Greater Healing Potion
Greater Healing Potion
Regenerates 12.5% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 0
|
Potion |
Belt |
Super Healing Potion [6x]
Super Healing Potion
Regenerates 13% of Maximum Life (up to 15 000) per second
Duration: 7 seconds
row 0, column 3
|
Potion |
Belt |
Horadric Cube
Horadric Cube
row 0, column 0
|
Horadric Cube |
Inventory |
Assur's Bane
Assur's Bane
Required Level: 100
+1 to All Skills
Adds 7-13 Damage
+30% Damage to Undead
+1 to Purify
Maximum Life +3%
Maximum Mana +10%
+2 to Light Radius
row 0, column 2
|
Assur's Bane |
Inventory |
Jewel
Jewel
Can be Inserted into Socketed Items
+15% Hit Recovery
Fire Resist +5%
row 0, column 3
|
Jewel |
Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item
Transmute three Whispers to receive the Call of the Damned
row 0, column 6
|
Whisper of the Damned |
Inventory |
Lylia's Curse
Lylia's Curse
Required Level: 120
Keep in Inventory to Gain Bonus
+12% Bonus to Summoned Edyrem Life
[11 to 25]
+20 Life Regenerated per Second
Maximum Poison Resist +1%
Elemental Resists +10%
row 0, column 11
|
Charm |
Inventory |
Sacred Worldstone Key
Sacred Worldstone Key
Required Level: 90
Keep in Inventory to Gain Bonus
Weapon Physical Damage +27%
+25% Bonus to Defense
[21 to 30]
row 0, column 12
|
Charm |
Inventory |
Scroll of Kings
Scroll of Kings
Required Level: 90
Keep in Inventory to Gain Bonus
+10% to Spell Damage
+20% to All Attributes
row 0, column 13
|
Charm |
Inventory |
Crystalline Flame Medallion
Crystalline Flame Medallion
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
+1 to Summon Edyrem
+40 to all Attributes
Fire Absorb +5%
Lightning Absorb +5%
Cold Absorb +5%
row 0, column 14
|
Charm |
Inventory |
Whisper of the Damned
Whisper of the Damned
Quest Item
Transmute three Whispers to receive the Call of the Damned
row 1, column 6
|
Whisper of the Damned |
Inventory |
Spirit of Creation
Spirit of Creation
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Specialization
+25 to Strength
Maximum Mana +1%
[1 to 5]
Regenerate Mana +10%
Elemental Resists +4%
[1 to 10]
row 1, column 11
|
Charm |
Inventory |
Horazon's Focus
Horazon's Focus
Required Level: 90
Keep in Inventory to Gain Bonus
+5% Life stolen per Hit
[3 to 5]
+3% Mana stolen per Hit
[3 to 5]
-50 Defense
+22 to all Attributes
[21 to 25]
row 1, column 13
|
Charm |
Inventory |
Riftwalker's Eye
Riftwalker's Eye
Required Level: 90
Keep in Inventory to Gain Bonus
+2 to All Skills
+15% to Experience Gained
Bonus Quest I
(cube charm only on completion)
Defeat the Greater Riftwalker
- without taking damage from the Rift Storm
Bonus Quest II
(cube charm only on completion)
Defeat the Ascendant Riftwalker
- with at least one Frozen Shambler alive
- without taking damage from the Rift Storm
row 1, column 14
|
Charm |
Inventory |
Catalyst of Disenchantment
Catalyst of Disenchantment
row 2, column 0
|
Catalyst |
Inventory |
Catalyst of Learning
Catalyst of Learning
row 2, column 1
|
Catalyst |
Inventory |
Demonsbane
Demonsbane
By Robert Marks
Required Level: 120
Keep in Inventory to Gain Bonus
+1 to Assassin Skill Levels
[0 to 2]
+2 to Druid Skill Levels
[0 to 2]
+2 to Barbarian Skill Levels
[0 to 2]
+2 to Paladin Skill Levels
[0 to 2]
+2 to Necromancer Skill Levels
[0 to 2]
+2 to Sorceress Skill Levels
[0 to 2]
+2 to Amazon Skill Levels
[0 to 2]
+15 Life Regenerated per Second
row 2, column 11
|
Charm |
Inventory |
Hammer of the Taan Judges
Hammer of the Taan Judges
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
+1 to Necromancer Skill Levels
+25 Spell Focus
[21 to 25]
Weapon Physical Damage +23% (Based on Character Level)
row 2, column 12
|
Charm |
Inventory |
The Black Road
The Black Road
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks your Black Road Skill
+150 to Life
+75 to Mana
Right click to open Time Rift
row 2, column 13
|
Charm |
Inventory |
Optical Detector
Optical Detector
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Tenacity
+5% to Summoned Minion Resistances
Elemental Resists +15%
Infernal Machine (Heroic)
Difficulty Level: 122
Transmute in the cube after reaching Level 122
row 2, column 14
|
Charm |
Inventory |
Catalyst of Jewelcraft
Catalyst of Jewelcraft
row 3, column 0
|
Catalyst |
Inventory |
Pulsating Worldstone Shard
Pulsating Worldstone Shard
It which bears the writings of genesis
It which can manifest their son and his disciple
It which is of the brother, savior and sacrifice
It which is of many and may cleanse the soul
It which is a splinter of the spirit in a land Unformed
row 3, column 11
|
Pulsating Worldstone Shard |
Inventory |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+4% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
row 3, column 13
|
Charm |
Inventory |
The Butcher's Tooth (Heroic)
The Butcher's Tooth (Heroic)
Required Level: 120
Keep in Inventory to Gain Bonus
+10 to all Attributes
+20% Magic Find
+1 to Light Radius
Horror Under Tristram (Heroic)
Transmute with an Urt rune to receive two quest entrance scrolls
Transmute with a Mark of Victory to double the stats of this charm
row 3, column 14
|
Charm |
Inventory |
Apple
Apple
Regenerates 100 life per second for 10 minutes
row 4, column 11
|
Apple |
Inventory |
Sunstone of the Gods
Sunstone of the Gods
Required Level: 90
Keep in Inventory to Gain Bonus
+3% Innate Elemental Damage
[3 to 5]
Maximum Life +3%
[3 to 5]
Maximum Mana +12%
[11 to 15]
row 4, column 12
|
Charm |
Inventory |
Weather Control
Weather Control
Required Level: 90
Keep in Inventory to Gain Bonus
Jitan's Gate Cooldown Reduced by 1 second
+5% Innate Elemental Damage
[2 to 5]
+10 to all Attributes
row 4, column 13
|
Charm |
Inventory |
Caoi Dulra Fruit
Caoi Dulra Fruit
(Druid Challenge Item)
(Druid Only)
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks your Ennead Skill
+2 to Druid Skill Levels
Elemental Resists +30%
+25% Bonus to Defense
row 4, column 14
|
Charm |
Inventory |
Idol of Vanity
Idol of Vanity
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Continuity
+15% Combat Speeds
row 5, column 11
|
Charm |
Inventory |
Zakarum's Ear
Zakarum's Ear
Required Level: 90
Keep in Inventory to Gain Bonus
+10% to All Attributes
[6 to 10]
+9% to Experience Gained
[6 to 15]
row 5, column 12
|
Charm |
Inventory |
Laser Focus Crystal (Heroic)
Laser Focus Crystal (Heroic)
Required Level: 121
Keep in Inventory to Gain Bonus
Maximum Life +3%
Maximum Mana +10%
+10% to Experience Gained
[12 to 20]
Death Projector (Heroic)
Transmute with a Thal rune to receive two quest entrance scrolls
Transmute with a Mark of Victory to double the stats of this charm
row 5, column 13
|
Charm |
Inventory |
Relic: Queen of Blades
Relic
(Druid Only)
Required Level: 75
Keep in Inventory to Gain Bonus
Shred: +50% Duration
+17 to Queen of Blades
+3% Chance of Crushing Blow
row 5, column 14
|
Charm |
Inventory |
Soul of Kabraxis
Soul of Kabraxis
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
Maximum Fire Resist +3%
[1 to 3]
Maximum Lightning Resist +2%
[1 to 3]
Maximum Cold Resist +1%
[1 to 3]
Maximum Poison Resist +3%
[1 to 3]
row 6, column 12
|
Charm |
Inventory |
Silver Seal of Ureh
Silver Seal of Ureh
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
+27 Spell Focus
[21 to 30]
+12% to Summoned Minion Damage
[11 to 13]
+11% to Summoned Minion Resistances
[11 to 15]
+19 to Strength
[11 to 20]
+17 to Dexterity
[11 to 20]
+13 to Vitality
[11 to 20]
+15 to Energy
[11 to 20]
row 6, column 13
|
Charm |
Inventory |
Relic: Wyrd
Relic
(Druid Only)
Required Level: 75
Keep in Inventory to Gain Bonus
Adds 50-100 Magic Damage
+12 to Wyrd
Magic Resist +3%
row 6, column 14
|
Charm |
Inventory |
Six Angel Bag
Six Angel Bag
Required Level: 90
Keep in Inventory to Gain Bonus
+3% Innate Elemental Damage
-4% to Enemy Elemental Resistances
+3% Chance of Crushing Blow
Fire Resist +23%
Lightning Resist +21%
Cold Resist +22%
+1 to Light Radius
row 7, column 11
|
Charm |
Inventory |
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 90
Keep in Inventory to Gain Bonus
+1 to All Skills
Jitan's Gate Cooldown Reduced by 1 second
+433 to Life
[200 to 500]
Poison Length Reduced by +50%
row 7, column 12
|
Charm |
Inventory |
Visions of Akarat
Visions of Akarat
Required Level: 90
Keep in Inventory to Gain Bonus
+243 Defense
[201 to 250]
+25 to all Attributes
[21 to 25]
row 7, column 13
|
Charm |
Inventory |
Relic: Devouring Cloud
Relic
(Druid Only)
Required Level: 75
Keep in Inventory to Gain Bonus
+7% to Poison Spell Damage
+24 to Devouring Cloud
Poison Resist +30%
row 7, column 14
|
Charm |
Inventory |
Spirit Trance Herb
Spirit Trance Herb
Required Level: 90
Keep in Inventory to Gain Bonus
+10% Attack Speed
+10% Cast Speed
+131% Bonus to Attack Rating
[21 to 150]
+14 Life Regenerated per Second
[1 to 4]
row 8, column 12
|
Charm |
Inventory |
Azmodan's Heart
Azmodan's Heart
Required Level: 90
Keep in Inventory to Gain Bonus
Maximum Elemental Resists +2%
Elemental Resists +17%
[11 to 20]
-5% to All Vendor Prices
row 8, column 13
|
Charm |
Inventory |
Relic: Lightning Shield
Relic
(Druid Only)
Required Level: 75
Keep in Inventory to Gain Bonus
+22 to Lightning Shield
+39% Bonus to Defense
Attacker Takes Lightning Damage of 200
row 8, column 14
|
Charm |
Inventory |
Umbaru Treasure
Umbaru Treasure
Required Level: 120
Keep in Inventory to Gain Bonus
Cube with Essence/Runestone to Roll Stat
+10% to Spell Damage
[6 to 10]
+1 to Strength
+1 to Dexterity
Essence Slots: 19
row 9, column 10
|
Charm |
Inventory |
Moon of the Spider
Moon of the Spider
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
+23 Spell Focus
[21 to 25]
+1 to Jitan's Gate
Half Freeze Duration
row 9, column 11
|
Charm |
Inventory |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo!
Required Level: 90
Keep in Inventory to Gain Bonus
+24 to Strength
[0 to 38]
+28 to Dexterity
[0 to 38]
+23 to Vitality
[0 to 38]
+10 to Energy
[0 to 38]
+13% Bonus to Defense
[11 to 15]
-10% Gold Find
+17% Magic Find
[16 to 20]
row 9, column 12
|
Charm |
Inventory |
Paragon Soulstone
Paragon Soulstone
Required Level: 110
Transmute in the cube at the correct level to get rewards
WARNING: UNCLAIMED REWARDS DUE TO OVERLEVELLING ARE LOST
Keep in Inventory to Gain Bonus
Level 125
Random Relic
1% Chance to cast level 7 Goblin Glee on Death Blow
Transmute at 126+ to upgrade, requires:
2 Arcane Crystals
(unclaimed rewards are lost)
row 9, column 13
|
Charm |
Inventory |
Sunstone of the Twin Seas
Sunstone of the Twin Seas
Required Level: 50
Keep in Inventory to Gain Bonus
+2 to All Skills
+10% Combat Speeds
-5% to Enemy Fire Resistance
-5% to Enemy Lightning Resistance
-5% to Enemy Cold Resistance
+10% to All Attributes
Elemental Resists +40%
+5% to Experience Gained
row 9, column 14
|
Charm |
Inventory |
Ornate Vessel [8x]
Ornate Vessel
(Right Click to Collect)
Quantity: 8
-x% to Enemy Lightning Resistance
+x% to Lightning Spell Damage
row 0, column 0
|
Shrine Vessel |
Stash |
Spiritual Vessel [10x]
Spiritual Vessel
(Right Click to Collect)
Quantity: 10
Regenerate Mana +x%
Maximum Mana +x%
+x% Cast Speed
row 0, column 1
|
Shrine Vessel |
Stash |
Weird Vessel [11x]
Weird Vessel
(Right Click to Collect)
Quantity: 11
+x% Enhanced Damage
Adds x-y damage
row 0, column 2
|
Shrine Vessel |
Stash |
Hidden Vessel [6x]
Hidden Vessel
(Right Click to Collect)
Quantity: 6
1% Reanimate as: Random Monster
1% Reanimate as: Random Monster
row 0, column 3
|
Shrine Vessel |
Stash |
Enchanted Vessel [4x]
Enchanted Vessel
(Right Click to Collect)
Quantity: 4
+x% to Physical/Magic Spell Damage
Magic Resist +x%
row 0, column 4
|
Shrine Vessel |
Stash |
Relic: Immersion
Relic
(Druid Only)
Required Level: 75
Keep in Inventory to Gain Bonus
Immersion: 7% Chance to Trigger Additional Projectile
+23 to Immersion
+100 to Mana
row 0, column 6
|
Charm |
Stash |
Key of Sin
Key of Sin
Quest Item
Required Level: 100
Summon a Portal to The Realm of Sin...
row 0, column 7
|
Key |
Stash |
Key of Lies
Key of Lies
Quest Item
Required Level: 100
Summon a Portal to The Realm of Lies...
row 0, column 8
|
Key |
Stash |
Legacy of Blood
Legacy of Blood
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
+3% Life stolen per Hit
[3 to 5]
+5% Mana stolen per Hit
[3 to 5]
row 0, column 9
|
Charm |
Stash |
Ras Algethi
Ras Algethi
Ring
Required Level: 120
2% Chance to cast level 44 Magic Missiles on Melee Attack
+40 Spell Focus
+18% to Physical/Magic Spell Damage
+25% to Fire Spell Damage
-10% to Enemy Fire Resistance
Physical Resist -2%
+20 Required Level
row 0, column 10
|
Ring (SU) |
Stash |
Death Ward
Death Ward
Amulet
Required Level: 110
+2 to All Skills
Maximum Elemental Resists +1%
Poison Resist +30%
Poison Length Reduced by +30%
+30% Curse Length Reduction
row 0, column 11
|
Amulet (SU) |
Stash |
Relic: Feral Strike
Relic
(Assassin Only)
Required Level: 75
Keep in Inventory to Gain Bonus
+9% Bonus Damage to Mark of the Wild
+10% Movement Speed
+115% Bonus to Attack Rating
+13 to Feral Strike
row 0, column 12
|
Charm |
Stash |
Emblem of Suffering
Emblem of Suffering
Cube Reagent (Secret)
row 0, column 13
|
Emblem |
Stash |
Scroll of Summoning
Scroll of Summoning
Quest Item
Required Level: 120
Horror Under Tristram (Heroic)
row 1, column 5
|
Scroll of Summoning |
Stash |
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo!
Required Level: 90
Keep in Inventory to Gain Bonus
+11 to Strength
[0 to 38]
+9 to Dexterity
[0 to 38]
+9 to Vitality
[0 to 38]
+35 to Energy
[0 to 38]
+13% Bonus to Defense
[11 to 15]
-10% Gold Find
+19% Magic Find
[16 to 20]
row 1, column 6
|
Charm |
Stash |
Oil of Greater Luck
Oil of Greater Luck
Cube Reagent
row 1, column 9
|
Oil |
Stash |
Kukri (Mastercrafted)
Kukri (Mastercrafted)
One-Hand Damage: 45 to 50
Required Dexterity: 550
Cannot be Renewed
+1 Lightning Damage per 1% Bonus to Defense
+1 Lightning Damage per 1% Total Physical Weapon Damage Bonus
+50% Attack Speed
Maximum Poison Resist +1%
Poison Resist +36%
Socketed (0/3)
row 1, column 10
|
Kukri (Mastercrafted) |
Stash |
Teganze Pendant
Teganze Pendant
Amulet
Required Level: 60
+1 to All Skills
+10% to Fire Spell Damage
+10% to Lightning Spell Damage
+10% to Cold Spell Damage
Maximum Life +4%
Maximum Mana +27%
Elemental Resists +10%
+28 Mana after each Kill
row 1, column 11
|
Amulet (TU) |
Stash |
Locket of Dreams
Locket of Dreams
Amulet
Required Level: 100
+3 to All Skills
+100 to Vitality
+152 Life when Struck by an Enemy
+25% Gold Find
+10 to Light Radius
row 1, column 12
|
Amulet (SU) |
Stash |
Emblem of Lies
Emblem of Lies
Cube Reagent (Secret)
row 1, column 13
|
Emblem |
Stash |
Shimmering Vessel [3x]
Shimmering Vessel
(Right Click to Collect)
Quantity: 3
-x% to Enemy Poison Resistance
+x% to Poison Spell Damage
row 2, column 0
|
Shrine Vessel |
Stash |
Intimidating Vessel [10x]
Intimidating Vessel
(Right Click to Collect)
Quantity: 10
+x% Enhanced Damage
Requirements +x%
x% Deadly Strike
(Weapons)
+x% Enhanced Defense
Physical Resist +x%
(Armor)
row 2, column 1
|
Shrine Vessel |
Stash |
Fascinating Vessel [14x]
Fascinating Vessel
(Right Click to Collect)
Quantity: 14
-x% to Enemy Fire Resistance
+x% to Fire Spell Damage
row 2, column 2
|
Shrine Vessel |
Stash |
Quiet Vessel [6x]
Quiet Vessel
(Right Click to Collect)
Quantity: 6
+x Life Regenerated per Second
x% to Vitality
+x to Vitality
row 2, column 3
|
Shrine Vessel |
Stash |
Magical Vessel [6x]
Magical Vessel
(Right Click to Collect)
Quantity: 6
+x% to Summoned Minion Resistances
+x% to Summoned Minion Life
row 2, column 4
|
Shrine Vessel |
Stash |
Staff of Herding
Staff of Herding
Item Design
Required Level: 33
Cube with separate Ingredients to Design
Wirt's Leg
Rare Jewel
2 Arcane Crystals
Sol, Tal, Ort Runes
Perfect Rainbow Stone
row 2, column 5
|
Item Design |
Stash |
The Endless Loop
The Endless Loop
Light Belt (Sacred)
Defense: 1115
Required Level: 100
Required Strength: 550
+40% Combat Speeds
+18 to Charged Strike
Slow Target +10%
+50 to all Attributes
+75 Life Regenerated per Second
Socketed (0/2)
row 2, column 7
|
Light Belt (SU) |
Stash |
Oil of Lesser Alchemy (3)
Oil of Lesser Alchemy (3)
Cube Reagent
row 2, column 9
|
Oil |
Stash |
Death Ward
Death Ward
Amulet
Required Level: 110
+2 to All Skills
Maximum Elemental Resists +1%
Poison Resist +30%
Poison Length Reduced by +30%
+30% Curse Length Reduction
row 2, column 11
|
Amulet (SU) |
Stash |
Relic: Hive
Relic
(Sorceress Only)
Required Level: 75
Keep in Inventory to Gain Bonus
+17 to Hive
Maximum Poison Resist +1%
+10 to Frozen Heart while Carrying Periodic Relics
(Hive - Nova Charge - Path of Flames)
row 2, column 12
|
Charm |
Stash |
Amulet
Amulet
+1 to All Skills
+46 Spell Focus
+9% to Physical/Magic Spell Damage
Weapon Physical Damage +25%
+28 to Dexterity
+162 to Mana
row 2, column 13
|
Amulet |
Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent
Cube with Magic or Rare Weapon/Armor to create Honorific Item
Honorifics are Blank Items with Maximum Sockets
which receive Double Bonuses from Mystic Orbs
row 3, column 7
|
Mark of Infusion |
Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent
Cube with Magic or Rare Weapon/Armor to create Honorific Item
Honorifics are Blank Items with Maximum Sockets
which receive Double Bonuses from Mystic Orbs
row 3, column 8
|
Mark of Infusion |
Stash |
Mark of Infusion
Mark of Infusion
Cube Reagent
Cube with Magic or Rare Weapon/Armor to create Honorific Item
Honorifics are Blank Items with Maximum Sockets
which receive Double Bonuses from Mystic Orbs
row 3, column 9
|
Mark of Infusion |
Stash |
Scarab of Death
Scarab of Death
Amulet
Required Level: 40
Already Upgraded
+50% Attack Speed
+50% Cast Speed
+50% Hit Recovery
Elemental Resists +25%
Physical Resist -5%
5% Reanimate as:
Eternal Prisoner
row 3, column 11
|
Amulet (TU) |
Stash |
Relic: Parasite
Relic
(Amazon Only)
Required Level: 75
Keep in Inventory to Gain Bonus
Parasite Gains 5 Additional Targets
Adds 100-200 Magic Damage
+14 to Parasite
row 3, column 12
|
Charm |
Stash |
Katamari
Katamari
Jewel
Required Level: 30
Can be Inserted into Socketed Items
+5% to Summoned Minion Life
+5% to Summoned Minion Damage
+5% to Summoned Minion Resistances
+5 Life after each Kill
row 3, column 13
|
Jewel (TU) |
Stash |
Creepy Vessel [8x]
Creepy Vessel
(Right Click to Collect)
Quantity: 8
x% Chance of Crushing Blow
x% to Strength
+x to Strength
row 4, column 1
|
Shrine Vessel |
Stash |
Tainted Vessel [6x]
Tainted Vessel
(Right Click to Collect)
Quantity: 6
+x% to Summoned Minion Attack Rating
+x% to Summoned Minion Damage
row 4, column 2
|
Shrine Vessel |
Stash |
Trinity Vessel [4x]
Trinity Vessel
(Right Click to Collect)
Quantity: 4
+x% to Innate Elemental Damage
+x to All Attributes
row 4, column 3
|
Shrine Vessel |
Stash |
Abandoned Vessel [8x]
Abandoned Vessel
(Right Click to Collect)
Quantity: 8
x% Bonus to Attack Rating
x% to Dexterity
+x to Dexterity
row 4, column 4
|
Shrine Vessel |
Stash |
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred)
Defense:
2331
(1202)
Required Level: 90
Required Strength: 250
+94% Enhanced Defense
+10% to Strength
+10% to Dexterity
Maximum Elemental Resists +2%
Elemental Resists +34%
Physical Resist +5%
+19% Bonus to Defense
Requirements -50%
Socketed (0/4)
Witchhunter's Attire
(Assassin Claw Set)
Witchhunter's Crucifix
Witchhunter's Faith
Witchhunter's Hood
Witchhunter's Ire
row 4, column 5
|
Cap (Set) |
Stash |
Legacy of Blood Fragment
Legacy of Blood Fragment
Cube 3 identical Fragments to Create Trophy
row 4, column 7
|
Trophy Fragment |
Stash |
Eve of Destruction Fragment
Eve of Destruction Fragment
Cube 3 identical Fragments to Create Trophy
row 4, column 8
|
Trophy Fragment |
Stash |
Duncraig Fragment
Duncraig Fragment
Cube 3 identical Fragments to Create Trophy
row 4, column 9
|
Trophy Fragment |
Stash |
Jerhyn's Tawiz
Jerhyn's Tawiz
Amulet
+13% Damage to Demons
+50 Life Regenerated per Second
+6% to Experience Gained
row 4, column 10
|
Amulet (TU) |
Stash |
Sash of the Frozen Seas
Sash of the Frozen Seas
Sash (Sacred)
Defense:
2220
(1028)
Required Level: 100
Required Strength: 500
-75% Mana Drain in Werewolf Form
+30% Attack Speed
Winter Avatar Cooldown Reduced by 0.4 seconds
+897 to Attack Rating
-15% to Enemy Cold Resistance
+116% Enhanced Defense
+195 to Mana
+100 Life on Melee Attack
Socketed (0/2)
row 4, column 11
|
Sash (SU) |
Stash |
Scarab of Death
Scarab of Death
Amulet
Required Level: 40
+50% Attack Speed
+50% Cast Speed
+50% Hit Recovery
Elemental Resists +25%
Physical Resist -5%
5% Reanimate as:
Undead Marksman
row 4, column 13
|
Amulet (TU) |
Stash |
Frost
Frost
Boots (Sacred)
Defense:
1552
(672)
Required Level: 80
Required Strength: 335
+20% Movement Speed
+30% Hit Recovery
+131% Enhanced Defense
+13% to Strength
+11% to Dexterity
Cold Resist +46%
+13% Magic Find
Requirements -33%
Socketed (0/4)
Pantheon
(Amazon Bow Set)
Earth
Fire
Frost
Water
row 6, column 1
|
Boots (Set) |
Stash |
Abandoned Shrine (8)
Abandoned Shrine (8)
Cube Reagent
Cube with Sacred Rare or Crafted Weapon/Armor to Craft
x% Bonus to Attack Rating
x% to Dexterity
+x to Dexterity
row 6, column 3
|
Shrine |
Stash |
Viper Skin
Viper Skin
Belt (Sacred)
Defense:
3265
(1261)
Required Level: 100
Required Strength: 386
+30% Attack Speed
+59% Bonus to Attack Rating
-11% to Enemy Poison Resistance
Slow Target +4%
+159% Enhanced Defense
Requirements -33%
Socketed (0/2)
Astrogha's Moon
(Wyrd Set)
Darkling
Viper Skin
Angel of Death
row 8, column 0
|
Belt (Set) |
Stash |
Nature's Wrath
Nature's Wrath
Compound Bow (Sacred)
Two-Hand Damage: 172 to 327
(Druid Only)
Required Level: 90
Required Dexterity: 530
Additional Dexterity Damage Bonus: +26%
+50% Attack Speed
+150% Enhanced Damage
+10% Life stolen per Hit
+150 to Maximum Damage
+50% to Summoned Minion Life
+32 to Dexterity
Socketed (0/6)
Caoi Dulra
(Druid Hunter Set)
Nature's Embrace
Nature's Vigil
Nature's Will
Nature's Wrath
row 8, column 2
|
Compound Bow (Set) |
Stash |
Darkling
Darkling
Heavy Boots (Sacred)
Defense:
1778
(738)
Required Level: 100
Required Strength: 550
+1 to All Skills
+30% Movement Speed
+10% Life stolen per Hit
+15% to Poison Spell Damage
-8% to Enemy Poison Resistance
+141% Enhanced Defense
-100 to Life
Socketed (0/4)
Astrogha's Moon
(Wyrd Set)
Darkling
Viper Skin
Angel of Death
row 9, column 0
|
Heavy Boots (Set) |
Stash |
Sol Container (12) [2x]
Sol Container (12)
(Right Click to Collect)
Quantity: 2
Weapons:
+60 to Mana
Armor:
+40 to Mana
row 10, column 8
|
Rune Container |
Stash |
Um Container (22) [2x]
Um Container (22)
(Right Click to Collect)
Quantity: 2
Weapons, Armor:
Elemental Resists +10%
row 10, column 9
|
Rune Container |
Stash |
Lem Container (20) [1x]
Lem Container (20)
(Right Click to Collect)
Quantity: 1
Weapons, Armor:
4% to Vitality
row 10, column 10
|
Rune Container |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+135 to Attack Rating
+47 to Life
Lightning Resist +6%
Requirements -10%
row 11, column 5
|
Jewel |
Stash |
Ist Container (24) [3x]
Ist Container (24)
(Right Click to Collect)
Quantity: 3
Weapons:
+10% Magic Find
Armor:
+7% Magic Find
row 11, column 8
|
Rune Container |
Stash |
Cham Container (32) [1x]
Cham Container (32)
(Right Click to Collect)
Quantity: 1
Weapons:
Maximum Mana +3%
Armor:
Maximum Mana +2%
row 11, column 9
|
Rune Container |
Stash |
Jah Container (31) [3x]
Jah Container (31)
(Right Click to Collect)
Quantity: 3
Weapons:
+15% Enhanced Damage
Armor:
+15% Enhanced Defense
row 11, column 10
|
Rune Container |
Stash |
Gul Container (25) [1x]
Gul Container (25)
(Right Click to Collect)
Quantity: 1
Weapons, Armor:
+15% Attack Speed
row 11, column 11
|
Rune Container |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+5 to Energy
row 12, column 1
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+8% to Summoned Minion Life
row 12, column 2
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+17 to Life
Requirements -4%
row 12, column 3
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+9 to Vitality
Cold Resist +5%
+1% to Experience Gained
row 12, column 5
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+31% Bonus to Attack Rating
+2% to Energy
Lightning Resist +5%
row 12, column 6
|
Jewel |
Stash |
Mal Container (23) [5x]
Mal Container (23)
(Right Click to Collect)
Quantity: 5
Weapons, Armor:
+3% to All Attributes
row 12, column 8
|
Rune Container |
Stash |
Fal Container (19) [2x]
Fal Container (19)
(Right Click to Collect)
Quantity: 2
Weapons, Armor:
5% to Dexterity
row 12, column 9
|
Rune Container |
Stash |
Rhal Rune (08)
Rhal Rune
Enchanted Rune (08)
Required Level: 100
Can be Inserted into Socketed Items
Weapons:
Fire Resist +40%
Armor:
Fire Resist +30%
Shields:
Fire Resist +30%
row 12, column 10
|
Enchanted Rune |
Stash |
Ol Rune (01) [2x]
Ol Rune
Enchanted Rune (01)
Required Level: 90
Can be Inserted into Socketed Items
Weapons:
+10 to all Attributes
Armor:
+10 to all Attributes
Shields:
+10 to all Attributes
row 12, column 11
|
Enchanted Rune |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+9% Bonus to Attack Rating
Requirements -4%
row 13, column 0
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+48% Bonus to Attack Rating
+1% to Experience Gained
row 13, column 1
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+18 to Life
Requirements -4%
row 13, column 2
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+5 Life Regenerated per Second
row 13, column 3
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+12% to Summoned Minion Life
+5 to all Attributes
Poison Resist +5%
row 13, column 4
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+13 Spell Focus
+1% to All Attributes
Fire Resist +5%
row 13, column 5
|
Jewel |
Stash |
Jewel
Jewel
Can be Inserted into Socketed Items
+15% Block Speed
+149 to Attack Rating
+1% to Strength
+17 to Mana
row 13, column 6
|
Jewel |
Stash |
Fiery Essence [2x]
Fiery Essence
Cube Reagent
Cube with Primal Rune to Upgrade
This Recipe will create a Rune of the same Element
row 13, column 7
|
Essence |
Stash |
Venomous Essence
Venomous Essence
Cube Reagent
Cube with Primal Rune to Upgrade
This Recipe will create a Rune of the same Element
row 13, column 8
|
Essence |
Stash |
Tyr Rune (03)
Tyr Rune
Enchanted Rune (03)
Required Level: 90
Can be Inserted into Socketed Items
Weapons:
+4% to Fire Spell Damage
Armor:
+4% to Fire Spell Damage
Shields:
+4% to Fire Spell Damage
row 13, column 11
|
Enchanted Rune |
Stash |