Level | 149 | Experience | 11953625 (3%) |
---|---|---|---|
Strength | 549 | Life | 11046/5323 |
Dexterity | 20 | Mana | 4962/1505 |
Vitality | 641 | Inventory Gold | 1490000 |
Energy | 25 | Stash Gold | 2500000 |
Free stat points | 0 | Signets eaten | 400 |
Monsters killed | 1180104 | Character deaths | 305 |
Bosses killed | 865 | Time spent | 110:01:19 |
Boss first kills | 0 | Charms completion | 65% |
Nature 1Harvest 29Barkskin | Werebear 1Werebear Morph 1Rend 1Bestial Potency 30Wildfire 1Primal Dominance 1Idol of Scosglen 1Ancestral Protection | Seer 1Ember Spirit 1Hunting Banshee 1Pagan Rites 1Rain of Fire 34Spiritual Alignment 30Armageddon |
Mastery 3Meditation 1Melee Devotion 10Specialization | Reward 1Symbiosis 11Survival Instinct | Oskills 16Bloodlust 1Jitan's Gate 3Path of Flames 3Purify 23Pyroblast 22Rising Dawn 1Summon Edyrem 11Teleport 12Trinity Arrow 18Wolf Companion |
0Free skill points |
Name | Type | Location |
---|---|---|
Super Healing Potion [14x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 0 |
Potion | Belt |
Greater Healing Potion [2x]
Greater Healing Potion
Regenerates 12.5% of Maximum Life (up to 15 000) per second Duration: 7 seconds row 0, column 1 |
Potion | Belt |
Metalhead
Metalhead
Great Helm (Sacred) Defense: 3159 (1486) Required Level: 100 Required Strength: 1250 3% Chance to cast level 10 Shower of Rocks on Melee Attack 3% Chance to cast level 10 Stormblast on Melee Attack Ignore Target's Defense Adds 1-50 Lightning Damage +1673 Defense +2 Life on Striking +25% Bonus to Defense 3% Reanimate as: Walker -5 to Light Radius Requirements +100% Socketed (0/4) row 0, column 0 |
Great Helm (SU) | Cube |
Vizjun's Engine
Vizjun's Engine
Hard Leather Armor (Sacred) Defense: 5743 (2508) Required Level: 80 Required Strength: 330 +1 to Assassin Skill Levels +30% Cast Speed +17% to Fire Spell Damage +16% to Lightning Spell Damage +129% Enhanced Defense Requirements -40% Socketed (0/6) Vizjun's Devices (Assassin Trap Set) Vizjun's Engine Vizjun's Foresight Vizjun's Monitor Vizjun's Science row 0, column 2 |
Hard Leather Armor (Set) | Cube |
Scosglen's Tales
Scosglen's Tales
Falcon Mask (Sacred) Defense: 2677 (1102) (Druid Only) Required Level: 80 Required Strength: 500 +8% Bonus Elemental Damage to Mark of the Wild Adds 13-25 Damage +13% to Fire Spell Damage +143% Enhanced Defense +22% to Strength Poison Resist +25% Socketed (0/4) Last King of Scosglen (Druid Werebear Set) Scosglen's History Scosglen's Legends Scosglen's Myths Scosglen's Tales row 0, column 4 |
Falcon Mask (Set) | Cube |
Ring of Disengagement
Ring of Disengagement
Ring Required Level: 1 1% Chance to cast level 8 Celerity on Kill +6 to Strength +10 to Dexterity +5 Maximum Stamina row 0, column 6 |
Ring (TU) | Cube |
Vizjun's Science
Vizjun's Science
Wrist Blade (Sacred) Throw Damage: 1 to 2 (Assassin Only) Required Level: 80 Required Dexterity: 341 Innate Lightning Damage: 10 (52.0% of Dexterity) +4 to Assassin Skill Levels +40% Cast Speed +20% Block Speed Adds 160-250 Lightning Damage +19% to Fire Spell Damage +19% to Lightning Spell Damage +43 to Vitality +50 to Energy Socketed (0/3) Vizjun's Devices (Assassin Trap Set) Vizjun's Engine Vizjun's Foresight Vizjun's Monitor Vizjun's Science row 0, column 7 |
Wrist Blade (Set) | Cube |
Witchhunter's Crucifix
Witchhunter's Crucifix
Wrist Blade (Sacred) Throw Damage: 1 to 2 (Assassin Only) Required Level: 90 Required Dexterity: 341 Innate Lightning Damage: 10 (52.0% of Dexterity) Adds 223-500 Lightning Damage -20% to Enemy Lightning Resistance +17% to Dexterity +25 Mana on Melee Attack +100 Life after each Kill Socketed (0/3) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 0, column 8 |
Wrist Blade (Set) | Cube |
Witchhunter's Faith
Witchhunter's Faith
Quilted Armor (Sacred) Defense: 6996 (2332) Required Level: 90 Required Strength: 250 +2 to Assassin Skill Levels +200% Enhanced Defense +10% to Dexterity +50 to Dexterity +200 Life Regenerated per Second Maximum Mana +10% Requirements -50% Socketed (0/6) Witchhunter's Attire (Assassin Claw Set) Witchhunter's Crucifix Witchhunter's Faith Witchhunter's Hood Witchhunter's Ire row 0, column 9 |
Quilted Armor (Set) | Cube |
Dyad
Dyad
Ceremonial Armor (Sacred) Defense: 9071 (3844) (Sorceress Only) Required Level: 90 Required Dexterity: 434 +5 to Sorceress Skill Levels +141 Spell Focus +46% to Poison Spell Damage +136% Enhanced Defense +200 to Energy Requirements -40% Socketed (0/6) Adria's Circle (Sorceress Poison Set) Dyad Monad Tetrad Triad row 0, column 11 |
Ceremonial Armor (Set) | Cube |
The Ritualist
The Ritualist
Gambeson (Sacred) Defense: 6494 (2706) (Sorceress Only) Required Level: 100 Required Dexterity: 486 +3 to Sorceress Skill Levels +50 Spell Focus Firedance Cooldown Reduced by 6 seconds +20% to Fire Spell Damage -20% to Enemy Fire Resistance +140% Enhanced Defense +3000 Defense vs. Missile Fire Absorb +5% +45 Life after each Kill Socketed (0/6) row 0, column 13 |
Gambeson (SU) | Cube |
Malthael's Wrath
Malthael's Wrath
Holy Lance (Sacred) Two-Hand Damage: 49 to 85 (Paladin Only) Required Level: 80 Required Strength: 514 Amazing Grace +4 to Paladin Skill Levels +75% Attack Speed +10% Movement Speed +28% to Fire Spell Damage +28% to Cold Spell Damage +106 to Vitality Socketed (0/6) Malthael's Sanctuary (Paladin Ritualist Set) Malthael's Crown Malthael's Halo Malthael's Ward Malthael's Wrath row 2, column 0 |
Holy Lance (Set) | Cube |
Bul Kathos' Temper
Bul Kathos' Temper
Avenger Guard (Sacred) Defense: 3423 (1386) (Barbarian Only) Required Level: 100 Required Strength: 625 1% Chance to cast level 60 Tempest on Death Blow +23% to Lightning Spell Damage -10% to Enemy Lightning Resistance +12 to Lightning Shield +20 to Forked Lightning +147% Enhanced Defense +30 Life after each Kill Socketed (0/4) row 3, column 2 |
Avenger Guard (SU) | Cube |
Snake's Battle Chant
Snake's Battle Chant
Sash (Sacred) Defense: 3766 (1028) Required Level: 80 Required Strength: 500 Slows Attacker by +5% +185% Enhanced Defense +837 Defense +44 to Strength +12% to Energy +200 to Mana +38 Life on Melee Attack +17 Mana on Melee Attack Socketed (0/2) Gathering of the Tribes (Barbarian Elementalist Set) Bear's Warding Snake's Battle Chant The Coming Storm Wolf's Fang row 3, column 13 |
Sash (Set) | Cube |
Red Vex' Sin
Red Vex' Sin
Light Belt (Sacred) Defense: 2654 (1144) Required Level: 90 Required Strength: 275 -19% to Enemy Fire Resistance +12% to Summoned Minion Life +16% to Summoned Minion Resistances +132% Enhanced Defense +28 Life after each Kill +41% Bonus to Defense Requirements -50% Socketed (0/2) Red Vex' Embrace (Amazon Blood Set) Red Vex' Curse Red Vex' Flayer Red Vex' Idol Red Vex' Sin row 4, column 13 |
Light Belt (Set) | Cube |
Heavenstone
Heavenstone
Jewel Required Level: 100 Can be Inserted into Socketed Items +239 Defense +9 to all Attributes row 5, column 14 |
Jewel (SU) | Cube |
Angel of Death
Angel of Death
Amulet Required Level: 90 2% Chance to cast level 33 Punisher Bolt on Striking +1 to All Skills +24% to Poison Spell Damage -7% to Enemy Poison Resistance Astrogha's Moon (Wyrd Set) Darkling Viper Skin Angel of Death row 6, column 14 |
Amulet | Cube |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +7 Spell Focus +1% to Spell Damage row 7, column 14 |
Jewel (TU) | Cube |
Vizjerei Judgment
Vizjerei Judgment
Amulet (Sorceress Only) Required Level: 90 +1 to Sorceress Skill Levels +24% Cast Speed +911 to Mana Elemental Resists +30% Vizjerei Dominion (Sorceress Arcane Set) Vizjerei Judgment Vizjerei Brilliance Vizjerei Grip Vizjerei Cloak row 8, column 14 |
Amulet | Cube |
Zann Esu's Rune Loop
Zann Esu's Rune Loop
Belt (Sacred) Defense: 3187 (1261) Required Level: 80 Required Strength: 288 +1 to Sorceress Skill Levels +9% to Summoned Minion Resistances +129% Enhanced Defense +300 Defense +11% to Dexterity +75 Mana when Struck by an Enemy Requirements -50% Socketed (0/2) Zann Esu's Secrets (Sorceress Cold Set) Zann Esu's Binding Circle Zann Esu's Charm Zann Esu's Robes Zann Esu's Rune Loop row 9, column 13 |
Belt (Set) | Cube |
Horadric Cube
Horadric Cube
row 0, column 0 |
Horadric Cube | Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90 Keep in Inventory to Gain Bonus +10% to All Attributes [6 to 10] +12% to Experience Gained [6 to 15] row 0, column 2 |
Charm | Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120 Keep in Inventory to Gain Bonus +1 to All Skills +9% to Spell Damage [6 to 10] +67 to Strength +37 to Dexterity +74 to Vitality +46 to Energy row 0, column 3 |
Charm | Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120 Keep in Inventory to Gain Bonus +15% Bonus to Summoned Edyrem Life [11 to 25] +20 Life Regenerated per Second Maximum Fire Resist +1% Elemental Resists +10% row 0, column 4 |
Charm | Inventory |
Hawk Helm (Sacred)
Hawk Helm (Sacred)
Defense: 926 (Druid Only) Required Strength: 500 +4 to Druid Skill Levels +17% to Lightning Spell Damage -14% to Enemy Poison Resistance +12 to Ignis Fatuus 1% Reanimate as: Undead Lancer 1% Reanimate as: Walker Socketed (0/4) row 0, column 5 |
Hawk Helm (Craft) | Inventory |
Vizjun's Foresight
Vizjun's Foresight
Great Helm (Sacred) Defense: 3135 (1552) Required Level: 80 Required Strength: 375 +20% Cast Speed +25% Hit Recovery +11% to Fire Spell Damage +14% to Lightning Spell Damage +102% Enhanced Defense +13% to Energy Requirements -40% Socketed (0/4) Vizjun's Devices (Assassin Trap Set) Vizjun's Engine Vizjun's Foresight Vizjun's Monitor Vizjun's Science row 0, column 7 |
Great Helm (Set) | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 0, column 9 |
Arcane Shards (1) | Inventory |
Hangman
Hangman
Amulet Required Level: 1 10% Chance to cast level 15 Magic Missiles on Kill +4% to Physical/Magic Spell Damage -1 Life Regenerated per Second +10% Gold Find row 0, column 12 |
Amulet (TU) | Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Necromancer Skill Levels +22 Spell Focus [21 to 25] Weapon Physical Damage +27% (Based on Character Level) row 1, column 2 |
Charm | Inventory |
The Book of Lies
The Book of Lies
Required Level: 90 Keep in Inventory to Gain Bonus +101 to Life [100 to 500] +166 to Mana [50 to 250] row 1, column 3 |
Charm | Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Jitan's Gate Cooldown Reduced by 1 second +309 to Life [200 to 500] Poison Length Reduced by +50% row 1, column 4 |
Charm | Inventory |
Marchosias' Evil Grin
Marchosias' Evil Grin
Spirit Mask (Sacred) Defense: 3302 (1171) (Druid Only) Required Level: 90 Required Strength: 650 5% Chance to cast level 3 Bladestorm on Melee Attack 5% Chance to cast level 5 Time Strike on Striking +182% Enhanced Defense +10% to Strength Maximum Mana +10% +58% Bonus to Defense Socketed (0/4) Marchosias' Essence (Druid Werewolf Set) Marchosias' Anger Marchosias' Evil Grin Marchosias' Hatred Marchosias' Might row 1, column 9 |
Spirit Mask (Set) | Inventory |
Storm Shard
Storm Shard
Jewel Required Level: 20 Can be Inserted into Socketed Items +5 Spell Focus +1% to Spell Damage row 1, column 11 |
Jewel (TU) | Inventory |
Custom Signet of Learning
Custom Signet of Learning
Right-click: Free Attribute Points: %d row 1, column 12 |
Custom Signet | Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50 Keep in Inventory to Gain Bonus +2 to All Skills +10% Combat Speeds -5% to Enemy Fire Resistance -5% to Enemy Lightning Resistance -5% to Enemy Cold Resistance +10% to All Attributes Elemental Resists +40% +5% to Experience Gained row 2, column 0 |
Charm | Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90 Keep in Inventory to Gain Bonus Weapon Physical Damage +30% +25% Bonus to Defense [21 to 30] row 2, column 1 |
Charm | Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Maximum Fire Resist +2% [1 to 3] Maximum Lightning Resist +3% [1 to 3] Maximum Cold Resist +1% [1 to 3] Maximum Poison Resist +3% [1 to 3] row 2, column 3 |
Charm | Inventory |
Neutrality Pact
Neutrality Pact
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills [1 to 2] +71% Bonus to Summoned Edyrem Life [61 to 100] +3 to Purify [2 to 5] row 2, column 4 |
Charm | Inventory |
Taha Rune [2x]
Taha Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: -2% to Enemy Elemental Resistances Armor: -2% to Enemy Elemental Resistances Shields: -2% to Enemy Elemental Resistances row 2, column 11 |
Rune | Inventory |
Caoi Dulra Fruit
Caoi Dulra Fruit
(Druid Challenge Item) (Druid Only) Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Ennead Skill +2 to Druid Skill Levels Elemental Resists +30% +25% Bonus to Defense row 3, column 0 |
Charm | Inventory |
Paragon Soulstone (5)
Paragon Soulstone (5)
Required Level: 148 Transmute in the cube at the correct level to get rewards WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST Keep in Inventory to Gain Bonus Level 150 Random SSSU (Sacred unique with ilvl 130+) + Pandemonium Season trophy 1% Chance to cast level 7 Goblin Glee on Death Blow +30% Innate Elemental Damage +50% to Spell Damage +20% Deadly Strike Maximum Life and Mana +10% Maximum Elemental Resists +1% Physical Resist +10% row 3, column 2 |
Charm | Inventory |
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125 Keep in Inventory to Gain Bonus 1% Chance to cast level 10 Time Strike on Striking +44 to Strength [11 to 30] +41 to Dexterity [11 to 30] +42 to Vitality [11 to 30] +40 to Energy [11 to 30] - Power Synthesis - row 3, column 3 |
Charm | Inventory |
Dragon Claw
Dragon Claw
(Druid Only) Required Level: 125 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Chemistry +1000 Defense +135 to Life [50 to 150] +60 to Mana [25 to 75] row 3, column 4 |
Charm | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 3, column 11 |
Arcane Shards (1) | Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120 Keep in Inventory to Gain Bonus +20 to all Attributes +40% Magic Find +2 to Light Radius row 4, column 0 |
Charm | Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90 Keep in Inventory to Gain Bonus +10% Attack Speed +10% Cast Speed +99% Bonus to Attack Rating [21 to 150] +14 Life Regenerated per Second [1 to 4] row 4, column 1 |
Charm | Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Specialization +25 to Strength Maximum Mana +1% [1 to 5] Regenerate Mana +10% Elemental Resists +4% [1 to 10] row 4, column 2 |
Charm | Inventory |
Demonsbane
Demonsbane
By Robert Marks Required Level: 120 Keep in Inventory to Gain Bonus +2 to Druid Skill Levels [0 to 2] +1 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second row 4, column 3 |
Charm | Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Endurance +4% Life stolen per Hit [3 to 5] +3% Mana stolen per Hit [3 to 5] +20% Bonus to Defense - Curse of the Warlord - row 4, column 4 |
Charm | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 4, column 11 |
Arcane Shards (1) | Inventory |
Relic: Trinity Arrow
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus +2% Innate Elemental Damage +12 to Trinity Arrow Fire Absorb +1% Lightning Absorb +1% Cold Absorb +1% row 4, column 14 |
Charm | Inventory |
Optical Detector (Heroic)
Optical Detector (Heroic)
Required Level: 122 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Tenacity +10% to Summoned Minion Resistances Elemental Resists +30% row 5, column 0 |
Charm | Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +29 Spell Focus [21 to 30] +12% to Summoned Minion Damage [11 to 13] +13% to Summoned Minion Resistances [11 to 15] +20 to Strength [11 to 20] +19 to Dexterity [11 to 20] +20 to Vitality [11 to 20] +12 to Energy [11 to 20] row 5, column 1 |
Charm | Inventory |
Books of Kalan
Books of Kalan
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +11 to Teleport [3 to 15] +25 to Life +50 to Mana row 5, column 2 |
Charm | Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo! Required Level: 90 Keep in Inventory to Gain Bonus +1 to Strength [0 to 38] +25 to Dexterity [0 to 38] +33 to Vitality [0 to 38] +6 to Energy [0 to 38] +15% Bonus to Defense [11 to 15] -10% Gold Find +18% Magic Find [16 to 20] row 5, column 3 |
Charm | Inventory |
Eternal Bone Pile
Eternal Bone Pile
Required Level: 90 Keep in Inventory to Gain Bonus +1 to Assassin Skill Levels [1 to 2] +2 to Druid Skill Levels [1 to 2] +2 to Barbarian Skill Levels [1 to 2] +1 to Paladin Skill Levels [1 to 2] +2 to Necromancer Skill Levels [1 to 2] +2 to Sorceress Skill Levels [1 to 2] +1 to Amazon Skill Levels [1 to 2] +10% Movement Speed row 5, column 4 |
Charm | Inventory |
Ghal Rune [2x]
Ghal Rune
Great Rune Required Level: 100 Can be Inserted into Socketed Items Weapons: +25 Spell Focus Armor: +15 Spell Focus Shields: +15 Spell Focus row 5, column 5 |
Rune | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 5, column 11 |
Arcane Shards (1) | Inventory |
Ghosts of Old Bremmtown Fragment [2x]
Ghosts of Old Bremmtown Fragment
Cube 3 identical Fragments to Create Trophy row 5, column 12 |
Trophy Fragment | Inventory |
Ring
Ring
+1 to All Skills +9% to Fire Spell Damage Cold Resist +16% +6% to Experience Gained +18% Magic Find row 5, column 14 |
Ring | Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90 Keep in Inventory to Gain Bonus +5% Innate Elemental Damage -4% to Enemy Elemental Resistances +3% Chance of Crushing Blow Fire Resist +22% Lightning Resist +25% Cold Resist +25% +4 to Light Radius row 6, column 0 |
Charm | Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90 Keep in Inventory to Gain Bonus +4% Life stolen per Hit [3 to 5] +5% Mana stolen per Hit [3 to 5] -50 Defense +25 to all Attributes [21 to 25] row 6, column 1 |
Charm | Inventory |
Weather Control
Weather Control
Required Level: 90 Keep in Inventory to Gain Bonus Jitan's Gate Cooldown Reduced by 1 second +5% Innate Elemental Damage [2 to 5] +10 to all Attributes row 6, column 3 |
Charm | Inventory |
Xazax's Illusion
Xazax's Illusion
Required Level: 90 Keep in Inventory to Gain Bonus +2 to Assassin Skill Levels [0 to 2] +2 to Druid Skill Levels [0 to 2] +2 to Barbarian Skill Levels [0 to 2] +2 to Necromancer Skill Levels [0 to 2] +1 to Sorceress Skill Levels [0 to 2] +1 to Amazon Skill Levels [0 to 2] +15 Life Regenerated per Second [10 to 25] Poison Resist +44% [26 to 50] row 6, column 4 |
Charm | Inventory |
Vial of Elder Blood
Vial of Elder Blood
Required Level: 90 Keep in Inventory to Gain Bonus -5% to Enemy Elemental Resistances Maximum Life +3% Maximum Mana +10% [6 to 10] +50 Life after each Kill +21% to Experience Gained [5 to 25] Transmute with a Nephalem Dimensional Key with unlocked Dimensional Alchemy and a Greater Signet of Learning to open a portal to the Heart of Darkness row 6, column 5 |
Charm | Inventory |
Call of the Damned [2x]
Call of the Damned
Quest Item Required Level: 120 Right click to answer the call of the Damned Works only on Hell difficulty row 6, column 11 |
Scroll | Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90 Keep in Inventory to Gain Bonus +235 Defense [201 to 250] +23 to all Attributes [21 to 25] row 7, column 1 |
Charm | Inventory |
The Glorious Book of Median
The Glorious Book of Median
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills Adds 10-15 Damage +28% Damage to Demons [24 to 45] Elemental Resists +10% [5 to 15] row 7, column 2 |
Charm | Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks Mastery Skill: Continuity +15% Combat Speeds row 7, column 3 |
Charm | Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Summon Edyrem +40 to all Attributes Fire Absorb +5% Lightning Absorb +5% Cold Absorb +5% row 7, column 4 |
Charm | Inventory |
Corrupted Wormhole
Corrupted Wormhole
Required Level: 127 Keep in Inventory to Gain Bonus +3% to Vitality +33 to Vitality +112 to Life +53 to Mana Maximum Mana +2% +27 Required Level row 7, column 5 |
Charm | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 7, column 11 |
Whisper of the Damned | Inventory |
Arcane Cluster [103x]
Arcane Cluster
(Right Click to Collect) Quantity: 103 row 7, column 14 |
Arcane Cluster | Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90 Keep in Inventory to Gain Bonus +2 to All Skills Maximum Life and Mana +2% Maximum Elemental Resists +2% +15% to Experience Gained row 8, column 0 |
Charm | Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak Required Level: 90 Keep in Inventory to Gain Bonus +23 Spell Focus [21 to 25] +1 to Jitan's Gate Half Freeze Duration row 8, column 1 |
Charm | Inventory |
The Black Road
The Black Road
Required Level: 90 Keep in Inventory to Gain Bonus Unlocks your Black Road Skill +150 to Life +75 to Mana Right click to open Time Rift row 8, column 2 |
Charm | Inventory |
Bone Chimes
Bone Chimes
Required Level: 120 Keep in Inventory to Gain Bonus Gives stats based on the sum of your bonus damage to Undead and Demons 15% added as Fire and Lightning Spell Damage (Max +40%) Current Bonus: +128% row 8, column 4 |
Charm | Inventory |
Arcana
Arcana
Dimensional Key Required Level: 130 Keep in Inventory to Gain Bonus Trial of Purity Defeat the monster Heroes, Champions and Sovereigns roaming the Labyrinth Transmute charm once with each Star Chart piece and Dream Fragment (these items are rare drops from Labyrinth mini bosses) End the Invasion Defeat Deimoss the Fleshweaver in the Labyrinth depths Transmute charm after boss death Trial of the Nephalem Complete all of the above Labyrinth Quests Transmute the charm with a Celestial Wind effigy +24% to Spell Damage +75% Magic Find row 8, column 5 |
Charm | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 8, column 11 |
Whisper of the Damned | Inventory |
Catalyst of Learning
Catalyst of Learning
row 8, column 14 |
Catalyst | Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90 Keep in Inventory to Gain Bonus +10% to Spell Damage +20% to All Attributes row 9, column 0 |
Charm | Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121 Keep in Inventory to Gain Bonus Maximum Life +6% Maximum Mana +20% +20% to Experience Gained [12 to 20] row 9, column 1 |
Charm | Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90 Keep in Inventory to Gain Bonus Maximum Elemental Resists +2% Elemental Resists +19% [11 to 20] -5% to All Vendor Prices row 9, column 2 |
Charm | Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90 Keep in Inventory to Gain Bonus +4% Innate Elemental Damage [3 to 5] Maximum Life +5% [3 to 5] Maximum Mana +14% [11 to 15] row 9, column 3 |
Charm | Inventory |
Dulra Aegis
Dulra Aegis
Required Level: 140 Keep in Inventory to Gain Bonus +1 to All Skills +1 to Druid Skill Levels +5% Movement Speed -5% to Enemy Fire Resistance +20% to Summoned Minion Resistances +30 to Vitality Maximum Life +5% Maximum Lightning Resist +2% Magic Resist +4% +25% Magic Find row 9, column 5 |
Charm | Inventory |
Orb of Annihilation
Orb of Annihilation
Mystic Orb Right-Click to Apply row 9, column 10 |
UMO | Inventory |
Arcane Shards (1)
Arcane Shards (1)
Cube Reagent row 9, column 11 |
Arcane Shards (1) | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 9, column 12 |
Whisper of the Damned | Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item Transmute three Whispers to receive the Call of the Damned row 9, column 13 |
Whisper of the Damned | Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 9, column 14 |
Catalyst | Inventory |
Short Spear (1)
Short Spear (1)
Throw Damage: 7 to 12 One-Hand Damage: 7 to 10 Quantity: 60 Required Dexterity: 47 +1 to Amazon Skill Levels +25% Enhanced Damage Adds 2-5 Fire Damage +2% Life stolen per Hit +2 to Dexterity +7 Life on Melee Attack row 1, column 9 |
Short Spear (1) | Mercenary |
Relic: Wrath
Relic
(Druid Only) Required Level: 75 Keep in Inventory to Gain Bonus Balefire: 30% Movement Speed while Self-Immolating +8% to Physical/Magic Spell Damage +24 to Wrath row 0, column 0 |
Charm | Stash |
Hem Rune (15) [3x]
Hem Rune
Enchanted Rune (15) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Damage Armor: +7% to Summoned Minion Damage Shields: +7% to Summoned Minion Damage row 0, column 1 |
Enchanted Rune | Stash |
Maffer's Frenzy
Maffer's Frenzy
Light Plated Boots (Sacred) Defense: 836 Required Level: 100 Required Strength: 625 2% Chance to cast level 13 Psionic Scream on Kill +1 to All Skills +25% Attack Speed +25% Movement Speed Adds 3-5 Damage +50% Bonus to Attack Rating +18 to Wolf Companion Elemental Resists +29% +20 Life after each Kill Socketed (0/4) Curse of the Zakarum (Zakarum Set) Bremm's Retribution Wyand's Perfidy Geleb's Greed Maffer's Frenzy row 0, column 2 |
Light Plated Boots (Set) | Stash |
Khazra Plate
Khazra Plate
Ancient Armor (Sacred) Defense: 11163 (3917) Required Level: 100 Required Strength: 2310 Level 1 Demon Blood Aura +60% Damage to Demons +5% Chance of Crushing Blow +10% Deadly Strike +185% Enhanced Defense +25% to Strength +20% to Vitality Physical Resist +10% Requirements +200% Socketed (0/6) row 0, column 4 |
Ancient Armor (SSU) | Stash |
Scales of the Drake
Scales of the Drake
Ring Mail (Sacred) Defense: 6409 (2682) Required Level: 100 Required Strength: 550 +2 to All Skills +30% Cast Speed +30% to Poison Spell Damage -35% to Enemy Poison Resistance +16 to Lorenado +139% Enhanced Defense +300 to Life Maximum Poison Resist +5% Physical Resist +9% Socketed (0/6) row 0, column 6 |
Ring Mail (SSU) | Stash |
Goetia Plate
Goetia Plate
Full Plate Mail (Sacred) Defense: 11257 (3816) Required Level: 100 Required Strength: 700 +3 to All Skills +1 to Maximum Necromancer Minions +157% to Summoned Minion Life +66% to Summoned Minion Damage +195% Enhanced Defense +150 Life Regenerated per Second +750 to Life +375 to Mana -4 to Light Radius Socketed (0/6) row 0, column 8 |
Full Plate Mail (SSU) | Stash |
Cloak of the Outcast
Cloak of the Outcast
Gambeson (Sacred) Defense: 2551 (Sorceress Only) Required Level: 100 Required Dexterity: 486 Mana Shield: +20% Damage Reduction +4 to Sorceress Skill Levels +150 Life Regenerated per Second +750 to Mana Maximum Mana +30% +55 Mana after each Kill +90% Bonus to Defense Socketed (0/6) row 0, column 10 |
Gambeson (SSU) | Stash |
Lamen of the Archbishop
Lamen of the Archbishop
Amulet Required Level: 110 Orb Effects Applied to this Item are Doubled +4 to All Skills row 0, column 12 |
Amulet (SSU) | Stash |
Reality Piercer
Reality Piercer
Cube Reagent Cube with Dulra Aegis to enter the Frozen Crest Requires Standing in the Ancient Circle row 0, column 13 |
Reality Piercer | Stash |
Lux Rune (17)
Lux Rune
Enchanted Rune (17) Required Level: 105 Can be Inserted into Socketed Items Weapons: +7% to Summoned Minion Resistances Armor: +7% to Summoned Minion Resistances Shields: +7% to Summoned Minion Resistances row 1, column 0 |
Enchanted Rune | Stash |
Belladonna Extract [6x]
Belladonna Extract
Right-click to reset Stat/Skill Points row 1, column 1 |
Belladonna Extract | Stash |
The Tesseract
The Tesseract
Amulet Required Level: 100 +2 to All Skills +25% Cast Speed +25% to Fire Spell Damage -1% to Enemy Fire Resistance +28% to Lightning Spell Damage -17% to Enemy Lightning Resistance +13% to Cold Spell Damage -13% to Enemy Cold Resistance +3% to Poison Spell Damage -19% to Enemy Poison Resistance row 1, column 12 |
Amulet (SU) | Stash |
Elemental Ire
Elemental Ire
Occult Effigy Cube Reagent Cube with a Quiver to Add Bonus Adds 40-60 Fire Damage Adds 40-60 Lightning Damage +10 Required Level row 1, column 13 |
Elemental Ire | Stash |
Zakarum's Guidance
Zakarum's Guidance
Large Shield (Sacred) Defense: 4745 (1953) Required Level: 100 Required Strength: 415 Required Dexterity: 418 +20% to Physical/Magic Spell Damage +20% to Fire Spell Damage -24% to Enemy Fire Resistance +143% Enhanced Defense +20% to Strength +37% Magic Find +5 to Light Radius Requirements -21% Socketed (0/4) row 2, column 0 |
Large Shield (SU) | Stash |
Un Rune (22) [2x]
Un Rune
Enchanted Rune (22) Required Level: 110 Can be Inserted into Socketed Items Weapons: Elemental Resists +13% Armor: Elemental Resists +13% Shields: Elemental Resists +13% row 2, column 3 |
Enchanted Rune | Stash |
Superior Ancient Armor (Sacred)
Superior Ancient Armor (Sacred)
Defense: 7686 (4896) Required Level: 30 Required Strength: 760 Ethereal +57% Enhanced Defense Socketed (0/6) row 2, column 12 |
Superior Ancient Armor (Sacred) [eth] | Stash |
Hide of the Basilisk
Hide of the Basilisk
Chain Mail (Sacred) Defense: 7571 (2857) Required Level: 100 Required Strength: 600 +1 to All Skills +30% Cast Speed +35% to Lightning Spell Damage -35% to Enemy Lightning Resistance +16 to Thunderstone +165% Enhanced Defense +250 to Mana Maximum Lightning Resist +4% Physical Resist +15% 1% Reanimate as: Undead Lancer Socketed (0/6) row 3, column 2 |
Chain Mail (SSU) | Stash |
Sinwar
Sinwar
Demon Head (Sacred) Defense: 1623 (Necromancer Only) Required Level: 100 Required Dexterity: 445 +5 to Necromancer Skill Levels +2% Base Block Chance +100 Spell Focus +27% to Spell Damage -30% to Enemy Elemental Resistances -10% to Summoned Minion Resistances Physical Resist +15% Cannot Be Frozen Total Defense = 0 Socketed (0/4) row 3, column 10 |
Demon Head (SU) | Stash |
The Collector
The Collector
Bone Shield (Sacred) Defense: 1025 Required Level: 110 Required Dexterity: 527 Gematria (Bonus per Socketed Great/Elemental Runes) +1 to All Skills +10 Life after each Kill +25% Bonus to Defense +8% to Physical/Magic Spell Damage Orb Effects Applied to this Item are Doubled Socketed (0/6) row 5, column 0 |
Bone Shield (SSU) | Stash |
Athulua's Wrath
Athulua's Wrath
Stag Bow (Sacred) Throw Damage: 1 to 2 (Amazon Only) Required Level: 100 Required Dexterity: 557 Innate Tri-Elemental Damage: 10 (52.0% of Dexterity) 1% Chance to cast level 6 Life Spark on Striking 3% Chance to cast level 63 Sun Strike on Striking Adds 400-950 Fire Damage Adds 400-950 Lightning Damage Adds 400-950 Cold Damage -33% to Enemy Elemental Resistances Elemental Resists -33% 2% Reanimate as: Undead Marksman 1% Reanimate as: Dried Corpse Socketed (0/6) row 5, column 10 |
Stag Bow (SSU) | Stash |
Zakarum's Guidance
Zakarum's Guidance
Large Shield (Sacred) Defense: 4609 (1953) Required Level: 140 Required Strength: 410 Required Dexterity: 413 +15 Spell Focus +15% Block Speed +117 to Attack Rating +29% to Physical/Magic Spell Damage +42% to Fire Spell Damage -22% to Enemy Fire Resistance +7% to Lightning Spell Damage +7% to Cold Spell Damage +7% to Poison Spell Damage +136% Enhanced Defense +22% to Strength +2% to Vitality +75 Life Regenerated per Second +90 to Life +37 to Mana Fire Resist +5% Lightning Resist +5% Cold Resist +6% +37% Magic Find +5 to Light Radius Requirements -22% +40 Required Level Socketed (4/4) Hold shift (before hovering) to see socketables row 5, column 12 Jewel Can be Inserted into Socketed Items +15 Spell Focus +4% to Physical/Magic Spell Damage +2% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Strength +40 to Life Jewel Can be Inserted into Socketed Items +15% Block Speed +117 to Attack Rating +1% to Physical/Magic Spell Damage +3% to Fire Spell Damage +1% to Lightning Spell Damage +1% to Cold Spell Damage +1% to Poison Spell Damage Fire Resist +5% Jewel Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +3% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +50 to Life +16 to Mana Cold Resist +6% Jewel Can be Inserted into Socketed Items +2% to Physical/Magic Spell Damage +4% to Fire Spell Damage +2% to Lightning Spell Damage +2% to Cold Spell Damage +2% to Poison Spell Damage +2% to Vitality +21 to Mana Lightning Resist +5% |
Large Shield (SU) | Stash |
Crown of the Black Rose
Crown of the Black Rose
Diadem (Sacred) Defense: 904 Required Level: 110 Required Dexterity: 524 Orb Effects Applied to this Item are Doubled +3 to All Skills +29% to Poison Spell Damage -11% to Enemy Poison Resistance +20 to Black Lotus Strike +102 Life Regenerated per Second Maximum Poison Resist +3% +42% Bonus to Defense Cannot Be Frozen Socketed (0/4) row 6, column 2 |
Diadem (SU) | Stash |
Geleb's Greed
Geleb's Greed
Light Gauntlets (Sacred) Defense: 1833 (611) Required Level: 100 Required Strength: 600 1% Chance to cast level 37 Fire Fountain on Death Blow +1 to All Skills -15% to Enemy Fire Resistance +24 to Pyroblast +200% Enhanced Defense +5 Fire Absorb Physical Resist +5% Socketed (0/4) Curse of the Zakarum (Zakarum Set) Bremm's Retribution Wyand's Perfidy Geleb's Greed Maffer's Frenzy row 8, column 0 |
Light Gauntlets (Set) | Stash |
Zol Rune (12) [2x]
Zol Rune
Enchanted Rune (12) Required Level: 100 Can be Inserted into Socketed Items Weapons: +80 to Mana Armor: +60 to Mana Shields: +60 to Mana row 8, column 2 |
Enchanted Rune | Stash |
Star Chart (4)
Star Chart (4)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 8, column 3 |
Star Chart (4) | Stash |
Star Chart (2)
Star Chart (2)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 8, column 4 |
Star Chart (2) | Stash |
Star Chart (2)
Star Chart (2)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 8, column 5 |
Star Chart (2) | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 9, column 2 |
Celestial Wind | Stash |
Star Chart (4)
Star Chart (4)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 9, column 3 |
Star Chart (4) | Stash |
Star Chart (2)
Star Chart (2)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 9, column 4 |
Star Chart (2) | Stash |
Witchmoon
Witchmoon
Amulet Required Level: 100 1% Chance to cast level 17 Mana Sweep on Death Blow +3 to All Skills +11 Spell Focus +15% to Spell Damage Maximum Mana +40% row 9, column 11 |
Amulet (SU) | Stash |
Shaen Rune (13)
Shaen Rune
Enchanted Rune (13) Required Level: 105 Can be Inserted into Socketed Items Weapons: +20% Bonus to Poison Skill Duration Armor: +13% Bonus to Poison Skill Duration Shields: +13% Bonus to Poison Skill Duration row 10, column 0 |
Enchanted Rune | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 10, column 1 |
Dream Fragment (4) | Stash |
Dream Fragment (3)
Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 10, column 2 |
Dream Fragment (3) | Stash |
Dream Fragment (2)
Dream Fragment (2)
Quest Item The filth crumbles swiftly before my axe, but there is no end in sight. I entered the Rift like an impetuous whelp, seeking glory and heeding no council. This lack of preparation will now be my end. One of the mages I slew was carrying the fragment of a scroll. Could not make much of it, but a star marked there caught my eye. The one so closely aligned to a line from the sky to the Arreat Summit. Witness me, Ancestors. I who lived honorable and died like a fool. row 10, column 3 |
Dream Fragment (2) | Stash |
Star Chart (1)
Star Chart (1)
Quest Item A piece of a scroll, illustrating the night sky Until the chart is restored it cannot be read row 10, column 4 |
Star Chart (1) | Stash |
Oil of Augmentation
Oil of Augmentation
Cube Reagent row 10, column 10 |
Oil | Stash |
Emblem of Terror
Emblem of Terror
Cube Reagent (Secret) row 10, column 11 |
Emblem | Stash |
Dream Fragment (1)
Dream Fragment (1)
Quest Item These worlds are both familliar and different at the same time. Yet the creatures I have encountered here clearly did not originate on Sanctuary. They appear to be terraforming these dimensions to closely match our own. I wonder what eldritch sorcery is involved here. And most importantly: to what purpose? row 11, column 1 |
Dream Fragment (1) | Stash |
Dream Fragment (2)
Dream Fragment (2)
Quest Item The filth crumbles swiftly before my axe, but there is no end in sight. I entered the Rift like an impetuous whelp, seeking glory and heeding no council. This lack of preparation will now be my end. One of the mages I slew was carrying the fragment of a scroll. Could not make much of it, but a star marked there caught my eye. The one so closely aligned to a line from the sky to the Arreat Summit. Witness me, Ancestors. I who lived honorable and died like a fool. row 11, column 2 |
Dream Fragment (2) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 11, column 3 |
Dream Fragment (4) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 11, column 4 |
Dream Fragment (4) | Stash |
Emblem of Pain
Emblem of Pain
Cube Reagent (Secret) row 11, column 10 |
Emblem | Stash |
Depleted Riftstone (10) [4x]
Depleted Riftstone (
10
)
Quest Item Transmute With Arcane Crystal to Charge row 11, column 11 |
Riftstone | Stash |
Phul Rune (21)
Phul Rune
Enchanted Rune (21) Required Level: 110 Can be Inserted into Socketed Items Weapons: +7% to Energy Armor: +7% to Energy Shields: +7% to Energy row 12, column 0 |
Enchanted Rune | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 12, column 1 |
Dream Fragment (4) | Stash |
Elemental Dominion
Elemental Dominion
Occult Effigy Cube Reagent Cube with a Zero Socket Weapon to Add Bonus Adds 75-125 Fire Damage Adds 75-125 Lightning Damage Adds 75-125 Cold Damage +10 Required Level row 12, column 2 |
Elemental Dominion | Stash |
Dream Fragment (3)
Dream Fragment (3)
Quest Item Navigating this twisted maze, through time and space, has finally yielded something worthwhile today. Or was it yesterday? The strands of time flow crooked here, it is hard to focus. I managed to assimilate the souls of enough of these creatures and thus gain a rudimentary understanding of their language. This has yielded nothing yet for the fiends are not willing to converse. I imprint this knowledge into my essence so my fellow priests can have the upper hand, should the worst come to pass. row 12, column 3 |
Dream Fragment (3) | Stash |
Dream Fragment (4)
Dream Fragment (4)
Quest Item Pleease, no hurt, no kill. Keep alive and next time good bring to you. Something for you I am maaking. Again, not kill Gharbad, live and give good. Very powerful, very strong. Live! Live! No paain and promise I keep! The Keey is not enough! The Door first and then the Command. Yes! Yes! row 12, column 4 |
Dream Fragment (4) | Stash |
Bad Mood
Bad Mood
Ring Required Level: 100 -20% Cast Speed Adds 50-100 Fire Damage Adds 50-100 Lightning Damage Adds 50-100 Cold Damage -6% to Enemy Fire Resistance -6% to Enemy Lightning Resistance -6% to Enemy Cold Resistance row 12, column 7 |
Ring (SSU) | Stash |
Yst Rune (24)
Yst Rune
Enchanted Rune (24) Required Level: 110 Can be Inserted into Socketed Items Weapons: +13% Magic Find Armor: +10% Magic Find Shields: +10% Magic Find row 12, column 10 |
Enchanted Rune | Stash |
Idol of Fortune
Idol of Fortune
Amulet Required Level: 120 +2 to All Skills -1% Base Block Chance +25% Combat Speeds +17% to Spell Damage Weapon Physical Damage +39% Maximum Life +3% Maximum Mana +10% Trophy Hunter (Trophy Set) The Conqueror Idol of Fortune row 12, column 13 |
Amulet | Stash |
Celestial Wind
Celestial Wind
Occult Effigy Cube Reagent Cube with Boots to Add Bonus Set Movement Speed to 40% +10 Required Level row 13, column 0 |
Celestial Wind | Stash |
Oil of Intensity
Oil of Intensity
Cube Reagent row 13, column 1 |
Oil | Stash |
Sigil of Absolution
Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) Cannot be Used with Runewords row 13, column 2 |
Sigil of Absolution | Stash |
Sigil of Absolution
Sigil of Absolution
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus -5 Required Level Requirements +25% (Max 2 Uses per Item) Cannot be Used with Runewords row 13, column 3 |
Sigil of Absolution | Stash |
Empyrean Touch
Empyrean Touch
Occult Effigy Cube Reagent Cube with Any Weapon/Armor to Add Bonus Item Becomes Ethereal +10 Required Level row 13, column 4 |
Empyrean Touch | Stash |
Ripstar
Ripstar
Ring Required Level: 60 +83 to Maximum Damage (Based on Character Level) +20 Life on Melee Attack row 13, column 6 |
Ring (TU) | Stash |
Ras Algethi
Ras Algethi
Ring Required Level: 100 2% Chance to cast level 44 Magic Missiles on Melee Attack +40 Spell Focus +15% to Physical/Magic Spell Damage +15% to Fire Spell Damage -10% to Enemy Fire Resistance Physical Resist -2% row 13, column 7 |
Ring (SU) | Stash |
Doj Rune (14) [2x]
Doj Rune
Enchanted Rune (14) Required Level: 105 Can be Inserted into Socketed Items Weapons: +13% to Summoned Minion Life Armor: +13% to Summoned Minion Life Shields: +13% to Summoned Minion Life row 13, column 8 |
Enchanted Rune | Stash |
Mhal Rune (23)
Mhal Rune
Enchanted Rune (23) Required Level: 110 Can be Inserted into Socketed Items Weapons: +4% to All Attributes Armor: +4% to All Attributes Shields: +4% to All Attributes row 13, column 9 |
Enchanted Rune | Stash |
Empyrean Glory
Empyrean Glory
Ring Required Level: 50 1% Chance to cast level 40 Singularity on Kill +8% to All Attributes Maximum Life +5% Maximum Mana +15% +15% Gold Find row 13, column 11 |
Ring (SSU) | Stash |
Iu Rune (16)
Iu Rune
Enchanted Rune (16) Required Level: 105 Can be Inserted into Socketed Items Weapons: +70% to Summoned Minion Attack Rating Armor: +70% to Summoned Minion Attack Rating Shields: +70% to Summoned Minion Attack Rating row 13, column 12 |
Enchanted Rune | Stash |
Dark Disciple
Dark Disciple
Amulet Required Level: 140 Funeral Pyre: radius increased by 200% Funeral Pyre: receives a quarter of Nightwalker's damage synergy +10% to Fire Spell Damage -25% to Enemy Fire Resistance +13 to Funeral Pyre Regenerate Mana +25% Physical Resist +14% -5 to Light Radius +40 Required Level row 13, column 13 |
Amulet | Stash |
Strength | 350 | 40% | |
---|---|---|---|
Dexterity | 315 | 42% | |
Vitality | 465 | 45% | |
Energy | 297 | 50% | |
Life | 1110 | 49% | |
Mana | 404 | 59% | |
All Skills / Class Skills | 26 | 9 | |
Maximum Skill / Experience | 0 | 74% | |
Life / Mana stolen per Hit | 8% | 8% | |
Life / Mana after each Kill | 123 | 0 | |
Life / Mana on Striking | 0 | 0% | |
Life / Mana on Attack | 120 | 120% | |
Regenerate Life / Mana | 364.9/s | 60% | |
Cold Resistance / Max | 351% | 15% | |
Fire Resistance / Max | 298% | 18% | |
Lightning Resistance / Max | 319% | 13% | |
Poison Resistance / Max | 266% | 10% | |
Magic / Physical Resistance | 4% | 13% | |
Phys / Ele Damage Reduced | 0 | 0 | |
Poison / Curse length reduction | 50% | 0% | |
Cold Absorb | 0 | 6% | |
Fire Absorb | 5 | 6% | |
Lightning Absorb | 0 | 6% | |
Magic Find / Gold Find | 158% | -3% | |
Movement Speed / Light Radius | 79% | 10 | |
wIAS / gIAS | 0% | 155% | |
FCR | 110% | ||
FHR / FBR | 215% | 25% | |
TCD / EWD | 104% | 50% | |
Attack Rating | 117 | 188% | |
Crushing Blow / Deadly Strike | 13% | 20% | |
Chance to Avoid Damage | 0% | ||
Slow Target / Attacker | 0% | 0% | |
Cold Damage | 0 | ||
Fire Damage | 84 | ||
Lightning Damage | 0 | ||
Magic Damage | 0 | ||
Cold Spell Damage / Pierce | 158% | 20% | |
Fire Spell Damage / Pierce | 339% | 153% | |
Lightning Spell Damage / Pierce | 120% | 22% | |
Poison Spell Damage / Pierce | 149% | 12% | |
P/M Spell Dam. / Poison Skill Dur. | 140% | 0% | |
Summoned Minion Life / Damage | 0% | 12% | |
Summoned Minion Resistances / AR | 43% | 0% |