserted into Socketed Items Weapons: +20% Bonus to Poison Skill Duration Armor: +13% Bonus to Poison Skill Duration Shields: +13% Bonus to Poison Skill Duration row 11, column 0 |
Enchanted Rune | Stash |
Ol Rune (01)
Ol Rune
Enchanted Rune (01) Required Level: 90 Can be Inserted into Socketed Items Weapons: +10 to all Attributes Armor: +10 to all Attributes Shields: +10 to all Attributes row 11, column 1 |
Enchanted Rune | Stash |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08) Required Level: 100 Can be Inserted into Socketed Items Weapons: Fire Resist +40% Armor: Fire Resist +30% Shields: Fire Resist +30% row 11, column 2 |
Enchanted Rune | Stash |
Tuul Rune (10)
Tuul Rune
Enchanted Rune (10) Required Level: 100 Can be Inserted into Socketed Items Weapons: Cold Resist +40% Armor: Cold Resist +30% Shields: Cold Resist +30% row 11, column 3 |
Enchanted Rune | Stash |
Tome of Possession
Tome of Possession
Quest Item Required Level: 90 Keep in Inventory to Gain Bonus +1 to Mind Control row 11, column 8 |
Charm | Stash |
Oil of Intensity
Oil of Intensity
Cube Reagent row 11, column 13 |
Oil | Stash |
Lew Rune (20)
Lew Rune
Enchanted Rune (20) Required Level: 110 Can be Inserted into Socketed Items Weapons: +6% to Vitality Armor: +6% to Vitality Shields: +6% to Vitality row 12, column 0 |
Enchanted Rune | Stash |
Xeth Rune (05)
Xeth Rune
Enchanted Rune (05) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Cold Spell Damage Armor: +4% to Cold Spell Damage Shields: +4% to Cold Spell Damage row 12, column 1 |
Enchanted Rune | Stash |
Urt Rune (09) [2x]
Urt Rune
Enchanted Rune (09) Required Level: 100 Can be Inserted into Socketed Items Weapons: Lightning Resist +40% Armor: Lightning Resist +30% Shields: Lightning Resist +30% row 12, column 2 |
Enchanted Rune | Stash |
Nif Rune (04)
Nif Rune
Enchanted Rune (04) Required Level: 95 Can be Inserted into Socketed Items Weapons: +4% to Lightning Spell Damage Armor: +4% to Lightning Spell Damage Shields: +4% to Lightning Spell Damage row 12, column 3 |
Enchanted Rune | Stash |
Call of the Damned [3x]
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 12, column 10 |
Scroll | Stash |
Belladonna Extract
Belladonna Extract
Right-click to reset Stat/Skill Points row 12, column 13 |
Belladonna Extract | Stash |
Thal Rune (07)
Thal Rune
Enchanted Rune (07) Required Level: 100 Can be Inserted into Socketed Items Weapons: +4% to Physical/Magic Spell Damage Armor: +4% to Physical/Magic Spell Damage Shields: +4% to Physical/Magic Spell Damage row 13, column 0 |
Enchanted Rune | Stash |
Ahmn Rune (11)
Ahmn Rune
Enchanted Rune (11) Required Level: 100 Can be Inserted into Socketed Items Weapons: Poison Resist +40% Armor: Poison Resist +30% Shields: Poison Resist +30% row 13, column 1 |
Enchanted Rune | Stash |
Elq Rune (02)
Elq Rune
Enchanted Rune (02) Required Level: 90 Can be Inserted into Socketed Items Weapons: +20 to Maximum Damage Armor: +10 to Maximum Damage Shields: +10 to Maximum Damage row 13, column 3 |
Enchanted Rune | Stash |
Bonehexer's Sigil
Bonehexer's Sigil
Quest Item Cube All 5 Sigils with Ring of the Five row 13, column 4 |
Bonehexer's Sigil | Stash |
Fleshcutter's Sigil
Fleshcutter's Sigil
Quest Item Cube All 5 Sigils with Ring of the Five row 13, column 5 |
Fleshcutter's Sigil | Stash |
Ring of the Five
Ring of the Five
Required Level: 100 Cube All 5 Sigils with Ring of the Five Adds 7-13 Damage +30% Damage to Undead -250 Defense Maximum Life +2% +2 to Light Radius row 13, column 6 |
Ring of the Five | Stash |
Eyegouger's Sigil
Eyegouger's Sigil
Quest Item Cube All 5 Sigils with Ring of the Five row 13, column 7 |
Eyegouger's Sigil | Stash |
Skinrender's Sigil
Skinrender's Sigil
Quest Item Cube All 5 Sigils with Ring of the Five row 13, column 8 |
Skinrender's Sigil | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +15% Attack Speed +109 to Attack Rating +1% to All Attributes Elemental Resists +5% +1% to Experience Gained row 13, column 9 |
Jewel | Stash |
Strength | 252 | 49% | |
---|---|---|---|
Dexterity | 299 | 48% | |
Vitality | 201 | 55% | |
Energy | 240 | 48% | |
Life | 761 | 8% | |
Mana | 230 | 27% | |
All Skills / Class Skills | 17 | 4 | |
Maximum Skill / Experience | 0 | 85% | |
Life / Mana stolen per Hit | 14% | 8% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 93.2/s | 10% | |
Cold Resistance / Max | 175% | 4% | |
Fire Resistance / Max | 244% | 6% | |
Lightning Resistance / Max | 186% | 5% | |
Poison Resistance / Max | 200% | 7% | |
Magic / Physical Resistance | 0% | 15% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 45% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 67% | -10% | |
Movement Speed / Light Radius | 35% | 2 | |
wIAS / gIAS | 0% | 35% | |
FCR | 45% | ||
FHR / FBR | 60% | 60% | |
TCD / EWD | 94% | 26% | |
Attack Rating | 647 | 246% | |
Crushing Blow / Deadly Strike | 3% | 0% | |
Chance to Avoid Damage | 5% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 160-250 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 50% | 10% | |
Fire Spell Damage / Pierce | 26% | 20% | |
Lightning Spell Damage / Pierce | 20% | 10% | |
Poison Spell Damage / Pierce | 76% | 10% | |
P/M Spell Dam. / Poison Skill Dur. | 28% | 0% | |
Summoned Minion Life / Damage | 428% | 304% | |
Summoned Minion Resistances / AR | 140% | 138% |