Level | 143 | Experience | 10324793 (15%) |
---|---|---|---|
Strength | 1136 | Life | 8191/4440 |
Dexterity | 20 | Mana | 2208/715 |
Vitality | 30 | Inventory Gold | 1430000 |
Energy | 5 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 366 |
Monsters killed | 680579 | Character deaths | 1072 |
Bosses killed | 229 | Time spent | 73:34:57 |
Boss first kills | 0 | Charms completion | 48% |
Nomad 1Wolf Companion 1Lion Stance 1Ancient Blood 1Hunter's Mark 1Snake Stance 25Mountain King 1Bear Stance 1Wolven Guide 1Eagle Stance 30Wolf Stance | Warmonger 25Stampede 5Overkill 1Bloodthirst 5Aptitude 5Pillage | Mastery 5Tenacity 10Endurance 10Specialization |
Reward 11Immortal 15Runemaster | Oskills 7Arrow Swarm 32Exorcism 1Jitan's Gate 1Summon Edyrem | |
1Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [2x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 2 |
Potion | Belt |
Serpent's Tongue
Serpent's Tongue
Diadem (Sacred) Defense: 943 Required Level: 100 Required Dexterity: 524 5% Chance to cast level 46 Lorenado on Melee Attack +8% Life stolen per Hit +8% Mana stolen per Hit +3% Chance of Crushing Blow +38 to Strength +39 to Dexterity +31 to Vitality Socketed (0/4) The Snake Pit (Assassin Naginata Set) Serpent's Coil Serpent's Fangs Serpent's Tail Serpent's Tongue row 0, column 0 |
Diadem (Set) | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 36% added as Weapon Physical Damage (Max +150%) Current Bonus: +128% row 0, column 2 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 0, column 3 |
Charm | Inventory |
Oil of Augmentation [2x]
Oil of Augmentation
Cube Reagent row 0, column 14 |
Oil | Inventory |
Dragon Claw
Dragon Claw
(Barbarian Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry Weapon Physical Damage +30% +143 to Life [50 to 150] +50 to Mana [25 to 75] row 1, column 3 |
Charm | Inventory |
Arcane Crystal
Arcane Crystal
Cube Reagent row 1, column 14 |
Arcane Crystal | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +32 to Strength [0 to 38] +18 to Dexterity [0 to 38] +38 to Vitality [0 to 38] +26 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +18% Magic Find [16 to 20] row 2, column 0 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +15% [11 to 15] row 2, column 1 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +3% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] row 2, column 2 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +338 to Life [200 to 500] Poison Length Reduced by +50% row 2, column 3 |
Charm | Inventory |
Relic: Exorcism
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus +32 to Exorcism Weapon Physical Damage +13% Slow Target +8% row 2, column 14 |
Charm | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 3, column 0 |
Charm | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +25 Spell Focus [21 to 25] Weapon Physical Damage +26% (Based on Character Level) row 3, column 1 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 3, column 2 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus Cube with Essence/Runestone to Roll Stat +6% to Spell Damage [6 to 10] +9 to Strength +13 to Dexterity +12 to Vitality +8 to Energy Essence Slots: 13 row 3, column 3 |
Charm | Inventory |
Arcane Cluster [1x]
Arcane Cluster
(Right Click to Collect) Quantity: 1 row 3, column 14 |
Arcane Cluster | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +22% Bonus to Defense [21 to 30] row 4, column 0 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +20 Life Regenerated per Second [10 to 25] Poison Resist +31% [26 to 50] row 4, column 3 |
Charm | Inventory |
Corrupted Cluster [12x]
Corrupted Cluster
(Right Click to Collect) Quantity: 12 row 4, column 13 |
Corrupted Cluster | Inventory |
Inarius' Rock
Inarius' Rock
Jewel Required Level: 100 Can be Inserted into Socketed Items 1% Chance to cast level 13 Time Strike on Striking +10% Attack Speed Adds 2-3 Damage +1% Life stolen per Hit row 4, column 14 |
Jewel (SU) | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +9% to All Attributes [6 to 10] +8% to Experience Gained [6 to 15] row 5, column 1 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +15% [11 to 20] -5% to All Vendor Prices row 5, column 2 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +24 to Strength [11 to 30] +11 to Dexterity [11 to 30] +16 to Vitality [11 to 30] +11 to Energy [11 to 30] row 5, column 3 |
Charm | Inventory |
Super Healing Potion [3x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 5, column 13 |
Potion | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 5, column 14 |
Catalyst | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +3% Life stolen per Hit [3 to 5] +4% Mana stolen per Hit [3 to 5] -50 Defense +24 to all Attributes [21 to 25] row 6, column 0 |
Charm | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 6, column 1 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +22 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 6, column 2 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +2 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 6, column 3 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +102 to Life [100 to 500] +156 to Mana [50 to 250] row 6, column 4 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 124 Keep in Inventory to Gain Bonus +6% to Strength +49 to Strength +16% Magic Find +24 Required Level row 6, column 14 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 7, column 0 |
Charm | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills +15% to Experience Gained Bonus Quest I (cube charm only on completion) Defeat the Greater Riftwalker - without taking damage from the Rift Storm Bonus Quest II (cube charm only on completion) Defeat the Ascendant Riftwalker - with at least one Frozen Shambler alive - without taking damage from the Rift Storm row 7, column 1 |
Charm | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +214 Defense [201 to 250] +23 to all Attributes [21 to 25] row 7, column 2 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +3% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +1% [1 to 3] row 7, column 3 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +29 Spell Focus [21 to 30] +13% to Summoned Minion Damage [11 to 13] +14% to Summoned Minion Resistances [11 to 15] +15 to Strength [11 to 20] +12 to Dexterity [11 to 20] +18 to Vitality [11 to 20] +12 to Energy [11 to 20] row 7, column 4 |
Charm | Inventory |
Perfect Sapphire
Perfect Sapphire
Required Level: 18 Can be Inserted into Socketed Items Weapons: +8 Mana after each Kill Armor: Cold Resist +20% Shields: Cold Resist +30% row 7, column 13 |
Gem | Inventory |
Paragon Soulstone (3)
Paragon Soulstone (3)
Required Level: 136 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus 1% Chance to cast level 7 Goblin Glee on Death Blow Maximum Elemental Resists +1% Physical Resist +10% Transmute at 144+ to upgrade, requires: 3 Belladonna Extracts 6x 25 Signets of Learning (unclaimed rewards are lost) row 7, column 14 |
Charm | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 8, column 0 |
Charm | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +3% Innate Elemental Damage -2% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +22% Lightning Resist +21% Cold Resist +22% -2 to Light Radius row 8, column 1 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +1% [1 to 5] Regenerate Mana +10% Elemental Resists +4% [1 to 10] row 8, column 2 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +4% Innate Elemental Damage [2 to 5] +10 to all Attributes row 8, column 3 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [1 to 2] +1 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +1 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 8, column 4 |
Charm | Inventory |
Relic: Arrow Swarm
Relic
(Barbarian Only) Required Level: 75 Keep in Inventory to Gain Bonus Arrow Swarm: +2 Projectiles Adds 5-10 Damage +7 to Arrow Swarm row 8, column 14 |
Charm | Inventory |
Worldstone Orb
Worldstone Orb
(Barbarian Challenge Item) (Barbarian Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Barbarian Skill Levels +25% to Summoned Minion Life +1% to Runemaster Defense Bonus row 9, column 0 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 9, column 2 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +132% Bonus to Attack Rating [21 to 150] +10 Life Regenerated per Second [1 to 4] row 9, column 3 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 9, column 4 |
Charm | Inventory |
Ripstar
Ripstar
Ring Required Level: 160 Corrupted +80 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack +100 Required Level row 9, column 8 |
Ring (TU) | Inventory |
Catalyst of Learning
Catalyst of Learning
row 9, column 14 |
Catalyst | Inventory |
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred) Defense: 2607 (869) Required Level: 100 Required Strength: 625 2% Chance to cast level 30 Thunder Wave on Melee Attack 2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack 2% Chance to cast level 30 Hammertime on Melee Attack +25% Movement Speed +19 to Charged Strike Weapon Physical Damage +61% +200% Enhanced Defense +10% to All Attributes +10 to Light Radius Socketed (0/4) row 0, column 0 |
Light Plated Boots (SSU) | Mercenary |
Crown of the Black Rose
Crown of the Black Rose
Diadem (Sacred) Defense: 976 Required Level: 130 Required Dexterity: 524 Orb Effects Applied to this Item are Doubled +2 to All Skills +29% to Poison Spell Damage -11% to Enemy Poison Resistance +18 to Black Lotus Strike +121 Life Regenerated per Second Maximum Poison Resist +3% Elemental Resists +30% +39% Bonus to Defense Cannot Be Frozen +20 Required Level Socketed (0/4) row 0, column 0 |
Diadem (SU) | Mercenary |
Scarab of Death
Scarab of Death
Amulet Required Level: 40 +50% Attack Speed +50% Cast Speed +50% Hit Recovery Elemental Resists +25% Physical Resist -5% 5% Reanimate as: Undead Marksman row 0, column 0 |
Amulet (TU) | Mercenary |
The Retiarius
The Retiarius
Trident (Sacred) Two-Hand Damage: 212 to 336 Required Level: 100 Required Strength: 408 Required Dexterity: 428 +100% Magic Find If Wielded by a Mercenary +20% Deadly Strike If Wielded by a Player +50% Attack Speed +161% Enhanced Damage Adds 72-175 Damage Slow Target +25% +23% to Dexterity +23% to Vitality Physical Resist +10% +15 Mana on Melee Attack Socketed (0/6) row 0, column 0 |
Trident (SSU) | Mercenary |
Candlewake
Candlewake
Splint Mail (Sacred) IstIstIstIstIstIst Defense: 12495 (3037) Required Level: 120 Required Strength: 600 -2% Base Block Chance Additional Strength Damage Bonus: +44% -12% to Enemy Cold Resistance +200% Enhanced Defense +3384 Defense +15% to Strength +82% Bonus to Defense Cannot Be Frozen +42% Magic Find +20 Required Level Socketed (6/6) Hold shift (before hovering) to see socketables row 0, column 0 Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find |
Splint Mail (SU) | Mercenary |
Wormtongue
Wormtongue
Light Belt (4) KoKo Defense: 948 (542) Required Level: 48 Required Strength: 384 +132% Bonus to Attack Rating Adds 122-225 Poison Damage over 2 seconds +17% Life stolen per Hit +75% Enhanced Defense +10% to Strength +38 to Dexterity Socketed (2/2) Hold shift (before hovering) to see socketables row 0, column 0 Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength Ko Rune Required Level: 48 Can be Inserted into Socketed Items +5% to Strength |
Light Belt (4) | Mercenary |
Medium Cycle [2x]: Magic Find
Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +(3 to 7)% Magic Find +3 Required Level row 0, column 0 |
Cycle | Stash |
Medium Cycle: Vitality
Medium Cycle
Cube Reagent Cube With Corrupted Wormhole to Add Bonus +1% to Vitality +(5 to 15) to Vitality +3 Required Level row 0, column 1 |
Cycle | Stash |
Bear Grin
Bear Grin
Horned Helm (Sacred) Defense: 2706 (1236) (Barbarian Only) Required Level: 100 Required Strength: 500 Lion Stance Does not Reduce Your Physical Resistance +60 Attack Rating per Character Level Above 105 1% Chance to cast level 10 Snake Bite on Striking +119% Enhanced Defense +6% to Strength Elemental Resists -15% +20% Magic Find Socketed (0/4) row 0, column 2 |
Horned Helm (SU) | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 4 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 6 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 8 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 0, column 10 |
Corrupted Treasure | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +2% to Dexterity row 0, column 13 |
Jewel | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 1, column 12 |
Corrupted Treasure | Stash |
Royal Circlet
Royal Circlet
Tiara (Sacred) IstIstIstIst Defense: 2159 (821) Required Level: 100 Required Dexterity: 392 Corrupted +2 to All Skills +50% Damage to Demons +50% Damage to Undead +163% Enhanced Defense +22% to All Attributes Elemental Resists +29% Physical Resist +5% +53% Magic Find Socketed (4/4) Hold shift (before hovering) to see socketables row 2, column 0 Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find Ist Rune Required Level: 63 Can be Inserted into Socketed Items +7% Magic Find |
Tiara (SU) | Stash |
Royal Circlet
Royal Circlet
Tiara (Sacred) Defense: 2060 (821) Required Level: 100 Required Dexterity: 392 Corrupted +2 to All Skills +20% Cast Speed +50% Damage to Demons +50% Damage to Undead +151% Enhanced Defense +24% to All Attributes Elemental Resists +28% Physical Resist +5% +23% Magic Find Socketed (0/4) row 2, column 2 |
Tiara (SU) | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 4 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 6 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 8 |
Corrupted Treasure | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 2, column 10 |
Corrupted Treasure | Stash |
Ring
Ring
2% Chance to cast level 49 Supernova on Kill +1 to All Skills +14% to Physical/Magic Spell Damage +30 Defense +70 Life Regenerated per Second Cold Resist +17% row 3, column 13 |
Ring | Stash |
Superior Greaves (Sacred)
Superior Greaves (Sacred)
Defense: 1372 (934) Required Level: 30 Required Strength: 650 +20% Movement Speed +47% Enhanced Defense Physical Resist +1% Socketed (0/4) row 4, column 0 |
Superior Greaves (Sacred) | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 4, column 2 |
Corrupted Treasure | Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred) Defense: 2428 (1202) Required Level: 90 Required Strength: 250 +102% Enhanced Defense +10% to Strength +10% to Dexterity Maximum Elemental Resists +2% Elemental Resists +40% Physical Resist +5% +18% Bonus to Defense Requirements -50% Socketed (0/4) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 4, column 4 |
Cap (Set) | Stash |
Belladonna Extract [3x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 4, column 12 |
Belladonna Extract | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items Cold Resist +6% row 4, column 13 |
Jewel | Stash |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
Charges: 23 +(2 to 4) to Maximum Damage Gold Cost: 25000 row 5, column 12 |
Catalyst | Stash |
Jewel
Jewel
Can be Inserted into Socketed Items +1% to Dexterity Fire Resist +5% +1% to Experience Gained row 5, column 13 |
Jewel | Stash |
Tenet of Harmony
Tenet of Harmony
Item Design Cube with separate Ingredients to Design Weather Control 4 Large Cycles 3 Unique Rings Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 6, column 0 |
Item Design | Stash |
Tenet of Judgement
Tenet of Judgement
Item Design Cube with separate Ingredients to Design Xazax's Illusion 25 Shrines 3 Sacred Unique Gloves Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 6, column 2 |
Item Design | Stash |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 6, column 12 |
Assur's Bane | Stash |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +2 to Paladin Skill Levels [0 to 2] +15 Life Regenerated per Second row 6, column 13 |
Charm | Stash |
Assur's Bane
Assur's Bane
Required Level: 100 +1 to All Skills Adds 7-13 Damage +30% Damage to Undead +1 to Purify Maximum Life +3% Maximum Mana +10% +2 to Light Radius row 7, column 11 |
Assur's Bane | Stash |
Dragon Claw
Dragon Claw
Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +146 to Life [50 to 150] +56 to Mana [25 to 75] Cube after Killing Dark Star Dragon in Under 1 Minute and 30 Seconds row 7, column 13 |
Charm | Stash |
Tenet of Conflict
Tenet of Conflict
Item Design Cube with separate Ingredients to Design Neutrality Pact 3 Unique Mystic Orbs 3 Sacred Unique Boots Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 8, column 0 |
Item Design | Stash |
Tenet of Vigor
Tenet of Vigor
Item Design Cube with separate Ingredients to Design Books of Kalan 5 Enchanted Runes 3 Sacred Unique Body Armors Greater Signet of Learning 2 Corrupted Crystals 3 Arcane Crystals row 8, column 2 |
Item Design | Stash |
Ripstar
Ripstar
Ring Required Level: 60 Corrupted Already Upgraded +80 to Maximum Damage (Based on Character Level) -10% to Enemy Fire Resistance +20 Life on Melee Attack row 8, column 11 |
Ring (TU) | Stash |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +244 to Life [200 to 500] Poison Length Reduced by +50% row 8, column 12 |
Charm | Stash |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Druid Skill Levels [0 to 2] +1 to Barbarian Skill Levels [0 to 2] +1 to Paladin Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +20 Life Regenerated per Second [10 to 25] Poison Resist +46% [26 to 50] row 8, column 13 |
Charm | Stash |
Superior Gilded Shield (Sacred)
Superior Gilded Shield (Sacred)
Defense: 8474 (5726) (Barbarian Only) Required Level: 30 Required Strength: 690 Ethereal +48% Enhanced Defense Physical Resist +1% row 9, column 4 |
Superior Gilded Shield (Sacred) [eth] | Stash |
The Redeemer
The Redeemer
Grand Scepter (Sacred) One-Hand Damage: 36 to 40 Required Level: 100 Required Dexterity: 449 Fire Elementals Inherit Your Fire Spell Damage 5% Chance to cast level 36 Lava Pit on Death Blow +3 to Amazon Skill Levels +25% Cast Speed +27% to Fire Spell Damage -23% to Enemy Fire Resistance +52 to Energy +63 Life after each Kill 2% Reanimate as: Undead Marksman +50% Damage to Undead Socketed (0/3) row 9, column 9 |
Grand Scepter (SSU) | Stash |
Greater Signet of Learning [6x]
Greater Signet of Learning
Right-click: Free Attribute Points: %d row 9, column 10 |
Signet | Stash |
Arcane Shards (4)
Arcane Shards (4)
Cube Reagent row 9, column 12 |
Arcane Shards (4) | Stash |
Corrupted Shards (2)
Corrupted Shards (2)
Cube Reagent row 10, column 1 |
Corrupted Shards (2) | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 10, column 2 |
Corrupted Treasure | Stash |
Shrill Sacrament
Shrill Sacrament
Chain Boots (Sacred) Defense: 2117 (802) Required Level: 100 Required Strength: 575 Exorcism: +50% Total Damage 10% Chance to cast level 20 Nightmare on Melee Attack +30% Movement Speed +29% to Physical/Magic Spell Damage +10 to Exorcism +164% Enhanced Defense +21% to Vitality +49 Life after each Demon Kill Socketed (0/4) row 10, column 7 |
Chain Boots (SU) | Stash |
Tome of Possession
Tome of Possession
Quest Item Required Level: 90 Keep in Inventory to Gain Bonus +1 to Mind Control row 10, column 12 |
Charm | Stash |
Stone Rune [3x]
Stone Rune
Elemental Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: Adds 5-10 Damage Armor: Adds 3-5 Damage Shields: Adds 3-5 Damage row 11, column 0 |
Elemental Rune | Stash |
Runestone
Runestone
Primal Rune row 11, column 1 |
Runestone | Stash |
Corrupted Treasure
Corrupted Treasure
Cube with Arcane Crystal and Enchanted Rune to Restore Restore Gold Cost: 20,000 - 500,000 (Better items and more gold cost the higher the rune) row 12, column 2 |
Corrupted Treasure | Stash |
Shiverhood
Shiverhood
Full Helm (Sacred) Defense: 4484 (1464) Required Level: 100 Required Strength: 300 You may Only use Melee, Summon and Support Skills +1 to All Skills +22% to Cold Spell Damage -19% to Enemy Cold Resistance +15 to Winter Avatar +50% to Summoned Minion Life +149% Enhanced Defense +839 Defense Maximum Mana +10% +100 Life on Melee Attack Requirements -50% Socketed (0/4) row 12, column 4 |
Full Helm (SU) | Stash |
Boarfrost
Boarfrost
Assault Helmet (Sacred) Defense: 2530 (1311) (Barbarian Only) Required Level: 100 Required Strength: 600 25% Chance to cast level 40 Ice Bolt Nova on Melee Attack +20% Attack Speed Adds 63-125 Cold Damage +22% to Cold Spell Damage -50% to Enemy Cold Resistance +10 to Deathgaze Weapon Physical Damage +90% +93% Enhanced Defense +25% to Strength Socketed (0/4) row 12, column 6 |
Assault Helmet (SSU) | Stash |
Key of Sin
Key of Sin
Quest Item Required Level: 100 Summon a Portal to The Realm of Sin... row 12, column 8 |
Key | Stash |
Key of Lies
Key of Lies
Quest Item Required Level: 100 Summon a Portal to The Realm of Lies... row 12, column 9 |
Key | Stash |
Zol Rune (12)
Zol Rune
Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items Weapons: +80 to Mana Armor: +60 to Mana Shields: +60 to Mana row 13, column 1 |
Enchanted Rune | Stash |
Plated Belt (Sacred)
Plated Belt (Sacred)
Defense: 1430 Required Strength: 675 +11% to Physical/Magic Spell Damage -7% to Enemy Fire Resistance Socketed (0/2) row 13, column 12 |
Plated Belt (Sacred) | Stash |
Strength | 315 | 163% | |
---|---|---|---|
Dexterity | 217 | 60% | |
Vitality | 247 | 62% | |
Energy | 218 | 40% | |
Life | 828 | 19% | |
Mana | 281 | 49% | |
All Skills / Class Skills | 13 | 8 | |
Maximum Skill / Experience | 0 | 49% | |
Life / Mana stolen per Hit | 80% | 7% | |
Life / Mana after each Kill | 0 | 0 | |
Life / Mana on Striking | 1 | 0% | |
Life / Mana on Attack | 0 | 0% | |
Regenerate Life / Mana | 96.1/s | 10% | |
Cold Resistance / Max | 213% | 7% | |
Fire Resistance / Max | 205% | 8% | |
Lightning Resistance / Max | 187% | 8% | |
Poison Resistance / Max | 203% | 6% | |
Magic / Physical Resistance | 0% | 54% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 5% | |
Fire Absorb | 0 | 5% | |
Lightning Absorb | 0 | 5% | |
Magic Find / Gold Find | 84% | -10% | |
Movement Speed / Light Radius | 50% | -5 | |
wIAS / gIAS | 15% | 215% | |
FCR | 35% | ||
FHR / FBR | 80% | 25% | |
TCD / EWD | 57% | 73% | |
Attack Rating | 106 | 815% | |
Crushing Blow / Deadly Strike | 3% | 40% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 8% | 10% | |
Cold Damage | 0 | ||
Fire Damage | 0 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 16% | 7% | |
Fire Spell Damage / Pierce | 16% | 7% | |
Lightning Spell Damage / Pierce | 16% | 7% | |
Poison Spell Damage / Pierce | 16% | 2% | |
P/M Spell Dam. / Poison Skill Dur. | 17% | 0% | |
Summoned Minion Life / Damage | 25% | 13% | |
Summoned Minion Resistances / AR | 24% | 0% |