Level | 140 | Experience | 9809526 (42%) |
---|---|---|---|
Strength | 283 | Life | 10907/5408 |
Dexterity | 25 | Mana | 4634/1415 |
Vitality | 823 | Inventory Gold | 6631 |
Energy | 25 | Stash Gold | 1343352 |
Free stat points | 12 | Signets eaten | 358 |
Monsters killed | 257132 | Character deaths | 7 |
Bosses killed | 113 | Time spent | 23:43:03 |
Boss first kills | 0 | Charms completion | 58% |
Nature 1Harvest 28Barkskin | Werebear 1Werebear Morph 1Rend 1Bestial Potency 25Wildfire 6Primal Dominance 1Idol of Scosglen 1Ancestral Protection | Seer 1Ember Spirit 1Hunting Banshee 1Pagan Rites 1Rain of Fire 32Spiritual Alignment 25Armageddon |
Mastery 3Meditation 1Melee Devotion 10Endurance | Reward 1Symbiosis 12Survival Instinct | Oskills 12Bloodlust 18Churel 1Jitan's Gate 3Path of Flames 5Purify 31Pyroblast 22Rising Dawn 31Skeletal Flayer 1Summon Edyrem 6Teleport 5Titan's Fortitude 28Trinity Nova 18Wolf Companion |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [10x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 0 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 2 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 4 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 6 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 8 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 10 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 12 |
Corrupted Treasure | Cube |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 1, column 14 |
Charm | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 0 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 2 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 4 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 6 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 8 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 10 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 12 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 4, column 0 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 4, column 2 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 4, column 4 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 6, column 0 |
Corrupted Treasure | Cube |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 6, column 2 |
Corrupted Treasure | Cube |
Strixclaw
Strixclaw
Blade (Sacred) One-Hand Damage: 217 to 273 Required Level: 120 Required Dexterity: 2928 -100% to Enemy Lightning Resistance (Requires 100% Crushing Blow) 8% Chance to cast level 50 Egg Trap on Kill 15% Chance to cast level 50 Egg Trap when Struck +194% Enhanced Damage Adds 100-150 Damage Adds 2000-3000 Lightning Damage +10 to Ranged Egg Trap Requirements +500% Socketed (0/3) row 7, column 14 |
Blade (SSU) | Cube |
Tenet of Judgement
Tenet of Judgement
Item Design Cube with separate Ingredients to Design Xazax's Illusion 25 Shrines 3 Sacred Unique Gloves Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 8, column 0 |
Item Design | Cube |
Tenet of Conflict
Tenet of Conflict
Item Design Cube with separate Ingredients to Design Neutrality Pact 3 Unique Mystic Orbs 3 Sacred Unique Boots Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 8, column 2 |
Item Design | Cube |
Tenet of Wisdom
Tenet of Wisdom
Item Design Cube with separate Ingredients to Design Ghost Trance Relic 3 Sacred Unique Belts Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 8, column 4 |
Item Design | Cube |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +233 Defense [201 to 250] +25 to all Attributes [21 to 25] row 0, column 0 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +22 to all Attributes [21 to 25] row 0, column 1 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +144% Bonus to Attack Rating [21 to 150] +13 Life Regenerated per Second [1 to 4] row 0, column 2 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +5% [1 to 5] Regenerate Mana +10% Elemental Resists +3% [1 to 10] row 0, column 3 |
Charm | Inventory |
Relic: Trinity Nova
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus 1% Chance to cast level 40 Trinity Nova on Death Blow -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +28 to Trinity Nova row 0, column 4 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +70% Bonus to Summoned Edyrem Life [61 to 100] +5 to Purify [2 to 5] row 0, column 5 |
Charm | Inventory |
Cherry
Cherry
Required Level: 120 Right click to eat... row 0, column 6 |
Cherry | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 0, column 7 |
Whisper of the Damned | Inventory |
Amulet
Amulet
Corrupted Already Upgraded 2% Chance to cast level 43 Sanguine Covenant on Kill +3 to All Skills -8% to Enemy Fire Resistance +40 to Vitality +10% to Energy +100 Required Level row 0, column 8 |
Amulet | Inventory |
Celestia's Charge
Celestia's Charge
Light Plated Boots (Sacred) Defense: 2346 (869) Required Level: 90 Required Strength: 625 2% Chance to cast level 6 Celerity on Kill +25% Movement Speed +20% Hit Recovery +170% Enhanced Defense +48 to Strength +12% to Dexterity +11% Bonus to Defense Socketed (0/4) Celestia's Myth (Amazon Spear Set) Celestia's Charge Celestia's Passion Celestia's Ribbon Celestia's Wings row 0, column 10 |
Light Plated Boots (Set) | Inventory |
Scosglen's History
Scosglen's History
Heavy Belt (Sacred) Defense: 3252 (1378) Required Level: 80 Required Strength: 625 +1 to Druid Skill Levels +7% Movement Speed Adds 7-13 Damage +136% Enhanced Defense +44 to Strength +75 Life Regenerated per Second Socketed (0/2) Last King of Scosglen (Druid Werebear Set) Scosglen's History Scosglen's Legends Scosglen's Myths Scosglen's Tales row 0, column 12 |
Heavy Belt (Set) | Inventory |
Bane of the Horadrim
Bane of the Horadrim
Smoked Sphere (Sacred) One-Hand Damage: 37 to 39 (Sorceress Only) Required Level: 100 Required Dexterity: 183 Mana Shield: 45% less Mana Drained when Hit +6 to Sorceress Skill Levels +25% to Spell Damage Regenerate Mana +25% Physical Resist +5% +50 Life after each Kill 1% Reanimate as: Returned Warrior +5 to Light Radius Socketed (0/2) row 0, column 14 |
Smoked Sphere (SU) | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +25 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 1, column 0 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 1, column 1 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 1, column 2 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +10% to Spell Damage [6 to 10] +67 to Strength +46 to Dexterity +43 to Vitality +59 to Energy row 1, column 3 |
Charm | Inventory |
Relic: Churel
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +18 to Churel Slows Attacker by +10% Cold Absorb +2% row 1, column 4 |
Charm | Inventory |
Paragon Soulstone (3)
Paragon Soulstone (3)
Required Level: 136 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Elemental Resists +1% Physical Resist +10% Transmute at 144+ to upgrade, requires: 3 Belladonna Extracts 6x 25 Signets of Learning (unclaimed rewards are lost) row 1, column 5 |
Charm | Inventory |
Corrupted Cluster [2x]
Corrupted Cluster
(Right Click to Collect) Quantity: 2 row 1, column 6 |
Corrupted Cluster | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 1, column 7 |
Whisper of the Damned | Inventory |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 1, column 8 |
Key | Inventory |
The Boulder
The Boulder
Jewel Required Level: 1 Can be Inserted into Socketed Items +1% Chance of Crushing Blow +5 to Strength Requirements +10% row 1, column 13 |
Jewel (TU) | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage -5% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +22% Lightning Resist +25% Cold Resist +25% row 2, column 0 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +26% Bonus to Defense [21 to 30] row 2, column 1 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 114 Keep in Inventory to Gain Bonus +2% to Vitality +57 to Vitality +14 Required Level row 2, column 3 |
Charm | Inventory |
Relic: Titan's Fortitude
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +5 to Titan's Fortitude +111 Defense +5% to Experience Gained row 2, column 4 |
Charm | Inventory |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 2, column 5 |
Assur's Bane | Inventory |
Arcane Cluster [6x]
Arcane Cluster
(Right Click to Collect) Quantity: 6 row 2, column 6 |
Arcane Cluster | Inventory |
Arcane Shards (3)
Arcane Shards (3)
Cube Reagent row 2, column 7 |
Arcane Shards (3) | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +8% to All Attributes [6 to 10] +14% to Experience Gained [6 to 15] row 3, column 2 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 90 Keep in Inventory to Gain Bonus +15% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Lightning Resist +1% Elemental Resists +10% row 3, column 3 |
Charm | Inventory |
Relic: Skeletal Flayer
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +15% Elemental Spell Damage to Demon Blood Aura +31 to Skeletal Flayer Maximum Life +3% row 3, column 4 |
Charm | Inventory |
Amber Cluster [7x]
Amber Cluster
(Right Click to Collect) Quantity: 7 Weapons: 2% Reanimate as: Walker Armor: Lightning Resist +20%, Maximum Lightning Resist +1% Shields: Slows Attacker by 2% row 3, column 5 |
Gem Cluster | Inventory |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 3, column 6 |
Key | Inventory |
Superior Angel Star (Sacred)
Superior Angel Star (Sacred)
One-Hand Damage: 92 to 97 (Paladin Only) Required Level: 30 Required Strength: 592 Ethereal +36% Enhanced Damage +69% Bonus to Attack Rating +50% Damage to Undead row 3, column 7 |
Superior Angel Star (Sacred) [eth] | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 4, column 0 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana row 4, column 1 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +17% [11 to 20] -5% to All Vendor Prices row 4, column 2 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +452 to Life [100 to 500] +216 to Mana [50 to 250] row 4, column 3 |
Charm | Inventory |
The Sleep
The Sleep
Required Level: 90 Cube with Trophy to Awaken Disenchant to open a portal to the World Nexus Keep in Inventory to Gain Bonus Maximum Fire Resist +1% [0 to 1] Maximum Lightning Resist +1% [0 to 1] Maximum Poison Resist +1% [0 to 1] row 4, column 4 |
Charm | Inventory |
Bloodstone Cluster [2x]
Bloodstone Cluster
(Right Click to Collect) Quantity: 2 Weapons: +10% to Summoned Minion Life Armor: Fire Resist +20%, Maximum Fire Resist +1% Shields: +5% to Summoned Minion Resistances row 4, column 5 |
Gem Cluster | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 5, column 0 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +11% [11 to 15] row 5, column 1 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 5, column 2 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +441 to Life [200 to 500] Poison Length Reduced by +50% row 5, column 3 |
Charm | Inventory |
Primordia
Primordia
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 5, column 4 |
Charm | Inventory |
Turquoise Cluster [4x]
Turquoise Cluster
(Right Click to Collect) Quantity: 4 Weapons: Regenerate Mana +10% Armor: Poison Resist +20%, Maximum Poison Resist +1% Shields: 8% Magic Find row 5, column 5 |
Gem Cluster | Inventory |
Mystic Dye - Light Yellow
Mystic Dye
Right-click to set item color Color: Light Yellow row 5, column 6 |
Dye | Inventory |
Iron Shard
Iron Shard
Raptor Scythe (Sacred) Two-Hand Damage: 242 to 417 (Necromancer Only) Required Level: 100 Required Strength: 1414 Ethereal Mega Impact When Iron Golem Consumes This Item: +20% Deadly Strike +20% Crushing Blow +160% to Iron Golem Damage 10% Chance to cast level 10 Spike Rush on Melee Attack +103% Enhanced Damage +125% Bonus to Attack Rating Adds 48-214 Damage +2048 Defense Decrease Maximum Life -20% 5% Reanimate as: Undead Marksman Requirements +250% Socketed (0/6) row 5, column 8 |
Raptor Scythe (SU) [eth] | Inventory |
Wolf Head (Sacred)
Wolf Head (Sacred)
Defense: 871 (Druid Only) Required Strength: 500 +5% to Fire Spell Damage -4% to Enemy Fire Resistance +25% to Lightning Spell Damage -15% to Enemy Cold Resistance +15 to Ignis Fatuus +26 to Energy Socketed (0/4) row 5, column 13 |
Wolf Head (Craft) | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 6, column 0 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +5% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] row 6, column 1 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +25 Spell Focus [21 to 30] +11% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +13 to Strength [11 to 20] +12 to Dexterity [11 to 20] +15 to Vitality [11 to 20] +14 to Energy [11 to 20] row 6, column 2 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +12 Life Regenerated per Second [10 to 25] Poison Resist +36% [26 to 50] row 6, column 3 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 18% added as Fire and Lightning Spell Damage (Max +40%) Current Bonus: +128% row 6, column 4 |
Charm | Inventory |
Onyx Cluster [6x]
Onyx Cluster
(Right Click to Collect) Quantity: 6 Weapons: +5% to Summoned Minion Damage Armor: Cold Resist +20%, Maximum Cold Resist +1% Shields: Slow Target 2% row 6, column 5 |
Gem Cluster | Inventory |
Mystic Dye - Light Green
Mystic Dye
Right-click to set item color Color: Light Green row 6, column 6 |
Dye | Inventory |
Oil of Disjunction
Oil of Disjunction
Cube Reagent row 6, column 7 |
Oil | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 7, column 0 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +29 to Strength [0 to 38] +15 to Dexterity [0 to 38] +34 to Vitality [0 to 38] +37 to Energy [0 to 38] +12% Bonus to Defense [11 to 15] -10% Gold Find +19% Magic Find [16 to 20] row 7, column 1 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +4% Innate Elemental Damage [2 to 5] +10 to all Attributes row 7, column 2 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 7, column 3 |
Charm | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 7, column 5 |
Catalyst | Inventory |
Oil of Luck
Oil of Luck
Cube Reagent row 7, column 6 |
Oil | Inventory |
Yst Rune (24)
Yst Rune
Enchanted Rune (24) Required Level: 110 Can be Inserted into Socketed Items Weapons: +13% Magic Find Armor: +10% Magic Find Shields: +10% Magic Find row 7, column 7 |
Enchanted Rune | Inventory |
Nimmenjuushin
Nimmenjuushin
War Axe (Sacred) One-Hand Damage: 133 to 303 Required Level: 100 Required Strength: 457 Ethereal 8% Chance to cast level 10 Claw Tornado on Striking +5 to Druid Skill Levels +12% Bonus Damage to Mark of the Wild +151% Duration Bonus to Mark of the Wild +30% Attack Speed +50% Hit Recovery +134% Enhanced Damage +140 to Maximum Damage +9% Life stolen per Hit +25% to Strength Requirements -20% Socketed (0/6) row 7, column 13 |
War Axe (SU) [eth] | Inventory |
Caoi Dulra Fruit
Caoi Dulra Fruit
(Druid Challenge Item) (Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Druid Skill Levels Elemental Resists +30% +25% Bonus to Defense row 8, column 0 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +26% (Based on Character Level) row 8, column 1 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +2% [1 to 3] Maximum Cold Resist +3% [1 to 3] Maximum Poison Resist +2% [1 to 3] row 8, column 2 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +149 to Life [50 to 150] +62 to Mana [25 to 75] row 8, column 3 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +6 to Teleport [3 to 15] +25 to Life +50 to Mana row 8, column 4 |
Charm | Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
+(1 to 2)% to Spell Damage Gold Cost: 25000 row 8, column 5 |
Catalyst | Inventory |
Horadric Cube
Horadric Cube
row 8, column 6 |
Horadric Cube | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 9, column 0 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +1 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +2 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 9, column 2 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +21 to Strength [11 to 30] +17 to Dexterity [11 to 30] +27 to Vitality [11 to 30] +24 to Energy [11 to 30] row 9, column 3 |
Charm | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 5 |
Catalyst | Inventory |
Oil of Craft
Oil of Craft
Cube Reagent row 9, column 8 |
Oil | Inventory |
Lew Rune (20)
Lew Rune
Enchanted Rune (20) Required Level: 110 Can be Inserted into Socketed Items Weapons: +6% to Vitality Armor: +6% to Vitality Shields: +6% to Vitality row 9, column 9 |
Enchanted Rune | Inventory |
Full Rejuvenation Potion
Full Rejuvenation Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Regenerate Mana +200% Duration: 7 seconds row 9, column 12 |
Potion | Inventory |
Staff of Herding
Staff of Herding
Item Design Required Level: 33 Cube with separate Ingredients to Design Wirt's Leg Rare Jewel 2 Arcane Crystals Sol, Tal, Ort Runes Perfect Rainbow Stone row 0, column 0 |
Item Design | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2608 (1202) Required Level: 90 Required Strength: 250 +117% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +33% Physical Resist +5% +16% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 0, column 2 |
Cap (Set) | Stash |
Water
Water
Leather Gloves (Sacred) Defense: 1085 (478) Required Level: 80 Required Strength: 335 +127% Enhanced Defense +14% to Strength +13% to Dexterity Fire Resist +45% +13% Gold Find Requirements -33% Socketed (0/4) Pantheon (Amazon Bow Set) Earth Fire Frost Water row 0, column 4 |
Leather Gloves (Set) | Stash |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage Fire Resist +23% Lightning Resist +25% Cold Resist +22% row 0, column 6 |
Charm | Stash |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -2% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +21% Lightning Resist +25% Cold Resist +24% +3 to Light Radius row 0, column 7 |
Charm | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 0, column 8 |
Key | Stash |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 15% added as Fire and Lightning Spell Damage (Max +40%) Current Bonus: +128% row 0, column 9 |
Charm | Stash |
Lone Wolf's Maul
Lone Wolf's Maul
Flamen Staff (Sacred) Two-Hand Damage: 48 to 51 (Druid Only) Required Level: 140 Required Strength: 240 +10 to Druid Skill Levels +106 Spell Focus +50% Cast Speed +35% to Fire Spell Damage +25% to Cold Spell Damage +66 to Energy Physical Damage Reduced by 53 +50 Life after each Kill +40 Required Level +50% Damage to Undead Socketed (0/4) Lone Wolf's Path (Druid Seer Set) Lone Wolf's Claws Lone Wolf's Fur Lone Wolf's Maul Lone Wolf's Track row 0, column 10 |
Flamen Staff (Set) | Stash |
Onslaught
Onslaught
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 0, column 11 |
Charm | Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +16 to Strength [0 to 38] +35 to Dexterity [0 to 38] +1 to Vitality [0 to 38] +14 to Energy [0 to 38] +13% Bonus to Defense [11 to 15] -10% Gold Find +17% Magic Find [16 to 20] row 0, column 12 |
Charm | Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +13 to Strength [0 to 38] +3 to Dexterity [0 to 38] +31 to Vitality [0 to 38] +7 to Energy [0 to 38] +13% Bonus to Defense [11 to 15] -10% Gold Find +18% Magic Find [16 to 20] row 0, column 13 |
Charm | Stash |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 1, column 11 |
Charm | Stash |
Mandate
Mandate
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Discovery Explore every level of the Labyrinth Transmute charm once with each Depleted Riftstone (must be done in ascending order) Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy row 1, column 12 |
Charm | Stash |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana row 1, column 13 |
Charm | Stash |
Superior Balanced Axe (Sacred)
Superior Balanced Axe (Sacred)
Throw Damage: 116 to 128 One-Hand Damage: 55 to 70 Quantity: 130 Required Level: 30 Required Strength: 600 +49% Enhanced Damage +55% Bonus to Attack Rating row 2, column 0 |
Superior Balanced Axe (Sacred) | Stash |
Superior Spiked Shield (Sacred)
Superior Spiked Shield (Sacred)
Defense: 2170 (1507) Required Level: 30 Required Dexterity: 540 Ethereal +44% Enhanced Defense Physical Resist +1% Socketed (0/6) row 2, column 2 |
Superior Spiked Shield (Sacred) [eth] | Stash |
Superior Quilted Armor (Sacred)
Superior Quilted Armor (Sacred)
Defense: 4110 (2915) Required Level: 30 Required Strength: 490 Ethereal +41% Enhanced Defense Physical Resist +1% Socketed (0/4) row 2, column 4 |
Superior Quilted Armor (Sacred) [eth] | Stash |
Fire
Fire
Reflex Bow (Sacred) Two-Hand Damage: 188 to 233 (Amazon Only) Required Level: 80 Required Dexterity: 680 5% Chance to cast level 1 Arrow on Striking +144% Enhanced Damage +150 to Maximum Fire Damage +150 to Maximum Lightning Damage +150 to Maximum Cold Damage Adds 25-50 Damage Socketed (0/6) Pantheon (Amazon Bow Set) Earth Fire Frost Water row 2, column 6 |
Reflex Bow (Set) | Stash |
Archon's Wrath
Archon's Wrath
War Hammer (4) One-Hand Damage: 22 to 31 Required Level: 139 Required Strength: 129 Already Upgraded 10% Chance to cast level 43 Seal of Fire on Melee Attack +4 to Druid Skill Levels +90% Attack Speed +293% Bonus to Attack Rating Adds 120-240 Fire Damage +35% to Fire Spell Damage -12% to Enemy Fire Resistance +2 to Strength +6 to Vitality Maximum Life +5% +125 Life on Melee Attack +100 Mana on Melee Attack Requirements -65% +88 Required Level +50% Damage to Undead Socketed (6/6) Hold shift (before hovering) to see socketables row 2, column 8 Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage Maximum Life +1% Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage +2 to Vitality Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage Maximum Life +1% Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage +2 to Strength Maximum Life +1% Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage +2 to Vitality Maximum Life +1% Demonstone Blood Jewel Required Level: 40 Can be Inserted into Socketed Items Already Upgraded Adds 20-40 Fire Damage +2 to Vitality Maximum Life +1% |
War Hammer (4) | Stash |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +21% to Poison Spell Damage -12% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 2, column 11 |
Amulet | Stash |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +2 to All Skills +16% to Poison Spell Damage -9% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 2, column 12 |
Amulet | Stash |
Dragon Claw
Dragon Claw
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +111 to Life [50 to 150] +69 to Mana [25 to 75] Cube after Killing Dark Star Dragon in Under 1 Minute and 30 Seconds row 2, column 13 |
Charm | Stash |
Arrow Quiver
Arrow Quiver
Quantity: 500 Already Upgraded +15% Life stolen per Hit +10% Mana stolen per Hit +53 to Strength row 3, column 12 |
Arrow Quiver | Stash |
Arrow Quiver
Arrow Quiver
Quantity: 500 Already Upgraded +7% Life stolen per Hit +10% Mana stolen per Hit +5% to All Attributes +106 Life Regenerated per Second Fire Resist +21% Lightning Resist +17% row 3, column 13 |
Arrow Quiver | Stash |
Superior War Hammer (Sacred)
Superior War Hammer (Sacred)
One-Hand Damage: 74 to 83 Required Level: 30 Required Strength: 460 Ethereal +44% Enhanced Damage +72% Bonus to Attack Rating +50% Damage to Undead row 5, column 0 |
Superior War Hammer (Sacred) [eth] | Stash |
Wheel of Fortune
Wheel of Fortune
Large Shield (4) TirTirTirTir Defense: 882 Required Level: 100 Required Strength: 368 Required Dexterity: 288 +30% Block Speed +30% Hit Recovery +18% to Fire Spell Damage +57 to Vitality Maximum Elemental Resists +2% Elemental Resists +32% Fire Absorb +3% Lightning Absorb +3% Cold Absorb +3% +18% Gold Find +36% Magic Find +52 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 5, column 2 Tir Rune Required Level: 10 Can be Inserted into Socketed Items +3% to Fire Spell Damage Tir Rune Required Level: 10 Can be Inserted into Socketed Items +3% to Fire Spell Damage Tir Rune Required Level: 10 Can be Inserted into Socketed Items +3% to Fire Spell Damage Tir Rune Required Level: 10 Can be Inserted into Socketed Items +3% to Fire Spell Damage |
Large Shield (4) | Stash |
Gothic Plate (Sacred)
Gothic Plate (Sacred)
Defense: 3473 Required Strength: 675 +40% Hit Recovery +32% to Vitality +18 to Vitality +3 Life Regenerated per Second +376 to Life +57% Magic Find Socketed (0/6) row 5, column 4 |
Gothic Plate (Craft) | Stash |
Wolf Head (Sacred)
Wolf Head (Sacred)
Defense: 863 (Druid Only) Required Strength: 500 Shrine Blessed +3 to Druid Skill Levels +30 Spell Focus +44% to Fire Spell Damage -28% to Enemy Fire Resistance +25 to Energy +45 Life Regenerated per Second Maximum Elemental Resists +1% Elemental Resists +20% +52 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 5, column 8 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% |
Wolf Head (Craft) | Stash |
Dark Disciple
Dark Disciple
Amulet Required Level: 140 Funeral Pyre: radius increased by 200% Funeral Pyre: receives a quarter of Nightwalker's damage synergy +10% to Fire Spell Damage -23% to Enemy Fire Resistance +17 to Funeral Pyre +100 to Life Physical Resist +14% -5 to Light Radius +40 Required Level row 5, column 10 |
Amulet | Stash |
Ring
Ring
Already Upgraded +5% Mana stolen per Hit +20% to Fire Spell Damage -10% to Enemy Fire Resistance +14 to Wyrd +300 Defense +146 to Life Fire Resist +22% Physical Damage Reduced by 20 +72 Required Level row 5, column 11 |
Ring | Stash |
Superior Leather Gloves (Sacred)
Superior Leather Gloves (Sacred)
Defense: 659 (478) Required Level: 30 Required Strength: 500 +38% Enhanced Defense Physical Resist +1% Socketed (0/4) row 6, column 6 |
Superior Leather Gloves (Sacred) | Stash |
Lone Wolf's Track
Lone Wolf's Track
Chain Boots (Sacred) Ign Defense: 1812 (802) Required Level: 140 Required Strength: 460 +30 Spell Focus +20% Cast Speed +35% Movement Speed +10% to Fire Spell Damage -9% to Enemy Fire Resistance -6% to Enemy Cold Resistance +126% Enhanced Defense +33 to Vitality Maximum Fire Resist +1% Maximum Lightning Resist +1% Maximum Cold Resist +1% Fire Resist +70% Lightning Resist +20% Cold Resist +62% Requirements -20% +40 Required Level Socketed (4/4) Lone Wolf's Path (Druid Seer Set) Lone Wolf's Claws Lone Wolf's Fur Lone Wolf's Maul Lone Wolf's Track Hold shift (before hovering) to see socketables row 6, column 10 Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Fire Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance |
Chain Boots (Set) | Stash |
Superior Boots (Sacred)
Superior Boots (Sacred)
Defense: 974 (672) Required Level: 30 Required Strength: 500 +40% Movement Speed +45% Enhanced Defense Socketed (0/4) row 6, column 12 |
Superior Boots (Sacred) | Stash |
Superior Boots (Sacred)
Superior Boots (Sacred)
Defense: 1008 (672) Required Level: 30 Required Strength: 500 +25% Movement Speed +50% Enhanced Defense Physical Resist +1% Socketed (0/4) row 8, column 0 |
Superior Boots (Sacred) | Stash |
Elemental Spirit
Elemental Spirit
Leather Gloves (Sacred) Defense: 1434 (478) Required Level: 90 Required Strength: 250 +37 Spell Focus +13% to Lightning Spell Damage +200% Enhanced Defense +35 to Strength +39 to Vitality Maximum Mana +17% Requirements -50% Socketed (0/4) Elemental Children (Sorceress Lightning Set) Elemental Clash Elemental Fury Elemental Spirit Elemental Storm row 8, column 2 |
Leather Gloves (Set) | Stash |
Superior War Scepter (Sacred)
Superior War Scepter (Sacred)
One-Hand Damage: 69 to 95 Required Level: 30 Required Dexterity: 484 Ethereal Already Upgraded +47% Enhanced Damage +58% Bonus to Attack Rating +50% Damage to Undead row 8, column 4 |
Superior War Scepter (Sacred) [eth] | Stash |
Superior Leather Gloves (Sacred)
Superior Leather Gloves (Sacred)
Defense: 697 (478) Required Level: 30 Required Strength: 500 +46% Enhanced Defense Physical Resist +1% row 8, column 6 |
Superior Leather Gloves (Sacred) | Stash |
Cincture (Mastercrafted)
Cincture (Mastercrafted)
Defense: 1232 Required Strength: 575 Shrine Blessed Cannot be Renewed +10% Healing from Potions +20% Mana Regeneration from Potions +24 Spell Focus +18% Hit Recovery +21% to Fire Spell Damage -15% to Enemy Fire Resistance +26 to Energy +42 to Mana Maximum Lightning Resist +1% Maximum Poison Resist +1% Lightning Resist +20% Poison Resist +20% +20% Magic Find +48 Required Level Socketed (2/2) Hold shift (before hovering) to see socketables row 8, column 10 Perfect Turquoise Required Level: 18 Can be Inserted into Socketed Items Maximum Poison Resist +1% Poison Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Cincture (Mastercrafted) | Stash |
Stone
Stone
Superior Spiked Shield (1) Thul Defense: 214 (145) Required Level: 28 Required Dexterity: 55 +1 to All Skills +25% Hit Recovery +5 to Maximum Damage +48% Enhanced Defense +5% to All Attributes +34 to Life Cold Resist +25% Physical Resist +1% Cannot Be Frozen Socketed (1/1) Hold shift (before hovering) to see socketables row 8, column 12 Thul Rune Required Level: 28 Can be Inserted into Socketed Items Cold Resist +25% |
Superior Spiked Shield (1) | Stash |
Lone Wolf's Claws
Lone Wolf's Claws
Heavy Gloves (Sacred) Ign Defense: 1260 (523) Required Level: 140 Required Strength: 420 Already Upgraded +30 Spell Focus +10% Cast Speed +56% Hit Recovery +3 to Minimum Damage +36% Bonus to Attack Rating +4% to Physical/Magic Spell Damage +22% to Fire Spell Damage -3% to Enemy Fire Resistance +4% to Lightning Spell Damage +11% to Cold Spell Damage +4% to Poison Spell Damage +141% Enhanced Defense +4 to Strength +6 to Dexterity +2% to Vitality +4 to Vitality +17% to Energy +4 to Energy +40 to Life Fire Resist +24% Cold Resist +22% Poison Resist +6% Requirements -20% +40 Required Level Socketed (4/4) Lone Wolf's Path (Druid Seer Set) Lone Wolf's Claws Lone Wolf's Fur Lone Wolf's Maul Lone Wolf's Track Hold shift (before hovering) to see socketables row 9, column 10 Jewel Can be Inserted into Socketed Items +10% Cast Speed +36% Bonus to Attack Rating +2% to Spell Damage +2% to Energy Poison Resist +6% Jewel Can be Inserted into Socketed Items Already Upgraded +15% Hit Recovery +1% to Fire Spell Damage +2 to Dexterity +2% to Vitality +40 to Life Jewel Can be Inserted into Socketed Items +15% Hit Recovery +3 to Minimum Damage +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +4 to all Attributes Fire Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance |
Heavy Gloves (Set) | Stash |
Water
Water
Leather Gloves (Sacred) Defense: 999 (478) Required Level: 80 Required Strength: 335 +109% Enhanced Defense +14% to Strength +11% to Dexterity Fire Resist +42% +17% Gold Find Requirements -33% Socketed (0/4) Pantheon (Amazon Bow Set) Earth Fire Frost Water row 10, column 0 |
Leather Gloves (Set) | Stash |
Cloudladder
Cloudladder
Spiked Shield (4) Defense: 2369 (1017) Required Level: 51 Required Dexterity: 353 +2 to All Skills +2 to Druid Skill Levels +2 to Sorceress Skill Levels +133% Enhanced Defense +50 to all Attributes +40 Life Regenerated per Second Socketed (0/6) row 10, column 2 |
Spiked Shield (4) | Stash |
Belt (Sacred)
Belt (Sacred)
Defense: 1200 Required Strength: 575 +4% to Spell Damage Socketed (0/2) row 10, column 6 |
Belt (Sacred) | Stash |
Balanced Axe (Sacred)
Balanced Axe (Sacred)
Throw Damage: 212 to 234 One-Hand Damage: 101 to 128 Quantity: 130 Required Strength: 600 +173% Enhanced Damage Adds 171-266 Fire Damage Target Takes Additional Damage of 31 row 11, column 4 |
Balanced Axe (Sacred) | Stash |
Gothic Staff (Mastercrafted)
Gothic Staff (Mastercrafted)
Two-Hand Damage: 63 to 69 Required Dexterity: 333 Cannot be Renewed +1% Fire Pierce per Character Level between 100 and 130 +100 Spell Focus +33% to Poison Spell Damage +47% to Summoned Minion Damage +145 Life Regenerated per Second +37 Mana after each Kill +50% Damage to Undead Socketed (0/6) row 11, column 6 |
Gothic Staff (Mastercrafted) | Stash |
Gothic Plate (Sacred)
Gothic Plate (Sacred)
Defense: 3114 Required Strength: 675 Shrine Blessed +2 to All Skills +30 Spell Focus +12% Block Speed +10% to Fire Spell Damage +39% to Vitality +22 to Vitality +61 Life Regenerated per Second Maximum Fire Resist +2% Maximum Lightning Resist +1% Maximum Cold Resist +2% Fire Resist +40% Lightning Resist +20% Cold Resist +40% Poison Length Reduced by +43% +19% Gold Find +60 Required Level Socketed (5/6) Hold shift (before hovering) to see socketables row 11, column 8 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% |
Gothic Plate (Craft) | Stash |
Lone Wolf's Fur
Lone Wolf's Fur
Studded Leather (Sacred) Ign Defense: 5421 (2594) Required Level: 140 Required Strength: 330 +30 Spell Focus +26% Hit Recovery +19% to Fire Spell Damage -3% to Enemy Fire Resistance +11% to Cold Spell Damage +109% Enhanced Defense +47 to Strength +44 to Vitality Maximum Fire Resist +2% Maximum Lightning Resist +1% Maximum Cold Resist +2% Fire Resist +40% Lightning Resist +20% Cold Resist +40% Attacker Takes Fire Damage of 150 Requirements -40% +40 Required Level Socketed (6/6) Lone Wolf's Path (Druid Seer Set) Lone Wolf's Claws Lone Wolf's Fur Lone Wolf's Maul Lone Wolf's Track Hold shift (before hovering) to see socketables row 11, column 10 Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Bloodstone Required Level: 18 Can be Inserted into Socketed Items Maximum Fire Resist +1% Fire Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Onyx Required Level: 18 Can be Inserted into Socketed Items Maximum Cold Resist +1% Cold Resist +20% Perfect Amber Required Level: 18 Can be Inserted into Socketed Items Maximum Lightning Resist +1% Lightning Resist +20% Fire Rune Elemental Rune Required Level: 100 Can be Inserted into Socketed Items -3% to Enemy Fire Resistance |
Studded Leather (Set) | Stash |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +22% Bonus to Defense [21 to 30] row 11, column 12 |
Charm | Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent Cube with Magic or Rare Weapon/Armor to create Honorific Item Honorifics are Blank Items with Maximum Sockets which receive Double Bonuses from Mystic Orbs row 11, column 13 |
Mark of Infusion | Stash |
Water
Water
Leather Gloves (Sacred) Defense: 1118 (478) Required Level: 80 Required Strength: 335 +134% Enhanced Defense +11% to Strength +12% to Dexterity Fire Resist +48% +16% Gold Find Requirements -33% Socketed (0/4) Pantheon (Amazon Bow Set) Earth Fire Frost Water row 12, column 0 |
Leather Gloves (Set) | Stash |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +110 to Life [50 to 150] +50 to Mana [25 to 75] row 12, column 13 |
Charm | Stash |
Light Belt (Sacred)
Light Belt (Sacred)
Defense: 1139 Required Strength: 550 +5% Mana stolen per Hit +20 to all Attributes Socketed (0/2) row 13, column 2 |
Light Belt (Sacred) | Stash |
Fire Rune
Fire Rune
Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -3% to Enemy Fire Resistance Armor: -3% to Enemy Fire Resistance Shields: -3% to Enemy Fire Resistance row 13, column 12 |
Elemental Rune | Stash |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +105 to Life [50 to 150] +64 to Mana [25 to 75] row 13, column 13 |
Charm | Stash |
Strength | 346 | 43% | |
---|---|---|---|
Dexterity | 303 | 42% | |
Vitality | 367 | 46% | |
Energy | 325 | 51% | |
Life | 1517 | 38% | |
Mana | 423 | 38% | |
All Skills / Class Skills | 23 | 8 | |
Maximum Skill / Experience | 0 | 60% | |
Life / Mana stolen per Hit | 9% | 8% | |
Life / Mana after each Kill | 79 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 30 | 30% | |
Regenerate Life / Mana | 196.3/s | 25% | |
Cold Resistance / Max | 266% | 13% | |
Fire Resistance / Max | 319% | 17% | |
Lightning Resistance / Max | 311% | 13% | |
Poison Resistance / Max | 207% | 10% | |
Magic / Physical Resistance | 0% | 22% | |
Phys / Ele Damage Reduced | 20 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 7% | |
Fire Absorb | 5 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 59% | -10% | |
Movement Speed / Light Radius | 76% | 2 | |
wIAS / gIAS | 0% | 180% | |
FCR | 90% | ||
FHR / FBR | 215% | 25% | |
TCD / EWD | 63% | 50% | |
Attack Rating | 141 | 227% | |
Crushing Blow / Deadly Strike | 13% | 0% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 10% | |
Cold Damage | 0 | ||
Fire Damage | 334 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 72% | 38% | |
Fire Spell Damage / Pierce | 196% | 133% | |
Lightning Spell Damage / Pierce | 47% | 38% | |
Poison Spell Damage / Pierce | 78% | 28% | |
P/M Spell Dam. / Poison Skill Dur. | 78% | 0% | |
Summoned Minion Life / Damage | 0% | 11% | |
Summoned Minion Resistances / AR | 23% | 0% |